fanofchiefs
Footballguy
One of my leagues never seems to trade. I'm looking for ways to get everyone involved.
1. Helps if you know everyone in your league2. We have about 4-5 teams who offer up A LOT of trades and thats why things eventually get done IMO.3. Some owners just don't like to trade....EVEROne of my leagues never seems to trade. I'm looking for ways to get everyone involved.
This is frustrating. My league also has very little trading. Two ways we promote trading:1) While adding players via free agency costs $, trades are free.2) In our dynasty salary cap league, pre-season trades can be sweetened by trading salary cap relief. So if you want to trade Shaun Alexander but the other owner doesn't like SA's high cap figure, you can offer the other owner $15 of your cap space as enticement.One of my leagues never seems to trade. I'm looking for ways to get everyone involved.
Good answer. I've always found limited keeper to be more fun then dynasty or redraft. Including the trading aspects.Become a keeper league with contracts that expire after 3 years but are renewed for 3 years once they go to a new team.
Also, I think some owners don't want to / or don't know how to make counteroffers. I am never insulted by a lopsided trade offer. If that owner has a player I covet, I simply counteroffer with the player I want.Make good trade offers.I turn down 99% of the offers I get because many owners don't seem to analyze a trade very well. Look at the other guy's team and see if you can put a package together that actually improves his team on paper. If you make an offer that only benefits your team, then don't complain about a lack of trades when the guy turns you down. Bottom line is that if teams are making crappy offers over and over, then very few trades will ever get done.
Just one of many reasons that 10 team leagues are simply way too small.Major contributor to roster movement has to do with Roster Size and amount of Teams. If the rosters are too large and it's a 10 team league, then there is a problem. Teams are too deep and no movement is even needed when injuries happen. When rosters are not as deep and bigger league, most teams always have holes...so they always looking to make moves.
I disagree with you on big rosters mean little trading. I would say that scarcity of quality players on waivers promotes trading. When you can't go out to waivers to get the players you most want who aren't already starting for another team, is when you're going to have to trade.That means more teams = more trading, and more roster spots = more trading. Because though you may have more roster spots yourself, the odds are greater that the players you most want are on those 11 other rosters than on your own. And if they are on your own, then someone else probably is in a situation to want them from you.Major contributor to roster movement has to do with Roster Size and amount of Teams. If the rosters are too large and it's a 10 team league, then there is a problem. Teams are too deep and no movement is even needed when injuries happen. When rosters are not as deep and bigger league, most teams always have holes...so they always looking to make moves.
Increasing roster size is counter intuitive to what you would think would increase trading. While I would tend to agree I'm not entirely sold on the premise though. I think league makeup affects trades much more than roster size.Slight hijack Greg. You called your league a Dynasty yet it has contracts. Isn't it really a Salary Cap Contract League and not a Dynasty Keep All type league? The two leagues have entirely different stratagies and mechanics to them.Hijack over.I disagree with you on big rosters mean little trading. I would say that scarcity of quality players on waivers promotes trading. When you can't go out to waivers to get the players you most want who aren't already starting for another team, is when you're going to have to trade.That means more teams = more trading, and more roster spots = more trading. Because though you may have more roster spots yourself, the odds are greater that the players you most want are on those 11 other rosters than on your own. And if they are on your own, then someone else probably is in a situation to want them from you.Major contributor to roster movement has to do with Roster Size and amount of Teams. If the rosters are too large and it's a 10 team league, then there is a problem. Teams are too deep and no movement is even needed when injuries happen. When rosters are not as deep and bigger league, most teams always have holes...so they always looking to make moves.
