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***OFFICIAL*** FBG All things BATTLEFIELD Thread (4 Viewers)

Just saw only 7 maps on release. I know they're gonna be very big, but that's still REALLY light.

For comparison....

bf4-  release with 10 maps (although one was the Metro remake, so that doesn't really count) Ended up with 32 (plus a night version of another) after all the DLC

Bf3- released with 9. Ended up with 29

Bad Company 2- Kinda weird since they released different version of the maps at different times (for rush, conquest and other mods). But it looks like they had only 8 at launch

Bf2- 12 at launch. Ended up with 29 after all the expansions.

I get that its tougher to make games now (and bigger maps= more work) but 7 is kinda rough.
I'm fine with 7 on initial release as long as they all WORK. Just no more Dawnbreaker types (aka Gamebreaker). :lol:   Hell, it still crashes on me from time to time. (yes, I still play BF4 lol)

 
I'm fine with 7 on initial release as long as they all WORK. Just no more Dawnbreaker types (aka Gamebreaker). :lol:   Hell, it still crashes on me from time to time. (yes, I still play BF4 lol)
That's right...I do remember some people having issues with that one.

To me, 10 is the right number. But whatever. If its 7 and they're all GOOD.... fine.  I don't even count something like Metro or Operation Locker as a real map, because they really were just no-strategy meat grinders only good for point whoring.

 
Haven't been around these forums much lately myself, but seeing a new BF game coming out made me come see if there was any news in this thread. Definitely miss the old squad days, I think I stumbled across one of TLEFs old BF3 or 4 videos on YouTube not too long ago. I've had the EA pass (got it for Madden, Fifa and BF basically) but mostly just been playing Rocket League lately. And having video card issues (RX480 is getting a bit long in the tooth for a new BF series).

Hardline was where I felt BF started heading downhill, although I did try it briefly. I played BF1 a bit as I really liked the concept, but it didn't feel right, and never even tried to load up BFV.

 
Haven't been around these forums much lately myself, but seeing a new BF game coming out made me come see if there was any news in this thread. Definitely miss the old squad days, I think I stumbled across one of TLEFs old BF3 or 4 videos on YouTube not too long ago. I've had the EA pass (got it for Madden, Fifa and BF basically) but mostly just been playing Rocket League lately. And having video card issues (RX480 is getting a bit long in the tooth for a new BF series).

Hardline was where I felt BF started heading downhill, although I did try it briefly. I played BF1 a bit as I really liked the concept, but it didn't feel right, and never even tried to load up BFV.


I've already pre-ordered 2042.  Long time BF player myself since the very beginning, actually.  BF4 was the last real one that I thought was good.  Like you, BF1 didn't sit right with me either and BF5 just didn't do it either.  I'm hoping a return to modern combat will bring back that old magic.

I'd be willing to join/play on a squad team if there is enough interest.

 
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Bummed that it got delayed till November, but certainly in regardless.  Pre ordered on steam a while ago. 

Looks like the beta is October 6th if you pre order.  A couple of days later if you don't. 

The delay is worrisome (especially since they spent all summer talking about how they were ahead of schedule) and a couple of the new features don't really sit great with me, but I'm in no matter what.  Just no other shooters to play at this point. 

The video game industry has just changed.  For most games, the ability to monetize it through micro transactions is clearly prioritized over the quality of the game itself. I'm sure that's why they're going with thr specialist system for 2042. Just another way to sell skins. 

 
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I haven't followed gaming media in years now. Any news on Bad Company 3 or can I drop my love and hope for it ever seeing light? Right now its buying a beer for HL3. 

 
Haven't been around these forums much lately myself, but seeing a new BF game coming out made me come see if there was any news in this thread. Definitely miss the old squad days, I think I stumbled across one of TLEFs old BF3 or 4 videos on YouTube not too long ago. I've had the EA pass (got it for Madden, Fifa and BF basically) but mostly just been playing Rocket League lately. And having video card issues (RX480 is getting a bit long in the tooth for a new BF series).

Hardline was where I felt BF started heading downhill, although I did try it briefly. I played BF1 a bit as I really liked the concept, but it didn't feel right, and never even tried to load up BFV.
How's it going GB?

