TexanFan02
Footballguy
I did have Bangladesh and Bhutan. And Shanghai, which you couldn't have known about. North India was my 4th bonus, I got it, Tibet and maybe East India on the same turn. If you had abandoned in Tibet, I just would have focused more men in North India and the other space in Tibet next to your bonus. What really killed you on that turn wasn't luck, it was the order delay card I played that allowed me to break your only bonus. Even if you had gotten into North India, the loss of Xingjiang was your death knell. Not saying luck wasn't a factor, but that one battle didn't make or break your game. There were other things, like when I kept you from getting North India by attacking out of Nepal. Or how I was able to expand in North India and Tibet in the first place because you were using all your men to take Xingjiang and didn't oppose me at all.Actually, that's not true. At the time, I had just secured XinJiang (18) and you had not secured East India or North India yet. You may have had Bangladesh and Bhutan (I can't confirm, as I can't see the full history yet). Next turn, I lost attacking with 9 vs 5, which would have kept North India from you. Had I held on to Nagqu the turn before, I could have abandoned and focused more armies towards North India and held on to XinJiang the following turn.You were going to lose that fight anyway. You had no bonuses, I had 3. In the game I was referring to, JoJo and I each had 1.Dragons said:Or when a 5 beats a 4. Oh, wait, that was a different game.TexanFan02 said:Or when your opponent's 14/9 attack works and ends the game...I am not liking the triangle for heads up, I won like 80% of my matches today, but the ones I lost I had no control over, if you guess wrong as to which end the opponent shows up when you complete your 20 bonus you are screwed (i.e. if you have 80 armies in the wrong corner upon completion), you guess he will be right next to you, and he completed up top.
You had an advantage at that point, but it wasn't completely one sided until that loss.
I'm just pointing out that you win some, you lose some by the luck factor. If you're going to complain about marginal bad luck, you should probably also point out when luck works supremely in your favor.
14 beating 9 is nothing (the kill ratio alone is 8.4).
Yes, I did get lucky on some rolls. I was just commenting that JoJo's roll decided our game. No one roll in the East Asia game decided the whole thing. Say you abandon in Tibet AND got into North India. I would still have taken East India and been making 41 armies to your 28.
And I wouldn't call 5 killing 4 "supremely" lucky. I should kill 3. I killed an extra 1. JoJo killed an extra .6. Don't see how one of those is marginal and one is supremely lucky.
All filled up.
o you think it's cheating to give information about the strength of an oppponent in a foggy game? I think it's wrong. JoJo got out to a big lead in our game in Europe, and sidewinder ended up winning because everyone teamed up on JoJo. That was actually the second time I'd seen it happen to JoJo in as many games, too. I knew sidewinder was strong, but I kept my mouth shut, because part of the strategy in a game like that is to conceal your strength and use the fog to your advantage. JoJo then had a ton of people play sanction cards against him and he got beaten down on every front. That seems fine to me if there's no fog, but if you choose to use a game mechanic that was deliberately created to keep that information private, sharing that information, even publicly, seems wrong. It came up in another recent game, too. Somebody started talking about how he was getting ganged up on by two players, and that they were probably going to win. Then he surrendered the next turn. This isn't intended to discuss specific players or games in progress, because I don't think anyone has deliberately done anything wrong. The reason I bring it up is that I think it goes against the spirit of the game, but I don't want to continue to put myself at a disadvantage because I choose not to do it.
Boot me. Or create a heads up game on a smaller map. I can make quick moves on small maps while getting work done. It's much harder to make moves in team games on huge maps with 20 different fronts to worry about.