On the Hijack, yes it's a salary contract league, but if I'm just going to briefly describe it, Dynasty is what I'd say, as it is a league where you keep your entire roster unless their contract is up. Which generally means you're keeping about 70-75% of your roster.On the roster size, think of it like this. Let's say we both have 6 bench spots. You have your bench players 1-6 on your bench, and I have my bench players 1-6 on my bench. Now we change the rules and we only get 3 bench spots, so you keep your players 1-3 and I keep my players 1-3, and we both cut our 4-6th best bench players.Ok, now you have an injury to a starter. Your bench player 4 was the best guy to plug in. When we had big rosters he was already on your team so no trade. With small rosters, he's on waivers so you pick him up, no trade. Now let's say you have that injury, but MY bench player 4 was the best guy to plug in. With big rosters you would have had to trade me for him. With small rosters he's on waivers so you pick him up, no trade.That's an illustration of why small rosters do not facilitiate more trades. Some of the guys you would have had to trade for before are now sitting on waivers where you can pick them up without trading.Increasing roster size is counter intuitive to what you would think would increase trading. While I would tend to agree I'm not entirely sold on the premise though. I think league makeup affects trades much more than roster size.Slight hijack Greg. You called your league a Dynasty yet it has contracts. Isn't it really a Salary Cap Contract League and not a Dynasty Keep All type league? The two leagues have entirely different stratagies and mechanics to them.Hijack over.I disagree with you on big rosters mean little trading. I would say that scarcity of quality players on waivers promotes trading. When you can't go out to waivers to get the players you most want who aren't already starting for another team, is when you're going to have to trade.That means more teams = more trading, and more roster spots = more trading. Because though you may have more roster spots yourself, the odds are greater that the players you most want are on those 11 other rosters than on your own. And if they are on your own, then someone else probably is in a situation to want them from you.Major contributor to roster movement has to do with Roster Size and amount of Teams. If the rosters are too large and it's a 10 team league, then there is a problem. Teams are too deep and no movement is even needed when injuries happen. When rosters are not as deep and bigger league, most teams always have holes...so they always looking to make moves.
I have to agree here with GregR. I've been in a 10 team league for about 5 years now. The rosters are very small and you can always pick up a decent player off the waver wire. I don't think there has even been 6 trades in this league in 5years.I disagree with you on big rosters mean little trading. I would say that scarcity of quality players on waivers promotes trading. When you can't go out to waivers to get the players you most want who aren't already starting for another team, is when you're going to have to trade.That means more teams = more trading, and more roster spots = more trading. Because though you may have more roster spots yourself, the odds are greater that the players you most want are on those 11 other rosters than on your own. And if they are on your own, then someone else probably is in a situation to want them from you.Major contributor to roster movement has to do with Roster Size and amount of Teams. If the rosters are too large and it's a 10 team league, then there is a problem. Teams are too deep and no movement is even needed when injuries happen. When rosters are not as deep and bigger league, most teams always have holes...so they always looking to make moves.
Make good trade offers.I turn down 99% of the offers I get because many owners don't seem to analyze a trade very well. Look at the other guy's team and see if you can put a package together that actually improves his team on paper. If you make an offer that only benefits your team, then don't complain about a lack of trades when the guy turns you down. Bottom line is that if teams are making crappy offers over and over, then very few trades will ever get done.
aka 'the Mike Damone' approachtrading breeds more trades, i just suggest sending out as many offers as you can.......as people start to look at and examine their rosters, the offers and deals should go up in general
Increased owner interaction makes the game fun.Of course some don't want fun, they just want to win or to just play. But most prefer to have fun with fantasy football and trading can be a big boost to owner participation and interaction.Some one has to explain to me why lots of trades make a league more fun.
To be honest, I think trading is fun for the exact same reason that Drafting is fun- it lets you play "What If?" with your team, although this time instead of saying "What if I go with RB1 here, will WR1 still be available in the next round or will I have to settle for WR2, and would I rather have RB1 and WR2 or WR1 and RB2?", you're saying "What if I trade RB1 here, will WR1 be fair value? Would I rather keep RB1 paired up with WR2, or would I rather trade him, fall back to RB2, and then start a corps of WR1 and WR2?"Trading involves many of the same fun aspects as drafting- evaluating talent, reading other owners, making decisions based on what gives you the strongest roster, playing games of chicken to see who is going to blink first, and dreaming about what players you could acquire or what rosters you could put together- but unlike the draft, Trading is a year-round activity. Why restrict your "let's play GM" fun to a single day of the year when the other 364 days are perfectly good, too?I'm not one to trade just for the sake of trading- every trade must result in a clearly defined improvement in my roster (in my mind), I don't go for lateral trades that neither help me nor hurt me- but at the same time, I'm always of the opinion that, as good as my team is, there's always some way to make it better. Besides, every year I wind up with players on my team that I simply don't need (for instance, if I have 5 usable runningbacks), so what better thing to do with those pieces than trade them for other pieces that I *DO* need? To me, trades are simply a tool much like the waiver wire- something whose sole purpose is to aid me in bettering my team.Some one has to explain to me why lots of trades make a league more fun...For me, the draft is the most fun day of the year. I do extensive planning and make decisions to pick players that I like and think will do well. I am not sure why I should trade them for new players every few days. I just don't get it.
