What's new
Fantasy Football - Footballguys Forums

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Video games...what ya playing? And what are you looking forward to? (4 Viewers)

Is Destiny 2 any good and how appropriate for a 9 year old?   For reference I also got him battlefront 2 (best buy had buy one get one 50% off on select titles... everything else was either COD or sports games) 
I would say it’s fine. I don’t remember hearing any swears, nothing of a sexual nature, he can play through the campaign without anyone else. 

 
I know I am about a decade behind on games.  I just bought The Last of Us yesterday and started last night.   From the reviews, I am hoping it gets better - I was kinda bored with it last night.  Not quite what I expected, but I am sure it's just a bit of back story and getting used to controls before the game opens up more?

 
I know I am about a decade behind on games.  I just bought The Last of Us yesterday and started last night.   From the reviews, I am hoping it gets better - I was kinda bored with it last night.  Not quite what I expected, but I am sure it's just a bit of back story and getting used to controls before the game opens up more?
No game is for everyone. It’s blastaphmy to say but I didn’t enjoy it. 

 
I know I am about a decade behind on games.  I just bought The Last of Us yesterday and started last night.   From the reviews, I am hoping it gets better - I was kinda bored with it last night.  Not quite what I expected, but I am sure it's just a bit of back story and getting used to controls before the game opens up more?
For me it was one of the greatest games I've ever played but I know some people didn't like it.  For the people who didn't like it I'm curious what they were expecting?

What made it great for me was how it made me feel.  I felt like I was in a movie in a way.  I really felt a connection with the characters and it was an emotional experience.  It's not one of those action packed adventure games.

 
Hawkeye21 said:
For me it was one of the greatest games I've ever played but I know some people didn't like it.  For the people who didn't like it I'm curious what they were expecting?

What made it great for me was how it made me feel.  I felt like I was in a movie in a way.  I really felt a connection with the characters and it was an emotional experience.  It's not one of those action packed adventure games.
I think I’ve said it in here before, but the Winter chapter is the greatest gaming I’ve ever experienced. By that point I really cared what happened and felt like I was in a movie playing it. 

 
I think I’ve said it in here before, but the Winter chapter is the greatest gaming I’ve ever experienced. By that point I really cared what happened and felt like I was in a movie playing it. 
The opening sequence of the game got me involved instantly.  Almost teared up.  It may make a difference whether someone has young children or not though.

 
I think with Last of Us the divide is mostly about what kind of gaming you like. It (and most Naughty Dog games) is very story-intensive. They make you feel like you're playing in a movie. I, personally, love that type of game. 

Others are the types who like to skip over cut scenes and just run around shooting and whatever. For those, Last of Us is probably a game to skip. 

 
Hawkeye21 said:
For me it was one of the greatest games I've ever played but I know some people didn't like it.  For the people who didn't like it I'm curious what they were expecting?

What made it great for me was how it made me feel.  I felt like I was in a movie in a way.  I really felt a connection with the characters and it was an emotional experience.  It's not one of those action packed adventure games.
I thought the game play mechanics were just OK and not very fun. It had an amazing story, but it wasn’t really my cup of tea (a little too bleak).  It was a game I appreciated more than enjoyed. 

 
I thought the game play mechanics were just OK and not very fun. It had an amazing story, but it wasn’t really my cup of tea (a little too bleak).  It was a game I appreciated more than enjoyed. 
I never really noticed the game play mechanics being an issue.  The story and how it made me feel trumped everything.  I actually felt worn out after playing for a couple hours because I felt so involved.  It takes a special game to do that.

I can understand why some wouldn't like it though.  No game will be liked by everyone.

 
Last edited by a moderator:
Bull Dozier said:
Is this CPU, or console too?  I played this through with my boys and had a blast.  We started over on a harder difficulty with our advanced characters, but it wasn't quite as fun.  But, if there was some new way to play I could pick this up again.

We had it on the 360, which we don't have anymore.  Someone convince me this is a good idea to start over on with the XB1.
Console, too.

Basically you're just on a quest to get better sets of gear and better abilities to be able to beat tougher monsters. The Diablo "story" isn't all that great... it's a loot game at it's core so if you like that, buy it for the new console. If you don't like that style it probably wouldn't be worth digging into again. 

