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Turfwar.com (1 Viewer)

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The Dawg

Footballguy
I took like 7th or 8th in one of their last weeks they played it. I got an e-mail back then saying I'd be paid. Any winners around that time actually get paid? If not, anyone interested in a class action?

I also believe Mr. Bryant posted this website here in the SP so I hope I have this in the right forum.

 
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I took like 7th or 8th in one of their last weeks they played it. I got an e-mail back then saying I'd be paid. Any winners around that time actually get paid? If not, anyone interested in a class action?

I also believe Mr. Bryant posted this website here in the SP so I hope I have this in the right forum.
There's about a 20 page post on this over in the "Looking for Leagues". You can find all kinds of responses there.http://forums.footballguys.com/forum/index...howtopic=368589

Sorry, meant this one.. http://forums.footballguys.com/forum/index...howtopic=345648

 
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got paid twice, most recently from week 7, I think that was the last week anyone got paid, and only then if you sent your claim form in RIGHT AWAY!

 
amazing how many people didnt see that one coming......LOL I wouldn't be surprised if the site has already declared bankruptcy. Your best bet is to call your credit card companies and file fraud charges and try to get your money back that way.

 
Link

After shutting down early, TurfWar has yet to make good on a promise to its fantasy players and pay out the winnings for all of the weeks it ran its game. No one seems to be able to reach Jeff Pester and his team these days (myself included). Consequently, a number of paying fantasy customers are left waiting for checks that probably won't appear.

Almost like a three card monte game found on any reputable street corner, TurfWar initially launched during Week 4 of the fantasy football season offering $25,000 a week in total prizes and let players play for free. They even paid their winners right away. But once the season continued, and players were putting their own money in, receiving a payout was as hard as finding that red Ace again. After receiving a handful of emails from frustrated players, I did some digging and found out some not-so-great details about TurfWar:

Technology Issues The site technology was flawed. Initially, TurfWar could not accept credit card payments, and the site suffered serious bugs once put to use by many users. Then, the technology team walked out in the middle of the season due to the site issues, and the site's overall lack of success. As an example of its technology problems, even though the main TurfWar site is shut down, users can still access their information via the original demo site, as seen below.

www.turfwar.com demo.turfwar.com

Cash Was Sparse According to the Minneapolis-St. Paul Business Journal, TurfWar started with about $100K in seed money. But after a few weeks of payouts, the money disappeared. Fantasy players since Week 8 and beyond are still waiting on their payouts. Players I spoke with all filled out the required payout paperwork, sometimes twice, sent it in, and, have not heard back from TurfWar.

Let's step back for a moment and do the math: $25,000 in prizes at $5 or $10 an entry, that's a minimum of 5,000 entry credits per week. But, once you account for credit card processing, referral credits, and win credits from previous weeks, Turfwar probably needed around 6,000-6,500 entries to get 5,000 paying entries. Remember, this is just to cover the prize costs. This does not include paying employees or other expenses at that point. As a data point, after Week 11, while the site was growing and did have thousands of entries, it was nowhere near the 5,000 paying entries required to cover entry costs. It is not too much of an assumption to realize TurfWar was hemorrhaging money, which is the probably the real reason behind the early shutdown.

What's left to be done? I know of at least one fantasy player that put in a compliant with the Better Business Bureau. TurfWar's parent company is Game Day Interactive, and is based in Minneapolis, Minnesota. The more complaints it receives, the better the chance of something happening.

Earlier, I endorsed this site because I thought it was a fun game to play. Unfortunately, TurfWar didn't have the resources to back up its plan, making myself and others in the fantasy community look bad. So, what's to be learned here? Unfortunately, fantasy players must be wary of new game sites. If a site is a member of the FSTA or FSA, it's a start, but no guarantee that a site will deliver on its promises. It's still buyer beware. Clearly, starting a fantasy game, and getting thousands of people to play week-in, week-out is a lot harder than it seems.

