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Did that and am totally engrossed again. It is crack.Just finished Assassins Creed 3. It was good but some of the others were better. Thinking about going back to Skyrim again and of course Black Ops 2

Did that and am totally engrossed again. It is crack.Just finished Assassins Creed 3. It was good but some of the others were better. Thinking about going back to Skyrim again and of course Black Ops 2

Yea.....I made the mistake of buying Minecraft.Kiss my life goodbye. Yes but on Xbox, what platform you got it for?Anybody else playing?
This game needs a sequel.Just finished playing Deadlight, which I picked up during the Steam Winter sale. I was disappointed in it, considering that I read from many reviews that it was basically Shadow Complex meets Limbo meets a side-scroller survival horror in a zombie apocalypse game.
Heavy Rain didn't have zombies though.'Andy Dufresne said:I always liked the choose your own adventure books and this was sort of like that. Heavy Rain did it better though.'NCCommish said:Yeah I had to let it go. Just wasn't what I was looking for I guess. Still an interesting concept though.'Andy Dufresne said:BTW - Walking Dead is great. Not necessarily phenominal, but great.That is all.
Either that or we need a new 2D Metroid. But yes, I agree 100%. I've heard the next Shadow Complex is finished but was just looking for a publisher for a while. If that's true, that's one kickstarter I'd certainly contribute to.This game needs a sequel.Just finished playing Deadlight, which I picked up during the Steam Winter sale. I was disappointed in it, considering that I read from many reviews that it was basically Shadow Complex meets Limbo meets a side-scroller survival horror in a zombie apocalypse game.
Decided to use my copy of XCOM as the down payment on a pre-order for this one. Was hoping for Last of Us, but heard it is delayed.Dead Space 3 in about a month. Nothing else matters.
I played last summer for about a month straight. I built some of the most elaborate mines ever conceived. I literally got lost a couple times in them. Built towers to the sky and then jumped all the way to the bottom of the map (into water). I think it's out of my system now.Yea.....I made the mistake of buying Minecraft.Kiss my life goodbye. Anybody else playing?
>hiYea, Minecraft is trouble.I have spent the better part of today building tunnels, rails, and the insides of caves nobody else on earth will ever see.![]()
Howdy....Do you and the Mrs. have Minecraft?>hiYea, Minecraft is trouble.I have spent the better part of today building tunnels, rails, and the insides of caves nobody else on earth will ever see.![]()
I do, she is playing the sims. Ill be on when the game is over.Howdy....Do you and the Mrs. have Minecraft?>hiYea, Minecraft is trouble.I have spent the better part of today building tunnels, rails, and the insides of caves nobody else on earth will ever see.![]()
Well, well, well....:rubshandstogether:I do, she is playing the sims. Ill be on when the game is over.Howdy....Do you and the Mrs. have Minecraft?>hiYea, Minecraft is trouble.I have spent the better part of today building tunnels, rails, and the insides of caves nobody else on earth will ever see.![]()
You overpaid.Starting up Dead Island. Always looked good but never got a shot at it. Couldn't resist it at $7 on steam sale. Sequel coming too didn't hurt.
Seems okay an hour in.. Weapons break way to quickly. Hoping that changes as I use something better then random oars I find.You overpaid.Starting up Dead Island. Always looked good but never got a shot at it. Couldn't resist it at $7 on steam sale. Sequel coming too didn't hurt.
This may be completely unfair, but I knew as soon as soon as I saw "that trailer" that this game would end up sucking. There's no way an open-world game could possibly come close to what was show in the trailer, so the only reason why you put something like that out there is because your game can't stand up on its own.* Adendum -- Actually, Far Cry 3 is an open-world game that has a story that's at least sort of emotionally compelling, kind of like what Dead Island was going for. But that's the exception.You overpaid.Starting up Dead Island. Always looked good but never got a shot at it. Couldn't resist it at $7 on steam sale. Sequel coming too didn't hurt.
Need to get one and do this. What's the drawbacks? Does it still play cube and wii games afterwards?Finally got around to hacking my Wii. Downloaded close to 200 roms for the NES, SNES, N64 and PSX. I feel like it's 1993 again.
yup. Plus you can rent wii and cube games, drop em on a usb hard drive and run them that way, sans disc.Need to get one and do this. What's the drawbacks? Does it still play cube and wii games afterwards?Finally got around to hacking my Wii. Downloaded close to 200 roms for the NES, SNES, N64 and PSX. I feel like it's 1993 again.
