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***official*** all things Microsoft Xbox One (1 Viewer)

Huge gamechanger. For myself and all my friends who were for sure going to PS4 because of the used game stuff this now creates a decision whether to defect to Sony or not. I really dont like the Kinect, never use mine, and would probably hope for a version of the XboxOne without it being involved.

Just want those MS execs who were complete tools by E3 to admit they were wrong with their BS speeches of "future"

 
Huge gamechanger. For myself and all my friends who were for sure going to PS4 because of the used game stuff this now creates a decision whether to defect to Sony or not. I really dont like the Kinect, never use mine, and would probably hope for a version of the XboxOne without it being involved.

Just want those MS execs who were complete tools by E3 to admit they were wrong with their BS speeches of "future"
I don't think they were wrong. But their timing of when it would/should happen was... off. :lol:

 
Huge gamechanger. For myself and all my friends who were for sure going to PS4 because of the used game stuff this now creates a decision whether to defect to Sony or not. I really dont like the Kinect, never use mine, and would probably hope for a version of the XboxOne without it being involved.

Just want those MS execs who were complete tools by E3 to admit they were wrong with their BS speeches of "future"
https://twitter.com/ImSpacehh/status/347458863722795009/photo/1

 
Very smart to not let pride get in the way here for MS. They reversed course in enough time to not let their console be DOA all summer. By launch, no one will remember these mishaps now that they admitted fault and changed their path.

 
Huge gamechanger. For myself and all my friends who were for sure going to PS4 because of the used game stuff this now creates a decision whether to defect to Sony or not. I really dont like the Kinect, never use mine, and would probably hope for a version of the XboxOne without it being involved.

Just want those MS execs who were complete tools by E3 to admit they were wrong with their BS speeches of "future"
https://twitter.com/ImSpacehh/status/347458863722795009/photo/1
yep I was referring to that guy, i literally started hating MS just after watching that DBag act like that to a regular interviewer who knew his stuff.

 
Very smart to not let pride get in the way here for MS. They reversed course in enough time to not let their console be DOA all summer. By launch, no one will remember these mishaps now that they admitted fault and changed their path.
I agree, they definitely plugged a hole in a ship that was taking on water. What kind of shocks me is the complete strategic miscalculation that permeated the organization. If they weren't sure that the PS4 would have similar restrictive qualities why did they highlight theirs so prominently? They could have easily showed up at E3 and stuck to dazzling folks with gameplay videos, photos of the unit/controller, and discussed gaming specs, ignoring the more delicate issues that would create a backlash.

There was no need to tip their hand that they were eliminating used games and people would be forced to ping every day until after they saw what Sony did. When asked they could have simply said "we are still trying to figure out the best method of providing a seamless user experience" to duck those questions. Sure it's evasive and conspiracy people would have immediately thought the worst, but it wouldn't have been worse than how it actually unfolded. Microsoft stuck it's neck out and Sony gladly drove right over it, now MS is slinking back to it's hole.

 
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Very smart to not let pride get in the way here for MS. They reversed course in enough time to not let their console be DOA all summer. By launch, no one will remember these mishaps now that they admitted fault and changed their path.
I agree, they definitely plugged a hole in a ship that was taking on water. What kind of shocks me is the complete strategic miscalculation that permeated the organization. If they weren't sure that the PS4 would have similar restrictive qualities why did they highlight theirs so prominently? They could have easily showed up at E3 and stuck to dazzling folks with gameplay videos, photos of the unit/controller, and discussed gaming specs, ignoring the more delicate issues that would create a backlash.There was no need to tip their hand that they were eliminating used games and people would be forced to ping every day until after they saw what Sony did. When asked they could have simply said "we are still trying to figure out the best method of providing a seamless user experience" to duck those questions. Sure it's evasive and conspiracy people would have immediately thought the worst, but it wouldn't have been worse than how it actually unfolded. Microsoft stuck it's neck out and Sony gladly drove right over it, now MS is slinking back to it's hole.

at we have fully d
Whoever was in charge of the presser project really miscalculated. They led with the features that were confusing to explain and not very user friendly as selling points. Then they buried the launch titles and any gameplay features. They should use this whole thing for business classes on what not to do. It was a PR disaster.

 
smart move by them.

Used games will be a non-issue once it goes all-digital anyway, which is happening sooner rather than later. No need to make everyone angry.

 
About the only instance that I can ever see myself wanting a Kinect/Eye type device is if they create a golf simulator. Not a hokie one where you swing a plastic club or a handle, a real simulator that allows me to program in my club's mass, shaft flex/kickpoint and then marries that to the clubface's orientation and speed at the moment of impact. It would then display the ball flight, hook/slice, distance travelled, and backspin/overspin applied. If they could create a game that basically turns your living room into a driving range/golf course where you can tweak your actual swing I would preorder it the day it was announced. Imagine all the actual golf course expansions/downloads they could sell along with it, Augusta, Pebble Beach, St. Andrews, etc. It would set the record for the most expansions ever.
I'm really surprised nothing like this is out yet. It would be a HUGE seller outside of their target consumer base. Hell, even if the game sold for $200 any golfer would snap that up.
I'm tight/cheap when it comes to spending money, but I would shell out the $500 for the unit, $200 for the simulator (assuming it displays a generic driving range), and $50 for each course and think I was getting a steal. I'd be buying new courses like candy as well.
It would probably have to be a lot more expensive than that for it to make financial sense for anyone to do.