 
They had a good contest and good intentions, but lacked foresight on sustainability. If they would had started as a totally free contest with very small prizes and got people hooked and then adjusted prize levels to payments received by contestants, they would have had a winner. The game was addicting and they could have gotten the technical bugs worked out while the contest was still free. As far as people not getting paid after the obvious emails showing that they were struggling. Shame on you for not seeing the inevitable.

 
LOL I thought it was quite a bit of money to play each week. $5 to $10?? Get over it already.

You aren't getting your money. Go cry somewhere else over your $5.

 
chris1969 said:
They had a good contest and good intentions, but lacked foresight on sustainability. If they would had started as a totally free contest with very small prizes and got people hooked and then adjusted prize levels to payments received by contestants, they would have had a winner. The game was addicting and they could have gotten the technical bugs worked out while the contest was still free. As far as people not getting paid after the obvious emails showing that they were struggling. Shame on you for not seeing the inevitable.
Shame on me for looking to get paid and asking about it? Okay...The game was awesome, I enjoyed playing it every week, and made a few hundred. I didn't realize starting a thread looking into that was shameful.
 
LAUNCH said:
Link

After shutting down early, TurfWar has yet to make good on a promise to its fantasy players and pay out the winnings for all of the weeks it ran its game. No one seems to be able to reach Jeff Pester and his team these days (myself included). Consequently, a number of paying fantasy customers are left waiting for checks that probably won't appear.

Almost like a three card monte game found on any reputable street corner, TurfWar initially launched during Week 4 of the fantasy football season offering $25,000 a week in total prizes and let players play for free. They even paid their winners right away. But once the season continued, and players were putting their own money in, receiving a payout was as hard as finding that red Ace again. After receiving a handful of emails from frustrated players, I did some digging and found out some not-so-great details about TurfWar:

Technology Issues The site technology was flawed. Initially, TurfWar could not accept credit card payments, and the site suffered serious bugs once put to use by many users. Then, the technology team walked out in the middle of the season due to the site issues, and the site's overall lack of success. As an example of its technology problems, even though the main TurfWar site is shut down, users can still access their information via the original demo site, as seen below.

www.turfwar.com demo.turfwar.com

Cash Was Sparse According to the Minneapolis-St. Paul Business Journal, TurfWar started with about $100K in seed money. But after a few weeks of payouts, the money disappeared. Fantasy players since Week 8 and beyond are still waiting on their payouts. Players I spoke with all filled out the required payout paperwork, sometimes twice, sent it in, and, have not heard back from TurfWar.

Let's step back for a moment and do the math: $25,000 in prizes at $5 or $10 an entry, that's a minimum of 5,000 entry credits per week. But, once you account for credit card processing, referral credits, and win credits from previous weeks, Turfwar probably needed around 6,000-6,500 entries to get 5,000 paying entries. Remember, this is just to cover the prize costs. This does not include paying employees or other expenses at that point. As a data point, after Week 11, while the site was growing and did have thousands of entries, it was nowhere near the 5,000 paying entries required to cover entry costs. It is not too much of an assumption to realize TurfWar was hemorrhaging money, which is the probably the real reason behind the early shutdown.

What's left to be done? I know of at least one fantasy player that put in a compliant with the Better Business Bureau. TurfWar's parent company is Game Day Interactive, and is based in Minneapolis, Minnesota. The more complaints it receives, the better the chance of something happening.

Earlier, I endorsed this site because I thought it was a fun game to play. Unfortunately, TurfWar didn't have the resources to back up its plan, making myself and others in the fantasy community look bad. So, what's to be learned here? Unfortunately, fantasy players must be wary of new game sites. If a site is a member of the FSTA or FSA, it's a start, but no guarantee that a site will deliver on its promises. It's still buyer beware. Clearly, starting a fantasy game, and getting thousands of people to play week-in, week-out is a lot harder than it seems.
Thanks for the link. I actually work right by them, so maybe I'll look into it. It's a shame though because I really enjoyed the game. I think part of their problem though was that it was simply to easy to win credits back. After getting my initial 4 for free, I had well over 10 credits (wanna say about 12?) when the site shut down and had won 8th or 9th like twice.

 
LOL I thought it was quite a bit of money to play each week. $5 to $10?? Get over it already.

