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***OFFICIAL*** Gears of War 2 Thread (2 Viewers)

Games sold, and system probably will be sold by the end of the week.

It was a good run.
you need help. its just a game.
This is my way of getting help, Doctor Phil.
I know you're going to take this personal and get bent out of shape, but I'm telling you this as an ifriend that sincerely enjoys playing games with you....If you can't handle your emotions playing a game, getting rid of the system isn't going to be much help. You also seem pretty insecure and borderline belligerent when you're on the end of goodhearted ribbing from your ifriends.

You might have a much more fulfilling happy life if you actually got some help. Meds. A hooker. Something.

 
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Games sold, and system probably will be sold by the end of the week.

It was a good run.
you need help. its just a game.
This is my way of getting help, Doctor Phil.
I know you're going to take this personal and go bent out of shape, but I'm telling you this as an ifriend....If you can't handle your emotions playing a game, getting rid of the system isn't going to be much help. You also seem pretty insecure and borderline belligerent when you're on the end of goodhearted ribbing from your ifriends.

You might have a much more fulfilling happy life if you actually got some help. Meds. A hooker. Something.
seriously. In the past 7 years, I've snapped 3 PS2 controllers and 1 Xbox 360 game (not the Gearz) over my knee over frustration. But selling an entire system and quitting games over a few glitches and gameplay flaws is just strange
 
Games sold, and system probably will be sold by the end of the week.

It was a good run.
you need help. its just a game.
This is my way of getting help, Doctor Phil.
I know you're going to take this personal and go bent out of shape, but I'm telling you this as an ifriend....If you can't handle your emotions playing a game, getting rid of the system isn't going to be much help. You also seem pretty insecure and borderline belligerent when you're on the end of goodhearted ribbing from your ifriends.

You might have a much more fulfilling happy life if you actually got some help. Meds. A hooker. Something.
seriously. In the past 7 years, I've snapped 3 PS2 controllers and 1 Xbox 360 game (not the Gearz) over my knee over frustration. But selling an entire system and quitting games over a few glitches and gameplay flaws is just strange
Wow, you're way off base.Gameplay flaws and glitches aren't why I'm selling my system and games. There is no single reason why I'm selling my system and games, it's a number of things:

1. I've always turned into a monster when I play video games, even when I was very young. I just have a nasty competitive streak.

2. I do have a tendency to take things to personal, and I'm not going to delve into my family or personal history to figure out why here.

3. I'm tired of games freezing up on me.

4. I need the money.

5. I just got tired of it all period.

I've said it before and I'll say it again: when I'm away from video games, I'm about as laid back as they come. But something about video games just turns me into, as I said earlier, a monster.

 
Games sold, and system probably will be sold by the end of the week.

It was a good run.
Phoenix, I don't know you from Adam, but it seems to me that teh gearz is just acting as an outlet for you to get pissed off about other stuff going on. Take a deep breath. It's just a game. I enjoyed the few times that we played. Good luck.
 
Games sold, and system probably will be sold by the end of the week.

It was a good run.
Phoenix, I don't know you from Adam, but it seems to me that teh gearz is just acting as an outlet for you to get pissed off about other stuff going on. Take a deep breath. It's just a game. I enjoyed the few times that we played. Good luck.
Much appreciated, but I just think this is the right move at this time.
 
phoenix and slutt, despite the stuff that happens during the game actually make a pretty good team on elimination.
Me and Slutt actually started to get along pretty well. I still think he's a far more bat-#### crazy version of myself, but once you get past the abrasiveness, he's not a bad guy.
 
Games sold, and system probably will be sold by the end of the week.

It was a good run.
you need help. its just a game.
This is my way of getting help, Doctor Phil.
I know you're going to take this personal and go bent out of shape, but I'm telling you this as an ifriend....If you can't handle your emotions playing a game, getting rid of the system isn't going to be much help. You also seem pretty insecure and borderline belligerent when you're on the end of goodhearted ribbing from your ifriends.

You might have a much more fulfilling happy life if you actually got some help. Meds. A hooker. Something.
seriously. In the past 7 years, I've snapped 3 PS2 controllers and 1 Xbox 360 game (not the Gearz) over my knee over frustration. But selling an entire system and quitting games over a few glitches and gameplay flaws is just strange
Wow, you're way off base.Gameplay flaws and glitches aren't why I'm selling my system and games. There is no single reason why I'm selling my system and games, it's a number of things:

1. I've always turned into a monster when I play video games, even when I was very young. I just have a nasty competitive streak.

