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Video games...what ya playing? And what are you looking forward to? (2 Viewers)

I don't play any multiplayer. At all.
Really? Not even WOW? Cause I mean...
:lmao:I know. I've neve even played WOW. boom.
That makes at least two of us
And then there were three....
I've never played WOW either because I just got done with Evercrack and Star Wars Galaxies at that point. Needed to end the addiction. I was referring to
I figured most did. It's been around since like 2004 I think.
 
KOTOR is still my favorite game of all time.
It is definitely in my top ten. The original Half Life is probably still my favorite. It's another one I have beat several times but I still love to fire it up.
Have you played the Black Mesa mod? It's very good and does the original Half Life justice. They changed just enough of the game that it still feels fresh.
I haven't. I think the only mod I messed with is the one that allowed co-op play. My wife also loves Half Life but she prefers to let me kill stuff and then she finds the goodies that are around.
 
KOTOR is still my favorite game of all time.
It is definitely in my top ten. The original Half Life is probably still my favorite. It's another one I have beat several times but I still love to fire it up.
Have you played the Black Mesa mod? It's very good and does the original Half Life justice. They changed just enough of the game that it still feels fresh.
I haven't. I think the only mod I messed with is the one that allowed co-op play. My wife also loves Half Life but she prefers to let me kill stuff and then she finds the goodies that are around.
Basically its the original half life run on the HL2 engine. Very nicely done.
 
A lot has to do with the community that play these games. It's not the dying part. Everyone dies, a lot. Everyone loses a lot. It's the complete degradation of humanity that festers in these playing fields that completely turns me off. Every internet cliche from the racist to the homophobe to the tough guy to good ole griefer exists in this world and there is no repercussions to stop them. Screaming louder or getting mad just increase the level of enjoyment they receive. Muting the comm defeats the purpose of playing with other people so what is the point?
:goodposting: This is why I buy games for the single player experience and avoid online play like the plague. No desire to tolerate the 14 year olds (at least mentally) that permeate the online world.
I play COD multiplayer online and I've been enjoying it much more since finding the Mute All button. I just like the pace of the online game compared to single player games. In the past few months, I've tried the single player campaigns of Borderlands, GTA IV, Arkham Asylum and COD. They are all maddening to me. Once you're used to the pace and involvement of online games, the single player campaigns are boring IMO. I think it has something to do with the constant cut scenes and loading. I've gone back and played Tony Hawk and it's been great in that the action doesn't stop.Not trying to convince anyone that single players suck and multiplayers are great, just explaining why someone can like multiplayer without interacting with other players. (By the way, I rarely on the same team with 14 yo pimply kids, I'm always stuck with someone complaining how this map sucks, someone with a baby crying in the background, or someone playing some weird techno music. that is why I mute)
 
The only way to play online games, including CoD, is in a party with friends that you know and have fun with. You don't have to hear anyone else except your GB's.
We hooked up UT when it first came out. Put it on the office server after work (small development company). Eight of us in adjacent cubicles played until midnight, just laughing like hyenas. Good times.
 
The only way to play online games, including CoD, is in a party with friends that you know and have fun with. You don't have to hear anyone else except your GB's.
We hooked up UT when it first came out. Put it on the office server after work (small development company). Eight of us in adjacent cubicles played until midnight, just laughing like hyenas. Good times.
Lan parties were awesome. Something lost now in the easy internet age. Carrying a console or a tower to a buddy's house and having 8-16 dudes hook up their systems in a basement to play some counterstrike or Halo or UT was way more fun than the MP experience nowadays.
 
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A lot has to do with the community that play these games. It's not the dying part. Everyone dies, a lot. Everyone loses a lot. It's the complete degradation of humanity that festers in these playing fields that completely turns me off. Every internet cliche from the racist to the homophobe to the tough guy to good ole griefer exists in this world and there is no repercussions to stop them. Screaming louder or getting mad just increase the level of enjoyment they receive. Muting the comm defeats the purpose of playing with other people so what is the point?
:goodposting: This is why I buy games for the single player experience and avoid online play like the plague. No desire to tolerate the 14 year olds (at least mentally) that permeate the online world.
I play COD multiplayer online and I've been enjoying it much more since finding the Mute All button. I just like the pace of the online game compared to single player games. In the past few months, I've tried the single player campaigns of Borderlands, GTA IV, Arkham Asylum and COD. They are all maddening to me. Once you're used to the pace and involvement of online games, the single player campaigns are boring IMO. I think it has something to do with the constant cut scenes and loading. I've gone back and played Tony Hawk and it's been great in that the action doesn't stop.Not trying to convince anyone that single players suck and multiplayers are great, just explaining why someone can like multiplayer without interacting with other players. (By the way, I rarely on the same team with 14 yo pimply kids, I'm always stuck with someone complaining how this map sucks, someone with a baby crying in the background, or someone playing some weird techno music. that is why I mute)
Get out of console games online and get into PC online gaming. I play a ton of TF2 and LFD2 online and do not have any issues with people, I mainly play on servers that have active admins and zero tolerance for griefing, hacking or mic spam.
 
