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Clash of Clans (Official thread) (5 Viewers)

Something I've been mulling over with the last war. Let me start by saying that Jordan, our 49, picked up a 1-star on their #5, a TH10. It was a brilliantly done attack and I don't want my comments to cause that to be lost. Very well done by him.

That said, in retrospect I think it was a strategic mistake at the moment it happened. And the blame is as much or more on me as anyone. I was actually 2 minutes from having my army built to hit the same base, and I thought I had a very strong 1-star and a really good chance at a 2-star, as I've attacked that kind of base before. Aiden's attack went bad against it and I was changing up how I went after it to take his into account.

The problem was, when both stars were possible gains it made sense for me to attack it, to get at least 1 star and with a shot to add 2. But once the base already had a 1st star, now the only gain is down to the chance of adding a single star. Since I had better odds doing that against a TH9 with 1 star, I did that instead.

But... there were others who could have potentially got the extra star on the TH9. Jordan might have pulled it off, even. I think me attacking the TH10 with 0 stars and him (or one of our other TH9) attacking the TH9 with 1 star probably would have given more stars on average. But especially when we were trailing.

And like I said, the blame is on me for waiting to attack. I knew FBG1 wars are different than when I was in it last, so I was hanging back to see where I fit in best. With hindsight, I should have hit the TH10 long before jordan was considering it and then it wouldn't have been an issue.

But anyway, I bring this up as food for thought in planning future wars. If anyone is looking at taking a shot at a TH10 for only 1 star, we should be asking, does anyone think they can get 2? If so, have them go first and keep the other attack as backup in case the whole attack goes sideways and they don't get a star. Which happens.
Not following this.

 
I can't see a situation where our 50 adding a star on a th10 is ever bad. That was one of maybe two stars on the board he could add. Nothing stopped you from shooting for 2

 
So, in order to enforce the requirements for FBG4, is there going to be some kind of discretion on who has Elder status so people aren't just let in willy nilly?
We'll give it out to any fbg posters who know what they're doing and are on board with the concept. Will withhold from kids, etc.

 
Why do people think the update will be this week? Usually they have like 7 sneak peeks and then update drops. I need the time to go after skull walls now!

 
Alright, it sounds like there is enough interest to at least try a 2x/week warring clan that is a bit more serious than the Boog/Honda. I am going to start one up. Any bases TH7 and below in any state of development are welcome, as long as you participate and are willing to learn. Any bases TH8 and above cannot be underdeveloped*. If it is underdeveloped, we'll kindly ask you to hold off on upgrading your TH and catch up in another clan. Then you can come on over. Yes, we are going to be jerks about it :thumbup:

Maybe it will take, or maybe it won't and we'll all come crawling back.

If the Boog and Honda both drop low in numbers, I'd suggest merging them. Boogers could move over to Honda, since the two clans aim to do essentially the same thing.

But we will shoot for getting enough for war to declare this Thursday evening with the second war declare TBD... probably on Sun or Mon night in order to space them out. Hopefully we won't drag along trying to gain new members for a long period of time.

I'll post again once I have the new clan opened up. Search for "FBG4".

*An underdeveloped TH8 would have TH6 level stuff. It might also be lacking in troop upgrades or have terrible walls. A TH8 with TH7 level stuff, or new TH8 level buildings is normal and welcome. Much like porn, you know an underdeveloped base when you see it.
Is shuke welcome?

4-0
Is shuke ever welcome?

 
Alright, it sounds like there is enough interest to at least try a 2x/week warring clan that is a bit more serious than the Boog/Honda. I am going to start one up. Any bases TH7 and below in any state of development are welcome, as long as you participate and are willing to learn. Any bases TH8 and above cannot be underdeveloped*. If it is underdeveloped, we'll kindly ask you to hold off on upgrading your TH and catch up in another clan. Then you can come on over. Yes, we are going to be jerks about it :thumbup:

Maybe it will take, or maybe it won't and we'll all come crawling back.

If the Boog and Honda both drop low in numbers, I'd suggest merging them. Boogers could move over to Honda, since the two clans aim to do essentially the same thing.

But we will shoot for getting enough for war to declare this Thursday evening with the second war declare TBD... probably on Sun or Mon night in order to space them out. Hopefully we won't drag along trying to gain new members for a long period of time.

I'll post again once I have the new clan opened up. Search for "FBG4".