 
They could have easily showed up at E3 and stuck to dazzling folks with gameplay videos, photos of the unit/controller, and discussed gaming specs, ignoring the more delicate issues that would create a backlash.
Isn't this pretty much what they did? I can't remember the presser well, but did they talk about the used games thing during it?

 
They could have easily showed up at E3 and stuck to dazzling folks with gameplay videos, photos of the unit/controller, and discussed gaming specs, ignoring the more delicate issues that would create a backlash.
Isn't this pretty much what they did? I can't remember the presser well, but did they talk about the used games thing during it?
No. They also didn't talk about it during the XBox Reveal. It was something that was pressed after the reveal due to the rumors. Then again a week later, Microsoft made an official press release that confirmed all that stuff. They stuck to their guns at E3, but it wasn't showcased at their presser. They tried keeping the press conference strictly on games, which they did for the most part.

 
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Did these guys not use any focus testers at all? :lol:
I think they rightly assumed Sony was going to do the same thing. They took the risk of being the first mover though and it backfired. Thanks Sony, for making my decision to buy an Xbox an easier one.
Sony was pretty non-commital leading up to and even during E3 about this stuff. They tried to shield themselves from it completely but the "we'll leave it up to the developer" comment showed me that it was a discussion point on which way to go in the very recent past. This will all blow over for Microsoft - hell, Sony was hacked and let everyone's CC#s out and nobody remembers that now so this whole thing when no one has been wronged will be easy to navigate.

 
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An internet connection will only be required when setting up the console
So you still have to connect to the internet before you can use the system or not? And it's cool that they are doing a 180 on these issues, but I'm still going PS4 when I get a next gen console. Screw them, coming from a happy 360 guy.
Same here. They have to get rid of the kinect being such a dominate part of it for me to even consider the X1 at this point.
That isn't happening. Developers won't develop for something that isn't part of every system.
The developers know the kinect is a waste. There is a reason Ryse went from being a kinect game to controller based. NOBODY wants that damn thing so quit shoving it in our face.
As someone that hates the Kinect, I can still see why Microsoft wants it packaged with the Xbox One80. You see, nearly every Kinect game that was produced for the 360 was ####. We can all agree on that. But you still had a very small percentage of publishers that even wanted to take on a Kinect project. The reason why is because there was only a small percentage of 360 owners that even owned a Kinect. By packaging Kinect in box with the new Xbox, you get Kinect in the hands of every Xbox One owner, thus giving more incentive to create better Kinect games. Kinect actually does have some really great potential, but no one has come close yet.
I don't agree with this at all. Nobody -- not Microsoft, not Sony, not Nintendo -- has produced anything using motion control that has any serious appeal to the gaming community. I honestly don't think there's any potential there.

Ryse is a great example. That was a full-blown AAA title that ended up being #### due to it's Kinect functionality. There's just no way to make a motion control game that isn't on-rails and that doesn't rely on gimmicks to work. I get the golf thing, but that isn't the sort of game that's going to resonate with the core community.

I would be willing to pay a little more for a console that didn't implement motion-control gaming just for the peace of mind of knowing that development dollars weren't going to waste on this stuff.

 
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An internet connection will only be required when setting up the console
So you still have to connect to the internet before you can use the system or not? And it's cool that they are doing a 180 on these issues, but I'm still going PS4 when I get a next gen console. Screw them, coming from a happy 360 guy.
Same here. They have to get rid of the kinect being such a dominate part of it for me to even consider the X1 at this point.
Why? I don't get the hate for the kinect. By adding it to the package that means developers have one platform to design to. Seems like a good thing to me.

 
Did these guys not use any focus testers at all? :lol:
I think they rightly assumed Sony was going to do the same thing. They took the risk of being the first mover though and it backfired.Thanks Sony, for making my decision to buy an Xbox an easier one.
Sony was pretty non-commital leading up to and even during E3 about this stuff. They tried to shield themselves from it completely but the "we'll leave it up to the developer" comment showed me that it was a discussion point on which way to go in the very recent past.This will all blow over for Microsoft - hell, Sony was hacked and let everyone's CC#s out and nobody remembers that now so this whole thing when no one has been wronged will be easy to navigate.
Didn't Sony develop rootkits?

