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Dynasty leagues (1 Viewer)

Ed4252

Footballguy
I was wondering how other leagues were running their dynasty leagues. In the inaugural year, is it better to have the rookie draft first and then the veteran draft or vice versa(veteran draft and then rookie draft) or combine one draft that allows you to draft both rookies and veterans?

 
I was wondering how other leagues were running their dynasty leagues. In the inaugural year, is it better to have the rookie draft first and then the veteran draft or vice versa(veteran draft and then rookie draft) or combine one draft that allows you to draft both rookies and veterans?
I'm currently in two large dynasty leagues (16 tm and 32 tm) and in both of those we did the vet draft first.
 
I was wondering how other leagues were running their dynasty leagues. In the inaugural year, is it better to have the rookie draft first and then the veteran draft or vice versa(veteran draft and then rookie draft) or combine one draft that allows you to draft both rookies and veterans?
Why not run the inagural draft for all players? Why have 2 different drafts?
 
Not sure why exactly you'd like to separate the players into two drafts?

I'm in a start-up dynasty this year. My two co-commissioners and I have laid out the ground work for the league. I wrote the rule book (yes, it's a book) and we're set up for the draft. The draft will be all-in-one, meaning all eligible players can be drafted whenever someone chooses. Veterans, new rookies and college players are all eligible. All in one 40 round draft.

The following year, all rookies not currently on a dynasty roster are eligible as well as any veterans released and other college prospects. All in one (minimum 5 round, maximum 10 round) draft, albeit, slightly shorter than year one.

 
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I like the idea of incorporating the drafts. Maybe you should look into this. Probably be alot faster too!

 
I think the only fair thing to do in a start up league is combine the rookies and the vets. If you don't and use the method of team picking #12 in veteran picks #1 in rookie then you get teams stuck in the middle of both drafts which is a bit unfair in my opinion. It also is not fair to do a different random where a team could get #1 in both drafts. I think you have less issues by just combining them into 1 draft.

 
I think the only fair thing to do in a start up league is combine the rookies and the vets. If you don't and use the method of team picking #12 in veteran picks #1 in rookie then you get teams stuck in the middle of both drafts which is a bit unfair in my opinion. It also is not fair to do a different random where a team could get #1 in both drafts. I think you have less issues by just combining them into 1 draft.
we did separate and we gave the middle picking teams first priority on waiver wire orderex: 1.7,1.6,1.5,1.8,etcthat way if your rook draft isnt so big, they'll get the Colstons, Berrians, Jennings, etc that don't get picked in either
 
One reason to have separate drafts is if it is a salary cap league where the base salary is determined by when a player is drafted and the salary matrix is different for vets and rookies.

Should a rookie drafted at 2.08 need to be paid the same as a veteran?

Seperate drafts allows for seperate pay scales.

 
But if you HAD to pick one, would you rather:

(a) know who your rookies are when you draft your veterans

or

(b) know who your veterans are when you draft your rookies

 
The only fair thing to do is combine them. Obviously whoever has the 1.01 in the vet draft would have the 1.12 in the rookie draft, and whoever has the 1.01 in the rookie draft has the 1.12 in the vet draft. This isn't fair IMO, because I don't know too many people that wouldn't want the 1.12 in the vet draft and 1.01 in the rookie draft. Same for the 1.11 in the vet / 1.02 in rookie, or even the 1.10 vet / 1.03 rookie.

Combining them also adds another level of strategy. When do I pick a top rookie?

 
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I think the only fair thing to do in a start up league is combine the rookies and the vets. If you don't and use the method of team picking #12 in veteran picks #1 in rookie then you get teams stuck in the middle of both drafts which is a bit unfair in my opinion. It also is not fair to do a different random where a team could get #1 in both drafts. I think you have less issues by just combining them into 1 draft.
we did separate and we gave the middle picking teams first priority on waiver wire orderex: 1.7,1.6,1.5,1.8,etcthat way if your rook draft isnt so big, they'll get the Colstons, Berrians, Jennings, etc that don't get picked in either
That seems a pretty good way to equalize things and retain a split draft, which I prefer. In some years the pickings are pretty slim as far as RBs are concerned when you get to the 1.10 to 1.12 slots and IMO you are at a distinct disadvantage to have a late pick in a combined veteran/rookie draft.
 
Whether you combine the two, or allocate Veterans and Rookies separately, please, for the sake of you're League, disburse them via an AUCTION, rather than holding a Draft...

It no longer makes ANY SENSE to me to hold a conventional, serpentine Draft for initial player disbursement when forming a Dynasty League.