 
I thought the game play mechanics were just OK and not very fun. It had an amazing story, but it wasn’t really my cup of tea (a little too bleak).  It was a game I appreciated more than enjoyed. 
This is pretty much how I feel too.

I just didn’t enjoy actually playing the game. Plus, I’m not into the horror genre so the setting/atmosphere wasn’t that appealing to me.

 
KarmaPolice said:
I know I am about a decade behind on games.  I just bought The Last of Us yesterday and started last night.   From the reviews, I am hoping it gets better - I was kinda bored with it last night.  Not quite what I expected, but I am sure it's just a bit of back story and getting used to controls before the game opens up more?
It has stealth, combat, crafting, some exploration (but not open world).  It does each of those ok, but not as well as other games that focus on them.

The story is really what makes the game shine, and if you don't enjoy that, it probably won't be more than an OK game.  My favorite moment in the game... was this one point with no action at all that Ellie sees something and gets excited and runs off, and I catch up and find out what has her so excited.  Just seeing her wonderment made the hellhole we'd just traveled through worth it.

A couple of tips:

You don't need to kill everything. If you are low on resources, sometimes the better move is sneaking past and saving your bullets if you can't stealth kill them. Distractions work great to get things into position for a stealth kill. 

You can one-shot kill clickers with a brick as a melee attack, though it's not quiet. This was huge to find out for saving shivs.  

For clickers, when discovered you can run away and hide again pretty easily. The others who can see, not as much, but you can get them to chase you away from clickers to be dealt with easier.

Don't just count on the auto-save, make your own saves too.  A buddy burned through all of his equipment then hit a tough boss fight he couldn't beat without ammo, and the auto-saves didn't go back far enough he could recoup his gear.  

 
Last edited by a moderator:
Console, too.

Basically you're just on a quest to get better sets of gear and better abilities to be able to beat tougher monsters. The Diablo "story" isn't all that great... it's a loot game at it's core so if you like that, buy it for the new console. If you don't like that style it probably wouldn't be worth digging into again. 
It was a fun button masher and the couch co-op was cool.  I may have to consider this.  NBA2K18 has been dreadful, so I'm looking for something else to play with my boys.

 
It was a fun button masher and the couch co-op was cool.  I may have to consider this.  NBA2K18 has been dreadful, so I'm looking for something else to play with my boys.
The NBA2K series is hard to pick up. I played on easy mode and got destroyed be the CPU because the controls were so complicated. I think NBA Playgrounds is much more arcadey fun and easy to learn.

 
I thought the game play mechanics were just OK and not very fun. It had an amazing story, but it wasn’t really my cup of tea (a little too bleak).  It was a game I appreciated more than enjoyed. 
I actually think the mechanics were the best of any action game I've played (this was on PS3). Everything was smooth and intuitive. Much more so than the Uncharted series. Of course the story and pacing was great too.

 
Bull Dozier said:
Is this CPU, or console too?  I played this through with my boys and had a blast.  We started over on a harder difficulty with our advanced characters, but it wasn't quite as fun.  But, if there was some new way to play I could pick this up again.

We had it on the 360, which we don't have anymore.  Someone convince me this is a good idea to start over on with the XB1.
I have no idea what the attraction of Diablo is. 

The entire game is basically you waiting for the special attack downtime timers to reset over and over. 

Press red

press blue

press yellow

press green

wait for timer

press red.....

 
It has stealth, combat, crafting, some exploration (but not open world).  It does each of those ok, but not as well as other games that focus on them.

The story is really what makes the game shine, and if you don't enjoy that, it probably won't be more than an OK game.  My favorite moment in the game... was this one point with no action at all that Ellie sees something and gets excited and runs off, and I catch up and find out what has her so excited.  Just seeing her wonderment made the hellhole we'd just traveled through worth it.

A couple of tips:

You don't need to kill everything. If you are low on resources, sometimes the better move is sneaking past and saving your bullets if you can't stealth kill them. Distractions work great to get things into position for a stealth kill. 

You can one-shot kill clickers with a brick as a melee attack, though it's not quiet. This was huge to find out for saving shivs.  

For clickers, when discovered you can run away and hide again pretty easily. The others who can see, not as much, but you can get them to chase you away from clickers to be dealt with easier.