*An underdeveloped TH8 would have TH6 level stuff. It might also be lacking in troop upgrades or have terrible walls. A TH8 with TH7 level stuff, or new TH8 level buildings is normal and welcome. Much like porn, you know an underdeveloped base when you see it.
I'll be willing to move over for it, maybe bounce between there and FBG1 to some extent depending how numbers work out.

How do we feel about kids in it? I'd rather not have to censor our language so would be fine saying no kids, we have 2 other options for them.

Also, I'd say for underdeveloped, focus as much on attack strength as on defense. If there's a TH8 with maxed TH8 troops but some underpowered defenses, that won't bother me as much as a TH10 who never upgraded the troops needed to face low end TH10 when we need them to. The former helps our matchmaking, the latter kills it.

And I'd throw in a general, people who just show up to get in an attack so they don't get booted for inactivity isn't what we're wanting. Using barch when people have better units available, not caring what's in CC, not working on a sound war base, never talking in chat to help us optimize our strategy... those are all bad signs.

 
Why Thursday? Honda and boog already have war on that day. Wouldn't it just be easier to change the day instead of starting a new clan? Your Thursday war is either going to have mass desertions or causing some angst within fbg.

 
Virtus Honrois Pain Train

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(@@@) (@@@@) (@@)
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.-.
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." """" """""" """"| .--`
:-)--:--:--:--:--:--:--:-| [___ .------------------------.
|C&O : : : : : : [_9_] |'='|.----------------------.|
/|.__P.A.I.N T.R.A.I.N________|___|'--.___.--.___.--.___.-'|
/ ||_.--.______.--.______.--._ |---\'--\-.-/==\-.-/==\-.-/-'/--
/__;^=(==)======(==)======(==)=^~^^^ ^^^^(-)^^^^(-)^^^^(-)^^^ jgs
~~~^~~~~^~~~^~~~^~~~^~~~^~~~^~~~^~~~^~~~^~~~^~~~^~~~^~~~^~~~^~~~^~~~

33 - Dude

34 - JRK

35 - Acer

This frees up

adam

uhm

hhh

To attack whenever they wish on cleanup or any no-shows past 8:30am EST tomorrow. Make sure they are aware of this in chat.

Paintrain try to get attacks in asap from the gun.

31 and 32 are interesting cases. Not sure how this will get handled.

 
Their 31 I'm willing to just set aside and see how this plays out. No use getting all worked up when we are trying to plan the inagural GoGo for their bottom 5. (golemgoblin)

 
For anyone attacking their 48 to 50 serious style points if you can 3 star the base without killing their CC.

 
I'll be willing to move over for it, maybe bounce between there and FBG1 to some extent depending how numbers work out.

How do we feel about kids in it? I'd rather not have to censor our language so would be fine saying no kids, we have 2 other options for them.

Also, I'd say for underdeveloped, focus as much on attack strength as on defense. If there's a TH8 with maxed TH8 troops but some underpowered defenses, that won't bother me as much as a TH10 who never upgraded the troops needed to face low end TH10 when we need them to. The former helps our matchmaking, the latter kills it.

And I'd throw in a general, people who just show up to get in an attack so they don't get booted for inactivity isn't what we're wanting. Using barch when people have better units available, not caring what's in CC, not working on a sound war base, never talking in chat to help us optimize our strategy... those are all bad signs.
I'm open to kids, but you make a good point about them. Kids can come, but don't expect it to be family friendly. So use your discretion parents.

Agreed on your latter points.

 
Why Thursday? Honda and boog already have war on that day. Wouldn't it just be easier to change the day instead of starting a new clan? Your Thursday war is either going to have mass desertions or causing some angst within fbg.
Thursday just because it is easy. In all likelihood, we don't have enough by Thursday, so we'll just declare whenever we have enough.

In other words, the clan will war 2x a week, but the schedule is not set in stone as of yet.

ETA: And since this clan is going for a bit more commitment than Boog/Honda, I think it makes sense to start a new one instead of asking a bunch of people to leave.

 
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I can't see a situation where our 50 adding a star on a th10 is ever bad. That was one of maybe two stars on the board he could add. Nothing stopped you from shooting for 2
Because it creates a better environment for our cleaning up to get the 1st star on the TH10 at the same time as we've got a shot at the 2nd star.

Let's say I have a 40% chance at 2 stars, a 40% chance at 1 star, and a 20% chance of botching it. If the TH10 has no stars, then my EV is 1.2 stars added.

If he already has a star, then my EV for attacking the TH 10 becomes a 40% chance of adding 1 star (his second), or 0.4 stars. At that point I'm probably better off attacking a 1-starred TH9 than I am attacking a 1-starred TH10. And there are other people with attacks left who can probably pick up the 1 star on the TH9 I'll get, but they aren't expressing confidence in getting a 2nd star from the TH10.