An initial auction:

Gives each Owner an exactly the same resources from which to compile their roster (Fantasy $)...

Gives each owner exactly the same amt of time between acquiring resources and holding the auction, which...

Lets each Owner formulate HIS OWN INDIVIDUAL STRATEGY for attaining short term / long term success, without having to worry about which players will be available when it's his turn to pick, because...

Allows each Owner 100% access to EVERY PLAYER IN THE POOL to implement his/her own individual strategy by allocating his/her resources as he/she sees fit.

What could be fairer?

You may have Owners who want to:

Win now, then rebuild...

Build for the future, sacrificing a few initial seasons...

Any # of permutations between the two extremes

The point is, when it comes to Dynasty, EVERY OWNER should have access to EVERY PLAYER, in order to implement their own individual strategies for forming a DYNASTY.

Really getting tired of this Initial Dynasty DRAFT stuff. No offense meant to anyone, but it's worth considering that if you're going to step up and play Dynasty, well, do it in a way that assures each Owner of having the ability to build his squad based on the market and his short and long term goals. Initially disburse players via an AUCTION.

Take the LUCK of getting an LT or Manning-type player (face it, luck and luck alone determines Initial Draft Position in 99% of Leagues I know), and replace it with allowing every player to determine exactly how much of their resources they are willing to allocate to get those players on their rosters, and what sacrifices must be made elsewhere in order to do so.

It may be a big jump for some, but I guarantee you won't regret it.

 
Whether you combine the two, or allocate Veterans and Rookies separately, please, for the sake of you're League, disburse them via an AUCTION, rather than holding a Draft...It no longer makes ANY SENSE to me to hold a conventional, serpentine Draft for initial player disbursement when forming a Dynasty League.An initial auction:Gives each Owner an exactly the same resources from which to compile their roster (Fantasy $)...Gives each owner exactly the same amt of time between acquiring resources and holding the auction, which...Lets each Owner formulate HIS OWN INDIVIDUAL STRATEGY for attaining short term / long term success, without having to worry about which players will be available when it's his turn to pick, because...Allows each Owner 100% access to EVERY PLAYER IN THE POOL to implement his/her own individual strategy by allocating his/her resources as he/she sees fit.What could be fairer?You may have Owners who want to:Win now, then rebuild...Build for the future, sacrificing a few initial seasons...Any # of permutations between the two extremesThe point is, when it comes to Dynasty, EVERY OWNER should have access to EVERY PLAYER, in order to implement their own individual strategies for forming a DYNASTY.Really getting tired of this Initial Dynasty DRAFT stuff. No offense meant to anyone, but it's worth considering that if you're going to step up and play Dynasty, well, do it in a way that assures each Owner of having the ability to build his squad based on the market and his short and long term goals. Initially disburse players via an AUCTION.Take the LUCK of getting an LT or Manning-type player (face it, luck and luck alone determines Initial Draft Position in 99% of Leagues I know), and replace it with allowing every player to determine exactly how much of their resources they are willing to allocate to get those players on their rosters, and what sacrifices must be made elsewhere in order to do so.It may be a big jump for some, but I guarantee you won't regret it.
I'm always open to new ways to do the initial draft, but one thing I will NEVER DO, and that is play in a salary league. No sense make FF like Fantasy baseball. I know some love it, but I hate salary leagues.
 
Although I like auctions in person, online auctions have proven to be a pain.

Nittany, what parameters do you typically use for an online auction in terms of time, resetting clock after bids, etc.? Do you do one player at a time?

 
In a startup dynasty this year we did 2 seperate drafts. I did a (thru irony dice rolls) a random "choice of draft pick lottery". The "winner" of this got the first choice of #1vet/#12 rook slot, so on down to #12 vet slot/#1 rook slot. I was at #8 for my choice, and after the first seven took the higher vet/lower rook slots, I took the #12vet/#1 rook. If you do decide to go with 2 drafts this was a fun way for us determine who got which slots.

We also started the rook draft after round 6 of the vet draft and when it finished (about round 12 of the vet draft) opened up the draft the rest of the way for teams to choose a vet or undrafted rookie from then on. This also added a little strategy, and fun.

GOOD LUCK on your decision.

 
IMO you are at a distinct disadvantage to have a late pick in a combined veteran/rookie draft.
How so?
The best RBs are usually already gone and the pickings start to get pretty slim at that point. I had the 1.10 pick in a league that started in 2003 that had a combined draft and felt I was short changed by with what was left at my turn in the first round.
I don't agree with this. I had the 1.3 pick in an initial dynasty draft last year and traded down to the 1.11 spot where I picked Steven Jackson. The only problem I had was the following 3 picks in that I went Manning in the second and took Gates in the 3rd followed by Santana Moss in the 3rd with the extra pick I got for the 1.3 to 1.11 trade. Fortionatly I snagged Gore in the 5th round. The team ended up being a playoff team but not a contender last year. Bush ended up going at the 2.1 or 2.2 pick.
 