Its a shame, Dead Island could have been a paradigm shifting game, a first person zombie survival game with a persistent world, but they went in a different horrible direction. Stamina bars that make everyone seem like overweight asthmatics and weapon durability that makes everything feel like its made out of fiber board.This may be completely unfair, but I knew as soon as soon as I saw "that trailer" that this game would end up sucking. There's no way an open-world game could possibly come close to what was show in the trailer, so the only reason why you put something like that out there is because your game can't stand up on its own.* Adendum -- Actually, Far Cry 3 is an open-world game that has a story that's at least sort of emotionally compelling, kind of like what Dead Island was going for. But that's the exception.You overpaid.Starting up Dead Island. Always looked good but never got a shot at it. Couldn't resist it at $7 on steam sale. Sequel coming too didn't hurt.
Definitely doing this then. How big a hard drive did you use? Any conventional one or should it be external?yup. Plus you can rent wii and cube games, drop em on a usb hard drive and run them that way, sans disc.Need to get one and do this. What's the drawbacks? Does it still play cube and wii games afterwards?Finally got around to hacking my Wii. Downloaded close to 200 roms for the NES, SNES, N64 and PSX. I feel like it's 1993 again.
Been a while since I played the first Mass Effect, so I'm gonna answer these the best I can remember. I'm sure someone will correct me if I'm wrong.1) Omni-Gel: (from Mass Effect wiki)Ok I just started playing Mass Effect on the PS3. I am about 1 hour in and am enjoying it so far. I have some questions1) what is omni gel used for?2) is 5 the max amount of medi gel I can carry or can that be increased by leveling up?3) is there any sort of commerce in the game or when I get a weapon/armor I don't want or need any more should I just reduce to omni gel?4) when picking things up in crates etc, they seem to be only for the one character (Sheppard). Can I give items I don't need for Shepard to squad members or do I just manage them with what ever they have in their packs?5) I assume if I am untrained in a weapon, as I appear to be with everything but pistols right now, I should not use those weapons? Is training part of leveling up?Thanks!
If I recall, I basically reduced to Omni-Gel if I was out in combat and had to make room or if the items didn't sell for enough for it to be worth selling. 1000 credits was my minimum, I think? 2) Yes, you can get upgrades at shops. I believe the max was 9 or 10.3) There is commerce, but you tend to find better weapons looting than buying. Or at least I did, that I remember. So I sold items that I didn't need and had plenty of credits. 4) You can equip items for all of your party members. You can give whoever is in your party for the mission items while on mission, and hand out the rest when you return to the Normandy via lockers. 5) You can use weapons you're untrained with, but you're less effective with them. If you can't use it at all, it won't allow you to equip it.6) Infinite ammo. There are upgrades to the type of ammo you can use, though. Each type of ammo has a different effect on different enemies and there are better upgrades on the types too.I hope this helps. I'm going by memory and it's been a couple of years since I've played the first. I'm sure someone will let me know if I'm wrong.Omni-gel is a technological material that can be obtained by breaking down unwanted items, such as weapons, armor, and upgrades from the equipment screen. Doing so will usually give you 4 omni-gel per item. It is designed for use with omni-tools to do electronics or decryption work. Omni-gel can also be used to repair the Mako, though doing so requires the vehicle to be temporarily off-line.Omni-gel is composed of common, reusable industrial plastics, ceramics, and light alloys kept in a semi-molten state. Being able to render non-essential upgrades and weapons into omni-gel allows them to remain useful while reducing weight. Commander Shepard can carry a maximum amount of 999 omni-gel. Once this limit is reached, any omni-gel received from breaking down items effectively disappears.
