Hoping to get time this winter to fire it up. Haven't even had time to sit down for CIV5 in months.BE is ok but not all that fun.Supposedly in the works. Beyond Earth is out I believe.Is there an thinking about a Civ6?
Well holding true to form I get completely sucked in to even releases only.Supposedly in the works. Beyond Earth is out I believe.Is there an thinking about a Civ6?
Poland is easy mode. Its probably the strongest Civ in the game. Every victory condition becomes easier with their unique ability. Plus their unique building is pretty good too.Been playing more of this lately.
Won a cultural and science victory (different games) with Nebuchadnezzar on Large and Huge maps. It's pretty simple to bee-line science techs while scooping up other important techs along the way. I don't think either had another civ within 25 techs of me when I won.
I have a really good game going with Poland right now as well. Another civ that can crush all others very easily with a little bit of planning and execution. Gotta imagine Poland is one of the strongest civs.
Yup, way too easy. I took Poland to a science victory by 1967 (or so, I'd have to check - well under 400 turns that's all I remember) and I didn't really sweat. Those extra social policies played right into my usual full-on science/GP route. I think I had finished out Tradition, Liberty, Rationalism, and all of the Freedom policies right around the time I hit the modern era. So much power so fast.dparker713 said:Poland is easy mode. Its probably the strongest Civ in the game. Every victory condition becomes easier with their unique ability. Plus their unique building is pretty good too.TheAristocrat said:Been playing more of this lately.
Won a cultural and science victory (different games) with Nebuchadnezzar on Large and Huge maps. It's pretty simple to bee-line science techs while scooping up other important techs along the way. I don't think either had another civ within 25 techs of me when I won.
I have a really good game going with Poland right now as well. Another civ that can crush all others very easily with a little bit of planning and execution. Gotta imagine Poland is one of the strongest civs.
Whoa, that is a huge early game bonus. Hmmm... maybe this before America.I always like to as the Shoshone. They are a great early-game Civ due to their explorers being able to siphon stuff from encampments along with their unique warrior unit and (my favorite) the mega land grab that happens when you found cities. I'm all about that expansion, yo.
IMO, Arabia is better multi-player than against the comp. Double luxes to sell are nice but they take a while to get online and while the Camel Archer is really strong, winning militarily against the computer doesn't take any special units.Yup, way too easy. I took Poland to a science victory by 1967 (or so, I'd have to check - well under 400 turns that's all I remember) and I didn't really sweat. Those extra social policies played right into my usual full-on science/GP route. I think I had finished out Tradition, Liberty, Rationalism, and all of the Freedom policies right around the time I hit the modern era. So much power so fast.dparker713 said:Poland is easy mode. Its probably the strongest Civ in the game. Every victory condition becomes easier with their unique ability. Plus their unique building is pretty good too.TheAristocrat said:Been playing more of this lately.
Won a cultural and science victory (different games) with Nebuchadnezzar on Large and Huge maps. It's pretty simple to bee-line science techs while scooping up other important techs along the way. I don't think either had another civ within 25 techs of me when I won.
I have a really good game going with Poland right now as well. Another civ that can crush all others very easily with a little bit of planning and execution. Gotta imagine Poland is one of the strongest civs.
France decided to start a war with me in the late game (for no apparent reason other than they were super friendly with civs across the world but had no backing on my continent) using a bunch of musketmen against my infantry and tanks. Not too smart. I wiped them off the face of the planet and burned their cities to the ground and I barely even had to build many units. They just didn't stand a chance and I didn't break stride in my frantic breakneck science pace. Suck it, Napoleon. I also dominated so badly that I was the only civ with nuclear weapons. I didn't use them but any civs that weren't friendly immediately went to afraid as their status towards me.
It's a cool civ for all the power but certainly not challenging by any stretch of the imagination. I was also situated around a lot of cattle/horses so the start was perfect for Poland.