 
How's it going GB?
Been doing well for me, job's good, in general life is treating me ok. My wife's been sick (diabetes + kidney disease) so obviously that kinda sucks. But we're managing it and she's in good spirits mostly. Has been a busy couple years, working at a startup in the wellness industry which has been interesting through Covid. Thankfully able to keep pretty sane hours.

 
anyone else pre-order the game and playing the beta tomorrow?  Sucks that its only open for 4 days (2 if you didn't pre-order) but still psyched to get hands on it.

EA allowed certain "influencers" to play yesterday to get content (Which I assume will all start dropping at like 3 AM this morning once the  beta opens).  One of the guys they invited was this guy who apparently hadn't played a BF game since HS and has less than 1,000 subs on youtube (where he mostly makes apex legends videos that absolutely nobody watches). He accidentally uploaded his content early, the community found it and he's been getting absolutely roasted on twitter/reddit all day. Imagine if you handed a BF game to your drunk aunt. That's what he's like from a skill/game knowledge perspective. Pretty insulting to the longtime players of the game that apparently this is the kind of guy EA trusts to promote the product.

https://streamable.com/suexj8

 
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anyone else pre-order the game and playing the beta tomorrow?  Sucks that its only open for 4 days (2 if you didn't pre-order) but still psyched to get hands on it.

EA allowed certain "influencers" to play yesterday to get content (Which I assume will all start dropping at like 3 AM this morning once the  beta opens).  One of the guys they invited was this guy who apparently hadn't played a BF game since HS and has less than 1,000 subs on youtube (where he mostly makes apex legends videos that absolutely nobody watches). He accidentally uploaded his content early, the community found it and he's been getting absolutely roasted on twitter/reddit all day. Imagine if you handed a BF game to your drunk aunt. That's what he's like from a skill/game knowledge perspective. Pretty insulting to the longtime players of the game that apparently this is the kind of guy EA trusts to promote the product.

https://streamable.com/suexj8
Pretty sure that’s @Gator Shawn, no?

 
Installing the beta to see if I can even run BF2042 on my PC.  I'd love to get the FBG gang back in for some Battlefield.    edit:  Not having any luck getting the beta to start, I'm afraid.  Keep running into DirectX errors that EA doesn't seem to have a fix for.  I guess I'll have to wait until I can get my hands on a Xbox Series X.  I just don't have time to deal with computer issues these days (I barely even have time to play games as it is) and prices for PC upgrades are crazy right now.

 
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Played a handful of matches on the beta today. Some good....some not so good.

- graphically, even on medium settings, the game looks gorgeous. I'm playing with a 2060 super and was getting like 60 FPS (which is perfectly playable, IMO). Dropped it down to low and didn't see much better performance. Its an unoptimized beta, so I'm sure it will get better. But if I have to play 60 frames until the world starts making affordable video cards again...so be it.

I'm not a huge sound guy, but it sounds really good to me.

Gunplay is snappy (even with just 60 FPS) and they seem to pack a sufficient punch. There's definitely recoil (especially if you use a zoom optic) but its not crazy. No more or less than Bf4, IMO.  I've mostly been rolling with the default AR. Did a little sniping as well, which takes some getting used to. I was a big DMR guy on Bf4, but the only zoom optic for the DMR has a chevron sight...so that's a no go. Hate those. Either way....its fun to shoot stuff. Feels like battlefield.  And for a beta, I think the hit detection is pretty good. Haven't noticed any desynchs or anything.

Haven't done a lot of vehicle whoring yet. Every time I spawn in a chopper or osprey, the pilot has been terrible (so I've just been jumping out once its clear they have no idea what they're doing) . Gotta jump in a tank at some point later. Hard to tell what the infantry-vehicle balance is gonna look like. Seems fine now (and this is just on one map) but we all knows things get different once the 24/7 vehicle guys unlock everything and learn the meta. So that's TBD. 

I like the feel of the map for the most part, but I could see this playing a LITTLE better if they shrunk it down by like 20% Even with 128 players, there's a LITTLE too much downtime in certain areas. But overall, if they're all this quality (but obviously different styles) we'll be good.