Cool, thanks!I need to look closer at how to trade equipment while on a mission in the menu system.Been a while since I played the first Mass Effect, so I'm gonna answer these the best I can remember. I'm sure someone will correct me if I'm wrong.1) Omni-Gel: (from Mass Effect wiki)Ok I just started playing Mass Effect on the PS3. I am about 1 hour in and am enjoying it so far. I have some questions1) what is omni gel used for?2) is 5 the max amount of medi gel I can carry or can that be increased by leveling up?3) is there any sort of commerce in the game or when I get a weapon/armor I don't want or need any more should I just reduce to omni gel?4) when picking things up in crates etc, they seem to be only for the one character (Sheppard). Can I give items I don't need for Shepard to squad members or do I just manage them with what ever they have in their packs?5) I assume if I am untrained in a weapon, as I appear to be with everything but pistols right now, I should not use those weapons? Is training part of leveling up?Thanks!If I recall, I basically reduced to Omni-Gel if I was out in combat and had to make room or if the items didn't sell for enough for it to be worth selling. 1000 credits was my minimum, I think? 2) Yes, you can get upgrades at shops. I believe the max was 9 or 10.3) There is commerce, but you tend to find better weapons looting than buying. Or at least I did, that I remember. So I sold items that I didn't need and had plenty of credits. 4) You can equip items for all of your party members. You can give whoever is in your party for the mission items while on mission, and hand out the rest when you return to the Normandy via lockers. 5) You can use weapons you're untrained with, but you're less effective with them. If you can't use it at all, it won't allow you to equip it.6) Infinite ammo. There are upgrades to the type of ammo you can use, though. Each type of ammo has a different effect on different enemies and there are better upgrades on the types too.I hope this helps. I'm going by memory and it's been a couple of years since I've played the first. I'm sure someone will let me know if I'm wrong.Omni-gel is a technological material that can be obtained by breaking down unwanted items, such as weapons, armor, and upgrades from the equipment screen. Doing so will usually give you 4 omni-gel per item. It is designed for use with omni-tools to do electronics or decryption work. Omni-gel can also be used to repair the Mako, though doing so requires the vehicle to be temporarily off-line.Omni-gel is composed of common, reusable industrial plastics, ceramics, and light alloys kept in a semi-molten state. Being able to render non-essential upgrades and weapons into omni-gel allows them to remain useful while reducing weight. Commander Shepard can carry a maximum amount of 999 omni-gel. Once this limit is reached, any omni-gel received from breaking down items effectively disappears.
To sum up omni gel, you need it for the Mako (tank you use when you land on planets). It gets damaged and that's its med packs. Everything else Slax pretty much covered. Hope you enjoy the game. Probably the best series of the last decade.And for equipment, you can buy and sell it at any vendor. Usually 2 or 3 different ones on main planets and the Citadel. Equipping it can be done in the cargo bay of the Normandy.Cool, thanks!I need to look closer at how to trade equipment while on a mission in the menu system.Been a while since I played the first Mass Effect, so I'm gonna answer these the best I can remember. I'm sure someone will correct me if I'm wrong.1) Omni-Gel: (from Mass Effect wiki)Ok I just started playing Mass Effect on the PS3. I am about 1 hour in and am enjoying it so far. I have some questions1) what is omni gel used for?2) is 5 the max amount of medi gel I can carry or can that be increased by leveling up?3) is there any sort of commerce in the game or when I get a weapon/armor I don't want or need any more should I just reduce to omni gel?4) when picking things up in crates etc, they seem to be only for the one character (Sheppard). Can I give items I don't need for Shepard to squad members or do I just manage them with what ever they have in their packs?5) I assume if I am untrained in a weapon, as I appear to be with everything but pistols right now, I should not use those weapons? Is training part of leveling up?Thanks!If I recall, I basically reduced to Omni-Gel if I was out in combat and had to make room or if the items didn't sell for enough for it to be worth selling. 1000 credits was my minimum, I think? 2) Yes, you can get upgrades at shops. I believe the max was 9 or 10.3) There is commerce, but you tend to find better weapons looting than buying. Or at least I did, that I remember. So I sold items that I didn't need and had plenty of credits. 4) You can equip items for all of your party members. You can give whoever is in your party for the mission items while on mission, and hand out the rest when you return to the Normandy via lockers. 5) You can use weapons you're untrained with, but you're less effective with them. If you can't use it at all, it won't allow you to equip it.6) Infinite ammo. There are upgrades to the type of ammo you can use, though. Each type of ammo has a different effect on different enemies and there are better upgrades on the types too.I hope this helps. I'm going by memory and it's been a couple of years since I've played the first. I'm sure someone will let me know if I'm wrong.Omni-gel is a technological material that can be obtained by breaking down unwanted items, such as weapons, armor, and upgrades from the equipment screen. Doing so will usually give you 4 omni-gel per item. It is designed for use with omni-tools to do electronics or decryption work. Omni-gel can also be used to repair the Mako, though doing so requires the vehicle to be temporarily off-line.Omni-gel is composed of common, reusable industrial plastics, ceramics, and light alloys kept in a semi-molten state. Being able to render non-essential upgrades and weapons into omni-gel allows them to remain useful while reducing weight. Commander Shepard can carry a maximum amount of 999 omni-gel. Once this limit is reached, any omni-gel received from breaking down items effectively disappears.
