Fantasy Football - Footballguys Forums
GregR

Clash of Clans (Official thread)

Recommended Posts

2 hours ago, The Animator said:

Beer Too?!?! The world is collapsing and swallowing itself! Next your going to say Clayton is going TH10!

 

I enjoyed TH10, it was a fun and enjoyable TH. Welcome to the dark side.

 

Already there.

Share this post


Link to post
Share on other sites

Only one th10 not fresh tripled in this war and all down to animator to deliver the last one.

Share this post


Link to post
Share on other sites
7 minutes ago, culdeus said:

Only one th10 not fresh tripled in this war and all down to animator to deliver the last one.

80 of 90 stars down with 22 attacks left. Horrific bases.

Share this post


Link to post
Share on other sites
14 hours ago, culdeus said:

Only one th10 not fresh tripled in this war and all down to animator to deliver the last one.

Cha Ching... 3 fresh stars in the pot! :)

 

End of first night stats...

30 man war

41 of 60 hits used

83 of 90 stars achieved

Every single TH10 3 starred on 1st hit

Only stars open are the TH11's in the top 6

they are 31 attacks in with 45 stars

not a single 3 star from them above the XBow line

 

The war ended

85-53 stars

95.1% - 66.37% destruction

 

brutal war.

Edited by The Animator
Add stuff2
  • Like 1

Share this post


Link to post
Share on other sites
11 hours ago, Clayton Gray said:

Already there.

Just as I'm headed to TH11! I really enjoyed 10 and with the changes of late, I think you will too. Unlike before, you can 3 star now without the hand of God performing a miracle.

Share this post


Link to post
Share on other sites

When they nerf bowlers it's gonna be a real wakeup call. 

Share this post


Link to post
Share on other sites
56 minutes ago, freeannyong said:

https://youtu.be/2oEjMtQZURo

Another th9 attack strategy video courtesy of culdeus 

tldw notes:

- CC bowlers, 8 wiz 4 healers 12 giants 14 hogs.  He takes 3 rage 1 heal. 

1. Choose entry point near queen

2. Destroy outer defenses with either loons or hogs (if necessary)

3. Drop giants healers.   Drop wizards to create funnel (hold 2 or 3 for cleanup). Drop queen.

4. Once funnel is created drop bowlers and king.

5. Poison queen and cc. Rage first compartment.   Rage through the 2nd set of walls

6. Targeted hogs

Share this post


Link to post
Share on other sites

For iPad users, since the last update my game just randomly closes, constantly. I'm waiting for it to happen during an attack at which point I'll get back to the group on the aerodynamic capabilities of said iPad. Anybody else experiencing similar issues? Any known fixes?

Share this post


Link to post
Share on other sites

Have you installed the optional updates? I would double check the app store to see is something is available. 

Share this post


Link to post
Share on other sites

Honda Guys:

1) I'm about to put my queen down for the next month or so to get her up to level 25, do you want me in the wars sans queen or should I wait til my queen is back?  My feelings won't be hurt...I realize with my war weight you probably really need me at full strength to add value.

2) I think we need to talk about our strategy as some of our top TH9s migrate to 10...we had some wasted attacks up high last war that would have been better served on lower bases...just didn't seem like the ideal strategy.

 

 

Share this post


Link to post
Share on other sites

1. Don't war without your queen.

2. Zero chance we were losing that war, so we were taking shots.

Share this post


Link to post
Share on other sites
7 hours ago, Clayton Gray said:

1. Don't war without your queen.

2. Zero chance we were losing that war, so we were taking shots.

gotcha

Can you post a link to the Honda board?

Share this post


Link to post
Share on other sites

I have a question about the 9.25 strategy.

By going 9.25 you open yourself up to being more likely to be 3 starred, however you also lessen the war weight so those factors would appear to offset one another.

As long as you're equaling or bettering the star production of opposition bases which have an equal war weight, it really doesn't matter what your war weight is right?

 

 

Share this post


Link to post
Share on other sites
5 hours ago, TripItUp said:

I have a question about the 9.25 strategy.

By going 9.25 you open yourself up to being more likely to be 3 starred, however you also lessen the war weight so those factors would appear to offset one another.

As long as you're equaling or bettering the star production of opposition bases which have an equal war weight, it really doesn't matter what your war weight is right?

 

 

 

A few wars ago, we ran into a clan with six TH9.5s. Our top base was a max TH9. The extra walls, extra building HPs, and five more CC troops made them more difficult to 3-star. Their good attackers had little trouble wiping out our top TH9s - even the bad attackers had good results.

Share this post


Link to post
Share on other sites
4 minutes ago, Cliff Clavin said:

Are walls a no-no for .5? Not sure if I should build them with JR or not. Would like to so I can keep my gold down.