In other words, unless every other TH9 gets cleaned up, by having gotten 1 star on that TH 10 base we've probably removed any real possibility that trying for the 2nd star is in our best moves.

Or put another way, the chances I get 2 from the TH10 and Jordan can pick up a lone star off a TH9 getting a dragon to the TH are probably greater than the chances that Jordan gets 1 off a TH10 and I am able to convert a 1-star into a 3-star. At least against that opponent with strong walled TH9s.

I think if everyone says, "No, none of us has a good shot at 2 stars from that particular TH10" is the time having lower guys see what it would take to get 1 is the right move.

 
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I'm sitting around in the 500s completely maxed on gold and almost on elixir. I still have 5 more days until TH9 is ready. I contemplating pulling a Ron and making myself TH9 now or else I'm going to end up in the wagering thread tonight with a small fortune on Roast Beef A&M laying 8.5 points.

 
Why Thursday? Honda and boog already have war on that day. Wouldn't it just be easier to change the day instead of starting a new clan? Your Thursday war is either going to have mass desertions or causing some angst within fbg.
Thursday just because it is easy. In all likelihood, we don't have enough by Thursday, so we'll just declare whenever we have enough.

In other words, the clan will war 2x a week, but the schedule is not set in stone as of yet.

ETA: And since this clan is going for a bit more commitment than Boog/Honda, I think it makes sense to start a new one instead of asking a bunch of people to leave.
I think this results in either Honda or boog closing...not enough active players to support four clans. Not sure why boog doesn't do some house cleaning instead.

 
Alright, it sounds like there is enough interest to at least try a 2x/week warring clan that is a bit more serious than the Boog/Honda. I am going to start one up. Any bases TH7 and below in any state of development are welcome, as long as you participate and are willing to learn. Any bases TH8 and above cannot be underdeveloped*. If it is underdeveloped, we'll kindly ask you to hold off on upgrading your TH and catch up in another clan. Then you can come on over. Yes, we are going to be jerks about it :thumbup:

Maybe it will take, or maybe it won't and we'll all come crawling back.

If the Boog and Honda both drop low in numbers, I'd suggest merging them. Boogers could move over to Honda, since the two clans aim to do essentially the same thing.

But we will shoot for getting enough for war to declare this Thursday evening with the second war declare TBD... probably on Sun or Mon night in order to space them out. Hopefully we won't drag along trying to gain new members for a long period of time.

I'll post again once I have the new clan opened up. Search for "FBG4".

*An underdeveloped TH8 would have TH6 level stuff. It might also be lacking in troop upgrades or have terrible walls. A TH8 with TH7 level stuff, or new TH8 level buildings is normal and welcome. Much like porn, you know an underdeveloped base when you see it.
I'll be willing to move over for it, maybe bounce between there and FBG1 to some extent depending how numbers work out.

How do we feel about kids in it? I'd rather not have to censor our language so would be fine saying no kids, we have 2 other options for them.

Also, I'd say for underdeveloped, focus as much on attack strength as on defense. If there's a TH8 with maxed TH8 troops but some underpowered defenses, that won't bother me as much as a TH10 who never upgraded the troops needed to face low end TH10 when we need them to. The former helps our matchmaking, the latter kills it.

And I'd throw in a general, people who just show up to get in an attack so they don't get booted for inactivity isn't what we're wanting. Using barch when people have better units available, not caring what's in CC, not working on a sound war base, never talking in chat to help us optimize our strategy... those are all bad signs.
Sounds about right.

And I'm not anti-kids if their parents don't care about language, but the same expectations should be there concerning donations, wars, etc. At this point, I'd say that most of the kids in our clans aren't quite up to snuff. If they wouldn't cut it in FBG1, then FBG4 isn't for them either.

 
Why Thursday? Honda and boog already have war on that day. Wouldn't it just be easier to change the day instead of starting a new clan? Your Thursday war is either going to have mass desertions or causing some angst within fbg.
Because this clan is serious! Not to be confused with the clan that you're in!

 
I can't see a situation where our 50 adding a star on a th10 is ever bad. That was one of maybe two stars on the board he could add. Nothing stopped you from shooting for 2