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I don't agree with this. I had the 1.3 pick in an initial dynasty draft last year and traded down to the 1.11 spot where I picked Steven Jackson.
I didn't see that many Dynasty leagues last year that Steven Jackson was still availabe at that juncture.
 
I'd also vote for drafting together. Just from my own Dynasty horror draft exp. 14 team league, roll dice for position, pro style draft ( if you have the first pick it is first pick in every round) and I rolled and got pick 14. Then we rolled for rookie draft and I got pick 14, then we have a college player draft and I got 13. But I was smart enough to take Marshawn Lynch ( eventhough I had to wait two years) instead of taking a rb or wr that might not make a roster. The person before me took AD. Last year my next to last finish netted me number two in the draft and I took J. Norwood. Now I'll admit my initial draft was bad, I took alot of older players, Rod Smith, Toomer, P. Holmes (thinking I would grab LJ in the second but 6picks before mine he was gone), McNabb and it has taken me three years of trades ( including getting McAllister and A. Green while they were injured to make my team somewhat competitive.

 
I was wondering how other leagues were running their dynasty leagues. In the inaugural year, is it better to have the rookie draft first and then the veteran draft or vice versa(veteran draft and then rookie draft) or combine one draft that allows you to draft both rookies and veterans?
Split rookie/vet drafts are extremely unfair. They're roughly equivalent to giving a few teams an extra 2nd-5th round pick.
 
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I was wondering how other leagues were running their dynasty leagues. In the inaugural year, is it better to have the rookie draft first and then the veteran draft or vice versa(veteran draft and then rookie draft) or combine one draft that allows you to draft both rookies and veterans?
Split rookie/vet drafts are extremely unfair. They're roughly equivalent to giving a few teams an extra 2nd-5th round pick.
:goodposting:
 
Although I like auctions in person, online auctions have proven to be a pain. Nittany, what parameters do you typically use for an online auction in terms of time, resetting clock after bids, etc.? Do you do one player at a time?
I've done online auctions more than a few times via fantasyauctioneer.com, but more or less as mocks to test-drive the software for others. It has a myriad of parameters you can 'test-drive' for yourself until you find the one's that work for you......PM Unlucky / Mike Zangrilli if you want the lowdown on auction sites and software. I think he's done a TON of work figuring out which ones are the most user friendly...for the record, Unlucky is also the guy who runs the Phenoms Leagues that many of the acumen-rich posters around here participate in.www.fantasyauctioneer.comwww.phenomsff.comI've participated in several live auction Drafts for $$$ Leagues - Redraft, Keeper and Dynasty, and I firmly believe that for Keeper and Dynasty it's the optimal way to go, using some of these ideas:First, I'm not a big fan of Salary Cap Leagues either, but I DO enjoy Contract Leagues, involving years to which you can sign a player. I would recommend your 'Contract Cap' to allow for 3 years avg per player as per your roster limits. Example 20 player roster: 60 year Contract Cap, allowing each Owner to use as many years per player as he chooses, as long as he's got enough to spread among 20 players...Second, I'd recommend giving each Owner a fairly high $$$ amt for bidding on players. Personally, I think it sucks to have a bunch of guys go for $1 at the end, guys who there's more than a $1 difference between. I'm a big fan of 'Base 10' mathematics, but $100 is too little, and $1000 is probably too much. $500, to me, seems ideal for a standard Offense and Team D/ST League comprised of 12-16 teams rostering 18-24 players. Somewhere within those #'s lies a quality solution.As a neat twist, you can take strategy to the next level by allowing Owners to KEEP ALL THE MONEY THEY DON'T USE in the auction, for use in future Restricted Free Agent bidding...now you have to not only make decisions about how much you spend on each player, but if and how much $$$ you want to have left over at the end for future RFA Aquisitions.When Final Cuts, Final Rosters and Year Contracts are due (say, within a week prior to the season beginning), give each owner a standard amt of $$$ to go into the season with, to be used to pay for waiver moves. It shouldn't be a hell of a lot (maybe about $20, if you used $500 per Owner for the Initial Auction). This gives the Owners who decided to spend all their money in the Auction to still have a little bit to perform some add/drops during the season at, say, a cost of $2/move). Obviously, the Owners who saved some $$$ during the auction will have more to use during RFA the following year, but not without a cost in Year One. Best of all, depending on everyone's individual strategies, everyone should have a different amt of $$$, which makes for an additional resource to use as trade bait commodity. Perhaps every 5 years, you could increase the yearly replenishment from $20 to $50.These are just some basic ideas, but they go a long way towards making your Dynasty League more enjoyable, IMO...
 
