I pulled the trigger on 1940 Global 2nd edition. Incredible. My son can't wait to play it with me. Also my brother in-law is in for an all-day/nighter to play as well.Can't say enough great things about the global edition. So much fun but takes forever. Hard to find others who are able/willing to put in that many hours.Picked up the Europe 1942 second edition.3 of my friends and I played Axis and Allies for a two year span in the early/mid 90's. Excellent game! Worth the time to learn and play.Anyone ever play Axis and Allies? I have always been very curious about that game.
I love Risk. I also have the much sought after Lord of the Rings Trilogy edition of Risk. Great game.
I see it looks very daunting, in-depth and a real time sink if your committed to it.
If my friends and I didn't move out of town to other locations, we'd probably still be playing to this day.
Game is flat out amazing. My brother-in law and I were playing and we played for a good 5 hours before one of us won the game. We agreed to a monthly game. Once we play the crap out of this version we are picking up the 1940 Europe and Pacific 2nd editions which is a gigantic total world at war game. But we are a long ways from getting that one. It is huge. I may pick up the simplified 1941 game before that one. But wow! Easily the best board war game I have ever played. Took an hour to set it up and we made some mistakes early but picked up on all the nuances and rules in our first play through.
Codenames is a fun game for a group.
Exploding Kittens is a fun simple game.
Diplomacy is something I've been hearing about for some time. Any fans?
Yep. Village is terrific, especially with the Inn expansion. The Inn is out of print and impossible the find right now though.Recently joined a board game group. Some game I've learned and really enjoyed:
Nations
Istanbul
7 Wonders
Splendor
Didn't get to play Village, but that looked fun from watching it.
Looking forward to learning some more.
Some favorites from my younger days:
Settlers of Catan, but even moreso the Knights and Cities expansion.
Starfarers of Catan is probably my favorite, though some feel it's too heavy on luck.
Citadels
Castle of Magic
Starship Catan is a great 2 player game.
I don't know. The concept is great, but it seems broken. I own the game but haven't played it since the first time.Diplomacy is the best board game ever created.Diplomacy is something I've been hearing about for some time. Any fans?
Just ordered this (and The Resistance) for a couples game night planned in a couple weeks.Maelstrom said:I don't know if anyone has mentioned it, but we played Codenames at a party recently, and quickly followed up to play it again at lunch. Really fun game, it remains to be seen if the replay value stands up. Box says up to 8 players, but seems like the kind of game that could easily be house-ruled for larger groups.
Right, but you mix up the words every playthrough, so the clues you give will change from game to game.Just ordered this (and The Resistance) for a couples game night planned in a couple weeks.Maelstrom said:I don't know if anyone has mentioned it, but we played Codenames at a party recently, and quickly followed up to play it again at lunch. Really fun game, it remains to be seen if the replay value stands up. Box says up to 8 players, but seems like the kind of game that could easily be house-ruled for larger groups.
My concern from the description is the replayability, it sounds like the pool of words is limited to the number of cards in the deck, which presumably is only a hundred or so?
The only way to win is to put yourself in position to conspire against the front runner, but instead back stab multiple Co conspirators simultaneously in a way that creates a well defended position for yourself that they can't conspire against.I don't know. The concept is great, but it seems broken. I own the game but haven't played it since the first time.Diplomacy is the best board game ever created.Diplomacy is something I've been hearing about for some time. Any fans?
For the most part, everyone targets the frontrunner. So no one ever gets far enough ahead to win. It seems the best outcome is that 2 players claim a shared win over the rest.
This is my problem with Diplomacy. I don't think any game that virtually requires a shared win is a successful board game. Of course, that's more "realistic", but I don't think its satisfying as a matter of play balance.I don't know. The concept is great, but it seems broken. I own the game but haven't played it since the first time.Diplomacy is the best board game ever created.Diplomacy is something I've been hearing about for some time. Any fans?
For the most part, everyone targets the frontrunner. So no one ever gets far enough ahead to win. It seems the best outcome is that 2 players claim a shared win over the rest.
Solo wins are uncommon, but hardly impossible. Logically, yes they should virtually never seen, but because you're dealing with human beings openings do present themselves.This is my problem with Diplomacy. I don't think any game that virtually requires a shared win is a successful board game. Of course, that's more "realistic", but I don't think its satisfying as a matter of play balance.I don't know. The concept is great, but it seems broken. I own the game but haven't played it since the first time.Diplomacy is the best board game ever created.Diplomacy is something I've been hearing about for some time. Any fans?
For the most part, everyone targets the frontrunner. So no one ever gets far enough ahead to win. It seems the best outcome is that 2 players claim a shared win over the rest.