Because it creates a better environment for our cleaning up to get the 1st star on the TH10 at the same time as we've got a shot at the 2nd star.

Let's say I have a 40% chance at 2 stars, a 40% chance at 1 star, and a 20% chance of botching it. If the TH10 has no stars, then my EV is 1.2 stars added.

If he already has a star, then my EV for attacking the TH 10 becomes a 40% chance of adding 1 star (his second), or 0.4 stars. At that point I'm probably better off attacking a 1-starred TH9 than I am attacking a 1-starred TH10. And there are other people with attacks left who can probably pick up the 1 star on the TH9 I'll get, but they aren't expressing confidence in getting a 2nd star from the TH10.

In other words, unless every other TH9 gets cleaned up, by having gotten 1 star on that TH 10 base we've probably removed any real possibility that trying for the 2nd star is in our best moves.

Or put another way, the chances I get 2 from the TH10 and Jordan can pick up a lone star off a TH9 getting a dragon to the TH are probably greater than the chances that Jordan gets 1 off a TH10 and I am able to convert a 1-star into a 3-star. At least against that opponent with strong walled TH9s.

I think if everyone says, "No, none of us has a good shot at 2 stars from that particular TH10" is the time having lower guys see what it would take to get 1 is the right move.
I don't like this. Where is my don't like button?

If I was going to swing big at a TH10 for 2 as a TH9 I would much prefer there to be one on the board already.

It's like an expiring option contract. You always want to wait to you have all the information in hand before you exercise it.

Jordan getting 1 shouldn't have steered you away there if you really thought 2 was in the bag. With Jordan's one you are going all out for the TH and not having to half ### it to get a 50 if things go haywire.

What happens if you go first, whiff for 0. then jordan can't quite get it done, becuase lets admit none of us were really sure it was doable. Then where are we?

 
I'll be willing to move over for it, maybe bounce between there and FBG1 to some extent depending how numbers work out.

How do we feel about kids in it? I'd rather not have to censor our language so would be fine saying no kids, we have 2 other options for them.

Also, I'd say for underdeveloped, focus as much on attack strength as on defense. If there's a TH8 with maxed TH8 troops but some underpowered defenses, that won't bother me as much as a TH10 who never upgraded the troops needed to face low end TH10 when we need them to. The former helps our matchmaking, the latter kills it.

And I'd throw in a general, people who just show up to get in an attack so they don't get booted for inactivity isn't what we're wanting. Using barch when people have better units available, not caring what's in CC, not working on a sound war base, never talking in chat to help us optimize our strategy... those are all bad signs.
I'm open to kids, but you make a good point about them. Kids can come, but don't expect it to be family friendly. So use your discretion parents.

Agreed on your latter points.
I think a Saturday night declare after Boog/FBG1 ends may be better. Grab som Boog/FBG1/Honda guys. Then declare for war 2 right after the first ends. That way guys could go back to Boog/Honda/FBG1 guys for Thursday too if they want.

 
I can't see a situation where our 50 adding a star on a th10 is ever bad. That was one of maybe two stars on the board he could add. Nothing stopped you from shooting for 2
Because it creates a better environment for our cleaning up to get the 1st star on the TH10 at the same time as we've got a shot at the 2nd star.

Let's say I have a 40% chance at 2 stars, a 40% chance at 1 star, and a 20% chance of botching it. If the TH10 has no stars, then my EV is 1.2 stars added.

If he already has a star, then my EV for attacking the TH 10 becomes a 40% chance of adding 1 star (his second), or 0.4 stars. At that point I'm probably better off attacking a 1-starred TH9 than I am attacking a 1-starred TH10. And there are other people with attacks left who can probably pick up the 1 star on the TH9 I'll get, but they aren't expressing confidence in getting a 2nd star from the TH10.

In other words, unless every other TH9 gets cleaned up, by having gotten 1 star on that TH 10 base we've probably removed any real possibility that trying for the 2nd star is in our best moves.

Or put another way, the chances I get 2 from the TH10 and Jordan can pick up a lone star off a TH9 getting a dragon to the TH are probably greater than the chances that Jordan gets 1 off a TH10 and I am able to convert a 1-star into a 3-star. At least against that opponent with strong walled TH9s.

I think if everyone says, "No, none of us has a good shot at 2 stars from that particular TH10" is the time having lower guys see what it would take to get 1 is the right move.
I don't like this. Where is my don't like button?

If I was going to swing big at a TH10 for 2 as a TH9 I would much prefer there to be one on the board already.