The only way to play online games, including CoD, is in a party with friends that you know and have fun with. You don't have to hear anyone else except your GB's.
:goodposting: Once you get a nice community of friends it seems there is always someone online you can hook up with. Maybe not a whole party every time. And many times I've been a part of random parties that have been fun.But no question without parties I wouldn't enjoy BLOPs near as much (but haven't played the new one).
 
The only way to play online games, including CoD, is in a party with friends that you know and have fun with. You don't have to hear anyone else except your GB's.
We hooked up UT when it first came out. Put it on the office server after work (small development company). Eight of us in adjacent cubicles played until midnight, just laughing like hyenas. Good times.
Lan parties were awesome. Something lost now in the easy internet age. Carrying a console or a tower to a buddy's house and having 8-16 dudes hook up their systems in a basement to play some counterstrike or Halo or UT was way more fun than the MP experience nowadays.
I could see that being fun. Playing over the 'net, it just isn't for me. I guess I'm just fine with the slower pace of a single player experience.Edit to add: I'm also not much in to shooters, which is probably a large part of why online play doesn't interest me much.
 
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KOTOR is still my favorite game of all time.
It is definitely in my top ten. The original Half Life is probably still my favorite. It's another one I have beat several times but I still love to fire it up.
Have you played the Black Mesa mod? It's very good and does the original Half Life justice. They changed just enough of the game that it still feels fresh.
I haven't. I think the only mod I messed with is the one that allowed co-op play. My wife also loves Half Life but she prefers to let me kill stuff and then she finds the goodies that are around.
Basically its the original half life run on the HL2 engine. Very nicely done.
The install was not very straight forward. Or did they fix that?
 
A lot has to do with the community that play these games. It's not the dying part. Everyone dies, a lot. Everyone loses a lot. It's the complete degradation of humanity that festers in these playing fields that completely turns me off. Every internet cliche from the racist to the homophobe to the tough guy to good ole griefer exists in this world and there is no repercussions to stop them. Screaming louder or getting mad just increase the level of enjoyment they receive. Muting the comm defeats the purpose of playing with other people so what is the point?
:goodposting: This is why I buy games for the single player experience and avoid online play like the plague. No desire to tolerate the 14 year olds (at least mentally) that permeate the online world.
I play COD multiplayer online and I've been enjoying it much more since finding the Mute All button. I just like the pace of the online game compared to single player games. In the past few months, I've tried the single player campaigns of Borderlands, GTA IV, Arkham Asylum and COD. They are all maddening to me. Once you're used to the pace and involvement of online games, the single player campaigns are boring IMO. I think it has something to do with the constant cut scenes and loading. I've gone back and played Tony Hawk and it's been great in that the action doesn't stop.Not trying to convince anyone that single players suck and multiplayers are great, just explaining why someone can like multiplayer without interacting with other players. (By the way, I rarely on the same team with 14 yo pimply kids, I'm always stuck with someone complaining how this map sucks, someone with a baby crying in the background, or someone playing some weird techno music. that is why I mute)
Get out of console games online and get into PC online gaming. I play a ton of TF2 and LFD2 online and do not have any issues with people, I mainly play on servers that have active admins and zero tolerance for griefing, hacking or mic spam.
I don't have any problem with console games :shrug:About half the time I'm playing PS3, I'm walking on the treadmill which doesn't lend itself to mic'ing up and is the main reason I'm content with things on mute.
 
KOTOR is still my favorite game of all time.
It is definitely in my top ten. The original Half Life is probably still my favorite. It's another one I have beat several times but I still love to fire it up.
Have you played the Black Mesa mod? It's very good and does the original Half Life justice. They changed just enough of the game that it still feels fresh.
I haven't. I think the only mod I messed with is the one that allowed co-op play. My wife also loves Half Life but she prefers to let me kill stuff and then she finds the goodies that are around.
Basically its the original half life run on the HL2 engine. Very nicely done.
The install was not very straight forward. Or did they fix that?
I found the install worked better once you download from a torrent. The other links they provided all gave me errors until I fixed it through the torrent. Also, it should be available on Steam soon. It passed through Steam Greenlight.It's one thing to note that the game is only finished up to Xen. That part of the game is still in development. From what they've said, they're trying to make Xen a bit more fun to play. I love Half Life, but the end of the game really brought it down.
 