 
An internet connection will only be required when setting up the console
So you still have to connect to the internet before you can use the system or not? And it's cool that they are doing a 180 on these issues, but I'm still going PS4 when I get a next gen console. Screw them, coming from a happy 360 guy.
Same here. They have to get rid of the kinect being such a dominate part of it for me to even consider the X1 at this point.
Why? I don't get the hate for the kinect. By adding it to the package that means developers have one platform to design to. Seems like a good thing to me.
Kinect is a gimmick that they've made into a main function. It's the Wii on Steroids. But even the Wii's top titles had the ability to not use the motion function. This next gen kinect looks like it is intent on forcing you to use it. IF it was a seamless tool to use, I'd say ok. But this thing is hardly full proof. Just look at Steel Battalion Heavy Armor or as Angry Joe calls it, "Steel Battalion: Get Your ####### Hand Off That!"

 
An internet connection will only be required when setting up the console
So you still have to connect to the internet before you can use the system or not? And it's cool that they are doing a 180 on these issues, but I'm still going PS4 when I get a next gen console. Screw them, coming from a happy 360 guy.
Same here. They have to get rid of the kinect being such a dominate part of it for me to even consider the X1 at this point.
Why? I don't get the hate for the kinect. By adding it to the package that means developers have one platform to design to. Seems like a good thing to me.
If you own an Xbox, do you really want First Party Studio X devoting its resources to a Kinect-enabled game while its Playstation counterparts are developing The Last of Us?

That's why there's so much hate directed at Kinect. Motion control is not unique to Microsoft, but it's a scourge on the industry.

 
An internet connection will only be required when setting up the console
So you still have to connect to the internet before you can use the system or not? And it's cool that they are doing a 180 on these issues, but I'm still going PS4 when I get a next gen console. Screw them, coming from a happy 360 guy.
Same here. They have to get rid of the kinect being such a dominate part of it for me to even consider the X1 at this point.
Why? I don't get the hate for the kinect. By adding it to the package that means developers have one platform to design to. Seems like a good thing to me.
If you own an Xbox, do you really want First Party Studio X devoting its resources to a Kinect-enabled game while its Playstation counterparts are developing The Last of Us?

That's why there's so much hate directed at Kinect. Motion control is not unique to Microsoft, but it's a scourge on the industry.
Honestly I think you're in the minority on this.

 
About the only instance that I can ever see myself wanting a Kinect/Eye type device is if they create a golf simulator. Not a hokie one where you swing a plastic club or a handle, a real simulator that allows me to program in my club's mass, shaft flex/kickpoint and then marries that to the clubface's orientation and speed at the moment of impact. It would then display the ball flight, hook/slice, distance travelled, and backspin/overspin applied. Imagine all the actual golf course downloads they could sell. Augusta, Pebble Beach, etc. If they could create a game that basically turns your living room into a driving range/golf course where you can tweak your actual swing I would preorder it the day it was announced.
I'm really surprised nothing like this is out yet. It would be a HUGE seller outside of their target consumer base. Hell, even if the game sold for $200 any golfer would snap that up.
http://www.dancindogg.com/check the reviews on the above - optishot has been out for awhile

 
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An internet connection will only be required when setting up the console
So you still have to connect to the internet before you can use the system or not? And it's cool that they are doing a 180 on these issues, but I'm still going PS4 when I get a next gen console. Screw them, coming from a happy 360 guy.
Same here. They have to get rid of the kinect being such a dominate part of it for me to even consider the X1 at this point.
Why? I don't get the hate for the kinect. By adding it to the package that means developers have one platform to design to. Seems like a good thing to me.
Kinect is a gimmick that they've made into a main function. It's the Wii on Steroids. But even the Wii's top titles had the ability to not use the motion function. This next gen kinect looks like it is intent on forcing you to use it. IF it was a seamless tool to use, I'd say ok. But this thing is hardly full proof. Just look at Steel Battalion Heavy Armor or as Angry Joe calls it, "Steel Battalion: Get Your ####### Hand Off That!"
What a terrible joke linking to that video. Crappy sums it up. I'd rather suffer through the game than finish the video.

I can't speak to Steel Battalion and admit I can see where it could go horribly wrong. That does not mean the Kinect is a gimmick. I know the kids playing ours loved. Not sure what else is out there that is good but these were. I think the creative developer can now put more time and effort into good uses for the sensor knowing everyone has one.

1. Gun Stringer

2. Kinectamals

3. Dance games (Huge hits at parties)

4. Child of Eden

 
There's a place for kinect, it's just not with the hard core gamer crowd. Besides, the only game I've ever been forced by default to use a motion detection device for was a ps3 game.

Forcing the kinect on people seems like it will be a bigger deal in terms of the price of the system than in terms of negative effects on game development. I thought the ps3 was harmed by the higher initial price point last time around, but MS doesn't seem deterred. We'll see if that is another blunder on their part.