It's like an expiring option contract. You always want to wait to you have all the information in hand before you exercise it.

Jordan getting 1 shouldn't have steered you away there if you really thought 2 was in the bag. With Jordan's one you are going all out for the TH and not having to half ### it to get a 50 if things go haywire.

What happens if you go first, whiff for 0. then jordan can't quite get it done, becuase lets admit none of us were really sure it was doable. Then where are we?
If there was scouting information to be gained, that might be worthwhile. There wasn't here, the CC contents were known and a dragon attack wasn't going to give any new info that would help a gowipe.

What we're talking about is the same thing essentially as why we started doing +5. We don't want to use 2 attacks to 3-star a base, we want to hit the max stars we'll get in as few attacks, and free up the other attack to try for a star elsewhere.

Just the war situation, with us trailing, I think going in the opposite order was the right move there.

I agree it's debatable. Like i said, I took awhile to mull it over before finally deciding that was the right take and worth bringing up. I think it comes down to situation at the moment. If the same thing was 8 hours earlier maybe it's different. Right near the end of the war and trailing though, I think we needed to swing for the max stars.

 
I'll be willing to move over for it, maybe bounce between there and FBG1 to some extent depending how numbers work out.

How do we feel about kids in it? I'd rather not have to censor our language so would be fine saying no kids, we have 2 other options for them.

Also, I'd say for underdeveloped, focus as much on attack strength as on defense. If there's a TH8 with maxed TH8 troops but some underpowered defenses, that won't bother me as much as a TH10 who never upgraded the troops needed to face low end TH10 when we need them to. The former helps our matchmaking, the latter kills it.

And I'd throw in a general, people who just show up to get in an attack so they don't get booted for inactivity isn't what we're wanting. Using barch when people have better units available, not caring what's in CC, not working on a sound war base, never talking in chat to help us optimize our strategy... those are all bad signs.
I'm open to kids, but you make a good point about them. Kids can come, but don't expect it to be family friendly. So use your discretion parents.

Agreed on your latter points.
I think a Saturday night declare after Boog/FBG1 ends may be better. Grab som Boog/FBG1/Honda guys. Then declare for war 2 right after the first ends. That way guys could go back to Boog/Honda/FBG1 guys for Thursday too if they want.
The point of this should not be to pull from FBG1. Which already constant wars.

The point should be to pull the serious Honda and Boog people, and ideally it would force remaining Honda and Boog to end up joining as one, wouldn't it? Then we'll have realigned:

FBG1: The Big Leagues

FBG2: Boog or Honda -> casual and learning and kid-friendly language

FBG4: Serious Bus warring 2x a week.

 
Their 31 I'm willing to just set aside and see how this plays out. No use getting all worked up when we are trying to plan the inagural GoGo for their bottom 5. (golemgoblin)
Do we care if I just 3-star it and #30?
See what Darth Maul thinks. He has skulls and should have the firepower to torch that base. I think we need to be thinking loot on 2nd attacks for everyone with the upgrades coming and all that.

 
I can't see a situation where our 50 adding a star on a th10 is ever bad. That was one of maybe two stars on the board he could add. Nothing stopped you from shooting for 2
Because it creates a better environment for our cleaning up to get the 1st star on the TH10 at the same time as we've got a shot at the 2nd star.

Let's say I have a 40% chance at 2 stars, a 40% chance at 1 star, and a 20% chance of botching it. If the TH10 has no stars, then my EV is 1.2 stars added.

If he already has a star, then my EV for attacking the TH 10 becomes a 40% chance of adding 1 star (his second), or 0.4 stars. At that point I'm probably better off attacking a 1-starred TH9 than I am attacking a 1-starred TH10. And there are other people with attacks left who can probably pick up the 1 star on the TH9 I'll get, but they aren't expressing confidence in getting a 2nd star from the TH10.

In other words, unless every other TH9 gets cleaned up, by having gotten 1 star on that TH 10 base we've probably removed any real possibility that trying for the 2nd star is in our best moves.

Or put another way, the chances I get 2 from the TH10 and Jordan can pick up a lone star off a TH9 getting a dragon to the TH are probably greater than the chances that Jordan gets 1 off a TH10 and I am able to convert a 1-star into a 3-star. At least against that opponent with strong walled TH9s.

I think if everyone says, "No, none of us has a good shot at 2 stars from that particular TH10" is the time having lower guys see what it would take to get 1 is the right move.