The "Plus system" allows you to swap out weapon attachments on the fly. Its pretty smooth and lets you change scopes, barrels, grips and ammo types. Interesting concept although it kinda takes away some of the fun and strategy of building a loadout. I've been experimenting with the different ammo types but havent noticed massive differences. At the end of the day, it just kinda seems like more ammo you get to carry (since you start with a default amount of each type. When you run out of 1, you can just switch to another). Maybe I'm missing something.

The beta doesn't have any sort of server browser. So when you go match-make, it just queues you up info a full server at the start of the match. So most of the games have 128 real players. However, as the game goes on and people leave (matches are fairly long with 1500 tickets) those players get replaced by BOTS. The bots are.....fine, but it kinda sucks when you think you just wiped a whole squad....only to see that it was all BOTS. Definitely doesn't feel very rewarding and breaks the immersion.  Hopefully they'll be less prevalent in the real game when people can fill those spots mid-match.

Overall, I think its fun and runs ok for a supposedly months-old build.  There are some glitches with the drop system and I've seen some weird vehicle bugs, but nothing game breaking) Certainly nothing to discourage me or make be regret my pre-order.

 
Thought I signed up for an open beta but after I download , installed, recovered my origin account it told me I had to preorder. 

 
Missed the open beta chance. I should have access via EA PlayPro, but the big question is whether my computer will handle it. Still rocking an RX 480 from eh, 2016/2017 and pretty sure that's the newest thing in my PC other than probably the HD. And prices to upgrade are kinda crazy. Been wondering about the RX 6600 and whether it'd be enough of an upgrade to justify (and if I could actually get it at semi-near retail and it works in my machine, I may actually be able to sell the RX480 and get back a significant amount of the cost). But then I may be CPU or otherwise limited - so might just see how it plays and adjust from there.

Also in for the video card support group, this is probably the longest I've gone on the same video card since I started building PCs.

 
I haven't followed gaming media in years now. Any news on Bad Company 3 or can I drop my love and hope for it ever seeing light? Right now its buying a beer for HL3. 
The team that made BC2 is long gone so even if it gets made I don’t see any reason to believe it would capture any of that magic.

 
Best thing about BC2.....no Jets. I get that battlefield is about vehicles but they've just never gotten the jet balance right. 90%+ of people completely stink with them but when someone really good gets it, they go 75-1 every round, basically ruining the game for everyone else

 
Today was kinda the last "big" info dump prior to the release (3 weeks from tomorrow if you pre-order)

https://www.ea.com/games/battlefield/battlefield-2042/news/battlefield-briefing-what-we-learned-from-open-beta?utm_campaign=bf2042_hd_ww_ic_soco_twt_tw-learned-open-beta&utm_source=twitter&utm_medium=social&cid=70994&ts=1634846458257

https://www.youtube.com/watch?v=rFvZSwHq3nQ

Seems like they fixed a bunch from the beta (UI issues, some stuff with movement, supposedly performance issues, etc.)

Not surprisingly, they're doubling down on the specialist system. They claim that once the full game meta is available, there will be teamwork and that the system will play well. I'm skeptical.  It seems like right now there's 2 or 3 specialist that will be VERY useful (borderline overpowered in a couple of cases) and then a bunch that almost nobody will play.   Why would you pick a medic specialist when A) ANYONE can revive a squad mate already B) you can just pick another specialist (grappling hook, wall hack, whatever)  and just carry a med kit to heal yourself.

One of the specialists they announced today basically has a wall-hack and another one has a riot shield that can ricochet bullets back at people (I'm sure that wont get annoying at all.....). A couple of the others seem cool, (the Indian hacker dude) but in reality....I dont think the flow of game play will allow you time to actually use his special abilities. (When I see someone....I shoot them. Not gonna spend 5 seconds "hacking them" first just to see where some other people are. 90% chance he or someone else shoots me in those 5 seconds)

Really seems like the Bf Portal is gonna be the saving grace here. Guessing there will be a lot of servers running a version of the game without specialists (using the traditional Bf4 classes), which will satisfy a lot of the BF vets.  Plus the portal will have more maps then the main game.

Need something to play, so I'm in regardless (and I do think that even with the wacked out specialists, the core game will still be a lot fun) but they basically gave up the core gameplay of the franchise in order to sell some skins to the kiddies. Oh well.