 
An internet connection will only be required when setting up the console
So you still have to connect to the internet before you can use the system or not? And it's cool that they are doing a 180 on these issues, but I'm still going PS4 when I get a next gen console. Screw them, coming from a happy 360 guy.
Same here. They have to get rid of the kinect being such a dominate part of it for me to even consider the X1 at this point.
That isn't happening. Developers won't develop for something that isn't part of every system.
The developers know the kinect is a waste. There is a reason Ryse went from being a kinect game to controller based. NOBODY wants that damn thing so quit shoving it in our face.
As someone that hates the Kinect, I can still see why Microsoft wants it packaged with the Xbox One80. You see, nearly every Kinect game that was produced for the 360 was ####. We can all agree on that. But you still had a very small percentage of publishers that even wanted to take on a Kinect project. The reason why is because there was only a small percentage of 360 owners that even owned a Kinect. By packaging Kinect in box with the new Xbox, you get Kinect in the hands of every Xbox One owner, thus giving more incentive to create better Kinect games. Kinect actually does have some really great potential, but no one has come close yet.
I don't agree with this at all. Nobody -- not Microsoft, not Sony, not Nintendo -- has produced anything using motion control that has any serious appeal to the gaming community. I honestly don't think there's any potential there.

Ryse is a great example. That was a full-blown AAA title that ended up being #### due to it's Kinect functionality. There's just no way to make a motion control game that isn't on-rails and that doesn't rely on gimmicks to work. I get the golf thing, but that isn't the sort of game that's going to resonate with the core community.

I would be willing to pay a little more for a console that didn't implement motion-control gaming just for the peace of mind of knowing that development dollars weren't going to waste on this stuff.
The reason I say that is because there have been some really neat things done on the PC using Kinect. For some reason, no developer has done anything remotely interesting with it. Like I said, I hate Kinect. I beta tested Kinect and I hated it then. I'm surprised it's stuck around this long. But Microsoft has put a ton of money into this technology and there's a reason that it's in Xbox One. Maybe we'll finally get a developer that can do something other than a dance game and show how it's done. Until then, I still don't care for it either.

 
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So, it turns out Microsoft is aware that nobody wanted their console in its current state so they did the impossible and changed it.

I hope they apologize to all the people that asked them questions about the console and got nothing but grief in return from the microsoft representatives. Especially the ones that asked how easy it would be to remove DRM features.

TL:DR XBONE is no longer always online, no longer requires a 24 hour check in, no longer region locked, you can now share games and play them off the disc. Turns out removing the DRM features wasn't an impossible task.

What a bunch of ####### clowns.

Would not be surprised at all to see it be readded post launch.

 
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zDragon said:
Insein said:
zDragon said:
An internet connection will only be required when setting up the console
So you still have to connect to the internet before you can use the system or not? And it's cool that they are doing a 180 on these issues, but I'm still going PS4 when I get a next gen console. Screw them, coming from a happy 360 guy.
Same here. They have to get rid of the kinect being such a dominate part of it for me to even consider the X1 at this point.
Why? I don't get the hate for the kinect. By adding it to the package that means developers have one platform to design to. Seems like a good thing to me.
Kinect is a gimmick that they've made into a main function. It's the Wii on Steroids. But even the Wii's top titles had the ability to not use the motion function. This next gen kinect looks like it is intent on forcing you to use it. IF it was a seamless tool to use, I'd say ok. But this thing is hardly full proof. Just look at Steel Battalion Heavy Armor or as Angry Joe calls it, "Steel Battalion: Get Your ####### Hand Off That!"
What a terrible joke linking to that video. Crappy sums it up. I'd rather suffer through the game than finish the video.

I can't speak to Steel Battalion and admit I can see where it could go horribly wrong. That does not mean the Kinect is a gimmick. I know the kids playing ours loved. Not sure what else is out there that is good but these were. I think the creative developer can now put more time and effort into good uses for the sensor knowing everyone has one.

1. Gun Stringer

2. Kinectamals

3. Dance games (Huge hits at parties)

4. Child of Eden
That was merely an example of forcing the user to have Kinect in order to operate the game. As for the ones you named, the problem is the using of kinect. I'd say that a majority of gamers are not going to play a real, in depth game that requires many hours of gameplay flailing their arms and legs wildly a the screen to activate the game controls.

Even a game like Gunstringer (that seems to do it well) is still having you stand up in front of your tv moving your arms back and forth like a schmuck. That gets tiring. As mentioned in most reviews, you can't sit down to play it right and most of the time you can only go for about 30 mins to an hour before it gets tiring on your arms. Having the gamer get tired playing your game is not something that promotes replayability. If they are looking for the quick party games, then sure Kinect is the way to go because your going to get many 5 to 10 minute sessions of meaningless gameplay for kids, family or drunken friends. Just don't expect to ever capture the AAA title demographic with kinect gimmicks.

 
If I had to sum it up with one word it would be wrong.

None of those features were good innovation. The author is keen to compare the automobile revolution to the iphone, but leaves out that touch screen is one of the worst interfaces currently in use today. Its innovative, but its not good innovation.