I agree here. If you want to increase trading then increase roster sizes and starting requirements and limit the number of FA claims each taem has during the year.Restrict the number of FA transactions each team can use each season. I realize that may be a bit dramatic and that the WW hawks out there are cringing at the thought, but if you really want to drive people towards trading, it needs to be hammered into the league's mindset that trading is the way to acquire talent after the draft. As a by-product, rights to FA pick-ups become a commodity as well. One league of mine uses this (each team gets only 5 cuts for the year) ... trade talk continues year round, 16 teams and around 40 trades last season involving players, picks, cuts and cap dollars.
Best answer. Large rosters and limit waiver/FA moves. If there are less startable players on waivers and teams have needs they will have to trade to meet them. My league limits FA moves to ONE per week. 12 teams. Roster is 18 with 9 starters.Most teams are okay, until an injury occurs. Then you have to decide whether to use your waiver pick for a filler or whether or not to pick up a K/D/TE if your starter is on bye. Our league trades frequently. Probably 15-20 per year.Restrict the number of FA transactions each team can use each season. I realize that may be a bit dramatic and that the WW hawks out there are cringing at the thought, but if you really want to drive people towards trading, it needs to be hammered into the league's mindset that trading is the way to acquire talent after the draft. As a by-product, rights to FA pick-ups become a commodity as well. One league of mine uses this (each team gets only 5 cuts for the year) ... trade talk continues year round, 16 teams and around 40 trades last season involving players, picks, cuts and cap dollars.
If you're not playing with a bunch of tools, then bigger rosters usually means FA pool is limited. Other than the freak bust out player from nowhere...bigger rosters cut down the pool greatly. Then again, many people play in free dunce type leagues and wonder why a starting RB is still on the waiver wire. Also, bigger roster usually means that you have more in the wings. I played in a 10 team league about 10 yrs ago and will never do it again, everyone had all stars throughout their roster. So, if a guy went down...who cares there were plenty on their own roster so they didn't even need to go to the FA wire, let alone make a trade.I disagree with you on big rosters mean little trading. I would say that scarcity of quality players on waivers promotes trading. When you can't go out to waivers to get the players you most want who aren't already starting for another team, is when you're going to have to trade.That means more teams = more trading, and more roster spots = more trading. Because though you may have more roster spots yourself, the odds are greater that the players you most want are on those 11 other rosters than on your own. And if they are on your own, then someone else probably is in a situation to want them from you.Major contributor to roster movement has to do with Roster Size and amount of Teams. If the rosters are too large and it's a 10 team league, then there is a problem. Teams are too deep and no movement is even needed when injuries happen. When rosters are not as deep and bigger league, most teams always have holes...so they always looking to make moves.
I agree because there is much more value all over and more holes to fix than playing without IDP. Though it's always easier to find defensive talent in the FA pool than offensive.BTW: IDPs greatly increase trading.Can't be overstated, as long as you start a decent amount of them.
In all honesty, depending on size of league...the best solution is to have not too smal or not too big rosters. This way, there is not a great deal of talent in the FA pool and not great deal of depth on your roster. That way, when an injury does happen, the owner can't fix it easy by picking up or inserting another all star. If they can, then injury is not a concern and no need to look elsewhere.I'd also point out as being discussed by others, trading doesn't have to occur. I never understand an owner who doesn't attempt to fix their team though and almost every league has an owner like that. Maybe they are scared to pull the trigger or maybe they have inflated views on their other players and the ability to perfom weekly...who knows. You can't make people trade, but roster size has impact on FA moves.Smaller roster, makes owners not be able to store 2 PK's, 2 TE's, or 2 DEF's. Thus, come bye week they have to make at least one move there.Best answer. Large rosters and limit waiver/FA moves. If there are less startable players on waivers and teams have needs they will have to trade to meet them. My league limits FA moves to ONE per week. 12 teams. Roster is 18 with 9 starters.Most teams are okay, until an injury occurs. Then you have to decide whether to use your waiver pick for a filler or whether or not to pick up a K/D/TE if your starter is on bye. Our league trades frequently. Probably 15-20 per year.Restrict the number of FA transactions each team can use each season. I realize that may be a bit dramatic and that the WW hawks out there are cringing at the thought, but if you really want to drive people towards trading, it needs to be hammered into the league's mindset that trading is the way to acquire talent after the draft. As a by-product, rights to FA pick-ups become a commodity as well. One league of mine uses this (each team gets only 5 cuts for the year) ... trade talk continues year round, 16 teams and around 40 trades last season involving players, picks, cuts and cap dollars.