 
Not sure if anyone is playing or planning to play (judging by the lack of activity in this thread...guessing not). Early access started yesterday.

There's the bones of a good game here, but it needs a LOT of work. (both technically and in terms of design choices) And honestly, some of the mistakes are so blatant that it really makes me question whether they have any idea what they're doing anymore.  Vehicle balance is awful (everyone discovered the hovercrafts today....) and there's too much open area between the flags on the conquest map.

22 weapons TOTAL in the main game. Total joke. Obviously just a ploy to sell new guns via their battlepass. Whatever.

I'm having fun with the game and I'm sure they'll clean up some stuff. (and its not like there's any other shooters to play)  But the best days of this franchise have clearly passed.

 
Wow.  You can tell how poor Battlefield 2042 is that this thread is still rather dormant even with the new game just released.    I think I'll wait til it's available on EA Access (via Xbox Game Pass) to see if they have it playable at that point.

 
Wow.  You can tell how poor Battlefield 2042 is that this thread is still rather dormant even with the new game just released.    I think I'll wait til it's available on EA Access (via Xbox Game Pass) to see if they have it playable at that point.
@TLEF316 Any thoughts on the game? I haven't read reviews.

I'm mainly playing DCUO and Warframe.  Would enjoy some BF with the old gang.

 
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@TLEF316 Any thoughts on the game? I haven't read reviews.

I'm mainly playing DCUO and Warframe.  Would enjoy some BF with the old gang.


If you've looked around on youtube and other places on the internet, my thoughts pretty much match what most "hardcore battlefield fans" are saying.

The game has a ton of problems....some of which they've started fixing and will continue to fix. Others are so deeply ingrained in the body of the game that I dont see them improving much (and I honestly think Dice/EA considers them more features than "bugs")

I've had some fun moments, but its very clear that the people that built this game are not the people that built the classic BF games of the past (which for me is BF2, 2142, BC2, Bf3 and Bf4) . Despite the pre-release marketing ("a loveletter to battlefield fans"...lol) its clear that the people designing this game were focused more on capturing a different market....the fortnight/warzone/apex legends kids who want a participation trophy and are willing to buy a bunch of goofy skins and other microtransactions.

IMO, the issues of the game that can be fixed (or are starting to be fixed already)

1) Performance- simply put...the game runs HORRIBLE. The optimization is absolutely atrocious and even streamers with the best hardware money can buy are struggling to get more than like 80 FPS on low-medium settings. I have a 2 and a half year old system (2060 super graphics card at the core) and I get about 50-65 FPS on mostly low graphics, 1440P. It seems like the game is CPU bottlenecked (doesn't utilize GPU's enough) and the 128 players kills performance even more. I assume they will make this better, but it will take time.

2) gunplay- On release day, most of the automatic weapons just had far too much spread. You'd shoot at someone 20- 40 meters away and the bullets would seem to just go everywhere except where you wanted. It was incredibly frustrating and basically made it so you could only use semi-auto guns or 1 SMG (the PPR dominated the meta for the first 10 days). This has gotten much better due to the first 2 patches. Assault rifles are definitely viable now although I'm still having some WTF moments. Could still be improved.

3) balance- Some of the vehicles were just straight up broken at release. (mostly the hovercraft, which was incredibly fast, could take too much punishment and could just run around with no fear of getting killed..squashing and destroying 10 people at a time). From what I've seen, they've basically fixed this with some nerfs. Even the Bolte (basically a light tracked vehicle), which wasn't a problem on day 1 because you have to unlock it, was toned down in this most recent patch.  The vehicles are still a little OP because of the map design. There's just WAY too much open space between objectives (and just too much space in general) so if you actually want to move on to the next fight after taking/defending a point, you have to run through a ton of open ground. And if a chopper or tank sees you, you basically have to accept your fate.

4) UI- They took out so many quality of life features on the UI from previous games (nearby medic indicator when you're down, ability to make objects more or less opaque based on distance to you, etc.). They've added some of it back in and I'm sure they'll continue to tweak it.

5) lack of content-  basically no weapons, maps, challenges, etc. I'm sure they'll drop additional content with the battlepass but its clear they held lots of stuff back so people would buy the battlepass.

