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Factors that raise or lower IDP value (1 Viewer)

sspunisher

Footballguy
I know this is getting a little deep but I'm curious what you guys think of some of these factors, or if there's any factors you think I'm missing. Obviously this is more suitable for moving a player up or down within a tier, or sometimes playing matchups. This method obviously isn't going to hurt a stud's value or dramatically increase a scrubs value, however when players are similar in tier you can use these factors as tie breakers.

Own Offense:

For example, if your LB is playing on a team that has a horrible offense, naturally you'd expect more tackles because their defense will be on the field more.

Opposing Offense:

For example, no one ran the ball more than the Ravens last year. Bulk of the running game's tackles will be made by the linebackers, which increases their value for that particular week. Denver on the other hand was decimated at the RB position, so they did nothing but pass, meaning there were less tackles to go around for LBs and most definitely more tackles and INT opportunities for the DBs. But a LB against Denver last year wasn't as likely to get you as much tackles than if playing against the Ravens.

Weather conditions

Snow, rain, heavy winds means less passing and more running, which can mean more tackles for LBs. Obviously this factor is more suitable for matchups if you have more than one player you can start.

Opponent's Offensive Personnell

Example, Philly and the Cardinals threw the ball about the same number of times. The Cardinals however throw heavily to their WRs, where as the Eagles throw much more to their RBs and TEs. For this reason you'd expect your DB to get more tackles if he was playing against the Cardinals than the Eagles.

What you guys think, any other factors I'm missing?

 
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Does your league count assists? Our does, and that's always part of my calcluations. Some stadium scorers are more generous than others--much more (see Rudnicki's thread here: http://forums.footballguys.com/forum/index...owtopic=332835).

Otherwise, I tend to rely most heavily on expected margin of victory when I am on the fence about who to start. As you observed above, bigger losers tend to get more tackles! And, I'll have a look at the opposing team offensive style (but this tends to be the last factor for me).

 
I know this is getting a little deep but I'm curious what you guys think of some of these factors, or if there's any factors you think I'm missing. Obviously this is more suitable for moving a player up or down within a tier, or sometimes playing matchups. This method obviously isn't going to hurt a stud's value or dramatically increase a scrubs value, however when players are similar in tier you can use these factors as tie breakers.Own Offense: For example, if your LB is playing on a team that has a horrible offense, naturally you'd expect more tackles because their defense will be on the field more. Opposing Offense: For example, no one ran the ball more than the Ravens last year. Bulk of the running game's tackles will be made by the linebackers, which increases their value for that particular week. Denver on the other hand was decimated at the RB position, so they did nothing but pass, meaning there were less tackles to go around for LBs and most definitely more tackles and INT opportunities for the DBs. But a LB against Denver last year wasn't as likely to get you as much tackles than if playing against the Ravens.Weather conditions Snow, rain, heavy winds means less passing and more running, which can mean more tackles for LBs. Obviously this factor is more suitable for matchups if you have more than one player you can start. Opponent's Offensive Personnell Example, Philly and the Cardinals threw the ball about the same number of times. The Cardinals however throw heavily to their WRs, where as the Eagles throw much more to their RBs and TEs. For this reason you'd expect your DB to get more tackles if he was playing against the Cardinals than the Eagles.What you guys think, any other factors I'm missing?
Broncos went thru a ton of RB's but still finished 12th in rushing. take out Broncos and insert say Coltsother things i consider. they are mostly for extremely deep leagues however1)blocking scheme of run oriented team.........can shift more tackle #'s to WLB or MLB1b)blocking scheme versus your LB'ers instincts/intelligience2)state of current OL play or health of OL..........could be great running team or have great RB but if OL not gelled/hurt if the RB gets hit by a DL 2yards in the hole then LB'er #'s suffer3)WCO vs. kinda rangy or just 3down MLB= must start MLB4)from experience.........just don't plan on a great day from your LB'ers versus the colts, they either stick throwing outside the hashes or over the LB'ers to clark where a DB gets the tackles............very frustrating5)very early watch your LB'er if in new scheme to find out if he's the 'disrupter' or clean up guy..........Bart Scott/Takeo Spikes to their Ray Lewis/Pat Willis6)what i like to call a true 'fantasy' LB'er............see Demmorio Williams or a guy that is #### but can put up great stats and also could be yanked at anytime if the team finds a better player. Demmorio is very skillful of making plays 5-10-20 yards down field but never any that actually stop a drive.7)is your guy a sure tackler.........anyone can tackle Benson, are his hips/discipline good enuff to tackle westy in space?8)does your guys defense make many ingame scheme changes(Pats will drop a scheme and start over in a blink if something isn't working).8b)if coach is creative and u have versatile LB'er.............your guy could be pass rushing alot more than usual(u get nothing for pressures) or simply filling holes, prolly Lawrence Timmons fate for nowbut all in all play your stud/s...........these things i only consider when having trouble filling last spot or 2, and they only work if u've seen your player/your players team play several times
 

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