I'm doing this with gold (in order):

  • Clan Castle - upgrade
  • Giant Bomb - add new one and move it to TH9 max
  • Skeleton Trap - add new one and move it to TH9 max
  • Seeking Air Mine - add new one and move it to TH9 max
  • Air Bomb - add new one and move it to TH9 max
  • Send the above to TH10 max
  • Archer Tower - add new one and move it to TH9 max
  • Cannon - add new one and move it to TH9 max
  • Send the above to TH10 max

Then walls.

Of course, I haven't gotten the new archer tower and cannon down yet. I might want the extra walls before then. Who knows.

  • Like 1

Share this post


Link to post
Share on other sites

You need the walls for no other reason than it makes you a harder queen walk.

Share this post


Link to post
Share on other sites

I'm currently sitting at max TH 9 in regard to defenses.  However, my walls are still skulls, I still have barracks to upgrade both dark and regular for baby drags (have 1 for baby drags done). Need to upgrade valks (only at level 1), golems (only at 3), pekkas (3), minions (3), witches (1) and hounds (1).  Is it recommended to upgrade to TH10 just to get the extra stuff at this point?  I wouldn't think.

 

BTW, I don't have the skeleton spell, and level 2s for poison and eq, while only level 1 for haste.  Jump is only lvl 1 as well as freeze.

Edited by Chappy

Share this post


Link to post
Share on other sites
37 minutes ago, Chappy said:

I'm currently sitting at max TH 9 in regard to defenses.  However, my walls are still skulls, I still have barracks to upgrade both dark and regular for baby drags (have 1 for baby drags done). Need to upgrade valks (only at level 1), golems (only at 3), pekkas (3), minions (3), witches (1) and hounds (1).  Is it recommended to upgrade to TH10 just to get the extra stuff at this point?  I wouldn't think.

 

BTW, I don't have the skeleton spell, and level 2s for poison and eq, while only level 1 for haste.  Jump is only lvl 1 as well as freeze.

I wouldn't think of upgrading in your situation.

Share this post


Link to post
Share on other sites
3 minutes ago, The Future Champs said:

I wouldn't think of upgrading in your situation.

 

Yeah, didn't think so.  Thx

Share this post


Link to post
Share on other sites
42 minutes ago, Chappy said:

I'm currently sitting at max TH 9 in regard to defenses.  However, my walls are still skulls, I still have barracks to upgrade both dark and regular for baby drags (have 1 for baby drags done). Need to upgrade valks (only at level 1), golems (only at 3), pekkas (3), minions (3), witches (1) and hounds (1).  Is it recommended to upgrade to TH10 just to get the extra stuff at this point?  I wouldn't think.

 

BTW, I don't have the skeleton spell, and level 2s for poison and eq, while only level 1 for haste.  Jump is only lvl 1 as well as freeze.

Do not upgrade. Get valks and golems to L4 at a minimum. Get the heros to 30/30 as well.

Share this post


Link to post
Share on other sites

I am a little surprised to see after a month or so of friendly challenges that very few opponent clans in any of the wars I'm in show much improvement in talent or creativity. 

It costs nothing/little to run a bunch of bowler runs/hghb/pents.  

Share this post


Link to post
Share on other sites

The clan we are just finishing with showed about 0 effort. They pulled the ccs on the top 3 bases, and even then then still brought quakes and no poison. Not sure what their line of thinking was other than IDGAF

Share this post


Link to post
Share on other sites

Honda dudes - please opt Jonathan out. He wil not be able to war until later this week.

and apologies for not opting him out before we left 

Edited by =Smackdown=
  • Like 1

Share this post


Link to post
Share on other sites
14 hours ago, Cliff Clavin said:

Do not upgrade. Get valks and golems to L4 at a minimum. Get the heros to 30/30 as well.

Speaking from experience, this is a true statement.  I went to 10 with 15/15 heroes and it hasn't worked well.

Share this post


Link to post
Share on other sites
8 hours ago, =Smackdown= said:

Honda dudes - please opt Jonathan out. He wil not be able to war until later this week.

and apologies for not opting him out before we left 

Smack you know the rules of Honda, parents are responsible for their children & friends. We'll be expecting you to provide 6 stars before 7pm tomorrow night.

TIA,

Honda

Share this post


Link to post
Share on other sites

Really, at this point if you are an early TH9 and want to play as a late TH9 the easy way is to just buy one. The cost is manageable even up to 30/30.  I'm hearing no name change bases running like $75 and name change in the 125-150 range for 50-55+ hero range on up.  