I don't like this. Where is my don't like button?

If I was going to swing big at a TH10 for 2 as a TH9 I would much prefer there to be one on the board already.

It's like an expiring option contract. You always want to wait to you have all the information in hand before you exercise it.

Jordan getting 1 shouldn't have steered you away there if you really thought 2 was in the bag. With Jordan's one you are going all out for the TH and not having to half ### it to get a 50 if things go haywire.

What happens if you go first, whiff for 0. then jordan can't quite get it done, becuase lets admit none of us were really sure it was doable. Then where are we?
If there was scouting information to be gained, that might be worthwhile. There wasn't here, the CC contents were known and a dragon attack wasn't going to give any new info that would help a gowipe.

What we're talking about is the same thing essentially as why we started doing +5. We don't want to use 2 attacks to 3-star a base, we want to hit the max stars we'll get in as few attacks, and free up the other attack to try for a star elsewhere.

Just the war situation, with us trailing, I think going in the opposite order was the right move there.

I agree it's debatable. Like i said, I took awhile to mull it over before finally deciding that was the right take and worth bringing up. I think it comes down to situation at the moment. If the same thing was 8 hours earlier maybe it's different. Right near the end of the war and trailing though, I think we needed to swing for the max stars.
Jordan getting 1 on a TH10 is phenominally +EV. If 2 is even at all possible it makes your focus singular when you hit that base later. Because you can't get 2 without the TH so you go all out for that and if the 50 comes boom, gatorade showers, coke, hoookers, all that. It also take some of the pressure off if pressure affects you in a game and all that.

Him getting 1 on a TH9 does nothing for us and hurts, but 1 on a TH10 with 2 infernos is redonkulous huge. I think that's where our disconnect may lie. If there's no hope for a 3 then getting 1 is helping. If 2 is the high end then 1 does nothing and might hurt. Finding and holding those snipe-y bases is a skill I don't quite have. Seems doc has some mad skills at it and we'll get better over time.

As we roll deeper into harder clans with pain trains running and TH8 having limited spots to place their attacks this is going to be a more needed approach (TH8 sniping a 50).

 
I can't see a situation where our 50 adding a star on a th10 is ever bad. That was one of maybe two stars on the board he could add. Nothing stopped you from shooting for 2
Because it creates a better environment for our cleaning up to get the 1st star on the TH10 at the same time as we've got a shot at the 2nd star.

Let's say I have a 40% chance at 2 stars, a 40% chance at 1 star, and a 20% chance of botching it. If the TH10 has no stars, then my EV is 1.2 stars added.

If he already has a star, then my EV for attacking the TH 10 becomes a 40% chance of adding 1 star (his second), or 0.4 stars. At that point I'm probably better off attacking a 1-starred TH9 than I am attacking a 1-starred TH10. And there are other people with attacks left who can probably pick up the 1 star on the TH9 I'll get, but they aren't expressing confidence in getting a 2nd star from the TH10.

In other words, unless every other TH9 gets cleaned up, by having gotten 1 star on that TH 10 base we've probably removed any real possibility that trying for the 2nd star is in our best moves.

Or put another way, the chances I get 2 from the TH10 and Jordan can pick up a lone star off a TH9 getting a dragon to the TH are probably greater than the chances that Jordan gets 1 off a TH10 and I am able to convert a 1-star into a 3-star. At least against that opponent with strong walled TH9s.

I think if everyone says, "No, none of us has a good shot at 2 stars from that particular TH10" is the time having lower guys see what it would take to get 1 is the right move.
I don't like this. Where is my don't like button?

If I was going to swing big at a TH10 for 2 as a TH9 I would much prefer there to be one on the board already.

It's like an expiring option contract. You always want to wait to you have all the information in hand before you exercise it.

Jordan getting 1 shouldn't have steered you away there if you really thought 2 was in the bag. With Jordan's one you are going all out for the TH and not having to half ### it to get a 50 if things go haywire.

What happens if you go first, whiff for 0. then jordan can't quite get it done, becuase lets admit none of us were really sure it was doable. Then where are we?
If there was scouting information to be gained, that might be worthwhile. There wasn't here, the CC contents were known and a dragon attack wasn't going to give any new info that would help a gowipe.

What we're talking about is the same thing essentially as why we started doing +5. We don't want to use 2 attacks to 3-star a base, we want to hit the max stars we'll get in as few attacks, and free up the other attack to try for a star elsewhere.