In playing a little more it appears the pack I am carrying may be universal in that what ever Sheperd picks up can be seen and assigned to any in the squad. Here is another question I can't figure out just yet. Since I play with only the POV of Shepard, how do I use a skill of another in the company to unlock doors? Will the mini game appear as long as anyone in the squad has the skill or does Shepard himself have to have the specific skill?To sum up omni gel, you need it for the Mako (tank you use when you land on planets). It gets damaged and that's its med packs. Everything else Slax pretty much covered. Hope you enjoy the game. Probably the best series of the last decade.Cool, thanks!I need to look closer at how to trade equipment while on a mission in the menu system.Been a while since I played the first Mass Effect, so I'm gonna answer these the best I can remember. I'm sure someone will correct me if I'm wrong.1) Omni-Gel: (from Mass Effect wiki)Ok I just started playing Mass Effect on the PS3. I am about 1 hour in and am enjoying it so far. I have some questions1) what is omni gel used for?2) is 5 the max amount of medi gel I can carry or can that be increased by leveling up?3) is there any sort of commerce in the game or when I get a weapon/armor I don't want or need any more should I just reduce to omni gel?4) when picking things up in crates etc, they seem to be only for the one character (Sheppard). Can I give items I don't need for Shepard to squad members or do I just manage them with what ever they have in their packs?5) I assume if I am untrained in a weapon, as I appear to be with everything but pistols right now, I should not use those weapons? Is training part of leveling up?Thanks!If I recall, I basically reduced to Omni-Gel if I was out in combat and had to make room or if the items didn't sell for enough for it to be worth selling. 1000 credits was my minimum, I think? 2) Yes, you can get upgrades at shops. I believe the max was 9 or 10.3) There is commerce, but you tend to find better weapons looting than buying. Or at least I did, that I remember. So I sold items that I didn't need and had plenty of credits. 4) You can equip items for all of your party members. You can give whoever is in your party for the mission items while on mission, and hand out the rest when you return to the Normandy via lockers. 5) You can use weapons you're untrained with, but you're less effective with them. If you can't use it at all, it won't allow you to equip it.6) Infinite ammo. There are upgrades to the type of ammo you can use, though. Each type of ammo has a different effect on different enemies and there are better upgrades on the types too.I hope this helps. I'm going by memory and it's been a couple of years since I've played the first. I'm sure someone will let me know if I'm wrong.Omni-gel is a technological material that can be obtained by breaking down unwanted items, such as weapons, armor, and upgrades from the equipment screen. Doing so will usually give you 4 omni-gel per item. It is designed for use with omni-tools to do electronics or decryption work. Omni-gel can also be used to repair the Mako, though doing so requires the vehicle to be temporarily off-line.Omni-gel is composed of common, reusable industrial plastics, ceramics, and light alloys kept in a semi-molten state. Being able to render non-essential upgrades and weapons into omni-gel allows them to remain useful while reducing weight. Commander Shepard can carry a maximum amount of 999 omni-gel. Once this limit is reached, any omni-gel received from breaking down items effectively disappears.
