rzrback77
Footballguy
It’s an advantage ONLY over the teams that are shorted and it could force some to take them sooner than they otherwise would have.Didn't realize Old Mil took 3 defenses. I had the same idea.
It’s an advantage ONLY over the teams that are shorted and it could force some to take them sooner than they otherwise would have.Didn't realize Old Mil took 3 defenses. I had the same idea.
how about 2 dst that get mahomes twice BRILLIANTJust got back home and I’ll see your DST run and raise you the Jags and Packers!
At least they won’t both be playing Mahomes the same week.by_the_sea_wannabe said:how about 2 dst that get mahomes twice BRILLIANT
My totally unscientific, wild-### guess based on no data whatsoever is that a 3rd DST would add about the same number of incremental points as a 2nd PK (~1.5 ppg) but in a lumpier fashion, i.e. it might provide no benefit at all 13/17 weeks but give you 7-8 extra points three or four times a season.Stephen Holloway said:It’s an advantage ONLY over the teams that are shorted and it could force some to take them sooner than they otherwise would have.
I only took two (so far) and was somewhat forced to take them earlier than I would have liked. My tentative plan was to take one and a position player last turn, but felt the need to add two since I was taking them in the second half of all DSTs. The real reason I suspect that some take three is to squeeze the ones that wait, force some to go solo, and possibly keep an owner from drafting any (not likely unless several folks draft three).My totally unscientific, wild-### guess based on no data whatsoever is that a 3rd DST would add about the same number of incremental points as a 2nd PK (~1.5 ppg) but in a lumpier fashion, i.e. it might provide no benefit at all 13/17 weeks but give you 7-8 extra points three or four times a season.
Probably still less overall benefit than a comparable skill-position player at that draft slot but, to your point, that's not the real reason you do it, now is it?
The twenty man roster does add some flexibility and kicks up the odds of folks playing the squeeze play.
Forty hours ago I took a third defense to speed up this %$#@*&> draft! Should have been the easiest pre-draft one can make?The real reason I suspect that some take three is to squeeze the ones that wait, force some to go solo, and possibly keep an owner from drafting any (not likely unless several folks draft three).
@Maggot Brain killing us during prime drafting hours......againForty hours ago I took a third defense to speed up this %$#@*&> draft! Should have been the easiest pre-draft one can make?![]()
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Might need to be ** if he gets another advantage this round!Can we get the * back? @Stinkin Ref is getting the chance to draft with two missing picks
@BassNBrew what do you think about adding roster positions for PDSL? I think that an increasing to 22 would add strategy decisions mentioned above by @Mr. Irrelevant. With our increasingly long wait times and the added positions, we might need to start the PDSL about a week after this one is completed. Maybe right at the beginning of Free Agency?I've always advocated expanding the roster size in the SSL / MBSL to 20. The 18-round limit forces everyone to be a lot more cookie-cutter w/r/t roster construction - you'll never see an experiment like "what happens if a couple teams back the truck up on DSTs?" because trying to corner the market in anything winds up hurting your own roster more than your opponents.
Personally I bet if you expanded WSL to say 23-24 slots you'd start to see some really creative roster-building approaches. Just something to ponder ... after all, there's an unused legacy WSL or two out there that might make for a good testing ground ...
We did that a few years ago. It just forces everything to rip off defenses and kickers back to back. That last two rounds end up with people just drafting backups to the backups that never see the field unless injuries strike. I think the couple of year we did it most of the players selected in the last two rounds produced donuts. Handcuff strategy or selecting your sleeper in the 20th round is one thing, everyone throwing darts hoping for injuries to a team's RB1 and RB2 isn't that exciting to me. In PDSL we have a flex position and 20 rounds which adds new strategy to the mix.@BassNBrew what do you think about adding roster positions for PDSL? I think that an increasing to 22 would add strategy decisions mentioned above by @Mr. Irrelevant. With our increasingly long wait times and the added positions, we might need to start the PDSL about a week after this one is completed. Maybe right at the beginning of Free Agency?
I'd prefer to just go auction. Rosters between 18-24.I've always advocated expanding the roster size in the SSL / MBSL to 20. The 18-round limit forces everyone to be a lot more cookie-cutter w/r/t roster construction - you'll never see an experiment like "what happens if a couple teams back the truck up on DSTs?" because trying to corner the market in anything winds up hurting your own roster more than your opponents.
Personally I bet if you expanded WSL to say 23-24 slots you'd start to see some really creative roster-building approaches. Just something to ponder ... after all, there's an unused legacy WSL or two out there that might make for a good testing ground ...
Now that is an interesting idea.I'd prefer to just go auction. Rosters between 18-24.
Mimic the contest rules somewhat.
Through MFL. The way my leagues have done it - each owner nominates two players to start, 12 hour clock with blind bids (so you know the maximum you bid but everyone else just sees the current bid), if someone beats the current max bid that owner becomes the new high bidder and the clock restarts on that player. If nobody beats the maximum after 12 hours, the winning owner gets that player and nominates the next player.How do you do slow draft auction?
not sure that we can get 16 folks that will check in regularly, unless the 12-hour periods began at the same time every day. Is that how the schedule works?-OZ- said:Through MFL. The way my leagues have done it - each owner nominates two players to start, 12 hour clock with blind bids (so you know the maximum you bid but everyone else just sees the current bid), if someone beats the current max bid that owner becomes the new high bidder and the clock restarts on that player. If nobody beats the maximum after 12 hours, the winning owner gets that player and nominates the next player.
