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General Malaise "vs." reading comprehension ; also some talk of skyim and the elder scrolls (1 Viewer)

For those who have finished the above:

I cured Kodlak's spirit and also cured Farkas' spirit and now the only thing I get for mission is "speak to the Companions for work"...I still have 4 witch heads and there seems like there should be more. I wanted to get rid of this Werewolf thing myself and start the Dark Brotherhood or something but before I do that I want to wrap up the Companions stuff...is that all there is to it?
Thats it!
So did I miss the boat with removing the Werewolf from me? Why do I still have 4 witch heads?
No I believe you can use that at any time to get rid of your werewolf impediment.You may have to use the Witchead while in the underforge though, not sure on that.You can remove witch heads from inventory now that you've completed the quest involving cleansing kodlak's spirit.
Sounds good, I'll try and look. Do you know if by doing this do I relinquish my Compainion rights at all?
**EDIT** I found the answer...thanks for the help.

:thumbup: Any time...
 
So what is the benefit of sleeping and does anyone use it?
I sleep whenever my character would sleep if he were a real person. Once it starts to get dark out, I'll finish up whatever I was doing, then find the nearest inn and spend the night.I may be taking the role-playing aspect of this game a bit too seriously.
 
So what is the benefit of sleeping and does anyone use it?
I sleep whenever my character would sleep if he were a real person. Once it starts to get dark out, I'll finish up whatever I was doing, then find the nearest inn and spend the night.I may be taking the role-playing aspect of this game a bit too seriously.
I do the same - also easier to see thigns during day - I get lost at night
 
So what is the benefit of sleeping and does anyone use it?
I sleep whenever my character would sleep if he were a real person. Once it starts to get dark out, I'll finish up whatever I was doing, then find the nearest inn and spend the night.I may be taking the role-playing aspect of this game a bit too seriously.
I do the same - also easier to see thigns during day - I get lost at night
If you play on anything but a LCD on torch mode it is going to be hard to see at night. I'm moving to a plasma soon and I'm afraid it will be too dark.
 
Maybe I'm alone, but I find myself perfectly capable of shutting the game down. I usually just try to do a fight quest and a delivery quest each night. That's usually enough. Then if I'm on calls for work at home I just chop wood. I don't really have a feel where the end of the main quest is, but I figure that will probably be the end of the line for me.

 
I stopped reading at page 85 when my PS3 broke. I know Matts said his has held up very nicely. Anyone having issues with the game on PS3 anymore, Canuck? Hoping the 320 slim holds up better while playing this then my 60 fat which lasted 4 years
Some lag... no freezes here.
i find lag will occur if the game is on for 4+ hrs at 13mb save file, but if you reset the ps3 it goes away.
 
I stopped reading at page 85 when my PS3 broke. I know Matts said his has held up very nicely. Anyone having issues with the game on PS3 anymore, Canuck? Hoping the 320 slim holds up better while playing this then my 60 fat which lasted 4 years
Some lag... no freezes here.
i find lag will occur if the game is on for 4+ hrs at 13mb save file, but if you reset the ps3 it goes away.
I have noticed that my save file gets larger and larger everytime I save...is that normal?
 
Maybe I'm alone, but I find myself perfectly capable of shutting the game down. I usually just try to do a fight quest and a delivery quest each night. That's usually enough. Then if I'm on calls for work at home I just chop wood. I don't really have a feel where the end of the main quest is, but I figure that will probably be the end of the line for me.
I'm capable but still very interested. There just seems like so much to do and so much I want to do...maybe that all stops but roughly a month in I'm loving it.
 