Shepard himself has to have the skill. The teammates skills are merely for combat. When equipping, it will let you know if it can be equipped by different races. For example Krogan Armor. Light, Medium and Heavy breakdown who is available to use it as well. Once you get everyone in the squad, goto the cargo bay and see who can wear what.In playing a little more it appears the pack I am carrying may be universal in that what ever Sheperd picks up can be seen and assigned to any in the squad. Here is another question I can't figure out just yet. Since I play with only the POV of Shepard, how do I use a skill of another in the company to unlock doors? Will the mini game appear as long as anyone in the squad has the skill or does Shepard himself have to have the specific skill?To sum up omni gel, you need it for the Mako (tank you use when you land on planets). It gets damaged and that's its med packs. Everything else Slax pretty much covered. Hope you enjoy the game. Probably the best series of the last decade.Cool, thanks!I need to look closer at how to trade equipment while on a mission in the menu system.Been a while since I played the first Mass Effect, so I'm gonna answer these the best I can remember. I'm sure someone will correct me if I'm wrong.1) Omni-Gel: (from Mass Effect wiki)Ok I just started playing Mass Effect on the PS3. I am about 1 hour in and am enjoying it so far. I have some questions1) what is omni gel used for?2) is 5 the max amount of medi gel I can carry or can that be increased by leveling up?3) is there any sort of commerce in the game or when I get a weapon/armor I don't want or need any more should I just reduce to omni gel?4) when picking things up in crates etc, they seem to be only for the one character (Sheppard). Can I give items I don't need for Shepard to squad members or do I just manage them with what ever they have in their packs?5) I assume if I am untrained in a weapon, as I appear to be with everything but pistols right now, I should not use those weapons? Is training part of leveling up?Thanks!If I recall, I basically reduced to Omni-Gel if I was out in combat and had to make room or if the items didn't sell for enough for it to be worth selling. 1000 credits was my minimum, I think? 2) Yes, you can get upgrades at shops. I believe the max was 9 or 10.3) There is commerce, but you tend to find better weapons looting than buying. Or at least I did, that I remember. So I sold items that I didn't need and had plenty of credits. 4) You can equip items for all of your party members. You can give whoever is in your party for the mission items while on mission, and hand out the rest when you return to the Normandy via lockers. 5) You can use weapons you're untrained with, but you're less effective with them. If you can't use it at all, it won't allow you to equip it.6) Infinite ammo. There are upgrades to the type of ammo you can use, though. Each type of ammo has a different effect on different enemies and there are better upgrades on the types too.I hope this helps. I'm going by memory and it's been a couple of years since I've played the first. I'm sure someone will let me know if I'm wrong.Omni-gel is a technological material that can be obtained by breaking down unwanted items, such as weapons, armor, and upgrades from the equipment screen. Doing so will usually give you 4 omni-gel per item. It is designed for use with omni-tools to do electronics or decryption work. Omni-gel can also be used to repair the Mako, though doing so requires the vehicle to be temporarily off-line.Omni-gel is composed of common, reusable industrial plastics, ceramics, and light alloys kept in a semi-molten state. Being able to render non-essential upgrades and weapons into omni-gel allows them to remain useful while reducing weight. Commander Shepard can carry a maximum amount of 999 omni-gel. Once this limit is reached, any omni-gel received from breaking down items effectively disappears.
Yes. Just a good point to save a lot in any game that lets you save whenever. Just avoids a lot of headaches if you die.I am in the midst of giving Mass Effect 1 another shot. Is it normal to go back about an hour if you die? Should I be manually saving a whole lot more?
I bought a cheap 320 GB USB HD at Target for $30. You have to download some files to the SD card and also download a program that you will use to format the HD. Then it's as simple as loading up the software on the wii, loading up a game, using said software to rip it to the HD and then take the game out. Takes between 5-15 mminutes depending on game. Confirmation of it working tonight when I played Mario Kart online against my nephews while the game was back in it's case. Some games are about 1GB, some as big as 4GB. The USB loader software is very slick. Wii BackupsDefinitely doing this then. How big a hard drive did you use? Any conventional one or should it be external?yup. Plus you can rent wii and cube games, drop em on a usb hard drive and run them that way, sans disc.Need to get one and do this. What's the drawbacks? Does it still play cube and wii games afterwards?Finally got around to hacking my Wii. Downloaded close to 200 roms for the NES, SNES, N64 and PSX. I feel like it's 1993 again.
I save like crazy in these games. I have not died yet (only a couple of hours into it) but better safe than sorryI am in the midst of giving Mass Effect 1 another shot. Is it normal to go back about an hour if you die? Should I be manually saving a whole lot more?
Started ME3 a couple of weeks ago and it does feel like that sometimes.Only thing I am not digging so far in Mass Effect is the non stop cut scenes. I feel like I am more watching a show than actively participating in a game.
Played the first hour or two of ME2 and felt the same way. That's when I decided I needed to play the original. Only thing worse than cut scenes? Cut scenes where you don't know any of the characters or WTF they are talking about.Only thing I am not digging so far in Mass Effect is the non stop cut scenes. I feel like I am more watching a show than actively participating in a game.