Waiting on delivery!A really good political war game from this year is Triumph & Tragedy from GMT games.
Ratpfink. He doesn't post much anymore but still occasionally pops in. Good guy.We used to play diplomacy in the FFA years ago. Someone modded it and posted turns and the like on a map. Anyone remember who that was? I'm trying to mod one in my classroom and interested if anyone knows where I can get the maps online that I can print and post with moves.
Good call IMO - fighting together is a great gateway. Will you be playing 2-player or with others?TheAristocrat said:Picked up Pandemic to try to get the GF into games. We'll see.
Munchkin was fun, but really made people angry at each other in our household (mostly kids).Pandemic is awesome, we love it
Also, just played Munchkin for the first time, very entertaining
yeah, you have to screw the other people a lotMunchkin was fun, but really made people angry at each other in our household (mostly kids).Pandemic is awesome, we love it
Also, just played Munchkin for the first time, very entertaining
2 player at first but I'm hoping that this also becomes a couples game as well. I think if she likes it, we'll easily convince others to play.Good call IMO - fighting together is a great gateway. Will you be playing 2-player or with others?TheAristocrat said:Picked up Pandemic to try to get the GF into games. We'll see.
Ascension type games are called deckbuilders. Dominion and its expansions are the classic games of that genre. Star Realms is a great two-player deckbuilder.Played Ascension, it was interesting. Not awesome, but not terrible. It's a deck-based game, but unlike Magic: The Gathering, where you purchase cards at a store and bring them to the game (and, usually, whoever spent the most money wins), all the cards are in the set when you buy it. You start with a basic deck of 10 cards and acquire your own deck as you play from the card set, while your opponents do the same. Eventually you'll all acquire a full deck of 20-30 cards to play through. Only played 2 player, it was good, but still a bit odd.
Also tried Carcassonne, which is a tile-based game, where you build out a landscape and claim territory as you go. Strategically interesting.
If you get a regular group that enjoys theme, you might move up to Pandemic Legacy. It's a Pandemic "campaign" where the rules change from game to game. People really like the theme and "story" although there's some #####ing about replay value.2 player at first but I'm hoping that this also becomes a couples game as well. I think if she likes it, we'll easily convince others to play.Good call IMO - fighting together is a great gateway. Will you be playing 2-player or with others?TheAristocrat said:Picked up Pandemic to try to get the GF into games. We'll see.
Won Pandemic the first time I played...haven't won since. Still an awesome game.TheAristocrat said:Picked up Pandemic to try to get the GF into games. We'll see.
Also, the mix of words on the board will affect the clues because you are looking for clues that would match multiple words.Right, but you mix up the words every playthrough, so the clues you give will change from game to game.Just ordered this (and The Resistance) for a couples game night planned in a couple weeks.I don't know if anyone has mentioned it, but we played Codenames at a party recently, and quickly followed up to play it again at lunch. Really fun game, it remains to be seen if the replay value stands up. Box says up to 8 players, but seems like the kind of game that could easily be house-ruled for larger groups.
My concern from the description is the replayability, it sounds like the pool of words is limited to the number of cards in the deck, which presumably is only a hundred or so?
Dominion is my group's favorite game. With the expansions, the game never gets dull even after playing it dozens of times. The only thing to dislike about it is all the shuffling.Ascension type games are called deckbuilders. Dominion and its expansions are the classic games of that genre. Star Realms is a great two-player deckbuilder.Played Ascension, it was interesting. Not awesome, but not terrible. It's a deck-based game, but unlike Magic: The Gathering, where you purchase cards at a store and bring them to the game (and, usually, whoever spent the most money wins), all the cards are in the set when you buy it. You start with a basic deck of 10 cards and acquire your own deck as you play from the card set, while your opponents do the same. Eventually you'll all acquire a full deck of 20-30 cards to play through. Only played 2 player, it was good, but still a bit odd.
Also tried Carcassonne, which is a tile-based game, where you build out a landscape and claim territory as you go. Strategically interesting.
Carcassonne is a good game for a while and then gets a bit stale after you've brought it out a few times. We added "Inns & Cathedrals" and "Traders & Builders" expansions and there aren't any groans about the game anymore.
Just bought this, on your recommendation and the couple on Amazon.The Big Book of Madness has swiftly become my favorite co-op game.
Played a few times. Spent too much time the first game trying to eradicate each disease and run out of player cards. Next time we spent too much time worrying about curing and lost to a few unlucky outbreaks. Won the next few games once we got the hang of the right balance.Won Pandemic the first time I played...haven't won since. Still an awesome game.Picked up Pandemic to try to get the GF into games. We'll see.