I stopped reading at page 85 when my PS3 broke. I know Matts said his has held up very nicely. Anyone having issues with the game on PS3 anymore, Canuck? Hoping the 320 slim holds up better while playing this then my 60 fat which lasted 4 years
Some lag... no freezes here.
i find lag will occur if the game is on for 4+ hrs at 13mb save file, but if you reset the ps3 it goes away.
I have noticed that my save file gets larger and larger everytime I save...is that normal?
yep there are many ps3 owners complaining that the game slows to inoperable after a 12mb size save file. its happened a few times for me during long sessions, then i reset, and its fine
 
So what is the benefit of sleeping and does anyone use it?
I sleep whenever my character would sleep if he were a real person. Once it starts to get dark out, I'll finish up whatever I was doing, then find the nearest inn and spend the night.I may be taking the role-playing aspect of this game a bit too seriously.
I do the same - also easier to see thigns during day - I get lost at night
Yep
 
So what is the benefit of sleeping and does anyone use it?
I sleep whenever my character would sleep if he were a real person. Once it starts to get dark out, I'll finish up whatever I was doing, then find the nearest inn and spend the night.I may be taking the role-playing aspect of this game a bit too seriously.
I do the same - also easier to see thigns during day - I get lost at night
If you play on anything but a LCD on torch mode it is going to be hard to see at night. I'm moving to a plasma soon and I'm afraid it will be too dark.
I'm using a 50" plasma that is 4 years old, so nothing special. Havent noticed any problems even while roaming the woods at night. Of course, maybe i just don't know what i'm missing on an LCD or LED
 
So what is the benefit of sleeping and does anyone use it?
I sleep whenever my character would sleep if he were a real person. Once it starts to get dark out, I'll finish up whatever I was doing, then find the nearest inn and spend the night.I may be taking the role-playing aspect of this game a bit too seriously.
I do the same - also easier to see thigns during day - I get lost at night
If you play on anything but a LCD on torch mode it is going to be hard to see at night. I'm moving to a plasma soon and I'm afraid it will be too dark.
I play on a newish (18 months) plasma with no issues at all.
 
So what is the benefit of sleeping and does anyone use it?
I sleep whenever my character would sleep if he were a real person. Once it starts to get dark out, I'll finish up whatever I was doing, then find the nearest inn and spend the night.I may be taking the role-playing aspect of this game a bit too seriously.
I do the same - also easier to see thigns during day - I get lost at night
If you play on anything but a LCD on torch mode it is going to be hard to see at night. I'm moving to a plasma soon and I'm afraid it will be too dark.
I play on a newish (18 months) plasma with no issues at all.
I have a year old 50" plasma, and the game looks great on it. I love playing when it's night time in game. One of my favorite things is watching the guards walk around with the torches. Looks fantastic.
 
It's hard to see at night for me too....but the night vision helps alot when I'm roaming or diving. I'm guessing most races don't start with that then? I'm the kitty guy.

 
Speaking of which, is it possible to enchant something with the detect life spell?

Although it really screwed up the scenery (and probably made things too easy), I always loved having that "thermal scope" in Oblivion.

 
yep there are many ps3 owners complaining that the game slows to inoperable after a 12mb size save file. its happened a few times for me during long sessions, then i reset, and its fine
Lag comes and goes. Lockups can be random. I've had them happen after hours of playing. I've had them happen the first 15 minutes after turning the machine on. Saturday, I had a lockup entering a shop. Had to shut the system down, then restart. Upon restarting, tried to walk out the door of my home and immediately locked up again. After yet another restart, it worked fine the rest of the day. Lag doesn't occur THAT often and can often be fixed with a reset even with my 14 meg file size. Lockups are much more random and much more annoying.
 
Finally found a Staff of Banish, snatched it up, took it back to my enchanter, and i cant disenchant :rant: Can staffs not be disenchanted?
Nope, they can't.
:cry:
Would have saved me days of doing Word of Power quests if they could be. Not actually sure why they can't. It could because they are to numerous that the developers thought that would be to easy. Or maybe the figure with a staff, it isn't an enchantment, it's actually the essence of the weapon. Therefore, allowing you to disenchant it would be like allowing you to disenchant a sword to get "sharpness."
 