They were pretty clear in that they were only removing the DRM features, all of the digital features previously mentioned will still be included. Microsoft has been very clear about wanting to move towards cloud computing, which aside from being a buzzword is pretty much entirely unnecessary for a console/entertainment device.

You will still be able to direct download on day one of release if you don't want to have a physical, shareable, resellable copy. You will still be able to join the cloud computing rapture that Microsoft is hinting at. Nothing has changed except for the entirely greed based DRM features - and since you can resell physical copies I can almost guarantee that they will include the previously mentioned resale of digital copies of games through Microsoft itself.

 
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zDragon said:
Insein said:
zDragon said:
An internet connection will only be required when setting up the console
So you still have to connect to the internet before you can use the system or not? And it's cool that they are doing a 180 on these issues, but I'm still going PS4 when I get a next gen console. Screw them, coming from a happy 360 guy.
Same here. They have to get rid of the kinect being such a dominate part of it for me to even consider the X1 at this point.
Why? I don't get the hate for the kinect. By adding it to the package that means developers have one platform to design to. Seems like a good thing to me.
Kinect is a gimmick that they've made into a main function. It's the Wii on Steroids. But even the Wii's top titles had the ability to not use the motion function. This next gen kinect looks like it is intent on forcing you to use it. IF it was a seamless tool to use, I'd say ok. But this thing is hardly full proof. Just look at Steel Battalion Heavy Armor or as Angry Joe calls it, "Steel Battalion: Get Your ####### Hand Off That!"
What a terrible joke linking to that video. Crappy sums it up. I'd rather suffer through the game than finish the video.

I can't speak to Steel Battalion and admit I can see where it could go horribly wrong. That does not mean the Kinect is a gimmick. I know the kids playing ours loved. Not sure what else is out there that is good but these were. I think the creative developer can now put more time and effort into good uses for the sensor knowing everyone has one.

1. Gun Stringer

2. Kinectamals

3. Dance games (Huge hits at parties)

4. Child of Eden
That was merely an example of forcing the user to have Kinect in order to operate the game. As for the ones you named, the problem is the using of kinect. I'd say that a majority of gamers are not going to play a real, in depth game that requires many hours of gameplay flailing their arms and legs wildly a the screen to activate the game controls.

Even a game like Gunstringer (that seems to do it well) is still having you stand up in front of your tv moving your arms back and forth like a schmuck. That gets tiring. As mentioned in most reviews, you can't sit down to play it right and most of the time you can only go for about 30 mins to an hour before it gets tiring on your arms. Having the gamer get tired playing your game is not something that promotes replayability. If they are looking for the quick party games, then sure Kinect is the way to go because your going to get many 5 to 10 minute sessions of meaningless gameplay for kids, family or drunken friends. Just don't expect to ever capture the AAA title demographic with kinect gimmicks.
The developers got it wrong. It happens. I agree that the Kinect is not right for every game but it is great for others. Creative developers can do a lot with it.

Define what a AAA game is? Is it budget, expectations, staff size, final sales, or just popularity at the time?

 
If I had to sum it up with one word it would be wrong.

None of those features were good innovation. The author is keen to compare the automobile revolution to the iphone, but leaves out that touch screen is one of the worst interfaces currently in use today. Its innovative, but its not good innovation.

They were pretty clear in that they were only removing the DRM features, all of the digital features previously mentioned will still be included. Microsoft has been very clear about wanting to move towards cloud computing, which aside from being a buzzword is pretty much entirely unnecessary for a console/entertainment device.

You will still be able to direct download on day one of release if you don't want to have a physical, shareable, resellable copy. You will still be able to join the cloud computing rapture that Microsoft is hinting at. Nothing has changed except for the entirely greed based DRM features - and since you can resell physical copies I can almost guarantee that they will include the previously mentioned resale of digital copies of games through Microsoft itself.
The ability to share games without physical discs is removed.. The ability to share your library of games with 10 friends is removed. The ability to play all your games on a different console without the disc is removed.

For me those were really cool features and a step backwards without it. I understand most people didn't feel that way.

 
If I had to sum it up with one word it would be wrong.

None of those features were good innovation. The author is keen to compare the automobile revolution to the iphone, but leaves out that touch screen is one of the worst interfaces currently in use today. Its innovative, but its not good innovation.

They were pretty clear in that they were only removing the DRM features, all of the digital features previously mentioned will still be included. Microsoft has been very clear about wanting to move towards cloud computing, which aside from being a buzzword is pretty much entirely unnecessary for a console/entertainment device.

You will still be able to direct download on day one of release if you don't want to have a physical, shareable, resellable copy. You will still be able to join the cloud computing rapture that Microsoft is hinting at. Nothing has changed except for the entirely greed based DRM features - and since you can resell physical copies I can almost guarantee that they will include the previously mentioned resale of digital copies of games through Microsoft itself.
The ability to share games without physical discs is removed.. The ability to share your library of games with 10 friends is removed. The ability to play all your games on a different console without the disc is removed.