2. I do have a tendency to take things to personal, and I'm not going to delve into my family or personal history to figure out why here.

3. I'm tired of games freezing up on me.

4. I need the money.

5. I just got tired of it all period.

I've said it before and I'll say it again: when I'm away from video games, I'm about as laid back as they come. But something about video games just turns me into, as I said earlier, a monster.
de ja vu...
 
Good times last night to all that stayed. BTW,...way to leave us when we have a 5 on 4 going Dude,...i can't believe you'd do that to your team. :excited: :weaksauce:
:hifive: you still had a 4 vs 4 which probably made u guys play more as a team...
We still won. You mofo's sure do argue alot about stupid stuff.King of the Hill Game on Subway...lag involved:Herbal: God, I hate King of the hill.Me: Yea...I don't really like it myself.Dude: I never hear you guys complain when you're winning.Herbal: Yes I do...I f'ing hate it. I don't like being told where to go...screw that circle. I'm a free roamer.Dude: Could've just quit.Herbal: I'm not going to quit on the team just because I don't like the match.Dude: I would...I don't like it, I'm out.[This type of banter goes on for the entire game...back and forth...and you know King of the Hill is a long game...even if you're getting beat down handily]Next match: Elimination on MansionHerbal: Tell minidoss that if he's going to get the boom...to let me know.Me: OK...he thought he'd help and if he can get it before you, then great...we still get it.Herbal: Doesn't work that way...someone needs to assist and lay down smokes and whatnot...I'll just assist, you can have it.Me: Minidoss says you can have it...he's going torque bow and sniper from now on.Next match:1st Round: Herbal gets the boom. We win round.2nd Round:Herbal from dead pool: I'm not going boom anymore...I'm tired of running over there to die.Dude: Didn't you get it last round?Me: Yea, you got it last round...what's the problem?Dude and Herbal verbal spar for the next couple of rounds...can't even understand what's being said by either because they're just talking over each other.Dude quits match. Herbal: What the hell, dude?Dude (still in party): I'm out, yo. Dude quits party.Herbal: That's weak man...leave a team with the score tied...weak. Can't believe he'd do that.Me: Well...you guys have been going at it all night...think he just got tired of arguing.Herbal: Oh man...that's just how we communicate...we're old school Gearz...
 
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BTW, I think there's a misconception that this just happened all of the sudden. It didn't. It's been building up for some time.

I'm moving in a few days and I could use the extra cash during this financial speed bump I'll be enduring.

But, my job requires me to be focused and composed. I'm a news reporter for a small town radio station and thousands of people hear me deliver the news many times throughout the day. And the last thing I need on my mind before I start a newscast is "Man, I wish I hadn't blown up on UniAlias last night" or "### ####, why do I waste my time with this stuff when it dominates my psyche?"

Well, I've answered that second question by just removing the problem all together. I know me. And I know I'll be better off without the potential of mental breakdowns because some pixels on my TV screen didn't go my way.

I look at this like quitting any addiction. To me, it is a bad addiction that I just have to separate myself from. It's not a knock on you or the video game industry itself. I just know what goes through my mind when something bad happens to me in a video game and I just don't think it's healthy to keep playing these video games.

That's it. I'm done. You may go on about your Gears business, and I hope Slutt carries some of the annoying slack that I'll have left behind.

 
hey dude serious question, do you keep quitting matches to protect your 3rd stripe?
no. i rarely quit matches. im kinda suprise i havnt lost my 3rd stripe yet playing with some FBGs who have no clue what team work entails.....maybe i just too damn goodi quit out:1. if its too laggy to play.....waste of my time to play on a laggy host....2. if it starts out a match where im on a team of 4 vs 5, 3 vs 5...waste of time to continue on here...3. if the other team lag-switchestbh, i could care less about the ranking system. i said before and i say it again. its flawed.
 
BTW, I think there's a misconception that this just happened all of the sudden. It didn't. It's been building up for some time.

I'm moving in a few days and I could use the extra cash during this financial speed bump I'll be enduring.

But, my job requires me to be focused and composed. I'm a news reporter for a small town radio station and thousands of people hear me deliver the news many times throughout the day. And the last thing I need on my mind before I start a newscast is "Man, I wish I hadn't blown up on UniAlias last night" or "### ####, why do I waste my time with this stuff when it dominates my psyche?"

Well, I've answered that second question by just removing the problem all together. I know me. And I know I'll be better off without the potential of mental breakdowns because some pixels on my TV screen didn't go my way.