'TxBuckeye said:
Oh, meant to add, I am also a member of the MMC (Moving Mannequin Club). Bought the house in Riften and I swear, every time I turn my back to use the alchemy table, those bastards move. I don't mean a little bit. They are all over the damn place! Not only that but, once I made my new armor, I decked out one of the mannequins in my extra set of full Dragon Scale armor. Apparently, it was INVISIBLE Dragon Scale armor because, now when I go down there, all I can see is a face floating at eye level. No body, no armor, nothing. Just.... that.... face....
Do your mannequins float? Found one floating in the air one time with his head in the ceiling. The other one was standing right next to my enchanting table, seemingly waiting for my return with open arms. Freaked me out. Couldn't craft for a couple of days.
 
Do your mannequins float? Found one floating in the air one time with his head in the ceiling. The other one was standing right next to my enchanting table, seemingly waiting for my return with open arms. Freaked me out. Couldn't craft for a couple of days.
Honestly? They do whatever the heck they feel like. Float, morph in to the floor, move, disappear, whatever they feel like doing. And it does seem that using the enchanting table triggers it more than anything. I have turned around after an enchanting session to have them both standing right there behind me. Would be a cool DLC, having the mannequins come to life and attacking you. I do admit, it is very disappointing to me that I can't see the armor on the one. I was sort of geekily excited to have those in the Riften house. I planned to deck one out in Dragon Armor (which I did) and one in my old Glass set. To have it be invisibile, to not be able to see it hanging there, it's sort of a bummer. I haven't even bothered moving the glass set from Whiterun because, well, why bother? Odds are it would just be invisible too so what's the point?
 
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So i've been doing quests for the Jarl of Riften, what do you have to do in order to be able to buy a house there?

TIA

 
So i've been doing quests for the Jarl of Riften, what do you have to do in order to be able to buy a house there?TIA
You have to find the Khajit woman down by (or in) the fishery and go through the skooma questline. You can do other things until you are blue in the face. You won't get the house until you do the skooma quest. Found this out the hard way.
 
'Matthias said:
This is on the list of things that are fixed in Update 1.4, releasing in the next week-ish.

Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin's in player's house. (PS3)
I can't get to the link here at work. Any chance you could post what is actually being updated, if the list isn't to large? If it is, don't bother and I will check it at home if I think about it.
 
Current 1.4 Changelog (all platforms unless noted)

NEW FEATURES

Skyrim launcher support for Steam Workshop (PC)

BUG FIXES

General optimizations for memory and performance

Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin's in player's house. (PS3)

Improved compiler optimization settings (PC)

Long term play optimizations for memory and performance (PS3)

Memory optimizations related to scripting

Fixed crashes related to pathing and AI

Fixed crash in Haemar's Shame if player had already completed "A Daedra's Best Friend"

Fixed rare crash with loading saved games

Fixed issue with accented characters not displaying properly at the end of a line

Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian

Fixed issue where dragon priest masks would not render correctly

Fixed issue where quests would incorrectly progress after reloading a save

Fixed issues with placing and removing books from bookshelves in the player's home

Fixed issue where weapon racks and plaques would not work correctly in player's house if player immediately visits their house before purchasing any furnishing.

Fixed issue where the player house in Windhelm would not clean up properly

Fixed crash related to giant attacks and absorb spells

Fixed issue with ash piles not cleaning up properly

Fixed occasional issue where overwriting an existing save would fail

Fixed memory crash with container menu

Fixed infinite loop with bookshelves

Fixed issue where traps in Shalidor's Maze would not work properly in French, German, Spanish and Italian versions

Fixed issue where transforming back to human from werewolf would occasionally fail

Bows and daggers will display properly when placed on weapon racks

QUEST FIXES

The Unusual Gem inside the Thalmor Embassy is now accessible after finishing "Diplomatic Immunity"

In "Breaching Security", the quest token is no longer required to receive a fortune reading from Olava the Feeble

Fixed issue where Galmar would not complete Joining the Stormcloaks properly if "Season Unending" was an active quest

Fixed issue where starting "Season Unending" after finishing "Joining the Stormcloaks" would prevent "The Jagged Crown" from starting properly.