Stuff that I'm not sure can be fixed (or they dont want to "fix" it)

1) Map design- The maps are mostly garbage. No other way to say it. They made them like 4x larger to accommodate 128 players and most of them play like crap. (some little sections play well, but overall, yikes)  There's too much open space, basically no destruction (guessing this was a performance decision) and there's really no "segmentation" for lack of a better term. You spend a ton of time moving from one point to another, and when you do get there....even if you're someone who's really good at 1v1 gunfights, you're just always gonna get 3rd partied by someone you didn't see. There's just no line of sight breaks that allow you to just fight in a little pocket, win (if you're the better player), heal up and move on. In previous games (even playing bf4 in the past few months, so I know I'm not totally washed) I could go on 6-7 kill streaks around a point, heal up and then go wreck havoc elsewhere. In 2042, I'm lucky to get 2-3 kills before someone I couldn't possibly have seen coming just blindsides me.

2) Server browser/scoreboard/stats page- lumping these 3 together because I think the reasoning behind their exclusion is the same...skill based matchmaking. There's no way to join a server and just play on it with the same group of people for hours. (on the main game mode. Portal is different). You finish a match, you get kicked to the main menu, you get put into another match. I'm positive this is because they've instituted sill based matchmaking to protect "bad players" and keep them in the game so that they'll spend $$ in the store on stupid skins.  The game feels very "sweaty" all the time (I just dont have too many fights where I come out of it feeling "man, that guy was TERRIBLE" and I'm guessing its because I'm constantly being match-maked with a bunch of other players around my skill level) And I'm pretty sure they took out the scoreboard so that everyone can't see this (we all basically have the same K/d)  It makes the game a lot less fun.

3) Its "not battlefield" - This is obviously super subjective, but the tone of the game is just all wrong. They made it out to be this gritty "hardcore" war game set in a world that has been ravaged by climate change and conflict. But most of the maps are set in pristine locations (they dont look "lived in) and each match ends with silly little cut scenes of the specialists posing and saying super cringy voicelines like "Well well well....THAT was fun". Again....the goal here was to attract the apex legends kids and get them to buy "cool skins" and emotes to "show off their character". Its bad.

To touch on the "other modes" real quick (hazard zone and portal)....Hazard zone was dead on arrival. Its apparently not fun, poorly balanced and half baked. Portal is an awesome idea with a lot of potential (and comes with a whole bunch of other weapons and 6 classic maps) but I've found it really hard to find servers to play on. The game doesn't allow you to rent persistent servers, so you basically need to hope that someone creates an experience you want to play and that a whole bunch of other people want to play that same experience at the same time as you. But then once the originator decides they're done playing, the server goes away. They need to allow people to rent servers that run 24/7 (like every Bf game ever) so that communities can form around experiences that everyone wants to play.  If I just want to play the "classic maps" with 64 players on conquest without the Bf2042 Specialists  (which I'm sure plenty of people do) I should be able to pay to rent a server that runs that experience 24 hours a day. But right now, you cant.

Despite all this....I've still played the game quite a bit.  Simply put, there's very little else I enjoy playing (stopped playing sports games a while ago because they've all been ruined by the focus on microtransactions) and golf season is basically over here in the northeast. I think they can fix lots of stuff, but at the end of the day, they made the "bad" design decisions for a reason. They're trying to capture as large a market as possible to drive microtranscations and I'm not that market.  But once they fix the performance (long way to go)  and gun play (already most of the way there) and release more content, I'm sure I'll be able to get my money's worth. Hopefully the future maps are built better for 128 players or they release additional game modes that play with 64 and are better balanced.

 
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I keep meaning to fire it up, but really worried my system is going to really struggle with all that I was reading about performance issues. I have access via EA Pass, so I installed it, but haven't tried it out yet. Also, I'm sure I'm super rusty, but I can't really be that much worse than I was in some of the older BF games :P

 
I absolutely hate the specialists. They got rid of the classes for this ridiculous set up.

I haven't played much, but I agree with @TLEF316. Just not a Battlefield game. It's something else. Ea is chasing trends and not listening to the actual people that play their game over the years.  They put crap in hat nobody asked for.

At this point, I'm ready to say f*** it and find a new game. I'm already looking into post scriptum and hell let loose.

