Right off the bat in the intro, even the casual banter seems incredibly awkward and forced. The game assumes an emotional connection with your family that it doesn't bother to set up. There are lots of other instances of that kind of stuff that I've run into early - Cora talking about how amazing it is that the team bonded so closely, which occurred right after I recruited the last team member and there'd been almost no group interaction or achievement prior to her comments. It's far short of Bioware's normal work, even Inquisition which I thought was disappointing on that front as well. I'm still early so I wouldn't typically render a verdict on this yet, but my experience is consistent with all the major reviews, so I'm not optimistic it will change.
Like I said, it's ok and I'm having some fun with it so I don't mean to sound too negative on it, but it feels like a B- game in an A+ franchise. The studio general manager just left and they are bringing in the guy who ran the first three MEs, so hopefully that bodes well for the future.