Fixed issue progressing through "Message to Whiterun" while "Season Unending" was still open would block progression for both quests.

In "Arniel's Endeavor", fixed issue where a quest journal would trigger multiple times

In "Forbidden Legend", the amulet fragment can no longer disappear after player leaves a dungeon without taking it

Fixed rare issue in "Forbidden Legend" where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible

In "The White Phial", the phial can no longer disappear if player leaves dungeon without taking it

"The White Phial" will now start properly if player already has a briar heart in their inventory

Player can no longer get stuck in Misty Grove after completing "A Night to Remember"

Fixed issue where leaving Riften during "A Chance Arrangement" would prevent quest from progressing

In "Darkness Returns", a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest

In "Revealing the Unseen", if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly

"Onmund's Request" will now start properly if player has already found Enthir's staff before receiving this quest

Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor

"Repairing the Phial" will start properly if player already has unmelting snow or mammoth tusk in their inventory

Finding Pantea's Flute before speaking with Pantea no longer prevents her quest from updating

In "The Coming of the Dawn", fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis

Fixed rare issue in "The Mind of Madness" where player is unable to equip the Wabbajack

Fixed issue in "Pieces of the Past" where Mehrunes Dagon's Razor will not trigger properly if player leaves the cell for extended period of time before activating it

"Blood's Honor" will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.

Fixed rare issue where "Dampened Spirits" would not start properly

Fixed issue where player would be unable to become Thane of Riften if they purchased a home first

Fixed issue where killing guards in Cidhna Mine would block progression for "No One Escapes Cidhna Mine"

Fixed numerous issues with "Blood on the Ice" not triggering properly

In "Blood on the Ice", Calixto can now be killed if player owns a house in Windhelm

In "The Cure for Madness", killing Cicero then resurrecting him no longer impedes quest progress

Fixed rare issue in "To Kill an Empire" where an NPC would fail to die properly

Clearing Knifepoint Ridge before starting "Boethiah's Champion" no longer prevents quest from starting.

 
So i've been doing quests for the Jarl of Riften, what do you have to do in order to be able to buy a house there?TIA
You have to find the Khajit woman down by (or in) the fishery and go through the skooma questline. You can do other things until you are blue in the face. You won't get the house until you do the skooma quest. Found this out the hard way.
I just finished the Skooma quest line, who do I talk with to get the house?
 
Fixed rare issue in "Forbidden Legend" where killing Mikrul Gauldurson while sneaking would make his corpse unaccessible

Damn, had this happen. Can anyone tell me if I missed anything that might be considered vital, like a Mask or anything? Nice to know I was fortunate enough to encounter a "rare" bug.

Edit: Disregard. It was another corpse I couldn't access. Seems this bug is more common than they realize.

 
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So i've been doing quests for the Jarl of Riften, what do you have to do in order to be able to buy a house there?TIA
You have to find the Khajit woman down by (or in) the fishery and go through the skooma questline. You can do other things until you are blue in the face. You won't get the house until you do the skooma quest. Found this out the hard way.
I just finished the Skooma quest line, who do I talk with to get the house?
The Jarl. If the option isn't there, you may need to do more random quests around town to build favor.
 
Does getting the shouts out if "order" make a difference? Right now I have the 2nd frost breathe and wasn't sure if I still needed the first one or not.

 
So i've been doing quests for the Jarl of Riften, what do you have to do in order to be able to buy a house there?TIA
You have to find the Khajit woman down by (or in) the fishery and go through the skooma questline. You can do other things until you are blue in the face. You won't get the house until you do the skooma quest. Found this out the hard way.
I just finished the Skooma quest line, who do I talk with to get the house?
The Jarl. If the option isn't there, you may need to do more random quests around town to build favor.
Good to know, thanks!
 