Just the war situation, with us trailing, I think going in the opposite order was the right move there.

I agree it's debatable. Like i said, I took awhile to mull it over before finally deciding that was the right take and worth bringing up. I think it comes down to situation at the moment. If the same thing was 8 hours earlier maybe it's different. Right near the end of the war and trailing though, I think we needed to swing for the max stars.
I understand what you're saying and could agree in other cases. However, think Jordan is still rocking level two dragons and getting two on one of the remaining TH9s we had left was probably 0% chance. We already saw 5 failed lvl 3 drag rushes on what we thought was the best TH9 for our low guys to drag ruah for two stars.

I really don't think he could add value anywhere but #5 at that point in the war.

 
I'll be willing to move over for it, maybe bounce between there and FBG1 to some extent depending how numbers work out.

How do we feel about kids in it? I'd rather not have to censor our language so would be fine saying no kids, we have 2 other options for them.

Also, I'd say for underdeveloped, focus as much on attack strength as on defense. If there's a TH8 with maxed TH8 troops but some underpowered defenses, that won't bother me as much as a TH10 who never upgraded the troops needed to face low end TH10 when we need them to. The former helps our matchmaking, the latter kills it.

And I'd throw in a general, people who just show up to get in an attack so they don't get booted for inactivity isn't what we're wanting. Using barch when people have better units available, not caring what's in CC, not working on a sound war base, never talking in chat to help us optimize our strategy... those are all bad signs.
I'm open to kids, but you make a good point about them. Kids can come, but don't expect it to be family friendly. So use your discretion parents.

Agreed on your latter points.
I think a Saturday night declare after Boog/FBG1 ends may be better. Grab som Boog/FBG1/Honda guys. Then declare for war 2 right after the first ends. That way guys could go back to Boog/Honda/FBG1 guys for Thursday too if they want.
The point of this should not be to pull from FBG1. Which already constant wars.

The point should be to pull the serious Honda and Boog people, and ideally it would force remaining Honda and Boog to end up joining as one, wouldn't it? Then we'll have realigned:

FBG1: The Big Leagues

FBG2: Boog or Honda -> casual and learning and kid-friendly language

FBG4: Serious Bus warring 2x a week.
I could see some in fbgs switching IF and ONLY IF constant warring is just too much. Now they have a 2x war option.

I can see that realignment as how it ultimately plays out. But I can also see this new clan going down in flames like the farming one.

 
Whatever ends up happening, I hope it results in minimal/no hopping as there should be a clan available that fits everyone.

 
Can you confirm FBG4 will be a 2x a week war clan? It's really FBG1 with discretionary membership and one less war. And can you confirm whether this 1 canon base will be a trend in there? Shuke and Buttworms exempted, of course, but I agree with GR that giving up 3 stars on those bases will hurt more than help any matchmaking especially in any war that's not a full 50v50.

 
I think a Saturday night declare after Boog/FBG1 ends may be better. Grab som Boog/FBG1/Honda guys. Then declare for war 2 right after the first ends. That way guys could go back to Boog/Honda/FBG1 guys for Thursday too if they want.
This also works.

Nothing set in stone other than 2x wars a week.

 
Sure am glad I busted my ### to get Golems2 done. :rolleyes:
Same here. What kick in the ####.
+1.

On that note, I'm running gowipe as a early TH9 right now with troops that are TH8 level, L2 golem and L3 pekkas. I had that before I got to TH9. I've now used this against mid to max TH8s and all but one has been 3 star. The one max TH8 I 3 starred a few wars ago though had a base layout that was just begging to be gowiped so that one really doesn't count. It looked like it could have been barched with furs leading the charge. But against mid-level TH8s with max AD's this is a good go-to. Now with the changes coming, no reason not to get to max gowipe as a TH8. I now wish I didn't hit TH9 if not for the AQ. AQ is badass.

 
Can you confirm FBG4 will be a 2x a week war clan? It's really FBG1 with discretionary membership and one less war. And can you confirm whether this 1 canon base will be a trend in there? Shuke and Buttworms exempted, of course, but I agree with GR that giving up 3 stars on those bases will hurt more than help any matchmaking especially in any war that's not a full 50v50.
:confirmed:

2x wars a week. We won't be pushing one canon bases. We prefer developed bases over gimmicks :ducks:

 
In all this did the owner of yoga pants step forward, because :golfclap: and all that.
http://m.imgur.com/EZaoJKx

For those pushing on doc about his towers. This clan is 50 one cannons