I look at this like quitting any addiction. To me, it is a bad addiction that I just have to separate myself from. It's not a knock on you or the video game industry itself. I just know what goes through my mind when something bad happens to me in a video game and I just don't think it's healthy to keep playing these video games.

That's it. I'm done. You may go on about your Gears business, and I hope Slutt carries some of the annoying slack that I'll have left behind.
:blackdot:
 
I am staggeringly awful at this game, and that really frustrates me.
Send me an invite. ( Gamertag is in my sig)We'll play 1 vs 1 in a part chat. I'll show you a bunch of stuff to do and not to do that will make all the difference in the world.20 minutes with me and you'll be a 3rd striper before Unibrow!
 
I think I'm addicted to horde.
I'll do some of that with you when the fellas aren't on. (I prefer public games)I need to beat levels 20-35 & 37-50 FYI- You can play the levels in any order, but have to beat all of them to get the achievement.
Subway - 20-50, go go go go ...ETA: still remembered it took us(uni/reaper/slutt/dude - smashu had to leave @ level 48-49, damn shame) like at least 15 tries @50 to finish...
 
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hey dude serious question, do you keep quitting matches to protect your 3rd stripe?
Mav just picked up that third stripe again today...and I'll quit to protect it. I'll be damned if I'm going to be responsible for him losing that stripe that he's been working towards since the game came out.I'll also quit the matches that dude mentioned as well...after trying a bit to fight through it.I'll wait until the very end to quit however...some of these guys will quit way too soon and well before anything is really decided.
 
I am staggeringly awful at this game, and that really frustrates me.
Send me an invite. ( Gamertag is in my sig)We'll play 1 vs 1 in a part chat. I'll show you a bunch of stuff to do and not to do that will make all the difference in the world.

20 minutes with me and you'll be a 3rd striper before Unibrow!
I never got this offer.BTW, second stripe is back. :thumbup:
You play with me, and you accumulate stripes. I'm that good.
 
hey dude serious question, do you keep quitting matches to protect your 3rd stripe?
Mav just picked up that third stripe again today...and I'll quit to protect it. I'll be damned if I'm going to be responsible for him losing that stripe that he's been working towards since the game came out.I'll also quit the matches that dude mentioned as well...after trying a bit to fight through it.I'll wait until the very end to quit however...some of these guys will quit way too soon and well before anything is really decided.
Why not get a second account?
 
i keep checking in here every other day hoping to hear about the new patch. any idea when its sched. for release?
Just popped over to the Gears 2 forums to check for you and it looks like the update came out at 5AM EST this morning.
 
