Brady Marino
Footballguy
Ditto. This is the first sim where a DH makes sense.I'm also voting this way.RnR said:For the record, these are my votes too.Spartans Rule said:A - No
B - Yes for a twist, but I'm not real adamant.
C - Against
Ditto. This is the first sim where a DH makes sense.I'm also voting this way.RnR said:For the record, these are my votes too.Spartans Rule said:A - No
B - Yes for a twist, but I'm not real adamant.
C - Against
Here are the current vote tallies:OK, so a quick poll of the league on these ideas:
A- Salary cap or not?
B- Designated hitter or not?
C- If we have a salary cap, for or against salary max? (salary min will be a given this time)
what are the TOC rules?jfranco77 said:A- Salary cap or not?
B- Designated hitter or not?
C- If we have a salary cap, for or against salary max? (salary min will be a given this time)
I would like to have the DH.
I would like to have EITHER a salary cap, OR a salary min/max. If you're trying to compete in the TOC, forcing people to spend $1mil on a bench guy doesn't help them. Then again, having a DH also hurts your chances in the TOC.
100mil would be a very tight salary cap. With a DH it might be too tight.
With a DH, 120 is probably reasonable but won't be super restrictive.
don't worry Larrywhat are the TOC rules?jfranco77 said:A- Salary cap or not?
B- Designated hitter or not?
C- If we have a salary cap, for or against salary max? (salary min will be a given this time)
I would like to have the DH.
I would like to have EITHER a salary cap, OR a salary min/max. If you're trying to compete in the TOC, forcing people to spend $1mil on a bench guy doesn't help them. Then again, having a DH also hurts your chances in the TOC.
100mil would be a very tight salary cap. With a DH it might be too tight.
With a DH, 120 is probably reasonable but won't be super restrictive.
I'm asking for the sake of whoever wins, not just me.don't worry Larrywhat are the TOC rules?jfranco77 said:A- Salary cap or not?
B- Designated hitter or not?
C- If we have a salary cap, for or against salary max? (salary min will be a given this time)
I would like to have the DH.
I would like to have EITHER a salary cap, OR a salary min/max. If you're trying to compete in the TOC, forcing people to spend $1mil on a bench guy doesn't help them. Then again, having a DH also hurts your chances in the TOC.
100mil would be a very tight salary cap. With a DH it might be too tight.
With a DH, 120 is probably reasonable but won't be super restrictive.
Because it's unfair...just like it was in real life.what is the value of a salary minimum and maximum outside of the salary cap?
I mean, I guess I see the value of a minimum even with a salary cap, but a maximum doesn't make sense to me. Why limit the maximum quality of players we can use?
The idea is that it throws out the handful of outliers that would give the people with the top picks a big advantage.what is the value of a salary minimum and maximum outside of the salary cap?
I mean, I guess I see the value of a minimum even with a salary cap, but a maximum doesn't make sense to me. Why limit the maximum quality of players we can use?
If you blacklist the uber-Maddux and Pedro years, their remaining seasons will still be first round worthy. Not even Hideo Nomo will be out of play if we set the cap correctly.The idea is that it throws out the handful of outliers that would give the people with the top picks a big advantage.what is the value of a salary minimum and maximum outside of the salary cap?
I mean, I guess I see the value of a minimum even with a salary cap, but a maximum doesn't make sense to me. Why limit the maximum quality of players we can use?
I'd be more in favor if we were using some sort of odd gimmick like we did with alphabet soup. If we're going to do a 90s sim, we should draft the best players of the 90s.
TOC values are every 10mil. So there is a 90mil TOC, a 100mil TOC, a 40mil TOC, etc. Any theme/open league teams who win their league or lose the WS (in bigger leagues) are placed in the lowest TOC which doesn't exceed their value.what are the TOC rules?jfranco77 said:A- Salary cap or not?
B- Designated hitter or not?
C- If we have a salary cap, for or against salary max? (salary min will be a given this time)
I would like to have the DH.
I would like to have EITHER a salary cap, OR a salary min/max. If you're trying to compete in the TOC, forcing people to spend $1mil on a bench guy doesn't help them. Then again, having a DH also hurts your chances in the TOC.
100mil would be a very tight salary cap. With a DH it might be too tight.
With a DH, 120 is probably reasonable but won't be super restrictive.
That was Franco's number. Your suggestion? 110? 100?$120M cap won't be much of a factor
It was just a comment.That was Franco's number. Your suggestion? 110? 100?$120M cap won't be much of a factor
It was a serious question... if the number is too high we should fix it.It was just a comment.That was Franco's number. Your suggestion? 110? 100?$120M cap won't be much of a factor![]()
Noted. Perhaps 110 is the better number?I think 100 myself but 110 seems to be the high end. 120 is close to defeating the purpose from the number I looked at, but Franco would likely know better than me.
I found my old WIS #6 spreadsheet. We had a $100M cap but w/ a player pool that was about 4x the size of this one (and no minimum salary). I recall that one being too much of a value optimization exercise even for me.Noted. Perhaps 110 is the better number?I think 100 myself but 110 seems to be the high end. 120 is close to defeating the purpose from the number I looked at, but Franco would likely know better than me.
Why? Half the teams would have absolutely no chance at winning.Future failed WIS idea: Everyone picks a franchise, or maybe draws a franchise. The salary cap they get for the draft is that franchises average real salary spent, say for the last 10 (15?) years.
Yes, but with 4x more players, there were 4x the high end salary players. Our expectations for quality will be much lower in this draft, which means our average salaries will be lower. Which means our needed salary will be lower. I would say add $10M for the DH position and call it a day.I found my old WIS #6 spreadsheet. We had a $100M cap but w/ a player pool that was about 4x the size of this one (and no minimum salary). I recall that one being too much of a value optimization exercise even for me.Noted. Perhaps 110 is the better number?I think 100 myself but 110 seems to be the high end. 120 is close to defeating the purpose from the number I looked at, but Franco would likely know better than me.
I think $110M sounds OK. I used three minimum salary bums in WIS #6 and a $500K Franklin Stubbs. If we figure $3M of the extra $10M cap room goes to the end of the bench, there's still $7M to spread around the rest of the roster. Budgeting for a DH is uncharted territory though.
Here's what I'm thinking as a "try to make everyone happy" solution:
$120 mil salary cap $110 mil salary cap
$1 mil player salary minimum
No player salary max
Designated hitter in play.
Dice roll will begin this afternoon with eyes towards a Monday start to the draft (picks can be made prior to that if we get the draft order locked down)
If you have serious issue with any of this, whine now or forever hold your peace.