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Bonus points for long TDs (1 Viewer)

shadyridr

Footballguy
Do you do this in your league? How does it change things (if it does)? What specific bonus points do you get for long TDs?

A few people in my league asked me about adding this to our scoring this year. Just looking for how its done in your leagues and how it changes things. I have to admit I am not crazy about the idea but I am open to the idea.

Another idea someone in my league brought up was bonus pts for 100 yds rush, 150 yds rush etc when we already get .1 pt for 1 yard rushing. I thought this was kind of silly and basically told him so.

 
My money league has double points for TDs of 50+ yards (8 passing, 12 rushing/receiving). It's adds some big play excitement, but I've never noticed a huge effect on season totals from leagues that don't have it.

 
Do you do this in your league? How does it change things (if it does)? What specific bonus points do you get for long TDs?A few people in my league asked me about adding this to our scoring this year. Just looking for how its done in your leagues and how it changes things. I have to admit I am not crazy about the idea but I am open to the idea.Another idea someone in my league brought up was bonus pts for 100 yds rush, 150 yds rush etc when we already get .1 pt for 1 yard rushing. I thought this was kind of silly and basically told him so.
In my league, rush/rec TD's go from 6 to 9 over 50 yards, and pass TD's go from 4 to 6 over 50 yards. I like it because I think a 50+ yard TD should be worth more than say a 1 yd TD plunge.
 
2 of my 3 leagues have it.

6 pt for TDs less than 10 yards

9 pts for 10-39

12 points 40+

1 of these leagues adds 3 points for out of position score(QB rush, RB catch or throw)

the other league double the points for out of position scores (except QB rush must be greater than 3 yards)

 
I used to play in a league that had progressive scoring for longer td's. The scoring went as follows for rushing/receiving TD's:

C. 4 pts for rushing/receiving touchdown + bonuses as follows:

2 pts for TD between 6 and 15 yds

4 pts for TD between 16 and 25 yds

6 pts for TD between 26 and 35 yds

8 pts for TD between 36 and 44 yds

10 pts for TD between 45 and 54 yds

12 pts for TD between 55 and 64 yds

14 pts for TD between 65 and 74 yds

16 pts for TD between 75 and 84 yds

18 pts for TD between 85 and 99 yds

Passing was similarly progressive. I had Randy Moss as a rookie and these bonuses single handedly won us a superbowl. In any case my buddy, who shared the team with me, and I referred to this as a lottery league. Basically, if you got one or two players who had a year where they scored a lot of long TD's it had a significant impact on your chances of winning the league. Makes for high scoring games, reduces fantasy football skill level in favor of lucky draws.

 
ceo3west said:
shadyridr said:
Do you do this in your league? How does it change things (if it does)? What specific bonus points do you get for long TDs?A few people in my league asked me about adding this to our scoring this year. Just looking for how its done in your leagues and how it changes things. I have to admit I am not crazy about the idea but I am open to the idea.Another idea someone in my league brought up was bonus pts for 100 yds rush, 150 yds rush etc when we already get .1 pt for 1 yard rushing. I thought this was kind of silly and basically told him so.
In my league, rush/rec TD's go from 6 to 9 over 50 yards, and pass TD's go from 4 to 6 over 50 yards. I like it because I think a 50+ yard TD should be worth more than say a 1 yd TD plunge.
It already is worth more since a one yard TD is only worth 6 pts while a 50 yarder is worth 11 pts. That said, our league awards bonus points too.
 
StrikeS2k said:
I used to play in a league that had progressive scoring for longer td's. The scoring went as follows for rushing/receiving TD's:

C. 4 pts for rushing/receiving touchdown + bonuses as follows:

2 pts for TD between 6 and 15 yds

4 pts for TD between 16 and 25 yds

6 pts for TD between 26 and 35 yds

8 pts for TD between 36 and 44 yds

10 pts for TD between 45 and 54 yds

12 pts for TD between 55 and 64 yds

14 pts for TD between 65 and 74 yds

16 pts for TD between 75 and 84 yds

18 pts for TD between 85 and 99 yds

Passing was similarly progressive. I had Randy Moss as a rookie and these bonuses single handedly won us a superbowl. In any case my buddy, who shared the team with me, and I referred to this as a lottery league. Basically, if you got one or two players who had a year where they scored a lot of long TD's it had a significant impact on your chances of winning the league. Makes for high scoring games, reduces fantasy football skill level in favor of lucky draws.
I used to be in a league like this, and I left it for this very reason. I dont mind a 3 pt bonus for long TD's, but scoring systems like this are out of hand.
 