You can have roster requirements, like every team has to have at least a starting lineup (whatever you set) by the end of the auction, but you don't have to (almost everyone always does). We always have minimums and maximums roster size (most recent is 18-24).
The auction ends when everyone has either reached max roster size or spent their money.
You can use whatever amount you want, could be $1000, could be $200. Doesn't really matter as everyone has the same amount (CMC might go for $250 if you have $1,000 to use, probably closer to $50 if you have $200).
My most recent auction took 22 days. So maybe a bit longer than these drafts but you're never waiting for a team unless that team has won a player and hasn't nominated. The biggest risk with owners not checking in is they lose out on the players at that time, but they might be able to load up on players nominated later.
The biggest benefit imo is everyone has equal opportunity for the players. Also it tends to give a better idea of the player's value (there's no real reaches unless two people like the player enough to keep bidding), until you have teams start running low on cash. And you find teams with different strategies. You might go stud heavy (you could get CMC and Michael Thomas, but then have little elsewhere) whereas I might go for a bunch of players usually drafted in the 4th-8th rounds.
Not that I've done.not sure that we can get 16 folks that will check in regularly, unless the 12-hour periods began at the same time every day. Is that how the schedule works?
I'd be down for this. Probably between SSL and MBSL would be the best timeframe (plus things before TCs are more settled). Didn't you coordinate one of these several years back?Not that I've done.
You really just have to check in once every 12 hours, or the clock can be as long as you want it
yesterday was two weeks....not sure what the average is but that seems about right.... maybe...?Missed getting the Vandy rookie Vaughn by one pick. The speed of the draft numbs the mind and I think that I am more excited for it to be over than I was for it to begin.
I wasn't planning on taking a 3rd QB, but I've been putting off taking Tua entirely too long. It's a risk to take him, but in the 20th the choice was entirely too easy. Had one other player at the opposite end of his career I considered, but I like tua more.Screw 3 defenses, I'll go 3 kicker and hope they have jobs.
With one round, one useless player to go...
QB: Mayfield and Wentz
- should be among the best QBBCs, I think Baker bounces back next year.
well we waited for your vacation.....just sayingMissed getting the Vandy rookie Vaughn by one pick. The speed of the draft numbs the mind and I think that I am more excited for it to be over than I was for it to begin.
3 def....1 kicker.....minshew is no guarantee.....and maybe 1 te score?Thanks for the draft gentlemen!![]()
Lets fire up another!![]()
Murray, Kyler QB ARZ,
Minshew, Gardner QB JAX
Jacobs, Josh LVR RB
Singletary, Devin BUF RB
Johnson, Duke HOU RB
Penny, Rashaad SEA RB
Samuels, Jaylen PIT RB
Adams, Davante GBP WR
Kirk, Christian ARI WR
Shepard, Sterling NYG WR
Williams, Tyrell LVR WR
Samuel, Curtis CAR WR
Johnson, Tyler FA WR
Hooper, Austin ATL TE
Okwuegbunam, Albert FA TE
Eifert, Tyler CIN TE
Hauschka, Steven BUF PK
49ers, San Francisco SFO Def
Bills, Buffalo BUF Def
Saints, New Orleans NOS Def
I'll trade Gano for the Bills3 def....1 kicker.....minshew is no guarantee.....and maybe 1 te score?
was actually going to suggest to shake things up every once in awhile that we could maybe be able to make one trade per team within like 48 hours of the draft being over....(we potentially may have to hold the last pick of the draft to do this)......I'll trade Gano for the Bills![]()
Even if he doesn't that's probably as solid a pick as you get here.So Adam Humphries as the last pick on the off chance that Brady signs with Tennessee.
Pretty similar to my team IMO, with more stable QBs, a bit weaker at WR, and slightly better TEs across the board. Doubling up Cooper/Gallup could be an issue if Amari stays in Dallas. Needs the TE somewhere to hit but should be enough to make it to mid season otherwise.If I make it far it's because I got lucky with RB and TE. I do think the 3 kicker plan makes sense, heck I might grab a 4th.
Variability is right. QB could be an issue, and piecing together RB2. Steal on AB if he comes back. could go far, risk of a week 1 exit too.by_the_sea_wannabe said:lots of variables on the squad but i really like it
I really like this team. Good stability at most slots with some upside. Biggest risk is that bye weeks or injuries for QB1 and TE1 overlap as I don't trust the backups. This one has a chance to make it far, but as most things, upside will be the factor at the end.BassNBrew said:Overall, I should be above average at WR, TE, D, and K. Average at QB. RB could end up anywhere on the scale.
Enjoy drafting with you guys. Will comment on others when I have the chance.
Unfortunately I think there's a lot of risk that really isn't supported here. You may have only 1 starting QB and a weak one at that. RB rooks need to find good homes (Taylor should, Akers maybe). Landry's surgery puts his start of season at risk. TEs are good. Might last for a while, but any week where the TE's are meh and both Hopkins and Evans don't go off will be an issue. Probably out early-mid.You know. Maybe I don’t hate as much as I thought I would. See how Fitz helps QB and how RB proceeds. After combine, feeling more comfortable.
To comment earlier about not getting getting text alerts. I don’t get and still took only 18 minutes to do my entire draft. You don’t have to worry about me not having cellphone.