Next up is Arabia since I wanted to round out what people say are some of the top civs. Then maybe going to try America since it is generally considered one of the absolute worst civs. I'm also kind of an achievement whoore so there's that too.
This game is like crack for me sometimes.
i love Shoshone for the early land grab, blocking off choke points and not allowing other civs to explore.Whoa, that is a huge early game bonus. Hmmm... maybe this before America.I always like to as the Shoshone. They are a great early-game Civ due to their explorers being able to siphon stuff from encampments along with their unique warrior unit and (my favorite) the mega land grab that happens when you found cities. I'm all about that expansion, yo.
I played two 50-75 turn starts last night just to get an idea. HFS! That Pathfinder ability for looting ruins is outstanding and the land grab by settling is huge.i love Shoshone for the early land grab, blocking off choke points and not allowing other civs to explore.Whoa, that is a huge early game bonus. Hmmm... maybe this before America.I always like to as the Shoshone. They are a great early-game Civ due to their explorers being able to siphon stuff from encampments along with their unique warrior unit and (my favorite) the mega land grab that happens when you found cities. I'm all about that expansion, yo.
Any of the war focused ones IMO. Germany, Mongolia, America, Huns, Japan, etc. Mostly because I never go directly for war. I always focus on population growth which in turn gives massive production and science growth. If you lead in those categories, it doesn't matter what Civ you have, your army will be tops.America doesn't seem so bad to me but it does get crapped on as a Civ on other sites.
What would you consider a "terrible" civ?
Iroquois is the worst. Their roads thing is generally a detriment in wartime, the longhouse doesn't scale to the late game and you can't use any chops if you want to utilize the building full. Plus, the Mohawk Warrior is useless.America doesn't seem so bad to me but it does get crapped on as a Civ on other sites.
What would you consider a "terrible" civ?
yeah I got bored of that really quick. No real replay value like civ.Beyond Earth was fun at first. Something new. I was always a huge fan of Alpha Centauri. But after playing for awhile it was pretty stale. Worth it if you can get it on sale, but full price? Nooooo...
Early faith can add early CS support without using the social policy path. Or maybe I got lucky. Sometimes its tough to tell but the actual bonuses are weak generally.inca911 said:Bouddica is the worst, since bonus Faith for forests is only a minor help early (and fairly easy to achieve without it), and religion can be a detriment to late game from diplo penalties. The Pictish warrier (fancy Spearmen) as UU is only relevent if you have no iron and are surrounded by warmongers who don't care about your religion. By the time you are at Ceilidh Hall (Opera House), Happiness shouldn't be too much of an issue so the +3 Happy is largely wasted, and +1 Culture from that UB is also fairly useless. The only benefit is lots of forest for early chops to try and catch up to the AI. Call me unimpressed.
Religions at higher levels are fairly hard to found. Whatever minor diplo penalties religion can cause, the benefits the extra happiness, culture, gold and great people are massive. And the UU has a bonus in foreign lands which makes it quite strong for a CB rush.inca911 said:Bouddica is the worst, since bonus Faith for forests is only a minor help early (and fairly easy to achieve without it), and religion can be a detriment to late game from diplo penalties. The Pictish warrier (fancy Spearmen) as UU is only relevent if you have no iron and are surrounded by warmongers who don't care about your religion. By the time you are at Ceilidh Hall (Opera House), Happiness shouldn't be too much of an issue so the +3 Happy is largely wasted, and +1 Culture from that UB is also fairly useless. The only benefit is lots of forest for early chops to try and catch up to the AI. Call me unimpressed.
You want the complete edition. The Amazon price for the digital download is $12.50 - which is insane.I'm looking at buying this...but when I go to amazon, there is like 5 versions. Any suggestions on which one to buy? Should I buy from Amazon?
EXPANSIVE EMPIRES: See the marvels of your empire spread across the map like never before. Each city spans multiple tiles so you can custom build your cities to take full advantage of the local terrain.