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Gears of War 2 Title Update 2 Detailed Release NotesThe following fixes and improvements are included in Title Update 2.Exploit FixesTitle Update 2 fixes these possible exploits, where under certain circumstances: * A player could melee or grenade tag through certain walls. * A player could equip a shield and a two-handed weapon simultaneously. * A player could make their shield invisible. * A player could become invisible. * A player could do a "super" mantle or "kung fu flip," flying high into the air. * A player could gain unlimited ammo with the Lancer Assault Rifle. * A player could fire while roadie running (also known as "crabwalking"). * A player could pick up a weapon while sliding into cover. * A player could walk forward while firing a deployed mortar. * A player could force an opponent to be stuck in the down but not out (DBNO) position. * A player could prevent other players from picking up a heavy weapon. * A player could pick up a dropped meatflag without having to knock him down. * A ragdolled player could be killed without ever going DBNO. * A player could roadie run while firing the Scorcher Flamethrower. * A player could get stuck while evading, though they could continue shooting in any direction. * A player could concuss themselves under the stairs on the River map.General FixesTitle Update 2 fixes these other issues as well: * An issue with client-side hit detection of the Gnasher Shotgun. The fix makes the shotgun more reliable in high-latency situations. * An issue where players could have shotgun or Boomshot rounds fire into the ground when shooting from the hip. * A split-screen issue where one player transitioning to the death battle camera disrupted input from the other player. * An issue that could cause players' Look sensitivity to be changed to their Zoom sensitivity while zooming in, zooming out, and firing. * An issue that could cause players to get stuck if they tried to pick up a heavy weapon while firing the shotgun at the same time. * An issue where players could become stuck if they kicked over a shield while ragdolled from a smoke grenade. * An issue where bots were unable to kick over a shield that was planted backward. * An issue where players who quit during voting didn't show up in the end game stats, which meant other players couldn't easily provide negative feedback on them. * An issue where players couldn't chainsaw enemy meatshields if the meatshields were already damaged. * An issue where some players would not see the animation of a meatshield being chainsawed. * An issue where players could not chainsaw an opposing team meatshield in a game type that doesn't allow respawns (for example, Warzone and Execution). * An issue where a player partway through the act of raising or lowering the chainsaw did not transition into a duel when attacked from the front with a chainsaw. * An issue where occasionally a player waiting to respawn could not respawn when repeatedly hitting the left trigger to switch cameras. * An issue where some teammates couldn't communicate between rounds in games type that don't allow respawns, because dead team members were left in the dead radio channel until the next round started. * An issue where a DBNO player could be seen as standing if knocked DBNO while reloading the mortar. * An issue where a player joining a Private Xbox LIVE game in progress from another specific type of game could potentially lose HUD functionality. * An issue on the Flood map where a player's dying from Imulsion did not trigger a death message or penalize the player as other environmental deaths did. * An issue with Guardian games where if the leader is the last player killed on a team, the round may not end, due to the respawn timer. * A campaign issue where the gamer picture would not be awarded when the game is completed on Insane. * An issue where a player would continue to fire the flamethrower and damage other players if that player was knocked DBNO while firing it. * An issue that could cause a player to get stuck while moving and quickly attempting to aim the mortar at the same time. * An issue with Horde games where clients didn't receive the "waiting for host" message after they failed a wave. * A Horde split-screen issue that could cause a team to get –2 billion in score, which when posted to the leaderboards looked like +2 billion. * An issue where dead players may not show up in the metadata for multiplayer photos. * A system link issue where if a multiplayer match and a co-op game were hosted at the same time on the same LAN, neither could be joined. * Additional miscellaneous bug fixes.BalancingTitle Update 2 makes these balancing changes: * Made planted proximity grenade mines much easier to shoot off the surface they're planted on, by giving them 50 percent less health. * Set grenades to respawn less frequently. When a player picks up grenades from a spawned location, a new set of grenades does not respawn until the previous grenades have been used. * Increased the penalty to rank for players who quit Public Xbox LIVE matches early. * Buffed the flamethrower to have stopping power (to slow a charging enemy) and to cause a chainsaw interrupt (to force the opponent to lower a revved chainsaw). * Removed the ability to instantly shoot coming out of a roadie run. * Added additional spawn protection to prevent proximity grenade mines and chainsaws from killing a player within 5 seconds after spawning. * Balanced grenade spawn cycling on the Hail map so that both teams have equal access to both types of grenades.We continue to test internally and monitor online gameplay to determine what else may need adjusting.ImprovementsTitle Update 2 makes these new improvements: * Changed Annex games to use execution rules, to prevent players from leaving DBNO opponents on the ground to bleed out. * Made Horde waves count toward the "Party Like It's 1999" achievement. Each wave is counted as one round. * Added the ability, during Submission games, to see the flag's final destination by using Tac/Com. * Increased the frequency of most of the toasts for in-game achievement progression. * Added achievement progression numbers to the War Journal. * Added 7 new DLC-based achievements worth 175 points (progress toward them starts after Title Update 2 is applied): o "Skeletons in Your Closet" (20 points): Complete waves 1 through 10 on all Flashback Map Pack maps in Horde (any difficulty). o "Trial by, and on, Fire" (20 points): Complete waves 1 through 10 on all Combustible Map Pack maps in Horde (any difficulty). o "More Mystery, Less History" (15 points): Win a multiplayer match on each of the 5 Flashback Map Pack maps (any mode except Wingman). o "The Roof! The Roof! The Roof…" (15 points): Win a multiplayer match on each of the 3 Combustible Map Pack maps (any mode except Wingman). o "Bound by a Shared Past" (15 points): Win a Wingman match on each of the 5 Flashback Map Pack maps. o "Forged in the Fire" (15 points): Win a Wingman match on each of the 3 Combustible Map Pack maps. o "Annex: Now with Execution Rules" (75 points): Win an Annex match on each of the Flashback and Combustible Map Pack maps (Public only).
 
* Added additional spawn protection to prevent proximity grenade mines and chainsaws from killing a player within 5 seconds after spawning.
:thumbsup: Awesome!
* An issue where occasionally a player waiting to respawn could not respawn when repeatedly hitting the left trigger to switch cameras.
This explains why Slutt takes forever to respawn sometimes. His ADD is the secondary cause.
* Removed the ability to instantly shoot coming out of a roadie run.
:towelwave: Boooooooooo. I wasn't even aware you could. This is one of the features I miss alot about Gears 1. I loved to "Truck" people while roadie running.
 

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