Chase Stuart said:
Yes, actually, they could. What's the minimum for a rookie? 150K (guess)? That's only 1.5 million for ten of them....I'm pretty sure most teams could find that kind of space.
I think it's a bit higher than 150K. But teams
should be given incentives to go right up to the cap. But what's wrong with a team rostering 10 WRs? Obviously any WR that was even close to NFL ready wouldn't sign a minimum contract for a team with 9 other WRs.
Actually, I would think teams would very easily find ten guys willing to sign for 150k. Heck...SIGN ME UP!!!!
You must have missed the "close to NFL ready" part.Imagine you're a college wideout who did superbly at a major-conference football powerhouse. You have a bit of name recognition, maybe a memorable play or two. Your production was off the page, but your measurables were sorely lacking. You're convinced that you can overcome your lack of athleticism in the NFL because... well, you've already done it at every other level of competition, so what reason do you have to start doubting yourself now? With all of this in mind, imagine two teams offer to sign you for the veteran minimum. One team has 6 WRs on the roster, and another has 25. Which team are you going to sign with?
While teams could easily stockpile average joes off the street, why would they want to? And in terms of stockpiling NFL-caliber (even if it's just fringe-caliber) talent, it'd be difficult. I suspect the talent would tend to diffuse itself over time.
As far as a good reason for roster limits... some teams are more desireable destinations than others. Miami is in an income-tax free state and has the beach. New England has this recent history of success. Dallas has national appeal. On the other hand, Arizona and Detroit are dead-ends that no one wants to wind up in. There's a certain category of players who are simply "veteran minimum" players- guys that will never make more than the minimum, but who are at least NFL-caliber players. Not all "veteran minimum" players are equal, though- there will be players who are the best in their category, and players who are the worst. The desirable destination teams will have their pick of the best players in the salary tier, while the undesirables will have the worst of each tier. If there's a 53-man roster, that impact is limited (if there are 15 veteran minimum guys per team, then the least desireable location team would sign the 470-480th best veteran minimum players out there). If there are no roster limits, however... imagine each team adds an average of 20 extra players. Now, the most desirable location team will have the 1st-35th best veteran minimum guys, while the least desirable location team can't even land one of the 1,000 best guys in that category.
You might say that these are just veteran minimum guys, so how much difference could they make, but outside of the "diamond in the rough" potential, there's always the fact that these are pretty much the guys playing Special Teams, and Special Teams is generally about 15% of a team's success (sometimes more- see Chicago). Between the top and the bottom teams, that would equate to a huge competitive advantage that would do a lot to undermine parity.