For me those were really cool features and a step backwards without it. I understand most people didn't feel that way.
The only one of those features that was removed was the 10 friends limit, since you can physically share the game with them.

The other features require that you migrate your account to a different XBONE, just as they did before and still do.

 
The kinect hasn't been used in games much that really impressed me. The only place I use it in games is squad orders in ME3 because it lets me keep the action going and it lets me feel like a badass super soldier commander ordering people around.

I like the Kinect more for the interface stuff. If it really is more snappy/reliable like we've heard then I'm all for it, and would have bought one anyway. If I can walk into the room and say "Xbox On, play Netflix, The Walking Dead" and be watching netflix in 10 seconds without having to pick anything up then hell yes give me one.

That said, they need to seriously rework their voice commands to the point where they work across all console functions and not just what's on the screen. I shouldn't have to say "Xbox apps (wait for apps page to load) more (wait for next page) netflix (wait for netflix) the walking dead". I should be able to just say "Xbox play the walking dead on netflix" in one statement.

I also hope they don't cave and remove our ability to turn the box on via voice commands due to people complaining that MS is trying to spy on them.

 
You will still be able to direct download on day one of release if you don't want to have a physical, shareable, resellable copy. You will still be able to join the cloud computing rapture that Microsoft is hinting at. Nothing has changed except for the entirely greed based DRM features - and since you can resell physical copies I can almost guarantee that they will include the previously mentioned resale of digital copies of games through Microsoft itself.
It severely cripples any competitive pricing on digital games. For starters, it means MS is still going to have to keep retailers happy and keep digital prices high. Secondly, it means you can't take advantage of retail deals for a digital version of the game. Before, if Amazon had a lightning deal for 10 bucks you could buy it there, install it, and now you have a digital version of the game. Now if you take advantage of Amazon's lightning deal you're stuck having to use the disc for the game. No booting it without the disc, accessing it on other consoles through the cloud, etc.

 
You will still be able to direct download on day one of release if you don't want to have a physical, shareable, resellable copy. You will still be able to join the cloud computing rapture that Microsoft is hinting at. Nothing has changed except for the entirely greed based DRM features - and since you can resell physical copies I can almost guarantee that they will include the previously mentioned resale of digital copies of games through Microsoft itself.
It severely cripples any competitive pricing on digital games. For starters, it means MS is still going to have to keep retailers happy and keep digital prices high. Secondly, it means you can't take advantage of retail deals for a digital version of the game. Before, if Amazon had a lightning deal for 10 bucks you could buy it there, install it, and now you have a digital version of the game. Now if you take advantage of Amazon's lightning deal you're stuck having to use the disc for the game. No booting it without the disc, accessing it on other consoles through the cloud, etc.
What makes you think that? Sony has been doing it for years and Microsoft just started doing it. Both announced at E3 that with an online subscription (which will be required for almost all of the features you guys are talking about) you will receive special sales and regular discounts as well as free games every month. MS was gonna have to keep retailers happy before as well, they were selling DIGITAL VERSIONS in retail copies. You were never going to get competitive pricing, the new consoles are not PCs.

 
What makes you think that? Sony has been doing it for years and Microsoft just started doing it. Both announced at E3 that with an online subscription (which will be required for almost all of the features you guys are talking about) you will receive special sales and regular discounts as well as free games every month. MS was gonna have to keep retailers happy before as well, they were selling DIGITAL VERSIONS in retail copies. You were never going to get competitive pricing, the new consoles are not PCs.
I think MS was only even including retail disc versions of their game to appease the people that would complain about having to download a 30gb game and pass on the console before they realized that they liked the convenience. I imagine through the first few years they would have pushed people more and more towards the digital versions of the games and away from the discs. Now we're stuck with discs being the primary method of distribution for another gen.

I think their idea was to push the digital versions, which you can also get on physical disk if you just have to have it. Now we're back to the disc version being the main version, and oh by the way you can get it digitally too.

 
What makes you think that? Sony has been doing it for years and Microsoft just started doing it. Both announced at E3 that with an online subscription (which will be required for almost all of the features you guys are talking about) you will receive special sales and regular discounts as well as free games every month. MS was gonna have to keep retailers happy before as well, they were selling DIGITAL VERSIONS in retail copies. You were never going to get competitive pricing, the new consoles are not PCs.
I think MS was only even including retail disc versions of their game to appease the people that would complain about having to download a 30gb game and pass on the console before they realized that they liked the convenience. I imagine through the first few years they would have pushed people more and more towards the digital versions of the games and away from the discs. Now we're stuck with discs being the primary method of distribution for another gen.

I think their idea was to push the digital versions, which you can also get on physical disk if you just have to have it. Now we're back to the disc version being the main version, and oh by the way you can get it digitally too.
But nothing changed on the digital front, wtf is the problem - everything on the digital front is the same. All new games will be released digitally on the day they are released, just as before. You can still migrate your account around and play on other peoples XBONEs just like before. You'll still likely be able to trade and sell digital copies as they haven't commented that they were changing that from their previous position.