>>> "The White Phial" will now start properly if player already has a briar heart in their inventory

This was the only one of about 5 bugs I encountered that I see in their changelog. oh well.

 
'Matthias said:
Does getting the shouts out if "order" make a difference? Right now I have the 2nd frost breathe and wasn't sure if I still needed the first one or not.
Huh? That sounds like a bug.In general, whichever Frost Breath shout you find first, will give you the first one. There's just three places to learn a certain shout. The order is determined by what order you find them. I have 2 shouts where it's buggy and I can't learn parts of them because I learned them in the wrong order, but generally speaking, that shouldn't happen.
I think I may have worded it wrong. I noticed in a video that someone got their second word for this shout where I got my first and I thought I got them out of order. No biggie. Thanks for the help!
 
Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
I think I was running into this issue, but never really realized it. Then I thought it might be because of my decisions during the treaty negotiations. At least now I can stop searching for that last task.by the way finally started my dual wielding dark elf mage, bout to see what this magic is all about.
 
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Well, didn't have to wait for the patch. After not playing a couple of days, I loaded up and went to my home in Riften to do some enchanting. When I went downstairs, sure enough, I could see the full set of Dragon Scale Armor on the mannequin. So I guess it fixed itself for now. Seems the armor must be heavy. That mannequin quit moving. The other was still in full vigor, moving all over the place.

Also, I think I am kind of running in to the "Oblivion Factor." That is to say, starting to feel my character may be a bit to strong. I went and did a word of power quest and came face to face with Volsung. First arrow left him with maybe a half inch of life left. Second arrow took him down. He never even got an attack off. Definitely a far cry from the battle I had with Krosis early in the game. No "wow" or "Holy crap!" factor at all.

 
Also, I think I am kind of running in to the "Oblivion Factor." That is to say, starting to feel my character may be a bit to strong. I went and did a word of power quest and came face to face with Volsung. First arrow left him with maybe a half inch of life left. Second arrow took him down. He never even got an attack off. Definitely a far cry from the battle I had with Krosis early in the game. No "wow" or "Holy crap!" factor at all.
I just moved up to the hardest difficulty level tonight. Hopefully it makes a difference.
 
Also, I think I am kind of running in to the "Oblivion Factor." That is to say, starting to feel my character may be a bit to strong. I went and did a word of power quest and came face to face with Volsung. First arrow left him with maybe a half inch of life left. Second arrow took him down. He never even got an attack off. Definitely a far cry from the battle I had with Krosis early in the game. No "wow" or "Holy crap!" factor at all.
I just moved up to the hardest difficulty level tonight. Hopefully it makes a difference.
How do you change difficulty? :bag: And what does it impact?
 
Also, I think I am kind of running in to the "Oblivion Factor." That is to say, starting to feel my character may be a bit to strong. I went and did a word of power quest and came face to face with Volsung. First arrow left him with maybe a half inch of life left. Second arrow took him down. He never even got an attack off. Definitely a far cry from the battle I had with Krosis early in the game. No "wow" or "Holy crap!" factor at all.
I just moved up to the hardest difficulty level tonight. Hopefully it makes a difference.
How do you change difficulty? :bag: And what does it impact?
Go to settings (save menu as save and load), and you can adjust. The baseline is 1 for 1...the easiest is you get 0.5 damage and they get 2x (so you are doing 4x the damage as them at the same level), and the hardest is the opposite (2x damage to you, 0.5x damage to them).
 
I'm thinking I have one of the Blood on the Ice issues as it won't trigger for me (I've tried all of the suggestions). I haven't applied any patches up to this point because I hadn't really noticed any major issues, but I'd really like to get that house. I'm running an old-school 360, though - should I be worried that the patch will do more harm than good?

 

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