Mass Effect (all 3 of them) is very cutscene intensive. It's an RPG so most of the game is talking to other characters and making conversation choices that will shape who your character is.Played the first hour or two of ME2 and felt the same way. That's when I decided I needed to play the original. Only thing worse than cut scenes? Cut scenes where you don't know any of the characters or WTF they are talking about.Only thing I am not digging so far in Mass Effect is the non stop cut scenes. I feel like I am more watching a show than actively participating in a game.
Gotta side with Insein on this one. This is just the sort of game that ME is. Criticizing the number of cutscenes is like blaming your cat for not being a dog.Mass Effect (all 3 of them) is very cutscene intensive. It's an RPG so most of the game is talking to other characters and making conversation choices that will shape who your character is.Played the first hour or two of ME2 and felt the same way. That's when I decided I needed to play the original. Only thing worse than cut scenes? Cut scenes where you don't know any of the characters or WTF they are talking about.Only thing I am not digging so far in Mass Effect is the non stop cut scenes. I feel like I am more watching a show than actively participating in a game.
I have played a ton of RPG's over the years that retained their RPGness while still having the ability to have less and/or faster cut scenes/dialouges. Mass Effect seems to put the cut scenes at a higher priority than the actual game play, which is a shame because in the few minutes you get to play, it seems quite fun.I have heard the story for Mass Effect is excellent so I am going to continue to work through the cut scenes and unending dialogue choices but if the story does not hook me entirely in the next 5 hours of play, I am just going to skip them.Gotta side with Insein on this one. This is just the sort of game that ME is. Criticizing the number of cutscenes is like blaming your cat for not being a dog.Mass Effect (all 3 of them) is very cutscene intensive. It's an RPG so most of the game is talking to other characters and making conversation choices that will shape who your character is.Played the first hour or two of ME2 and felt the same way. That's when I decided I needed to play the original. Only thing worse than cut scenes? Cut scenes where you don't know any of the characters or WTF they are talking about.Only thing I am not digging so far in Mass Effect is the non stop cut scenes. I feel like I am more watching a show than actively participating in a game.
I get why the skyrim crowd wouldn't like ME. Different flavor of RPG - I like both but prefer a strong story to aimless wandering around and randomly generated quests. Having just played MGS 2-3, though, ill never complain about the length of cutscenes in another game ever again. My controller would routinely go idle and power off while watching those.I have played a ton of RPG's over the years that retained their RPGness while still having the ability to have less and/or faster cut scenes/dialouges. Mass Effect seems to put the cut scenes at a higher priority than the actual game play, which is a shame because in the few minutes you get to play, it seems quite fun.I have heard the story for Mass Effect is excellent so I am going to continue to work through the cut scenes and unending dialogue choices but if the story does not hook me entirely in the next 5 hours of play, I am just going to skip them.Gotta side with Insein on this one. This is just the sort of game that ME is. Criticizing the number of cutscenes is like blaming your cat for not being a dog.Mass Effect (all 3 of them) is very cutscene intensive. It's an RPG so most of the game is talking to other characters and making conversation choices that will shape who your character is.Played the first hour or two of ME2 and felt the same way. That's when I decided I needed to play the original. Only thing worse than cut scenes? Cut scenes where you don't know any of the characters or WTF they are talking about.Only thing I am not digging so far in Mass Effect is the non stop cut scenes. I feel like I am more watching a show than actively participating in a game.
Going with Dead Space 3, DS is one of best franchises out there right now. I loved the F.E.A.R. franchises until this last one made me want to throw up. I hate console ports which is exactly what FEAR3 felt like.For those who like action games, should be a tough first quarter trying to decide between dead space 3, dmc, and metal gear rising
I don't understand this at all.I have played a ton of RPG's over the years that retained their RPGness while still having the ability to have less and/or faster cut scenes/dialouges. Mass Effect seems to put the cut scenes at a higher priority than the actual game play, which is a shame because in the few minutes you get to play, it seems quite fun.I have heard the story for Mass Effect is excellent so I am going to continue to work through the cut scenes and unending dialogue choices but if the story does not hook me entirely in the next 5 hours of play, I am just going to skip them.