How do they not give up 150 stars every war? I don't get it.
When I (the mysterious Yoga Pants base) had a war with a random clan I was ranked 40 out of 40. However, I had more camp/cc space roughly 20 of them. The other clan was pretty much in the same boat so my base got attacked by people with camp space around 70. By the time they dealt with my cc troops they didn't have enough time to push through my ring of walls to finish of my castle for 100%. Took them three attacks.In a serious one cannon clan I'm sure they have 25 cc capacity and strong walls. These guys are probably getting matched up with clans that don't have the offensive power to take down 25 high level cc troops and navigate through walls. Balloons and wallbreakers might not even be an option for the majority of their opponents.
 
Can you confirm FBG4 will be a 2x a week war clan? It's really FBG1 with discretionary membership and one less war. And can you confirm whether this 1 canon base will be a trend in there? Shuke and Buttworms exempted, of course, but I agree with GR that giving up 3 stars on those bases will hurt more than help any matchmaking especially in any war that's not a full 50v50.
In theory, the 1 cannon member gives up 3 stars but gains 6... I think. :oldunsure:

 
In all this did the owner of yoga pants step forward, because :golfclap: and all that.
http://m.imgur.com/EZaoJKx

For those pushing on doc about his towers. This clan is 50 one cannons
How do they not give up 150 stars every war? I don't get it.
When I (the mysterious Yoga Pants base) had a war with a random clan I was ranked 40 out of 40. However, I had more camp/cc space roughly 20 of them. The other clan was pretty much in the same boat so my base got attacked by people with camp space around 70. By the time they dealt with my cc troops they didn't have enough time to push through my ring of walls to finish of my castle for 100%. Took them three attacks.In a serious one cannon clan I'm sure they have 25 cc capacity and strong walls. These guys are probably getting matched up with clans that don't have the offensive power to take down 25 high level cc troops and navigate through walls. Balloons and wallbreakers might not even be an option for the majority of their opponents.
I'll see what this thing looks like when I get home. They were gonna matchmake right as I left for the day. Most of the bases didn't have good walls or anything.

 
1. I don't like the idea of gimmick bases to game the matchmaking system. Doesn't mean I think we all need to max out. But those 50 single cannon bases sound ridiculously dumb.

2. I think we can clearly see that underdeveloped bases with rushed THs and no offense are a bad thing for our clan.

What do we do about it? I'm all about being a nice guy (in general) but I'm fixing to boot as needed at this point.

We've had troubles in recent wars against other 'try hard' clans. Not that this is a bad thing necessarily, but as we get stronger and face serious opponents little issues magnify.

 
I'll be willing to move over for it, maybe bounce between there and FBG1 to some extent depending how numbers work out.

How do we feel about kids in it? I'd rather not have to censor our language so would be fine saying no kids, we have 2 other options for them.

Also, I'd say for underdeveloped, focus as much on attack strength as on defense. If there's a TH8 with maxed TH8 troops but some underpowered defenses, that won't bother me as much as a TH10 who never upgraded the troops needed to face low end TH10 when we need them to. The former helps our matchmaking, the latter kills it.

And I'd throw in a general, people who just show up to get in an attack so they don't get booted for inactivity isn't what we're wanting. Using barch when people have better units available, not caring what's in CC, not working on a sound war base, never talking in chat to help us optimize our strategy... those are all bad signs.
I'm open to kids, but you make a good point about them. Kids can come, but don't expect it to be family friendly. So use your discretion parents.

Agreed on your latter points.
I think a Saturday night declare after Boog/FBG1 ends may be better. Grab som Boog/FBG1/Honda guys. Then declare for war 2 right after the first ends. That way guys could go back to Boog/Honda/FBG1 guys for Thursday too if they want.
The point of this should not be to pull from FBG1. Which already constant wars.The point should be to pull the serious Honda and Boog people, and ideally it would force remaining Honda and Boog to end up joining as one, wouldn't it? Then we'll have realigned:

FBG1: The Big Leagues

FBG2: Boog or Honda -> casual and learning and kid-friendly language

FBG4: Serious Bus warring 2x a week.
Fair point. FBG4 should diminish people having to jump back and forth much. But I would bet that there are at least a few FBG1s that might rather be in for 2 wars a week rather than 3. But you're right in that war schedule shouldn't really matter in the end if FBG4 actually works.

 
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