Don't just count on the auto-save, make your own saves too.  A buddy burned through all of his equipment then hit a tough boss fight he couldn't beat without ammo, and the auto-saves didn't go back far enough he could recoup his gear.  
I am struggling with Last of US as well, which is strange because I had no problems with Uncharted which I completed on Crushing mode.

I am in the easiest difficulty on Last of US and I keep dying.  I can't seem to figure out stealth mode at all.  I crouch, I go invisible, I move as slowly as I can but someone always sees me and then all hell breaks loose.

I am going to give it one more chance before I give up and just say the game is not for me.

 
Hawkeye21 said:
For me it was one of the greatest games I've ever played but I know some people didn't like it.  For the people who didn't like it I'm curious what they were expecting?

What made it great for me was how it made me feel.  I felt like I was in a movie in a way.  I really felt a connection with the characters and it was an emotional experience.  It's not one of those action packed adventure games.
I am not a big gamer, and didn't know much about it at all besides it's highly rated.   Again, maybe it gets there, but I was expecting more of a Silent Hill survival horror game, but with a more open map to explore like a Fallout.  The first part was great, then I am looking for some dude that stole some guns or something and there are basically no zombies?  I was just a little surprised, but again, I am only an hour or two into it. 

If the game and story are good I can deal with it, but I also don't love the stealthy/choking dudes out part either that I had to start doing because there is so little ammo.  Gave me Metal Gear Solid flashbacks, and that's not a great thing.  

Don't play many games, but in the past I have loved RE, Silent Hill, Bioshock.  All I have played in the last 3 years or so is Skyrim and Fallout.  I got Witcher 3 and Last of Us on the cheap this week for something else to try.  I got the impression that that Witcher would be more like Skyrim/Fallout, so I tried Last of Us first thinking it would be like those first 3 I listed, and it might be, I just need to keep at it.   

 
I am not a big gamer, and didn't know much about it at all besides it's highly rated.   Again, maybe it gets there, but I was expecting more of a Silent Hill survival horror game, but with a more open map to explore like a Fallout.  The first part was great, then I am looking for some dude that stole some guns or something and there are basically no zombies?  I was just a little surprised, but again, I am only an hour or two into it. 

If the game and story are good I can deal with it, but I also don't love the stealthy/choking dudes out part either that I had to start doing because there is so little ammo.  Gave me Metal Gear Solid flashbacks, and that's not a great thing.  

Don't play many games, but in the past I have loved RE, Silent Hill, Bioshock.  All I have played in the last 3 years or so is Skyrim and Fallout.  I got Witcher 3 and Last of Us on the cheap this week for something else to try.  I got the impression that that Witcher would be more like Skyrim/Fallout, so I tried Last of Us first thinking it would be like those first 3 I listed, and it might be, I just need to keep at it.   
Expect plenty of stealth and strategy.  Lots of low ammo.  Depending on the difficulty it can get very frustrating.  There are a few parts of the game that I found very creepy and one in particular that scared me.  It's not open world as you will be required to follow a pretty set path i general.

For me it was a different experience altogether and I can't think of any other game to compare it to.

 
It has stealth, combat, crafting, some exploration (but not open world).  It does each of those ok, but not as well as other games that focus on them.

The story is really what makes the game shine, and if you don't enjoy that, it probably won't be more than an OK game.  My favorite moment in the game... was this one point with no action at all that Ellie sees something and gets excited and runs off, and I catch up and find out what has her so excited.  Just seeing her wonderment made the hellhole we'd just traveled through worth it.

A couple of tips:

You don't need to kill everything. If you are low on resources, sometimes the better move is sneaking past and saving your bullets if you can't stealth kill them. Distractions work great to get things into position for a stealth kill

You can one-shot kill clickers with a brick as a melee attack, though it's not quiet. This was huge to find out for saving shivs.  

For clickers, when discovered you can run away and hide again pretty easily. The others who can see, not as much, but you can get them to chase you away from clickers to be dealt with easier.

Don't just count on the auto-save, make your own saves too.  A buddy burned through all of his equipment then hit a tough boss fight he couldn't beat without ammo, and the auto-saves didn't go back far enough he could recoup his gear.  
I am going to keep going, but I am not going to lie that the bolded stuff does make me more nervous since I am not a huge stealth, hand to hand combat, run&hide guy.  I like stealth like Skyrim where is still effects things, but you can still shoot stuff if you get noticed.  