You aren't getting your money. Go cry somewhere else over your $5.
:excited: They were awarding thousands...
LAUNCH said:
Link

After shutting down early, TurfWar has yet to make good on a promise to its fantasy players and pay out the winnings for all of the weeks it ran its game. No one seems to be able to reach Jeff Pester and his team these days (myself included). Consequently, a number of paying fantasy customers are left waiting for checks that probably won't appear.

Almost like a three card monte game found on any reputable street corner, TurfWar initially launched during Week 4 of the fantasy football season offering $25,000 a week in total prizes and let players play for free. They even paid their winners right away. But once the season continued, and players were putting their own money in, receiving a payout was as hard as finding that red Ace again. After receiving a handful of emails from frustrated players, I did some digging and found out some not-so-great details about TurfWar:

Technology Issues The site technology was flawed. Initially, TurfWar could not accept credit card payments, and the site suffered serious bugs once put to use by many users. Then, the technology team walked out in the middle of the season due to the site issues, and the site's overall lack of success. As an example of its technology problems, even though the main TurfWar site is shut down, users can still access their information via the original demo site, as seen below.

www.turfwar.com demo.turfwar.com

Cash Was Sparse According to the Minneapolis-St. Paul Business Journal, TurfWar started with about $100K in seed money. But after a few weeks of payouts, the money disappeared. Fantasy players since Week 8 and beyond are still waiting on their payouts. Players I spoke with all filled out the required payout paperwork, sometimes twice, sent it in, and, have not heard back from TurfWar.

Let's step back for a moment and do the math: $25,000 in prizes at $5 or $10 an entry, that's a minimum of 5,000 entry credits per week. But, once you account for credit card processing, referral credits, and win credits from previous weeks, Turfwar probably needed around 6,000-6,500 entries to get 5,000 paying entries. Remember, this is just to cover the prize costs. This does not include paying employees or other expenses at that point. As a data point, after Week 11, while the site was growing and did have thousands of entries, it was nowhere near the 5,000 paying entries required to cover entry costs. It is not too much of an assumption to realize TurfWar was hemorrhaging money, which is the probably the real reason behind the early shutdown.

What's left to be done? I know of at least one fantasy player that put in a compliant with the Better Business Bureau. TurfWar's parent company is Game Day Interactive, and is based in Minneapolis, Minnesota. The more complaints it receives, the better the chance of something happening.

Earlier, I endorsed this site because I thought it was a fun game to play. Unfortunately, TurfWar didn't have the resources to back up its plan, making myself and others in the fantasy community look bad. So, what's to be learned here? Unfortunately, fantasy players must be wary of new game sites. If a site is a member of the FSTA or FSA, it's a start, but no guarantee that a site will deliver on its promises. It's still buyer beware. Clearly, starting a fantasy game, and getting thousands of people to play week-in, week-out is a lot harder than it seems.
Unfortunately, guys won't end up with your $$. If you want to get your $5-$10 entry fees back, feel free to contact your credit card company. Your wasting your own time and effort trying to get your 'thousands'. :shrug: TTS

 
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LOL I thought it was quite a bit of money to play each week. $5 to $10?? Get over it already.

You aren't getting your money. Go cry somewhere else over your $5.
:bag: They were awarding thousands...
LAUNCH said:
Link

After shutting down early, TurfWar has yet to make good on a promise to its fantasy players and pay out the winnings for all of the weeks it ran its game. No one seems to be able to reach Jeff Pester and his team these days (myself included). Consequently, a number of paying fantasy customers are left waiting for checks that probably won't appear.

Almost like a three card monte game found on any reputable street corner, TurfWar initially launched during Week 4 of the fantasy football season offering $25,000 a week in total prizes and let players play for free. They even paid their winners right away. But once the season continued, and players were putting their own money in, receiving a payout was as hard as finding that red Ace again. After receiving a handful of emails from frustrated players, I did some digging and found out some not-so-great details about TurfWar:

Technology Issues The site technology was flawed. Initially, TurfWar could not accept credit card payments, and the site suffered serious bugs once put to use by many users. Then, the technology team walked out in the middle of the season due to the site issues, and the site's overall lack of success. As an example of its technology problems, even though the main TurfWar site is shut down, users can still access their information via the original demo site, as seen below.

www.turfwar.com demo.turfwar.com

Cash Was Sparse According to the Minneapolis-St. Paul Business Journal, TurfWar started with about $100K in seed money. But after a few weeks of payouts, the money disappeared. Fantasy players since Week 8 and beyond are still waiting on their payouts. Players I spoke with all filled out the required payout paperwork, sometimes twice, sent it in, and, have not heard back from TurfWar.