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KOTOR is still my favorite game of all time.
It is definitely in my top ten. The original Half Life is probably still my favorite. It's another one I have beat several times but I still love to fire it up.
Have you played the Black Mesa mod? It's very good and does the original Half Life justice. They changed just enough of the game that it still feels fresh.
I haven't. I think the only mod I messed with is the one that allowed co-op play. My wife also loves Half Life but she prefers to let me kill stuff and then she finds the goodies that are around.
Basically its the original half life run on the HL2 engine. Very nicely done.
The install was not very straight forward. Or did they fix that?
Still tricky but worth the process if you liked the original HL.
 
The only way to play online games, including CoD, is in a party with friends that you know and have fun with. You don't have to hear anyone else except your GB's.
We hooked up UT when it first came out. Put it on the office server after work (small development company). Eight of us in adjacent cubicles played until midnight, just laughing like hyenas. Good times.
Lan parties were awesome. Something lost now in the easy internet age. Carrying a console or a tower to a buddy's house and having 8-16 dudes hook up their systems in a basement to play some counterstrike or Halo or UT was way more fun than the MP experience nowadays.
Agreed.Being in the same room does make a huge difference. I used to do this with a few buddies on weekends playing Warcraft 2.
 
I don't play any multiplayer. At all.
Really? Not even WOW? Cause I mean...
:lmao:I know. I've neve even played WOW. boom.
That makes at least two of us
And then there were three....
I've never played WOW either because I just got done with Evercrack and Star Wars Galaxies at that point. Needed to end the addiction. I was referring to
The funeral zerg happened on the server I played on, Illidan. Was full of jackasses. That's the server my friends picked. I e-knew a lot of the people involved. :bag:
 
One question on Oblivion though, how much care do I need to put into making my guy level up in the right skills at the right time rather than just playing? There are a ton of FAQs and discussion about power-leveling or balance-leveling your characters and I really don't want to have to obsess about that all of the time.
Oblivion is tricky only in that the leveling system is really strange and complicated. You need to spend a bit of time really understanding what you want for major skills and minor skills, because it is backwards from what you would normally think (skills you want to use a lot need to be minor skills and skills you don't use much should be major skills).I personally think they over thought the whole character creation and leveling system but you can read about it in depth here.http://www.uesp.net/wiki/Oblivion:Character_CreationIf you level some what correctly, the game is pretty easy. However, if you level incorrectly (which can be as basic as choosing the wrong set of major skills at the beginning of the game), it can be more challenging since all creatures are leveled along with your character.
The first time I played through I wasn't "optimally leveling" and things got pretty rough. There is an in game difficulty slider bar that I ended up using to keep the game playable, so if you don't mind making the game easier to keep it playable, you can still handle the game.
 
One question on Oblivion though, how much care do I need to put into making my guy level up in the right skills at the right time rather than just playing? There are a ton of FAQs and discussion about power-leveling or balance-leveling your characters and I really don't want to have to obsess about that all of the time.
Oblivion is tricky only in that the leveling system is really strange and complicated. You need to spend a bit of time really understanding what you want for major skills and minor skills, because it is backwards from what you would normally think (skills you want to use a lot need to be minor skills and skills you don't use much should be major skills).I personally think they over thought the whole character creation and leveling system but you can read about it in depth here.http://www.uesp.net/wiki/Oblivion:Character_CreationIf you level some what correctly, the game is pretty easy. However, if you level incorrectly (which can be as basic as choosing the wrong set of major skills at the beginning of the game), it can be more challenging since all creatures are leveled along with your character.
The first time I played through I wasn't "optimally leveling" and things got pretty rough. There is an in game difficulty slider bar that I ended up using to keep the game playable, so if you don't mind making the game easier to keep it playable, you can still handle the game.
:goodposting: Oblivion becomes absolutely unplayable if you take a casual, non-OCD approach to leveling, unless you're willing to turn the difficulty slider down as needed.
 
