This will answer all your questions:This document is a contract; once the draft begins, all PFFL teams are bound to this set of rules for the duration of the 2006 season.
GENERAL RULES
1. No changes will be made to these Rules and Regulations for the duration of the 2006 PFFL season.
2. In the event of a question regarding any of these Rules and Regulations, the interpretation of these rules will be at the sole discretion of the League Commissioner.
LEAGUE FEES
3. League Fees are $100 per team. All League Fees are to be paid before the draft begins. There will be no exceptions to this rule. If the League Fees are not paid before the draft begins, the team owner will not be allowed to participate in the draft.
4. League Fees may be paid in cash, money order or personal check. In the event a personal check is not honored by the bank, the team owner must replace the check with cash before the first game of the season. If a team owner does not pay the amount due within two weeks of the draft, at the discretion of the League Commissioner the team will either be forfeited to a new player (selected by the League Commissioner), or operated by a consortium of two team owners. In this event, the League Commissioner will select one of the two members, and the other member will be selected by majority vote of the team owners.
5. The League will consist of three divisions comprised of four teams each.
PRIZE FUND
6. The Total Prize Fund is $1,150. Of this amount, $50 is to be allocated to the League Commissioner for reimbursement of website and software costs. The Prize Fund will be divided between the four playoff teams as follows:
a. 1st Place (Champion) $800
b. 2nd Place $250
c. 3rd Place $100
TEAM ROSTERS
7. Minimum Roster Requirements: Each team will start- 1 QB, 2 RB, 2 WR, 1 TE, 1 K, and 1 DT/ST.
8. The Maximum Roster Size is 16 spots. All teams must meet the Minimum Roster Requirement to start. All teams must draft a full starting lineup on draft day. There will be no exceptions to this rule.
9. Starting lineups must be posted on the website by game time of each week. To avoid any confusion or controversy lineups should be posted as early as possible. Team owner may move a player in or out of the starting lineup as long as the player’s NFL team has not taken the field.
10. If a Team Owner does not submit a line up before game time, the prior week’s line up will be deemed to be effective for the current week.
11. If a Team Owner does not submit a line up for three consecutive weeks, at the discretion of the League Commissioner the team will either be forfeited to a new player (selected by the League Commissioner), or operated by a consortium of two team owners. In this event, the League Commissioner will select one of the two members, and the other member will be selected by majority vote of the team owners.
LEAGUE TRANSACTIONS
12. Free Agents: After Week 14 (ending with the Monday Night game), no free agent signings are allowed. If an injury or player release occurs after Week 14 that prevents a team from meeting the minimum requirements to start, one free agent pickup will be allowed to fill that roster spot.
13. Free Agent signing will occur each Wednesday (subject to the foregoing limitations). Each team owner may submit three players to the League Commissioner in the order that they would like to pick up and one player they will drop from their team. The team with the worst record gets has the first choice of a Free Agent. If two teams have the same record, the team with the lowest points scored has the first choice of a Free Agent. If two teams within the same division have the same record, the priority goes to the team with the worse head to head record, then division record, then points.
14. A second Free Agent signing will occur at 12:00am Friday. During the second Free Agent signing the team owner who submits the Free Agent pick first gets the Free Agent. You are not limited to one Free Agent signing, you may make as many moves as you would like until Friday at 11:59pm.
15. Free Agent signing begins after week one. If an injury or player release occurs before the beginning of the season that prevents you from meeting the Minimum Requirements, one pickup will be allowed to fill that spot (i.e., if you have one kicker on your team and your kicker is cut, you may replace him).
16. Trade Deadline: No trades after Week 10 games are completed (ending with the Monday Night game). Trades: An e-mail must be sent from each party involved in the trade confirming the deal. At his sole discretion, if the League Commissioner believes the trade is an attempt at collusion (i.e., a team is dumping quality players to help another team win, for example Randy Moss is traded for Taco Wallace), it will be voted on by the league to determine if the deal is allowed to go through. An affirmative vote by two thirds of the Team Owners will allow the trade .
17. A player that has been traded from one team is not allowed to be traded back to that same team for 3 weeks. The 3 week period will begin with the date of the trade.
18. Transactions: Please try to do all transactions through the website; the website will be available a week after the draft. If you are having troubles please e-mail or call the League Commissioner.
SCORING
19. The following Points are available for rushing, passing or receiving:
.1 point per 1 yard rushing
.1 point per 1 yards receiving
.05 points per 1 yard passing
6 points for each rushing TD
6 points for each receiving TD
4 points for each passing TD
-2 point for fumble lost
-2 points for each INT
2 points for a 2pt conversion, rushing, passing, or receiving
20. The following Bonus Points are available for rushing, passing or receiving (in addition to regular points): 2pts for touchdowns of 40-79yards, or 4pts for touchdowns of 80 or more yards. Bonus points are only available to offensive players.
21. The following points are available for place kickers:
Extra Point: 1 point
FGs 1-39 yards: 3 points
FGs 40-49 yards: 4 points
FGs 50-55 yards: 5 points
FGs 56+ yards: 6 points
22. The following points are available for Defensive Teams and Special Teams :
DT/ST TD: 6 points
Safety: 4 points
INT: 2 points
Fumble: 2 point
Sack: 1 point
Shutout: 10 points
23. In the event of a tie during weekly play the team with the highest scoring bench player will be awarded the win. If this point total is the same then the second highest player will determine the victor.
PLAYOFFS
24. Playoffs: Each divisional winner will make the playoffs. One “wildcard” spot will be awarded to the team with the most overall points that has not qualified for the playoffs. If two teams within the same division have the same record at the end of the year, the tie breaker will be 1)Head to head record 2) division record 3) overall points.
25. Playoffs begin on week 15; week 16 is the League championship. The two winning teams from week 15 will play in week 16 for 1st and 2nd Place. The two losing teams from week 15 will play during week 16 for 3rd and 4th Place. Team with the best overall record plays team with the lowest amount of total points in the playoffs, regardless of division.