All thats changed is that people that have poor internet connections, or travel or just want the freedom to be able to play a game when servers are down can now do so by buying the physical copy, and you can still wake up on release day, not get dressed, not get in your car and drive to the store and still download the game. Its the best of both worlds, nothing was lost.

 
What makes you think that? Sony has been doing it for years and Microsoft just started doing it. Both announced at E3 that with an online subscription (which will be required for almost all of the features you guys are talking about) you will receive special sales and regular discounts as well as free games every month. MS was gonna have to keep retailers happy before as well, they were selling DIGITAL VERSIONS in retail copies. You were never going to get competitive pricing, the new consoles are not PCs.
I think MS was only even including retail disc versions of their game to appease the people that would complain about having to download a 30gb game and pass on the console before they realized that they liked the convenience. I imagine through the first few years they would have pushed people more and more towards the digital versions of the games and away from the discs. Now we're stuck with discs being the primary method of distribution for another gen.

I think their idea was to push the digital versions, which you can also get on physical disk if you just have to have it. Now we're back to the disc version being the main version, and oh by the way you can get it digitally too.
But nothing changed on the digital front, wtf is the problem - everything on the digital front is the same. All new games will be released digitally on the day they are released, just as before. You can still migrate your account around and play on other peoples XBONEs just like before. You'll still likely be able to trade and sell digital copies as they haven't commented that they were changing that from their previous position.

All thats changed is that people that have poor internet connections, or travel or just want the freedom to be able to play a game when servers are down can now do so by buying the physical copy, and you can still wake up on release day, not get dressed, not get in your car and drive to the store and still download the game. Its the best of both worlds, nothing was lost.
We'll probably never know, but I don't believe this. Now developers are going to continue to have to factor in that each copy of a game they sell is going to be played by multiple people, and that there will be a used market for these games, and therefore will retain their higher price points. MS was not going to be able to get away with traditional pricing given Sony's adoption of the status quo for the next gen. (and while they technically could still bifurcate their pricing between disc-based games and digital versions, there is no way they are going to undercut their retails by offering substantial discounts on digital versions, even if they do come with a smaller bundle of rights).

 
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If I had to sum it up with one word it would be wrong.None of those features were good innovation. The author is keen to compare the automobile revolution to the iphone, but leaves out that touch screen is one of the worst interfaces currently in use today. Its innovative, but its not good innovation.

They were pretty clear in that they were only removing the DRM features, all of the digital features previously mentioned will still be included. Microsoft has been very clear about wanting to move towards cloud computing, which aside from being a buzzword is pretty much entirely unnecessary for a console/entertainment device.

You will still be able to direct download on day one of release if you don't want to have a physical, shareable, resellable copy. You will still be able to join the cloud computing rapture that Microsoft is hinting at. Nothing has changed except for the entirely greed based DRM features - and since you can resell physical copies I can almost guarantee that they will include the previously mentioned resale of digital copies of games through Microsoft itself.
The ability to share games without physical discs is removed.. The ability to share your library of games with 10 friends is removed. The ability to play all your games on a different console without the disc is removed.

For me those were really cool features and a step backwards without it. I understand most people didn't feel that way.
Why do they need removed? Why not have the option to enable that feature? So you choose the drm and checkin for certain games if you want and have to turn it off and delete the digital copy to sell the disc.
 
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If I had to sum it up with one word it would be wrong.None of those features were good innovation. The author is keen to compare the automobile revolution to the iphone, but leaves out that touch screen is one of the worst interfaces currently in use today. Its innovative, but its not good innovation.

They were pretty clear in that they were only removing the DRM features, all of the digital features previously mentioned will still be included. Microsoft has been very clear about wanting to move towards cloud computing, which aside from being a buzzword is pretty much entirely unnecessary for a console/entertainment device.

You will still be able to direct download on day one of release if you don't want to have a physical, shareable, resellable copy. You will still be able to join the cloud computing rapture that Microsoft is hinting at. Nothing has changed except for the entirely greed based DRM features - and since you can resell physical copies I can almost guarantee that they will include the previously mentioned resale of digital copies of games through Microsoft itself.
The ability to share games without physical discs is removed.. The ability to share your library of games with 10 friends is removed. The ability to play all your games on a different console without the disc is removed.

For me those were really cool features and a step backwards without it. I understand most people didn't feel that way.
Why do they need removed? Why not have the option to enable that feature? So you choose the drm and checkin for certain games if you want and have to turn it off and delete the digital copy to sell the disc.
I'm thinking this is what we'll see, some kind of hybrid. MS is committed to the cloud and digital delivery across their entire product line. They aren't going to give it up so easy on the XB1.