EA doesn't care about the guys that made the franchise what it is.  I'm going to give my money to somebody else that actually makes games for the players.

 
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Weird, I finally got around to trying it, and it felt like a BF game to me.  But then, I never got too into the minutia in previous iterations - I just tried different kits till I found a few setups I liked and then tried to choose the appropriate one. But, I have to admit, I have not spent almost any time (in or out of game) looking into what Specialists are. I noticed I can still have 4 different loadouts setup, just seem to have less limitations on what each one can carry than I remember. Are Specialists something else on top of that?

But don't get me wrong, I also think EA stopped caring years ago.

Oh, and in the "cry about your machine" portion, yah, it struggled a bit. Mostly 60-70 FPS, so playable. But draw lag from time to time and my video card itself is kinda limping along right now but I really don't want to buy a new one.

 
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Weird, I finally got around to trying it, and it felt like a BF game to me.  But then, I never got too into the minutia in previous iterations - I just tried different kits till I found a few setups I liked and then tried to choose the appropriate one. But, I have to admit, I have not spent almost any time (in or out of game) looking into what Specialists are. I noticed I can still have 4 different loadouts setup, just seem to have less limitations on what each one can carry than I remember. Are Specialists something else on top of that?

But don't get me wrong, I also think EA stopped caring years ago.

Oh, and in the "cry about your machine" portion, yah, it struggled a bit. Mostly 60-70 FPS, so playable. But draw lag from time to time and my video card itself is kinda limping along right now but I really don't want to buy a new one.


For me, the "not battlefield" thing is MOSTLY about the tone of the game. In-game, the specialists dont really bother me (although its always really annoying when a Sundance wingsuits from all the way across the map, lands silently behind me and kills me. They need SOME sort of sound indicator to let you know that. Right now, there's no noise at all)

Its more about their stupid cringy voice lines and "personalities" that are "showcased" during the pre and post game menus. It just seems like a desperate attempt to cater to the fortnite crowd and sell micros.

The specialists allow everyone to basically be a one man army (carrying stuff that benefits you rather than the team. I've yet to see someone repairing a vehicle in all my hours of gameplay)  rather than playing a role. Between that and the poor scoring system (which doesn't reward you nearly enough...or at all...for things like re-supplying teammates, damaging (but not finishing) vehicles, spotting, etc)....it just negatively affects the gameplay.  People dont shoot at vehicles because....if they're not the one who actually finishes them off....they get ZERO points.  So you run into situations where you hit a tank with 3 rockets (which is all you get to carry)....its still up and everyone else just runs away and hides.

It just leads to other issues that then have to be addressed. Best example is the throwable proximity sensors. They've had them in previous games but they were limited to the recon class. So they were situational and the guy who had them was USUALLY (although not always) not right in the thick of the fight. But now...everyone can have them...so they were everywhere. And because of that, you were basically constantly spotted on the minimap, taking a lot of the strategy out of the game. They just nerfed them in a major way (which was needed).

IMO, the specialists should be all limited to class specific items.  Don't get me wrong....its fun to be a sniper with unlimited ammo, a rocket launcher and proximity sensors (I usually play as Angel) but it screws up the flow of the game.

They're doing a really nice job fixing the gun play (its done a total 180 since release). But there are core things about the game that are broken....most notably the map design. There's just no cover and there's too much space between cap points. And then of course, there's the poor performance and missing "legacy features"  (like...ya know...a proper scoreboad). The fact that the scoreboard/stats were removed to (allegedly) limit the impact of "toxic gamers" just ticks me off to no end.  I mean....because some people are mean I can't see what my K/D is? That's absurd.
 

They're doing an awesome job patching the game. (other than performance, which hasn't improved since launch) Nothing but good things to say there. But if the future content (including maps and weapons) isn't good and doesn't come quickly, this game is really gonna fizzle out.

 
So it wasn't just me not really knowing how to find the scoreboard, wondered where it was. I do agree that limited choice does tend to better force BF type (team) choices, so I get that, although I feel like that ship sailed a few versions ago. Maybe 3 or 4 was the last time it really felt like they were encouraging team/squad play? Don't know how much I'll play, but it's a nice break from Rocket League.

 

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