You're doing it wrong.I have played a ton of RPG's over the years that retained their RPGness while still having the ability to have less and/or faster cut scenes/dialouges. Mass Effect seems to put the cut scenes at a higher priority than the actual game play, which is a shame because in the few minutes you get to play, it seems quite fun.I have heard the story for Mass Effect is excellent so I am going to continue to work through the cut scenes and unending dialogue choices but if the story does not hook me entirely in the next 5 hours of play, I am just going to skip them.Gotta side with Insein on this one. This is just the sort of game that ME is. Criticizing the number of cutscenes is like blaming your cat for not being a dog.Mass Effect (all 3 of them) is very cutscene intensive. It's an RPG so most of the game is talking to other characters and making conversation choices that will shape who your character is.Played the first hour or two of ME2 and felt the same way. That's when I decided I needed to play the original. Only thing worse than cut scenes? Cut scenes where you don't know any of the characters or WTF they are talking about.Only thing I am not digging so far in Mass Effect is the non stop cut scenes. I feel like I am more watching a show than actively participating in a game.
What's not to understand? It is an opinion. The game suffers significantly, for my playing tastes, by the endless, sometimes meaningless, cut scenes. Cut scenes should be used to advance the story maybe at the end of long missions, not used 10 times to show off graphics in the middle of a short mission.I don't understand this at all.I have played a ton of RPG's over the years that retained their RPGness while still having the ability to have less and/or faster cut scenes/dialouges. Mass Effect seems to put the cut scenes at a higher priority than the actual game play, which is a shame because in the few minutes you get to play, it seems quite fun.
I have heard the story for Mass Effect is excellent so I am going to continue to work through the cut scenes and unending dialogue choices but if the story does not hook me entirely in the next 5 hours of play, I am just going to skip them.![]()
That sounds awful. As for Skyrim, I did not like the story in that RPG so I ended up skipping most of the dialogue which I may have to do in Mass Effect eventually.I get why the skyrim crowd wouldn't like ME. Different flavor of RPG - I like both but prefer a strong story to aimless wandering around and randomly generated quests. Having just played MGS 2-3, though, ill never complain about the length of cutscenes in another game ever again. My controller would routinely go idle and power off while watching those.I have played a ton of RPG's over the years that retained their RPGness while still having the ability to have less and/or faster cut scenes/dialouges. Mass Effect seems to put the cut scenes at a higher priority than the actual game play, which is a shame because in the few minutes you get to play, it seems quite fun.I have heard the story for Mass Effect is excellent so I am going to continue to work through the cut scenes and unending dialogue choices but if the story does not hook me entirely in the next 5 hours of play, I am just going to skip them.Gotta side with Insein on this one. This is just the sort of game that ME is. Criticizing the number of cutscenes is like blaming your cat for not being a dog.Mass Effect (all 3 of them) is very cutscene intensive. It's an RPG so most of the game is talking to other characters and making conversation choices that will shape who your character is.Played the first hour or two of ME2 and felt the same way. That's when I decided I needed to play the original. Only thing worse than cut scenes? Cut scenes where you don't know any of the characters or WTF they are talking about.Only thing I am not digging so far in Mass Effect is the non stop cut scenes. I feel like I am more watching a show than actively participating in a game.
A new trailer for MG Rising came out. It was 7 minutes longI get why the skyrim crowd wouldn't like ME. Different flavor of RPG - I like both but prefer a strong story to aimless wandering around and randomly generated quests. Having just played MGS 2-3, though, ill never complain about the length of cutscenes in another game ever again. My controller would routinely go idle and power off while watching those.I have played a ton of RPG's over the years that retained their RPGness while still having the ability to have less and/or faster cut scenes/dialouges. Mass Effect seems to put the cut scenes at a higher priority than the actual game play, which is a shame because in the few minutes you get to play, it seems quite fun.I have heard the story for Mass Effect is excellent so I am going to continue to work through the cut scenes and unending dialogue choices but if the story does not hook me entirely in the next 5 hours of play, I am just going to skip them.Gotta side with Insein on this one. This is just the sort of game that ME is. Criticizing the number of cutscenes is like blaming your cat for not being a dog.Mass Effect (all 3 of them) is very cutscene intensive. It's an RPG so most of the game is talking to other characters and making conversation choices that will shape who your character is.Played the first hour or two of ME2 and felt the same way. That's when I decided I needed to play the original. Only thing worse than cut scenes? Cut scenes where you don't know any of the characters or WTF they are talking about.Only thing I am not digging so far in Mass Effect is the non stop cut scenes. I feel like I am more watching a show than actively participating in a game.