One question on Oblivion though, how much care do I need to put into making my guy level up in the right skills at the right time rather than just playing? There are a ton of FAQs and discussion about power-leveling or balance-leveling your characters and I really don't want to have to obsess about that all of the time.
Oblivion is tricky only in that the leveling system is really strange and complicated. You need to spend a bit of time really understanding what you want for major skills and minor skills, because it is backwards from what you would normally think (skills you want to use a lot need to be minor skills and skills you don't use much should be major skills).I personally think they over thought the whole character creation and leveling system but you can read about it in depth here.http://www.uesp.net/wiki/Oblivion:Character_CreationIf you level some what correctly, the game is pretty easy. However, if you level incorrectly (which can be as basic as choosing the wrong set of major skills at the beginning of the game), it can be more challenging since all creatures are leveled along with your character.
The first time I played through I wasn't "optimally leveling" and things got pretty rough. There is an in game difficulty slider bar that I ended up using to keep the game playable, so if you don't mind making the game easier to keep it playable, you can still handle the game.
:goodposting: Oblivion becomes absolutely unplayable if you take a casual, non-OCD approach to leveling, unless you're willing to turn the difficulty slider down as needed.
I got along fine without being OCD. But I did put a a good bit of thought into the startup and then played it loose going forward.
 
One question on Oblivion though, how much care do I need to put into making my guy level up in the right skills at the right time rather than just playing? There are a ton of FAQs and discussion about power-leveling or balance-leveling your characters and I really don't want to have to obsess about that all of the time.
Oblivion is tricky only in that the leveling system is really strange and complicated. You need to spend a bit of time really understanding what you want for major skills and minor skills, because it is backwards from what you would normally think (skills you want to use a lot need to be minor skills and skills you don't use much should be major skills).I personally think they over thought the whole character creation and leveling system but you can read about it in depth here.http://www.uesp.net/wiki/Oblivion:Character_CreationIf you level some what correctly, the game is pretty easy. However, if you level incorrectly (which can be as basic as choosing the wrong set of major skills at the beginning of the game), it can be more challenging since all creatures are leveled along with your character.
The first time I played through I wasn't "optimally leveling" and things got pretty rough. There is an in game difficulty slider bar that I ended up using to keep the game playable, so if you don't mind making the game easier to keep it playable, you can still handle the game.
:goodposting: Oblivion becomes absolutely unplayable if you take a casual, non-OCD approach to leveling, unless you're willing to turn the difficulty slider down as needed.
I got along fine without being OCD. But I did put a a good bit of thought into the startup and then played it loose going forward.
if memory serves it was more important to preplan the startup(like you did) than it was to make decisions during the game. There was nothing you could do once you screwed up the initial skills in terms of major and minor.
 
One question on Oblivion though, how much care do I need to put into making my guy level up in the right skills at the right time rather than just playing? There are a ton of FAQs and discussion about power-leveling or balance-leveling your characters and I really don't want to have to obsess about that all of the time.
Oblivion is tricky only in that the leveling system is really strange and complicated. You need to spend a bit of time really understanding what you want for major skills and minor skills, because it is backwards from what you would normally think (skills you want to use a lot need to be minor skills and skills you don't use much should be major skills).

I personally think they over thought the whole character creation and leveling system but you can read about it in depth here.

http://www.uesp.net/wiki/Oblivion:Character_Creation

If you level some what correctly, the game is pretty easy. However, if you level incorrectly (which can be as basic as choosing the wrong set of major skills at the beginning of the game), it can be more challenging since all creatures are leveled along with your character.
The first time I played through I wasn't "optimally leveling" and things got pretty rough. There is an in game difficulty slider bar that I ended up using to keep the game playable, so if you don't mind making the game easier to keep it playable, you can still handle the game.
:goodposting: Oblivion becomes absolutely unplayable if you take a casual, non-OCD approach to leveling, unless you're willing to turn the difficulty slider down as needed.
I got along fine without being OCD. But I did put a a good bit of thought into the startup and then played it loose going forward.
if memory serves it was more important to preplan the startup(like you did) than it was to make decisions during the game. There was nothing you could do once you screwed up the initial skills in terms of major and minor.
That's how I remember it as well. If you got it right at the beginning you didn't have to worry much.
 
One question on Oblivion though, how much care do I need to put into making my guy level up in the right skills at the right time rather than just playing? There are a ton of FAQs and discussion about power-leveling or balance-leveling your characters and I really don't want to have to obsess about that all of the time.
Oblivion is tricky only in that the leveling system is really strange and complicated. You need to spend a bit of time really understanding what you want for major skills and minor skills, because it is backwards from what you would normally think (skills you want to use a lot need to be minor skills and skills you don't use much should be major skills).

