Posted this in the Mass Effect thread but this is industry relevant.
https://www.game-debate.com/amp/news/23931/newsAmpPage.html
In the interview, Heir really lets fly at EA, signalling that the rise of microtransactions and the addition of often redundant multiplayer components are destroying the experiences for single-player gamers.
"This is definitely a thing inside of EA. They are generally pushing for more open world games, and the reason is you can monetize them better,” Heir went on to say. “The words EA use are ‘have them come back again and again.’ Why do you care about that, EA? The reason you care about that is because of microtransactions--people buying card packs for the Mass Effect games in multiplayer, etc. That's the same reason why we added multiplayer to Mass Effect 3, right? To get people to keep coming back to a thing to ‘just’ play for 60-100 hours."