I seem to think the rules aren't hard in a nutshell, though cracking everything out of the box all at once is a lot. It's essentially a deckbuilding game with 4 different types of currency.Just bought this, on your recommendation and the couple on Amazon.The Big Book of Madness has swiftly become my favorite co-op game.
Holy cow, on the first pass the rules and mechanics seemed overwhelming. I thought it sounded like a good game to play with my son (he likes Forbidden Island, another co-op) but I think this would be way over his head at 8.
That said, it does seem to have potential and I'm looking forward to playing it a few more times.
Pretty much it's one of the games you have to play/fail at a few times to learn better. Also having someone else that learns rules helps a ton. Since I always teach people the rules it wasn't worth it for me because no one had the patience to even learn.tdoss said:Talk about overwhelming rules...I don't know if it's me getting older, adhd kicking in or what bit I cannot seem to get the hang of "War of the Ring".
It looks to be one of the best 2 player games out there...but I can't seem to learn it well enough to teach anyone else to play.
If you haven't found his channel yet, check out Will Weaton's tabletop. He invites 3 D-B list celebrities usually from the nerd world and explains a a 30-45 minute game and they play a complete session.I've found a couple of YouTube channels that teach you games and walk you through turns of a lot of games. Pretty helpful for games with lots of cards and parts that seem more complicated to get started, such as Dominion, etc.
I played Ticket to Ride for the first time this weekend. Had a blast. Also a big fan of Settlers.Most don't include magic or monsters or spacechips.I never stated that. I only clicked on the link provided, saw that most of the games involved magic, monsters, or spaceships, and asked a question. And I don't think board games are for dorks, in fact I'm looking for a good one for the family. Just one that everyone can relate to (not just dorks).I think, and i could be wrong, but i think he was just trying to find a game that seemed appropriate for the intellectual level of someone who would come into a board game thread and indicate that they believe all board games are for dorks.So all board games are dork-centered now?http://cdn2.moneysavingmom.com/wp-content/uploads/2011/04/candy-land.jpgAgain, best non-dork board game?
I hate to speak for him though.
Take a look at the following:
Ticket to Ride
Dominion
7 Wonders (not on sale, though)
Five Tribes
Splendor
Settlers of Catan
In particular, you won't ever find Dominion any cheaper. These are solid strategy games that are good for family play.
how many can play in a game?Any Axis snd Allies fans? We just found an app called "Ambition" that is a direct knock off of A&A and my friends and I have been playing campaigns online while we are at work for the last few weeks.
granted, you lose a lot of the fun rolling against each other and #### talking as you invade someone's country, but its a good substitute for guys who can't get together as often as we use to.
we've been doing 4 guys a gamehow many can play in a game?Any Axis snd Allies fans? We just found an app called "Ambition" that is a direct knock off of A&A and my friends and I have been playing campaigns online while we are at work for the last few weeks.
granted, you lose a lot of the fun rolling against each other and #### talking as you invade someone's country, but its a good substitute for guys who can't get together as often as we use to.
i see it for $3.99
Other than a complete set of ASL stuff, no.anybody have any avalon hill games
Im tring to find these games theyre hard to findOther than a complete set of ASL stuff, no.anybody have any avalon hill games
Will check those outA few, more GMT games now.anybody have any avalon hill games
The AH games I still play are Victory in the Pacific and Russian Campaign. Good games from other companies are Twilight Struggle (Cold War, something women will play), Barbarossa to Berlin (WWII), Paths of Glory (WWI) and For the People (US Civil War).Will check those outA few, more GMT games now.anybody have any avalon hill games
Amazing that people feel this way about apps.$3.99 is a little steep but we use to play a lot, so it was worth it.
lol...I know. And it sounds very silly. Its amazing how I would haggle with myself over a $1 app when iPhones came out. But, I guess I meant it as $4 in a world of $1 apps is expensive, add to that we have 4 guys who each bought the appAmazing that people feel this way about apps.$3.99 is a little steep but we use to play a lot, so it was worth it.
Yeah, in hindsight I think I should've conveyed that it is the sheer number of choices a player has, rather than the rules themselves, that make this game a little tough to follow initially. Probably too much for a younger kid.I seem to think the rules aren't hard in a nutshell, though cracking everything out of the box all at once is a lot. It's essentially a deckbuilding game with 4 different types of currency.Just bought this, on your recommendation and the couple on Amazon.The Big Book of Madness has swiftly become my favorite co-op game.
Holy cow, on the first pass the rules and mechanics seemed overwhelming. I thought it sounded like a good game to play with my son (he likes Forbidden Island, another co-op) but I think this would be way over his head at 8.
That said, it does seem to have potential and I'm looking forward to playing it a few more times.
It's more seeing all the interactions between spells and players that make the game hard.