Beau Tocks
Footballguy
As I understand it, a keeper league is keeping players for an x amount of time period. Does this differ in any way with dynatsy leagues and if so how?
Some leagues limit the number of players you can keep, limit how many at a certain position etc etc...Dynasty...they are yours until they stink up your roster, retire or you ship em right before they do either of the first two.As I understand it, a keeper league is keeping players for an x amount of time period. Does this differ in any way with dynatsy leagues and if so how?
Keepers give you a set number of players to keep each year.
Dynasty means that once you acquire a player he is yours forever.
Functionally, you need to read the rules of a league, because I have seen "dynasty" leagues which only 30% of the roster is kept and "keeper" leagues where the full roster is yours from year to year.
Keepers give you a set number of players to keep each year.Dynasty means that once you acquire a player he is yours forever.Functionally, you need to read the rules of a league, because I have seen "dynasty" leagues which only 30% of the roster is kept and "keeper" leagues where the full roster is yours from year to year.
I'm in the opposite situation. My "keeper" league, in which IDPs are almost worthless (max points you'll generally get from a top IDP being about the same as you'd expect from a WR4), we keep 15 players each year. Basically, all the average+ offensive players are kept. I like the league, but it may as well be a "dynasty" league.Keepers give you a set number of players to keep each year.
Dynasty means that once you acquire a player he is yours forever.
Functionally, you need to read the rules of a league, because I have seen "dynasty" leagues which only 30% of the roster is kept and "keeper" leagues where the full roster is yours from year to year.It is correct you do also need to read the rules, as I have seen some Dynasty leagues, which looked like glorified Keeper leagues to me.
You are correct in that developing a dynasty team is much more involved, but there are pluses in keeper leagues. I would guess that keeper leagues tend to have less owner turnover since many bad dynasty owners can easily get frustrated and give up. If you have a very good dynasty team, you can win many championships in a row while others struggle for years while building up their team. That can be very discouraging.The keeper league I play in has lost only two owners in 12 years, one because he moved to a different state. He is now back in the league "splitting" a team with someone. My keeper league allows one keeper per position . This encourages trades (when you know you can't keep all your good players), allows for other very good players to be available a next year's draft, grows the winnings pot since each transactions costs $2, and still rewards you for drafting well. You don't have to give up a stud that you wisely selected in a draft. Its the best of both worlds.I love dynasties and not a big fan of keepers. I think it's much more involved 'developing' a team, as opposed to only keeping a certain number of players. Then there is the rookie draft, which mirrors that of the real NFL draft, in that the worst team gets the first pick, and so on (unless they traded it away of course).