And the flipside of that I would really consider dumping a TH9 on the market and going to a slightly more rushed version of your own base at TH10 with camps done, and most of the key labs done already.  I've personally witnessed just in the past week 2 people dump their 30/30 for a TH10 that had all the labs and #### done for a 35/25 and 25/25. and only paid an addl. 60-100 bucks out of pocket.  

It's nice to just have the camps and labs done and you can concentrate on heroes.  Now these bases you get tend to carry lots of weight, but with valks and bowlers as strong as they are it's usually not an issue anymore like it used to be.

The real value though is TH9s, I mean that's like a year of hero grind to slog thru.

  • Like 1

Share this post


Link to post
Share on other sites

It appears so Cliff. They only have 3 defensive th10s tho so I'm not sure how to manage the attacks yet. 

Share this post


Link to post
Share on other sites
1 hour ago, freeannyong said:

It appears so Cliff. They only have 3 defensive th10s tho so I'm not sure how to manage the attacks yet. 

9s htfu and hit Twice 

While thst happens:

The 40 40s each take one shot at an 11 looking for 2. 

Non 40 40 Hit .5s

11s hit the 3 10s 

Then:

Check dip count.  

Fire for effect on 11s

 

  • Like 1

Share this post


Link to post
Share on other sites

RIP win streak.  

There is another pot luck starting tonight.  The lack of TH9s makes this hard to work out. Need 15 total.   They seem to be making the heavy weight class more heavy lately.  Maybe that works out to like 10 TH9 before long.

Share this post


Link to post
Share on other sites

Good run y'all. Got out bowled and had some 99%s that hurt. I think they had 6 guys with Max bowlers against our 2. 

And every 11 get bowlers upgrading, even L2 can wreck 10s as we saw this war.

If anyone wants to stop by and see some bowlers let us know and we can lower the bridge.  

  • Like 1

Share this post


Link to post
Share on other sites
17 minutes ago, freeannyong said:

Good run y'all. Got out bowled and had some 99%s that hurt. I think they had 6 guys with Max bowlers against our 2. 

And every 11 get bowlers upgrading, even L2 can wreck 10s as we saw this war.

If anyone wants to stop by and see some bowlers let us know and we can lower the bridge.  

I'm sending over one of my sub accounts.  Please lower to 2400 when you get a chance please.

 

Share this post


Link to post
Share on other sites

Feel free to check out BuckNuts.  We are 44-6 in last 50 with overall record of 135-39.

Share this post


Link to post
Share on other sites

True Confessions:

1.  I played with the sound off for the first year and a half.

2.  It took me far longer than I care to admit to realize that

SUP

ERC

ELL

was supercell.

3.  The first time I stumbled upon a base with an active BK I was startled and immediately clicked "next".   Just to be safe.

  • Like 2

Share this post


Link to post
Share on other sites
1 hour ago, The Future Champs said:

True Confessions:

1.  I played with the sound off for the first year and a half.

2.  It took me far longer than I care to admit to realize that

SUP

ERC

ELL

was supercell.

3.  The first time I stumbled upon a base with an active BK I was startled and immediately clicked "next".   Just to be safe.

As mentioned by someone else in the original COC thread, I still read this as:  "sup Urkel"

  • Like 2

Share this post


Link to post
Share on other sites
1 hour ago, The Future Champs said:

True Confessions:

1.  I played with the sound off for the first year and a half.

Why is this a "confession"?  Is there a reason to play with the sound on?  I have mine on silent and never listen.

  • Like 3

Share this post


Link to post
Share on other sites
1 hour ago, The Future Champs said:

True Confessions:

1.  I played with the sound off for the first year and a half.

2.  It took me far longer than I care to admit to realize that

SUP

ERC

ELL

was supercell.

3.  The first time I stumbled upon a base with an active BK I was startled and immediately clicked "next".   Just to be safe.

I like the noise Halloween cauldrons make so I kept a lot of them in my village. I tap them when I'm in bed, and I fall asleep with a smile on my face.

  • Like 3

Share this post


Link to post
Share on other sites
5 hours ago, wdcrob said:

Why is this a "confession"?  Is there a reason to play with the sound on?  I have mine on silent and never listen.

The sound can be helpful, if you pay attention.   You'll know when you've started pulling the cc, if you've missed dropping troops, when some troops have died, etc.   

  • Like 1

Share this post


Link to post
Share on other sites
On 7/1/2016 at 4:10 PM, The Future Champs said:

True Confessions:

3.  The first time I stumbled upon a base with an active BK I was startled and immediately clicked "next".   Just to be safe.

Back in the old days when I was doing TH snipes I surrendered almost immediately when a tesla popped up and started zapping my archers. "WTH is that???" followed almost immediately by "I GOTTA get me one of THOSE!"

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.