I feel like video games need to bring back the instruction book.
There are so many games with so many components to them and most of the games do a terrible job of explaining what does what. Either they drag out explanations through what are essentially in-game tutorials that take you out of the game world, or they simply never bother explaining stuff and you either have to dig around the internet or suffer through a bunch of trial and error.
I get that for some games, figuring stuff out is just part of the game and a fun component. But often it's just frustrating.
I just got The Division 2 and there are a million different components to this game and I have no idea what 3/4 of it does or is for. I played the original and it was largely like that as well, but with much less to figure out. And when I try to hit the internet to figure things out, 90% of the stuff is either click-baity websites that require clicking on a million pages to figure out what's going on in the game, or sites/discussions targeting the players who are already at Max levels and discussing stuff that not only isn't relevant to a new player, but seems like another language entirely.
A nice instruction book laying out what skills do what, what each perk does, what each material does, what different types of areas in the game mean/do, etc, would be amazing.
Now get off my lawn.