I personally think they over thought the whole character creation and leveling system but you can read about it in depth here.

http://www.uesp.net/wiki/Oblivion:Character_Creation

If you level some what correctly, the game is pretty easy. However, if you level incorrectly (which can be as basic as choosing the wrong set of major skills at the beginning of the game), it can be more challenging since all creatures are leveled along with your character.
The first time I played through I wasn't "optimally leveling" and things got pretty rough. There is an in game difficulty slider bar that I ended up using to keep the game playable, so if you don't mind making the game easier to keep it playable, you can still handle the game.
:goodposting: Oblivion becomes absolutely unplayable if you take a casual, non-OCD approach to leveling, unless you're willing to turn the difficulty slider down as needed.
I got along fine without being OCD. But I did put a a good bit of thought into the startup and then played it loose going forward.
if memory serves it was more important to preplan the startup(like you did) than it was to make decisions during the game. There was nothing you could do once you screwed up the initial skills in terms of major and minor.
That's how I remember it as well. If you got it right at the beginning you didn't have to worry much.
This I can live with. I've already written some things down from one of the FAQs on how to create a character. I'll make sure I take my time so I can just play without obsessing over leveling.
 
I got to say that piqued my interest. I've never played. Is the whole series set in that alternate history?
first two games are set in an undersea world called Rapture, built in the 40's and then found by you the player in the 1960's.I typically don't go gaga for video game stories as I find them either intrusive to game play and/or poor, but the first one hit the perfect balance of keeping you interested while not forcing non stop cut scenes on you.Very highly recommended if you enjoy FPS with slight RPG elements.
 
I got to say that piqued my interest. I've never played. Is the whole series set in that alternate history?
You would like the first one -- it's a send-up of Ayn Rand.
Yep. Guy builds an undersea empire based on the tenets of Objectivism. The results are...disturbing.The second one is more of the same (not a bad thing) except with collectivism as the central theme.
 
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I got to say that piqued my interest. I've never played. Is the whole series set in that alternate history?
first two games are set in an undersea world called Rapture, built in the 40's and then found by you the player in the 1960's.I typically don't go gaga for video game stories as I find them either intrusive to game play and/or poor, but the first one hit the perfect balance of keeping you interested while not forcing non stop cut scenes on you.Very highly recommended if you enjoy FPS with slight RPG elements.
Well I do like those things. I have looked at trying it a few times but have never been able to talk myself into it. I might have to.
 
I got to say that piqued my interest. I've never played. Is the whole series set in that alternate history?
You would like the first one -- it's a send-up of Ayn Rand.
Yep. Guy builds an undersea empire based on the tenets of Objectivism. The results are...disturbing.The second one is more of the same (not a bad thing) except with collectivism as the central theme.
I got to admit I am seriously considering hitting Amazon and placing an order.
 
OK you guys convinced me. I will pick up at least the first one. Although I saw a good price on a combo pack for 1&2.
If you smoke the wacky, smoke....Turn the lights off...

Turn the sound up...

Put on the depends...

Enjoy the ride.....
Goes without saying. So good atmospherics then? How does it compare to the first FEAR?
Look, I don't want to hype the game up to the point it doesn't live up to expectations. Just give it a go, soak in the atmosphere and play til you at least get to meet Sander Cohen....
 
OK you guys convinced me. I will pick up at least the first one. Although I saw a good price on a combo pack for 1&2.
If you smoke the wacky, smoke....Turn the lights off...

Turn the sound up...

Put on the depends...

Enjoy the ride.....
Goes without saying. So good atmospherics then? How does it compare to the first FEAR?
Try it out for yourself but IMO, FEAR can't hold a candle to the world that is .... RAPTURE!
 
Dead Space 3 next week. Picked it up with a $20 dollar credit from Amazon to boot.LOVE THIS SERIES.Then Aliens Colinial Marines!Then March 3rd......my obsession. The Show 13.Set for the year.

 
I passed Dishonored (really good game and enjoyable experience). Started up Far Cry 3 and can tell Im gonna spell a TON of time playing this. Then Dead Space 3, MLB The Show, and God of War Ascension in the next two months.

 
OK you guys convinced me. I will pick up at least the first one. Although I saw a good price on a combo pack for 1&2.
Hell, they are making me want to re-purchase it and play it again as a good guy and a bad guy and then play Bioshock 2 for the first time.
Is Bioshock 1 still being packaged with Bioshock 3?Not to give away any spoilers to NCC, but playing Bioshock 1 as a good guy had arguably my favorite and most satisfying ending ever for a video game.
 
OK you guys convinced me. I will pick up at least the first one. Although I saw a good price on a combo pack for 1&2.
If you smoke the wacky, smoke....Turn the lights off...

Turn the sound up...

Put on the depends...

Enjoy the ride.....
Goes without saying. So good atmospherics then? How does it compare to the first FEAR?
Is the FEAR series worth playing?
I liked the original but didn't play the rest. Thought I should add I played it on PC not console.
 
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