larry_boy_44 said:
Worm said:
TxBuckeye said:
The always-on complaints are kind of funny to me. People come up with all these theoretical situations where it would be a problem, but how often do you actually try to play games when you haven't been connected to the internet in the last 24 hours. I don't think I tried to do that a single time over the last 7 year console generation. Sure, there are times when we move and can't get the internet flipped on right away or the rare occasion where a storm knocks out the internet but not the power (usually the power is the first to go, so you won't be playing your console anyway), but how often do these actually occur for you personally, especially at a time when you would otherwise choose to play a game (I know I'm usually pretty busy during a move, not playing videogames). We're talking about maybe one or two play sessions during an entire console generation. Chances are that most people will spend more time on the internet #####ing about having to be online than they will not being able to play because they're not online. Yeah, it sucks for Joe Farmer in Bumfck, North Dakota who can't get the internet. But let's be reasonable here, you're not fighting it because you care about Joe Farmer, you're fighting it because you like to complain.
My son is deployed in Kuwait for a year right now. His nearly exclusive source of entertainment on post is his PS3. His tent isn't likely to have free internet hanging around. So, for the hundreds of thousands of soldiers that deploy to forward locations, I would say being offline 24 hours or more is going to be QUITE common. The Xbox One will be useless to these folks.
Yeah, and I don't think Microsoft is expecting those folks to buy one. Whether that's a decision that will affect their bottom line, I don't know.
Yeah, but on the other hand we all know the kind of awful PR move it is to make something that soldiers like and use to connect at times and then upgrade it in a way that they no longer can use it anymore...
The only way Microsoft is not gonna end up with CRAZY bad PR out of this is if they prove somehow that the "always on" thing is needed for the games to run as good as they do and they can prove that their games do things that PS4 games don't because of the connection...
Isnt that basically what MS has been saying? That while the ping every 24hrs is about DRM, the need to be connected has more to do with using cloud computing to take some of the load off the X1 so that its processing power is devoted to graphically intensive activities?
Yes, but the same argument has been made about Sim City (and probably Diablo III) and, honestly, I don't think anyone really cares. They still hate the DRM, they are still angry about the always online, and they still think badly of the companies who released those games (ESPECIALLY EA) for doing that.
They need to prove it in a way that we can actually see, because the typical person doesn't understand the difference and doesn't really care.
But here is the problem:
I'm not sure that argument is going to work even if it is valid (it probably is) and they can figure out a way to absolutely prove it. Why can't people play the other games on XBox One that don't need the cloud computing while offline? That's going to be the question and the constant black eye Microsoft keeps getting over and over for the next year+. The truth is there isn't a reason that Sony (or even Nintendo theoretically) couldn't make a game that requires a constant internet connection for cloud computing on a game they make. Both systems are capable of mulitplayer games which require a constant online connection, this just does the same for a single player game... And they don't require once a day checks.