I tried this once and hated it. Lost too many games late where a single missed tackle turned into a massive point swing.

 
We've used big-play TD scoring for 10 or so years and we love it.

Rushing TDs: 0-15 = 6 points. 16-30 = 9 points. 31+ = 12 points.

Passing and Receiving: 0-20 = 6 points. 21-40 = 9 points. 41+ = 12 points.

Yardage: Point for every 10 yards rushing/receiving; point for every 20 yards passing. Decimal.

PPR (New last year)

You end up with some high scores each week but we like that. It also means you can come back from a deficit pretty quickly. An 80 yard TD run or catch is worth 20 points and can bring you right back into the game. (And if you have the QB who throws it AND the receiver who catches it -- the Chicken and Rib Combo -- you really get some nice points.) This was the scoring system we started with so it's the only one we've ever really known. Last year I played in a league that awarded 6 points for any TD and I thought it was boring by comparison. Not trying to knock it, just saying that once I got used to the big-play scoring it was hard to go to something else. When you're watching the bottom of the screen on Sundays and you see that a team just score a TD your first question is "who scored it?" followed quickly by "how long was it?"

No scoring system is perfect, and big-play scoring certainly has detractors who make reasonable points, but it's always worked well for us.

 
If you give points for rushing and receiving yardage, I think the "bonus" points are unnecessary.
I agree with you but Im looking into it because people in my league asked me about it and I like to be open to their suggestions. I dont want to run a dictatorship as a commish.
 
We have 6-9-12 scoring on TDs like some of the others mentioned above. I wish our league would up the yardage points as we get 1pt/20yd ru/rec and 1/40 pa.

 
shadyridr said:
Do you do this in your league? How does it change things (if it does)? What specific bonus points do you get for long TDs?A few people in my league asked me about adding this to our scoring this year. Just looking for how its done in your leagues and how it changes things. I have to admit I am not crazy about the idea but I am open to the idea.Another idea someone in my league brought up was bonus pts for 100 yds rush, 150 yds rush etc when we already get .1 pt for 1 yard rushing. I thought this was kind of silly and basically told him so.
no.your bonus for the long td is all the yards you get as well.this has always been one of the dumbest rules i have heard of in fantasy football.
 
If you give points for rushing and receiving yardage, I think the "bonus" points are unnecessary.
I agree with you but Im looking into it because people in my league asked me about it and I like to be open to their suggestions. I dont want to run a dictatorship as a commish.
What's going to wind up happening, is people are going to start losing games they should have won. They will have gained more yards, and scored more touchdowns than their opponent, but some guy with two catches gets as many points as one guy with 5 catches and a TD.The good news is this makes Ashley Lelie draftable.
 
I'm in a league whose scoring system predates the internet revolution. At first, it used to be a TD-only league with a bonus point for TD distance, simply because they couldn't always get yardage totals from newspaper box scores (so the distance bonus was their way of rewarding yards). As the internet became a factor, they added points for yardage, but kept the TD bonus for nostalgia's sake.

It used to be 6 points for TDs from 1-19, 9 points for TDs from 20-40, and 12 points for TDs of 40+. There also used to be double points for a "non-standard" TD (i.e. rushing TD by a QB, passing or rushing TD from a WR, Receiving or Passing TD from an RB, etc). We recently toned that WAY down, because if an RB caught a screen pass and rumbled for 80 yards, that one play alone was worth 32 points (plus we have a 3-point bonus for breaking 100 yards rushing/receiving, so another catch and you've got the bonus). I always argued for toning it down and called it the "Lottery", because an 80 yard receiving TD for an RB was essentially just a winning lottery ticket.

We recently toned the rule way down to eliminate a lot of the luck. Now it's 6 points for TDs from 1-19, with a flat 3 point bonus for anything longer, and another flat 3-point bonus for any non-standard TDs. This way, an 80 yard receiving TD for an RB is only worth 6 points more than it is in standard scoring, which is tolerable. I like the scoring system, just because it's something different- it gets boring when every league uses the same scoring every year.

 
we have double pointers for 50+ yard td's. Playing against lee evans that one game last year was fun, for the other owner anyways. Actually I like the scoring and wouldnt change it....

 
We've had a bonus that doubles the points for 50+ scores since our league began. It can be fun, but it can also be frustrating to lose by 4 points just because Chad Johnson scored from the 50 yard line instead of the 49 yard line.

There was some discussion about removing the rule this year. The owners who wanted to remove it claimed it added to the luck factor. The owners who wanted to keep it said they didn't care because it's fun. The vote ended up 6-to-6 so the proposal to change the rule was defeated since a proposal needs 7 votes to pass in our league.

 

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