 
It has stealth, combat, crafting, some exploration (but not open world).  It does each of those ok, but not as well as other games that focus on them.

The story is really what makes the game shine, and if you don't enjoy that, it probably won't be more than an OK game.  My favorite moment in the game... was this one point with no action at all that Ellie sees something and gets excited and runs off, and I catch up and find out what has her so excited.  Just seeing her wonderment made the hellhole we'd just traveled through worth it.

A couple of tips:

You don't need to kill everything. If you are low on resources, sometimes the better move is sneaking past and saving your bullets if you can't stealth kill them. Distractions work great to get things into position for a stealth kill. 

You can one-shot kill clickers with a brick as a melee attack, though it's not quiet. This was huge to find out for saving shivs.  

For clickers, when discovered you can run away and hide again pretty easily. The others who can see, not as much, but you can get them to chase you away from clickers to be dealt with easier.

Don't just count on the auto-save, make your own saves too.  A buddy burned through all of his equipment then hit a tough boss fight he couldn't beat without ammo, and the auto-saves didn't go back far enough he could recoup his gear.  
Did you like the multiplayer mode at all?

 
I am struggling with Last of US as well, which is strange because I had no problems with Uncharted which I completed on Crushing mode.

I am in the easiest difficulty on Last of US and I keep dying.  I can't seem to figure out stealth mode at all.  I crouch, I go invisible, I move as slowly as I can but someone always sees me and then all hell breaks loose.

I am going to give it one more chance before I give up and just say the game is not for me.
I actually got frustrated with my inability to deal with 3 guys with guns and a searchlight early in the game, and quit.  A year later I gave it another try and just stealthed straight through that spot in a hurry with only a slight pause to let someone go past.  And it ended up being a favorite game of mine now.  My memory is a little rusty just now but I'll try to give some tips.

So first, the infected either stand still, or walk a set path exactly the same every time, unless disturbed. So for stealth this is very much a game of sit and observe and plan out how to deal with them whether slipping past, or stealthing them one by one.  You want to use your hearing to locate everyone.  And upgrade your hearing soon as you can, right after doing health.  Things will hear you if you sneak at top speed, much like Skyrim/Fallout.  You have to ease off the stick just a bit when you get close. Their cone of vision is maybe 90 degrees wide in front of them so you can come at them from the side as long as they don't turn.

Early in the game there's two kind of infected to worry about. 

"Runners" can see, and if facing you, and you are not completely behind an object, they WILL see you at a pretty good distance.  Learning the distance they can see you at was the hard part early on for me and I died again and again thinking I'm in the dark so he won't see me. You have to be behind a box/counter/corner to not be seen. Regular humans can see pretty far too but dark affects them more, perhaps. Runners look mostly like people. They will charge at you, but you can melee or shoot them (though either draws everyone else very close by).   Once you know their path, find somewhere they walk past, or that you can slip in behind them.  Corners and doorways work well for ambushing. Use the choke option if you have the time and save your shivs for Clickers who can't be choked..  Don't worry about infected finding bodies, they won't care.  Humans will go on alert though.

The big threat are Clickers. They are blind and use echo location in front of them (it is not 360 degree). They have a lot of the infection growing out of their heads is how you can visually identify them.  If they bite you it's an instant-kill. They often just stand in one place and do not echo-locate until disturbed so you can sneak right up and shiv them. Sometimes they wander, but also always walk the same path unless disturbed.  You can kill these noisy with a gun, or with a shiv in a sneak attack. You can also bash their head in with a brick in a melee attack but it is noisy.  With clickers you can easily run away and hide and they lose you pretty quickly.  When you get a bow, you can also shoot them from a distance that is beyond their echo-location range, though it can take multiple arrows, fewer if you head shot. I probably killed them with the brick more than anything... I lure them away from the rest far enough I won't be heard when I smash their head.

There are a lot of items lying around that you can pick up and throw, and people will come investigate.  A great tactic is toss something where three or four infected will arrive to investigate at about the same time, then drop a molotov on them all for an instant kill.  