In one year, I participated in two different inaugral drafts, one combined with rookies, one seperate.

In the seperate one, a 14 team league, I was lucky and ended up with pick #14 (and therefore 15) in the vet draft and #1 in the rookie. Walked away with Portis and Ronnie Brown in those spots, which put me at a distinct advantage. (my 2nd round pick of Randy Moss ended said advantage :mellow: )

In the other, we combined both and it was interesting to see the different strategies. Some of us, myself included, waited on the rookies, IIRC the only 3 I took in the first 20 rounds were Chris Henry, Vilma and Tatupu. That plan worked well.

I enjoyed both leagues, but the combined draft was more "fair".

 
EBF said:
I was wondering how other leagues were running their dynasty leagues. In the inaugural year, is it better to have the rookie draft first and then the veteran draft or vice versa(veteran draft and then rookie draft) or combine one draft that allows you to draft both rookies and veterans?
Split rookie/vet drafts are extremely unfair. They're roughly equivalent to giving a few teams an extra 2nd-5th round pick.
I think I need more information to understand. Which slots get advantaged the most if the veteran and rookie draft orders are reversed?Is there also not an advantage to some slots in a combined draft?
 
I think I need more information to understand. Which slots get advantaged the most if the veteran and rookie draft orders are reversed?
The teams with the top rookie picks have a huge advantage. Their rookie pick is worth a 2nd-4th round vet pick, whereas the 1.10-1.12 rookie picks are worth an 8th-10th round vet pick. Essentially teams with early rookie picks get a free trade of a 9th round pick for a 3rd round pick.
Is there also not an advantage to some slots in a combined draft?
Not so much. In a combined draft, everyone has roughly the same chance at all the players. In a split draft, only the teams with the early rookie picks have a chance at guys like Peterson, Lynch, and Calvin.
 
EBF said:
I was wondering how other leagues were running their dynasty leagues. In the inaugural year, is it better to have the rookie draft first and then the veteran draft or vice versa(veteran draft and then rookie draft) or combine one draft that allows you to draft both rookies and veterans?
Split rookie/vet drafts are extremely unfair. They're roughly equivalent to giving a few teams an extra 2nd-5th round pick.
As opposed to giving one team LT2 for the life of the league?
 
EBF said:
I was wondering how other leagues were running their dynasty leagues. In the inaugural year, is it better to have the rookie draft first and then the veteran draft or vice versa(veteran draft and then rookie draft) or combine one draft that allows you to draft both rookies and veterans?
Split rookie/vet drafts are extremely unfair. They're roughly equivalent to giving a few teams an extra 2nd-5th round pick.
As opposed to giving one team LT2 for the life of the league?
Exactly. In fact I would rather have one of the top 4 RBs in a combined draft rather that than the supposed unfair advantage those few teams get from an "extra 2nd-5th round pick" in a split draft.
 
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I can't believe how few leagues use a auction for Dynasty league drafts. (or re-drafts for that matter) Auctions are the ONLY fair way to draft period! Everyone has the exact same advantages & disadvantages. There is absolutely nothing fair about predetermined draft positions in start-up leagues or re-draft leagues. You can have a combined or split draft using an auction. Give everyone, say, $200 in play money for a combined draft or each of the two drafts in a split. Once the draft is completed the dollar amounts can be removed if you don't want to do a salary cap league. I don't know why so many people are afraid of an auction. Trust me, once you do an auction, you will wish you didn't did it years ago. :eek:

 
I can't believe how few leagues use a auction for Dynasty league drafts. (or re-drafts for that matter) Auctions are the ONLY fair way to draft period! Everyone has the exact same advantages & disadvantages. There is absolutely nothing fair about predetermined draft positions in start-up leagues or re-draft leagues. You can have a combined or split draft using an auction. Give everyone, say, $200 in play money for a combined draft or each of the two drafts in a split. Once the draft is completed the dollar amounts can be removed if you don't want to do a salary cap league. I don't know why so many people are afraid of an auction. Trust me, once you do an auction, you will wish you didn't did it years ago. :bag:
:blush: Throw in contract term lengths (5 year max.) with the option to franchise and transition tag (one player/tag) once the contract expires. FF nirvana...
 

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