As we all know that little click on/off switch will eventually break, so there ya are busting that plastic housing, ripping the wires off and now touching them together trying not to shock yourself, but....ouch~~~~~~ So it's....buzzzzzzzzzzzzzzzz, stop, set up 22 players, buzzzzzzzzzzzzzzzzz, stop, set up 22 players buzzzzzzzzzzzzzzzzzzzzzz.......and every now and then...ouch`~~~ Trying to hide this from mom/dad because they'd make ya dump the game wasn't easy.
I played by the rules for years before figuring out those little kickers sucked and forget that midget passer, the guy made JaMarcus Russell look studly, and the hell with playing touch. I ended up with six hand painted teams (ordered them), a dice roll deciding complete, incomplete, INT. The ball carrier ran until knocked out of bounds, turned around, stopped dead and pushed back. This made for some pretty exciting runs.
You started on your 10 and got four downs to make the 50, if ya did four more downs, if not, the other team gets the ball at their 10.....
I played that for hours, had a schedule and my Championship game.
I did make a board game, where ya rolled the dice and...gain 4, etc, yep.....100% sucked, but was fun making this bad idea.
Everytime we see electric football on some TV show we see the players running around in circles and backwards and all that chaos, when it's really not like that if ya know your players...ha~~~ Yes, they all have a personality, you do have your speedsters, guys who run left/right etc.
So cool with no bad calls, commercials, players holding out, no replays, was it a catch?
Of course all that came long before TECMO BOWL.
While I still have my Electric Football game, I never realized how badly setting up 22 players, buzzzzzzzzzzzzzzz, stop, set up 22 players buzzzzzzzzzzzz, totally sucked.
All those familiar with the first TECMO BOWL game know about the greatest video game RB ever, which was the amazing Bo Jackson and all he needed was one play. I could actually run him 99 yards turn him around and run back 99 yards, turn him around again, and.....until I simply got bored with it, if ever a man vs boys applied there it was, he was like some alien from another planet.
I played by the rules for years before figuring out those little kickers sucked and forget that midget passer, the guy made JaMarcus Russell look studly, and the hell with playing touch. I ended up with six hand painted teams (ordered them), a dice roll deciding complete, incomplete, INT. The ball carrier ran until knocked out of bounds, turned around, stopped dead and pushed back. This made for some pretty exciting runs.
You started on your 10 and got four downs to make the 50, if ya did four more downs, if not, the other team gets the ball at their 10.....
I played that for hours, had a schedule and my Championship game.
I did make a board game, where ya rolled the dice and...gain 4, etc, yep.....100% sucked, but was fun making this bad idea.
Everytime we see electric football on some TV show we see the players running around in circles and backwards and all that chaos, when it's really not like that if ya know your players...ha~~~ Yes, they all have a personality, you do have your speedsters, guys who run left/right etc.
So cool with no bad calls, commercials, players holding out, no replays, was it a catch?
Of course all that came long before TECMO BOWL.
While I still have my Electric Football game, I never realized how badly setting up 22 players, buzzzzzzzzzzzzzzz, stop, set up 22 players buzzzzzzzzzzzz, totally sucked.
All those familiar with the first TECMO BOWL game know about the greatest video game RB ever, which was the amazing Bo Jackson and all he needed was one play. I could actually run him 99 yards turn him around and run back 99 yards, turn him around again, and.....until I simply got bored with it, if ever a man vs boys applied there it was, he was like some alien from another planet.
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