I used to be this way until I played Divinity: OS 2. I just didn't have the patience and every battle seemed long and tedious. I don't know what clicked for me with DOS2, but it's amazing.I really (and I mean REALLY) want to learn to love these type of games.
They have everything I enjoy in the genre but for some reason I just can't get used to the pace. I think playing thousands of hours in Path of Exile has killed me for adjusting to slower paced, more strategic games.
The game looks incredible but I totally agree with you, I just can't do turn-based RPGs. I would have loved it if they could have gone with an approach more like Dragon Age, where you control the team build-out and then can swap between characters during a live battle.I *loved* the first two games back in the day. But I’ve tried three times in the last few years to do that old style of RPG (Wasteland 2, Tides of Numenera, Divinity Original Sin) and didn’t last more than a couple hours with any of them. I guess my preferences just changed at some point.
I love Dragon Age Origins and Dragon Age 3…..epic and I do prefer that style of playing RPG video games…..but the lore, character building and storytelling/adventures in Baldurs Gate 3 looks incredible.The game looks incredible but I totally agree with you, I just can't do turn-based RPGs. I would have loved it if they could have gone with an approach more like Dragon Age, where you control the team build-out and then can swap between characters during a live battle.I *loved* the first two games back in the day. But I’ve tried three times in the last few years to do that old style of RPG (Wasteland 2, Tides of Numenera, Divinity Original Sin) and didn’t last more than a couple hours with any of them. I guess my preferences just changed at some point.
I never played any of the earlier games in this series, and I haven't kept up with the various iterations of D&D rules, but "D&D on your computer right down to the d20 rolls" is exactly the sort of game I've always wanted to play. Given that this title is getting fantastic word of mouth, I have to decide whether I want to dig into something like this now, with football right around the corner, or wait until later.
Kind of leaning toward putting it off a bit. It would be nice to have this and Armored Core waiting there for me in January. But then there's also Starfield, and at that point I probably just won't get around to one or more of those titles for the foreseeable future.
Do you want any help in choosing a class?Okay I'm in. Runs well at launch, no microtransactions, fantastic user reviews -- I think I can find $60 under the cushions for that.
I've only looked at them very briefly -- I won't really dive into this until the weekend. That said, I always play sneaky characters who break into things in games like this, so I'll probably go with a rogue. My understanding is that it's no big deal to respec, so I'm not going to worry about min-maxing on my first playthrough.Do you want any help in choosing a class?Okay I'm in. Runs well at launch, no microtransactions, fantastic user reviews -- I think I can find $60 under the cushions for that.
There are many, many, different viable builds although there are a few bad builds as well.
I've only looked at them very briefly -- I won't really dive into this until the weekend. That said, I always play sneaky characters who break into things in games like this, so I'll probably go with a rogue. My understanding is that it's no big deal to respec, so I'm not going to worry about min-maxing on my first playthrough.Do you want any help in choosing a class?Okay I'm in. Runs well at launch, no microtransactions, fantastic user reviews -- I think I can find $60 under the cushions for that.
There are many, many, different viable builds although there are a few bad builds as well.
Starts like a D&D campaign imo.Such a weird start. Not the opening sequence which was great, just plunk. You're here. You know nothing. Go.
I dig it but am a bit weirded out by being so in the dark. 2 hours in (one in character creation) and I guess I'm exploring.
Checked my beer for traps so I think I'm good to go.
The character creation process was sufficiently complicated that I couldn't even get through it in a single sitting -- I had to do a little research and wrap it up the next morning. I played D&D as a kid up through high school, so I'm familiar with the general idea of what STR, INT, and DEX are, what AC is, what the various classes and races are, weapon proficiency, the need to prepare a spell, etc. But of course there have been enough rule changes since 1990 that I've had to really watch what I'm doing because not everything works the way I remember.
Ultimately I ended up with a wood elf rogue. I really want to focus on (a) sneaking around and stealing stuff and (b) handling conversation for the party, so I went with the "urchin" background for extra stealth and slight of hand advantages, and set DEX and CHA both at 16. For better or worse, I dumped STR and INT, setting each at 8 -- we'll see how that works out. I see my character's main combat contribution coming from ranged attacks and especially sneak attacks. I'll need other party members to handle spell-casting, healing, and tank responsibilities.
So.can someone give me a brief summary of the game? What does it compare to? Not familiar at all but am interested.
Xcom is the only game I recognize on the list. I liked it ok, not my typical genre but I try new stuff but never sticks lol
I am slightly farther ahead of you. Currently into issues in some ruins west of here. Still trying to get all the fight mechanics down. I'll waste turns by mis-clicking stuff. Latest fun was my hiding rogue's turn wasn't coming up during the fight. I know he is hiding.... but that is ALL he is doing, not being given a chance for him to join the fight. Needless to say, I lost that fight... Fun game so far. To date myself, this reminds me a bit of Final Fantasy Tactics. But without the checkerboard battle space.Cleared the tutorial area and ended up at some village that is having goblin problems. This totally sounds like exactly the sort of problem that I can probably deal with.
So.can someone give me a brief summary of the game? What does it compare to? Not familiar at all but am interested.
It is a turned based RPG that is heavy story/player choice driven. There have been similar games, however none have reached this level of popularity this fast. It has always been a niche genre for nerds who also play dnd and table top games.
The reason this game has quickly become the most popular TRPG of all time is because they did a really good job with the combat, puzzles, and story.
The combat is tactical but it is also fast paced compared to other TRPG's. Some of the other TRPG's the character turn's take 2-3 times longer, and I think the slower combat action has typically turned people away from this type of game. Once you get in a groove most non-boss fights go pretty fast. Although if you come across a tough boss you will have to think about what you want to do.
It is tough to describe the puzzles without spoiling the choices, there are different ways to go about almost any situation in the game. I thought going in blind was worth it to get those ah-ha moments.
Below are some similar games:
Dragon Age
Divinity Original Sin
Pillars of eternity
x-com
Fallout 1 and 2
Baldurs gate 1/2, Ice Wind dale 1/2, Torment: planescape -- These are all based in the BG3 universe
So.can someone give me a brief summary of the game? What does it compare to? Not familiar at all but am interested.
It is a turned based RPG that is heavy story/player choice driven. There have been similar games, however none have reached this level of popularity this fast. It has always been a niche genre for nerds who also play dnd and table top games.
The reason this game has quickly become the most popular TRPG of all time is because they did a really good job with the combat, puzzles, and story.
The combat is tactical but it is also fast paced compared to other TRPG's. Some of the other TRPG's the character turn's take 2-3 times longer, and I think the slower combat action has typically turned people away from this type of game. Once you get in a groove most non-boss fights go pretty fast. Although if you come across a tough boss you will have to think about what you want to do.
It is tough to describe the puzzles without spoiling the choices, there are different ways to go about almost any situation in the game. I thought going in blind was worth it to get those ah-ha moments.
Below are some similar games:
Dragon Age
Divinity Original Sin
Pillars of eternity
x-com
Fallout 1 and 2
Baldurs gate 1/2, Ice Wind dale 1/2, Torment: planescape -- These are all based in the BG3 universe
Only one on there I have played was xcom and I didn't really dig that
Then definitely outXcom is the only game I recognize on the list. I liked it ok, not my typical genre but I try new stuff but never sticks lol
XCOM is the furthest from this on that list. XCOM is much more combat based and this is more on the rpg side.