ACTIVE RESEARCH: Unlock boosts that speed your civilization’s progress through history. To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.
DYNAMIC DIPLOMACY: Interactions with other civilizations change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.
COMBINED ARMS: Expanding on the “one unit per tile” design, support units can now be embedded with other units, like anti-tank support with infantry, or a warrior with settlers. Similar units can also be combined to form powerful “Corps” units.
ENHANCED MULTIPLAYER: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session.
A CIV FOR ALL PLAYERS: Civilization VI provides veteran players new ways to build and tune their civilization for the greatest chance of success. New tutorial systems introduce new players to the underlying concepts so they can easily get started.
I'm focused on a victory strategy, it just becomes tedious executing the steps to complete it after the midway point as you're pretty certain about the outcome by then and there's so much micromanagement that has to happen regardless of which type of victory you've targeted.I enjoy the end game but since I mostly focus on Diplomatic, Science, or Cultural victories, I'm usually just posting up troops on a front with a war mongering Civ.
You need to be focused on a victory strategy to get into the end game, IMO.
That's fair. Maybe I like the micromanagement too much. And getting a 15-20 tech lead and clobbering any Civ that wants to start something.I'm focused on a victory strategy, it just becomes tedious executing the steps to complete it after the midway point as you're pretty certain about the outcome by then and there's so much micromanagement that has to happen regardless of which type of victory you've targeted.
Yes improving this aspect of the game would be great. Not sure how you could implement but having a more strategic AI partner would be most welcomed.I hope they can get alliances to work better. There are just too many times where I have been an ally/trading partner with another country for centuries and then all of the sudden that get pissy and try to attack me.
This x1000. By 1700-1800 you know if you're going to win or not and the tediousness of playing it out isn't worth. Spending hours just to build armies to go capital hunting or hitting next turn waiting for research to finish sucks.I hope they can make the back half of the game more interesting somehow. I know I've played hundreds of games of civ V, but I think I've only ever managed to complete two or three of them. The late game is so tedious. I also hope I don't have to buy a whole new PC to play it.
Starting the read of that link now and this stuck out as
He says that the "number one" problem the team has identified about Civ 5 is that players often settle on certain strategic paths, and they play the same way every time. For example, when I build cities, I'm almost always looking at Monument, Shrine, Granary, Library, Walls, Coliseum. I rarely change this formula, nor others theirs.
This is why Civ 6's cities are different.
...... This brings an element of SimCity planning to Civilization. Now that buildings require some sort of geographic condition in order to exist, each city becomes unique and an individual challenge. This also adds more complexity to combat.
There is a longer video out there showing screen shots and some yahoo yappingThe Civ6 trailer was underwhelming. No gameplay. Oh well, still excited for the new challenge.
Read through that a bit more and it looks like Firaxis knocked it out of the park yet again. Love the idea of city districts that will hold your improvements. I've been playing since Civ III and felt like they got better and better with each new release. I'm also a single dork that can upgrade his computer every 18 months or so.There is a longer video out there showing screen shots and some yahoo yapping
But in reality, the best item in regards to Civ 6 I saw was posted earlier : http://www.polygon.com/features/2016/5/11/11653620/civilization-6-release-date-preview
No one? Would much rather sink $400 into a PS4 than $1000 into a new desktop to run this.Anyone ever use a console to play Civ? Any good?
Showing my age here but I've been playing since Civ 1... :walkingcane:Read through that a bit more and it looks like Firaxis knocked it out of the park yet again. Love the idea of city districts that will hold your improvements. I've been playing since Civ III and felt like they got better and better with each new release. I'm also a single dork that can upgrade his computer every 18 months or so.
I suppose I was the same way. Once the expansions came out though, I was heavy into it.Showing my age here but I've been playing since Civ 1... :walkingcane:
I didn't play Civ 5 non-stop until the last expansion came out... since then "just one more turn" becomes... "is that the sun coming up?"