My experience exactly. Why go through the hassle of trying to make a trade when you can pick someone up on the waiver wire who is comparable. We have a 10 team league...the perfect sizein my opinion, but we need 18 roster spots instead of 16.I disagree with you on big rosters mean little trading. I would say that scarcity of quality players on waivers promotes trading. When you can't go out to waivers to get the players you most want who aren't already starting for another team, is when you're going to have to trade.That means more teams = more trading, and more roster spots = more trading. Because though you may have more roster spots yourself, the odds are greater that the players you most want are on those 11 other rosters than on your own. And if they are on your own, then someone else probably is in a situation to want them from you.Major contributor to roster movement has to do with Roster Size and amount of Teams. If the rosters are too large and it's a 10 team league, then there is a problem. Teams are too deep and no movement is even needed when injuries happen. When rosters are not as deep and bigger league, most teams always have holes...so they always looking to make moves.
Not exactly. If you have 4 more roster spots, you have exclusive access to those 4 players, and you have good access to everyone on waivers. Take away those 4 roster spots and you lose the EXCLUSIVE access to them. But you still have access to them if you are in a situation you need to replace a player, because they are on waivers. In addition, the other 11 teams had to cut 4 players meaning now you have waiver access to 44 other players you had zero access to before, short of trading.So one could technically say you have more in the wings in that you have more exclusive players. But with bigger rosters you actually have less players in the total pool of players you can access. Which is more likely to force you to trade.Also, bigger roster usually means that you have more in the wings.
I disagree. I've been in a 10 team for 17 years and it's a great league. The competition is excellent, plenty of trades- blockbusters in fact-many including future draft picks. We have set rosters of 17 and everyone must carry 2QB,4RB,5WR,2TE,2PK,2DF. This way people don't stockpile one position on their bench. Also each team is only allowed 1 pick up per week (excluding IR moves)As for "promoting trading"-we don't promote it, it just happens. Some owners are more into it than others but every owner in my league has made trades over the years.Just one of many reasons that 10 team leagues are simply way too small.
Your league would be the exception, not the rule. Having 17 years states something very positive about your league and owners beyond any size or format.There, of course, will always be exceptions to any generality.I disagree. I've been in a 10 team for 17 years and it's a great league. The competition is excellent, plenty of trades- blockbusters in fact-many including future draft picks. We have set rosters of 17 and everyone must carry 2QB,4RB,5WR,2TE,2PK,2DF. This way people don't stockpile one position on their bench. Also each team is only allowed 1 pick up per week (excluding IR moves)As for "promoting trading"-we don't promote it, it just happens. Some owners are more into it than others but every owner in my league has made trades over the years.Just one of many reasons that 10 team leagues are simply way too small.![]()
My league is 12 teams with rosters of 17. Maybe it should be reduced to ~15. But then talent will be available via WW.Major contributor to roster movement has to do with Roster Size and amount of Teams. If the rosters are too large and it's a 10 team league, then there is a problem. Teams are too deep and no movement is even needed when injuries happen. When rosters are not as deep and bigger league, most teams always have holes...so they always looking to make moves.
As said elsewhere in the thread and as you noted as well, cutting roster size would reduce the need to trade. Make your rosters larger if you want more trading.My league is 12 teams with rosters of 17. Maybe it should be reduced to ~15. But then talent will be available via WW.Major contributor to roster movement has to do with Roster Size and amount of Teams. If the rosters are too large and it's a 10 team league, then there is a problem. Teams are too deep and no movement is even needed when injuries happen. When rosters are not as deep and bigger league, most teams always have holes...so they always looking to make moves.