There are some bigger boss-type infected later on you can look up on the web.  The one confusing part, there's a thing called a Stalker that is hard to identify as being something else, and it's wicked powerful and runs like a Runner.  You have to ambush or shoot them, and you need to thin numbers before shooting.  You only run into them in one place. When you and Ellie get separated and you are instead accompanied by a boy, that's the spot that are all Stalkers.

Normally you don't have to worry about those accompanying you... they will get out of the way before they are spotted as long as you are sneaking.  Rarely they might get closed in by bad guys where they have nowhere to go, and then they can be spotted, but the game is pretty generous letting them get away with movement that would get you spotted.

ETA: Other tips:  When you can upgrade guns, get the holsters first so you can switch between guns easily.  And upgrade their clip size, because that also increases the total amount of ammo you can carry.
 
Last edited by a moderator:
The NBA2K series is hard to pick up. I played on easy mode and got destroyed be the CPU because the controls were so complicated. I think NBA Playgrounds is much more arcadey fun and easy to learn.
I've been playing 2K since 11, or whatever the first iteration with Jordan on the cover.  They have been great games, with different modes with enough variety to prevent you from getting bored of the same old same old.  This year they messed a lot up, the worst of which is the unskippable cut scenes in the story mode. The other is that the vs game play is too easy to cheese.  It's not very balanced anymore. The controls are second nature to me at this point, but there was a steep learning curve.  No worse than any other game that takes advantage of all the buttons on a controller though.

 
So is Witcher 3 going to be more up my alley with less stealth, open map, Skyrim/Fallout style? 
Yes.  Walk around and talk to people and get quests.  Explore markers on the map.  Fighting is tactical.  As in:  roll away - attack - roll away - attack - roll away - refresh your magic shield - repeat repeat repeat.

ETA:  The combat reminds me of Batman in that you are doing attacks in the middle of evasions basically. 

 
Last edited by a moderator:
Hawkeye21 said:
For me it was one of the greatest games I've ever played but I know some people didn't like it.  For the people who didn't like it I'm curious what they were expecting?

What made it great for me was how it made me feel.  I felt like I was in a movie in a way.  I really felt a connection with the characters and it was an emotional experience.  It's not one of those action packed adventure games.
after I finished LOU and the last scene ended, I remember just sitting there for a while, thinking about what it all meant. it had a pretty profound impact on me, and it stays on your mind for a little while, even after finishing it. not many games can say that.

 
after I finished LOU and the last scene ended, I remember just sitting there for a while, thinking about what it all meant. it had a pretty profound impact on me, and it stays on your mind for a little while, even after finishing it. not many games can say that.
Exactly!  I remember just sitting back in my recliner and saying "Whoa."  It was so awesome.  When I played it all over again it was still awesome and I look forward to the next game.

 
 Same here.  The build up is slow, but I ended up really connecting with the characters.  Even more than I do in most games.

 
I am going to keep going, but I am not going to lie that the bolded stuff does make me more nervous since I am not a huge stealth, hand to hand combat, run&hide guy.  I like stealth like Skyrim where is still effects things, but you can still shoot stuff if you get noticed.  
Id stop playing as its not the game you expect

 
this is an item that I think is strange to normal gamers.

Most ARPG's, like Diablo and Path of Exile, really just get started once you beat the campaigns final boss.

Of the 2000+ hours I have played in Diablo and POE, I would estimate more than 90% have been spent after the main campaign was complete.
I was just never able to get into this.  Granted I only played solo, so maybe that was a part of it, but after beating the game I just didn't get into all the runs I was reading about in the diablo thread.  Enjoyed the game, but just no desire to keep digging like that.

 
I was just never able to get into this.  Granted I only played solo, so maybe that was a part of it, but after beating the game I just didn't get into all the runs I was reading about in the diablo thread.  Enjoyed the game, but just no desire to keep digging like that.
yeah it is definitely a certain aspect to gaming you need to enjoy.  For most ARPG's, finishing the game is trivial, almost any skill level can do it.  The real test in ARPG's for many is how strong can you make any one given character.  And that strength measurement comes in end game material.

Anyone who does not enjoy repetitive nature in gaming would likely not enjoy most ARPG's.