 
What makes you think that? Sony has been doing it for years and Microsoft just started doing it. Both announced at E3 that with an online subscription (which will be required for almost all of the features you guys are talking about) you will receive special sales and regular discounts as well as free games every month. MS was gonna have to keep retailers happy before as well, they were selling DIGITAL VERSIONS in retail copies. You were never going to get competitive pricing, the new consoles are not PCs.
I think MS was only even including retail disc versions of their game to appease the people that would complain about having to download a 30gb game and pass on the console before they realized that they liked the convenience. I imagine through the first few years they would have pushed people more and more towards the digital versions of the games and away from the discs. Now we're stuck with discs being the primary method of distribution for another gen.

I think their idea was to push the digital versions, which you can also get on physical disk if you just have to have it. Now we're back to the disc version being the main version, and oh by the way you can get it digitally too.
But nothing changed on the digital front, wtf is the problem - everything on the digital front is the same. All new games will be released digitally on the day they are released, just as before. You can still migrate your account around and play on other peoples XBONEs just like before. You'll still likely be able to trade and sell digital copies as they haven't commented that they were changing that from their previous position.

All thats changed is that people that have poor internet connections, or travel or just want the freedom to be able to play a game when servers are down can now do so by buying the physical copy, and you can still wake up on release day, not get dressed, not get in your car and drive to the store and still download the game. Its the best of both worlds, nothing was lost.
I think you need to read what they've said first. You cannot play your disc based games without the disc, anywhere, home or at a friends house. You cannot trade, sell, or SHARE digital copies.

 
zDragon said:
An internet connection will only be required when setting up the console
So you still have to connect to the internet before you can use the system or not? And it's cool that they are doing a 180 on these issues, but I'm still going PS4 when I get a next gen console. Screw them, coming from a happy 360 guy.
Same here. They have to get rid of the kinect being such a dominate part of it for me to even consider the X1 at this point.
Why? I don't get the hate for the kinect. By adding it to the package that means developers have one platform to design to. Seems like a good thing to me.
If you own an Xbox, do you really want First Party Studio X devoting its resources to a Kinect-enabled game while its Playstation counterparts are developing The Last of Us?

That's why there's so much hate directed at Kinect. Motion control is not unique to Microsoft, but it's a scourge on the industry.
Honestly I think you're in the minority on this.
If you include little kids, senior citizens, and overweight moms, then yeah I'm probably in the minority. If we're just talking about gamers, I'm definitely in the majority.

But that's the thing. This is an issue of personal preference and what you personally want out of a console. If you want a console that features lots of motion-based games, the Xbox is a good choice for you. If you want to sit on your couch with a controller in your hand and play traditional games, the PS4 is going to have more to offer for you. Which person is in the majority doesn't matter. Just buy the console that features the stuff that you like and we're all good.

 
What makes you think that? Sony has been doing it for years and Microsoft just started doing it. Both announced at E3 that with an online subscription (which will be required for almost all of the features you guys are talking about) you will receive special sales and regular discounts as well as free games every month. MS was gonna have to keep retailers happy before as well, they were selling DIGITAL VERSIONS in retail copies. You were never going to get competitive pricing, the new consoles are not PCs.
I think MS was only even including retail disc versions of their game to appease the people that would complain about having to download a 30gb game and pass on the console before they realized that they liked the convenience. I imagine through the first few years they would have pushed people more and more towards the digital versions of the games and away from the discs. Now we're stuck with discs being the primary method of distribution for another gen.

I think their idea was to push the digital versions, which you can also get on physical disk if you just have to have it. Now we're back to the disc version being the main version, and oh by the way you can get it digitally too.
But nothing changed on the digital front, wtf is the problem - everything on the digital front is the same. All new games will be released digitally on the day they are released, just as before. You can still migrate your account around and play on other peoples XBONEs just like before. You'll still likely be able to trade and sell digital copies as they haven't commented that they were changing that from their previous position.

All thats changed is that people that have poor internet connections, or travel or just want the freedom to be able to play a game when servers are down can now do so by buying the physical copy, and you can still wake up on release day, not get dressed, not get in your car and drive to the store and still download the game. Its the best of both worlds, nothing was lost.
I think you need to read what they've said first. You cannot play your disc based games without the disc, anywhere, home or at a friends house. You cannot trade, sell, or SHARE digital copies.
I did read what the press release, and every bit of official information released before then said... before they reversed their DRM decisions they were very clear that they were working internally on a way to trade and sell digital copies of games, Microsoft would be taking a cut on the front and back end of all of those transactions. They didn't mention in the press release that they were no longer going forward with that, so why would you assume they would stop?

And for your former point, so? Before the disc literally didn't matter, you were buying the digital copy, on disc, to go home register and install it to your console where you could then play that game on your live account by migrating your account to other peoples XBONEs, if you wanted to play that game on another persons XBONE, you would have either had to migrate your account (if it was the digital version), or take the disc with you and then migrate your account.

Now if you go to a persons house and you wanna play a physical copy, you pick it up and take it with you. Now if you wanna play the digital copy, you migrate your account and play it on their XBONE.

 
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