Ok. I am going to be the contrarian here. Actually, all the above advice is great for people who have been in auctions for a few years, but competing against experienced auction players is a different kettle of fish. For some reason, I am far more successful in auctions then in traditional ff. I think it has to do with my preperation.
Unlike snake drafts where you can tier players, to be excellent at auctions you MUST have some sort of projections, at least of the top 100 players. Simply put, you do not know where the bargains are going to be and if you don't have a real idea of the value of players, you will let them pass you. Believe it or not, the best bargain of the auction might be LT, but if you aren't prepared, you wont know it.
Here is what I do:
1. Prepare my projections and put them into DD or a similar program.
2. Look at past drafts, count the number of players who were bought for $1 or $2. The numbers in my leagues has remained remarkably consistent over the years.
3. Take the total money available for all players: say $100 per team each drafting 20 players = $1000 available (10 team league) and subtract 1.3$ for each player. This works out to 267 in my example.
4. remove the number of players who sell for 1 or 2$ from the pool. In my leagues they average 55% or so, leaving 90 players who will split the $733 available.
5. I then use DD and set relatively high baselines (I plan on using my data from past years to see if I can do a better baseline for this year). I may even set the kicker baseline at 2 or 3 if necessary to note that most kickers are $1 players.
6. DD then calculates auction values. This is the true value I set for the player (they are my projections). Using DD at the draft, my values will always be dynamic. You have to adjust otherwise your bargains will be Cedric Benson, Brandon Jacobs and Ahman Green - all at great values, but nothing that will win the championship for you.
For the top 5 or so players (whomever is in my first tier really) I will pay full value for these players. If LT is 34$ in my projections, I will pay up to that for him, but I will never go over my projections in the first 1/3 of players drafted. For players in the next tier - top 20 or so, I will pay 95% of my value, then anyone else in my top 60 or so I will pay 85 - 90% of my calculated value. I always end up with the top running backs I seem to dislike (like everyone else), last year it was Tiki and Rudi, both bought in the 1st round of the draft and both for 85% of my value. This year I am betting I end up with SA because people just don't like him, so they bid short on him.
You can't win an auction league with a team full of midlevel bargains, because the guy who gets LT, will also get a couple of 3rd round value players and some cheap players that would go in the 5th/6th rounds in a snake. You have to get someone who you would draft in the 1st round, even if its Maroney (though if you do that, you need to have someone else who would be equivilant of your 2nd round).
Finally a word about Qbs, in the first few years of our leagues top QBs were always overpaid, now the best bargains are QBs. Everyone thinks they have a great sleeper in Cutler or Rivers or whomever, so they let palmer or Brady and especially McNabb go for a song. Especially early in drafts. Noone wants to spend their money on a QB when they still have to get their RB. I use the 85% mark for all my QBs regardless of how good they are.
Hope that helps, though it may not in an inexperienced league.
Unlike snake drafts where you can tier players, to be excellent at auctions you MUST have some sort of projections, at least of the top 100 players. Simply put, you do not know where the bargains are going to be and if you don't have a real idea of the value of players, you will let them pass you. Believe it or not, the best bargain of the auction might be LT, but if you aren't prepared, you wont know it.
Here is what I do:
1. Prepare my projections and put them into DD or a similar program.
2. Look at past drafts, count the number of players who were bought for $1 or $2. The numbers in my leagues has remained remarkably consistent over the years.
3. Take the total money available for all players: say $100 per team each drafting 20 players = $1000 available (10 team league) and subtract 1.3$ for each player. This works out to 267 in my example.
4. remove the number of players who sell for 1 or 2$ from the pool. In my leagues they average 55% or so, leaving 90 players who will split the $733 available.
5. I then use DD and set relatively high baselines (I plan on using my data from past years to see if I can do a better baseline for this year). I may even set the kicker baseline at 2 or 3 if necessary to note that most kickers are $1 players.
6. DD then calculates auction values. This is the true value I set for the player (they are my projections). Using DD at the draft, my values will always be dynamic. You have to adjust otherwise your bargains will be Cedric Benson, Brandon Jacobs and Ahman Green - all at great values, but nothing that will win the championship for you.
For the top 5 or so players (whomever is in my first tier really) I will pay full value for these players. If LT is 34$ in my projections, I will pay up to that for him, but I will never go over my projections in the first 1/3 of players drafted. For players in the next tier - top 20 or so, I will pay 95% of my value, then anyone else in my top 60 or so I will pay 85 - 90% of my calculated value. I always end up with the top running backs I seem to dislike (like everyone else), last year it was Tiki and Rudi, both bought in the 1st round of the draft and both for 85% of my value. This year I am betting I end up with SA because people just don't like him, so they bid short on him.
You can't win an auction league with a team full of midlevel bargains, because the guy who gets LT, will also get a couple of 3rd round value players and some cheap players that would go in the 5th/6th rounds in a snake. You have to get someone who you would draft in the 1st round, even if its Maroney (though if you do that, you need to have someone else who would be equivilant of your 2nd round).
Finally a word about Qbs, in the first few years of our leagues top QBs were always overpaid, now the best bargains are QBs. Everyone thinks they have a great sleeper in Cutler or Rivers or whomever, so they let palmer or Brady and especially McNabb go for a song. Especially early in drafts. Noone wants to spend their money on a QB when they still have to get their RB. I use the 85% mark for all my QBs regardless of how good they are.
Hope that helps, though it may not in an inexperienced league.