Let's step back for a moment and do the math: $25,000 in prizes at $5 or $10 an entry, that's a minimum of 5,000 entry credits per week. But, once you account for credit card processing, referral credits, and win credits from previous weeks, Turfwar probably needed around 6,000-6,500 entries to get 5,000 paying entries. Remember, this is just to cover the prize costs. This does not include paying employees or other expenses at that point. As a data point, after Week 11, while the site was growing and did have thousands of entries, it was nowhere near the 5,000 paying entries required to cover entry costs. It is not too much of an assumption to realize TurfWar was hemorrhaging money, which is the probably the real reason behind the early shutdown.

What's left to be done? I know of at least one fantasy player that put in a compliant with the Better Business Bureau. TurfWar's parent company is Game Day Interactive, and is based in Minneapolis, Minnesota. The more complaints it receives, the better the chance of something happening.

Earlier, I endorsed this site because I thought it was a fun game to play. Unfortunately, TurfWar didn't have the resources to back up its plan, making myself and others in the fantasy community look bad. So, what's to be learned here? Unfortunately, fantasy players must be wary of new game sites. If a site is a member of the FSTA or FSA, it's a start, but no guarantee that a site will deliver on its promises. It's still buyer beware. Clearly, starting a fantasy game, and getting thousands of people to play week-in, week-out is a lot harder than it seems.
Unfortunately, guys won't end up with your $$. If you want to get your $5-$10 entry fees back, feel free to contact your credit card company. Your wasting your own time and effort trying to get your 'thousands'. :clap: TTS
You realize this thread took about 30 seconds to create, right? I'll happily spend 30 seconds to see if there's a slim chance I can get a few hundred and get to play a fun game again. Not exactly much going to waste here. :clap:
 
You realize this thread took about 30 seconds to create, right? I'll happily spend 30 seconds to see if there's a slim chance I can get a few hundred and get to play a fun game again. Not exactly much going to waste here. :thumbdown:
Those threatening (mentioned here & on the other forum this is mentioned) with lawsuits are wasting their time. You'll hear shortly they've declared bankruptcy. I'm also one that didn't get paid, but I'm not seeing that money. I got my $25 bucks I spent back from my credit card company and realize that's that.They ran out of money and took their ball and ran. :lmao:
 
You realize this thread took about 30 seconds to create, right? I'll happily spend 30 seconds to see if there's a slim chance I can get a few hundred and get to play a fun game again. Not exactly much going to waste here. :lol:
Those threatening (mentioned here & on the other forum this is mentioned) with lawsuits are wasting their time. You'll hear shortly they've declared bankruptcy. I'm also one that didn't get paid, but I'm not seeing that money. I got my $25 bucks I spent back from my credit card company and realize that's that.They ran out of money and took their ball and ran. :lmao:
okay, and that's what i started this thread to find out :shrug:a lawsuit also wouldn't be that difficult. biggest concern was there bankruptcy and what happened to other people to see if it was even worthwhile.
 
I took like 7th or 8th in one of their last weeks they played it. I got an e-mail back then saying I'd be paid. Any winners around that time actually get paid? If not, anyone interested in a class action?

I also believe Mr. Bryant posted this website here in the SP so I hope I have this in the right forum.
There's about a 20 page post on this over in the "Looking for Leagues". You can find all kinds of responses there.http://forums.footballguys.com/forum/index...howtopic=368589

Sorry, meant this one.. http://forums.footballguys.com/forum/index...howtopic=345648
Yes. Hope to have more info in that thread soon from the turfwar site owners.J

 
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