 
I was just never able to get into this.  Granted I only played solo, so maybe that was a part of it, but after beating the game I just didn't get into all the runs I was reading about in the diablo thread.  Enjoyed the game, but just no desire to keep digging like that.
You aren't alone in that. I read how much some folks are in to it (Hi NR!) but never really understood it. Then again, I don't get guys playing 10 characters in Skyrim, then buying the newer shinier version and doing it all again. I guess I'm the type that just wants to move on to another game once I finish one. But I don''t fault anyone for what they enjoy. Games are supposed to be fun, so whatever floats your individual boat!

 
You don't play a Diablo or Path of Exile for the story.  It's for the "carrot-on-a-stick" feeling that upgrading your character and getting new loot gives you.  There's also the great feeling of killing a room full of 50 monsters in one hit with a well placed Earthquake or Blade Flurry or whatever.

Certainly not for everybody.  

 
You aren't alone in that. I read how much some folks are in to it (Hi NR!) but never really understood it. Then again, I don't get guys playing 10 characters in Skyrim, then buying the newer shinier version and doing it all again. I guess I'm the type that just wants to move on to another game once I finish one. But I don''t fault anyone for what they enjoy. Games are supposed to be fun, so whatever floats your individual boat!
I watched one guy play NG+550 in Dark Souls 3 the other night on twitch.  Now that is dedication :)

 
yeah it is definitely a certain aspect to gaming you need to enjoy.  For most ARPG's, finishing the game is trivial, almost any skill level can do it.  The real test in ARPG's for many is how strong can you make any one given character.  And that strength measurement comes in end game material.
Aren't loot drops fairly random? How would one player demonstrate a higher level of skill than another player if P1 is lucky and gets higher level gear than P2?

 
Aren't loot drops fairly random? How would one player demonstrate a higher level of skill than another player if P1 is lucky and gets higher level gear than P2?
For me as a poor player I can definitely say it has far more to do than just RNG.  I play these games for as long as anyone but I am not even barely an average player.

In games with the incredible depth and complexity of POE there is most certainly skill in terms of the physical (hand/eye movement) as well the mental side of being able to create incredibly powerful builds to begin with and understanding every one of the millions of game mechanics happening in the flash of an eye during the constant battles.

If you are playing hard core, one single mistake, that can happen in 1/100th of a second, can wipe out an obscene amount of hours put into a character.

 
Last edited by a moderator:
Also worth noting that while drops are certainly random, there is a reason that every season/league you see the similar names at the top of the leader boards for Diablo and POE.  If the games were only RNG with no skill, this could never happen over and over again IMO.  The skill and understanding of the game is what separate the good players from the rest of us plebs.

Kripp created the biggest single financial empire in gaming which all stemmed from his original Diablo play.

 
Last edited by a moderator:
I have no idea what the attraction of Diablo is. 

The entire game is basically you waiting for the special attack downtime timers to reset over and over. 

Press red

press blue

press yellow

press green

wait for timer

press red.....


And sorting / saving / selling loot.

dont forget all that “fun”
You guys are playing on too easy a difficulty if this is all you're doing.  Playing on a level that's so easy you faceroll it does get boring.  It's the higher levels where certain enemies can 1 shot you if you get hit that makes it challenging/fun.

 
KarmaPolice said:
I know I am about a decade behind on games.  I just bought The Last of Us yesterday and started last night.   From the reviews, I am hoping it gets better - I was kinda bored with it last night.  Not quite what I expected, but I am sure it's just a bit of back story and getting used to controls before the game opens up more?
It's a good survival horror game. One of the best actually but the story is so damn depressing. I've still only played it once.

 
So is Witcher 3 going to be more up my alley with less stealth, open map, Skyrim/Fallout style? 
The game is enormous. But the greatest part of this RPG is the incredible story telling. Every quest is carefully crafted as well. Not the laborous fetch questing of say a Skyrim or Fallout. There is story and consequence to almost all of your actions. The voice acting is top notch. I love the game and am immersed in the world. I have not stopped playing since starting it at the end of October. I probably will be playing this game through late summer of 2018. By then I feel I will have completed all the quests and expansions. 

A truly amazing RPG IMO. Probably the best I have ever played and I have put in over 400 hours into Skyrim with 2 character builds. But this game slays it in terms of story telling. Not even close in that regard.

 

Users who are viewing this thread

Back
Top