There are all kinds of leagues out there and many ways to play. The beauty of FF is that any league can do whatever they want to do. As someone earlier posted, some leagues will want to bias their results more toward "skill" and others might bias their results more toward "luck" and head-to-head vs. all-play vs. total points is a big part of that. Victory points is another method of compromise.A couple thoughts I always have when I see these threads:1. Head-to-head vs. total points isn't the only debate concerning luck. Auction vs. draft, scoring format, lineup vs. best ball, size of lineups, etc. all affect the so-called luck quotient.2. Other aspects of a league (not just "luck") can also be addressed as PART of the solution.Specifically, one of the other issues that come up every year is disinterested owners as the season progresses. Teams can start 0-5 or total points teams can get similarly far behind.One way to both minimize luck and keep owners interested all season long is using weekly total high score(s) for prizes. Put it all together in one league and you can have:1. Head-to-head champion. Best emulates the NFL, maintains "rivalries" and trash talking, etc.2. Total points champion (or all-play or combo). Rewards season-long consistency and lessens impact of one-week wonders.3. Weekly points champions each week. Also rewards season-long strong teams and figure to keep owners more interested.Should all three formats be used? Which should end up with the highest percentage of winnings? Who is the recognized champion?The answers are different for each league. But if you haven't considered having a multiple format prize league (as I call this), you should. All of these formats are not for everyone, but if you take the time to explain what it is and why it has value to your league, maybe you'll find a way to improve the league for all involved. It certainly doesn't hurt to try.