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General Malaise "vs." reading comprehension ; also some talk of skyim and the elder scrolls (6 Viewers)

Thanks I'll keep that in mind. Of course I think I'll still need perks to get to making dragon armor. And those get harder to come by the further along you go.
Yes, you need to complete the heavy or light side of smithing perks to get to dragon, 5 perks in all. And your smithing will have to be at 100 to choose it.
I think the Heavy path is 6 perks to get to dragon, light path is 5 perks. http://www.uesp.net/wiki/Skyrim:Smithing

I also intend to use one perk at smithing level 60 to allow me to upgrade enchanted armor.

Leather to Elven to Glass to Dragon is my planned light armor path.
Let me give you a tip: Dragon armor isn't worth it. Daedric is cooler looking and just as tough. The only difference is the Dragon armor is a little lighter.Don't go the light armor path. Any armor you end up wearing can be found or bought and enchanted. The Heavy armor line is way better because the weapons are better. Having a Daedric sword before glass weapons are even available from merchants is a huge advantage.
Yeah I was too far in when I realized how much smithing could mean to my character. Next guy will definitely explore it far more heavily.
I went up the Light Armor side too just because it was a quicker way to the Dragon Armor. At that time I wasn't aware that it was just armor and that I would need an extra perk to get to the Daedric side. Oh well, live and learn.

Anyway....I finally used the Alchemy planner site and after about 90 minutes of making postions and leveling my Alchemy fom 20-60 I was pumped! I went to Riverwood to sell off some stuff and when I left the city was attacked by an Elder Dragon....havent seen one of them before....sooooo...needless to say he killed me pretty quick and all 90 minutes of my alchemy went right out the ####### window...

 
Any reasons why you would go with Light Armor over Heavy?

I figured maybe its weight, but once you get the steed stone that doesnt matter. So why not take the extra protection?

I'm thinking my next run will be as a heavy armor mage with sneak and one handed attack thrown in as well. ETA thats why i'm thinking about light vs heavy armor.

 
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Any reasons why you would go with Light Armor over Heavy?I figured maybe its weight, but once you get the steed stone that doesnt matter. So why not take the extra protection?I'm thinking my next run will be as a heavy armor mage with sneak and one handed attack thrown in as well. ETA thats why i'm thinking about light vs heavy armor.
In the end you can get both sets to the full armor rating cap. It's what goes on in between that makes a difference. All about character really. If you are going to get in the thick of things and mix it up you're better off with heavy. If you are going sneaky then you definitely want to go light.
 
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I'm running a sneak/archer/destruction type and am in full heavy armor at this point. I'm not finding much downside so far - though I'm not getting close enough to backstab. I do still get close enough to lots of things to get the first arrow into them though. Am I missing something?

 
I'm running a sneak/archer/destruction type and am in full heavy armor at this point. I'm not finding much downside so far - though I'm not getting close enough to backstab. I do still get close enough to lots of things to get the first arrow into them though. Am I missing something?
Sneaking is easier in light armor. But I do pretty well sneaking around in heavy. But then like you I'm not doing any real close in sneaking.
 
I've come across this a few times now in dungeons. I have to turn these stones a certain way, thay all have signs on them. A snake, a bird, and a fish (i think). What am I supposed to do here?

 
I've come across this a few times now in dungeons. I have to turn these stones a certain way, thay all have signs on them. A snake, a bird, and a fish (i think). What am I supposed to do here?
It depends on the cave or dungeon. If you look around, sometimes before you get to the stones and sometimes right above or behind them, you'll see the pattern you have to set. As you have probably noticed when you activate them they turn. Once you have them all in the right order the doors, gates, etc. should open.
 
So I decided to do the marriage thing with some hot miner chick that I met after I cleaned out a mine of spiders. So I propose and before going back to the temple, I want to sell some stuff. I go to the blacksmith (some big bearded, bald guy) and start selling and the guy starts asking me if I want to marry him instead. WTF!! Now that I have read the Wiki, I see that you can marry a guy and it is nothing unique, but I sure as heck didn't know that last night. I thought it was a glitch since I have noticed some problems with the 1.4 patch, but the look on my face last night was probably priceless as Hjorgd the Barbarian wants to spend the rest of his life with me. :shock:

 
So I decided to do the marriage thing with some hot miner chick that I met after I cleaned out a mine of spiders. So I propose and before going back to the temple, I want to sell some stuff. I go to the blacksmith (some big bearded, bald guy) and start selling and the guy starts asking me if I want to marry him instead. WTF!! Now that I have read the Wiki, I see that you can marry a guy and it is nothing unique, but I sure as heck didn't know that last night. I thought it was a glitch since I have noticed some problems with the 1.4 patch, but the look on my face last night was probably priceless as Hjorgd the Barbarian wants to spend the rest of his life with me. :shock:
I haven't had any guys hit on me but then no women have either. It's very distressing. I am beginning to think my guy is completely unattractive.
 
'NewlyRetired said:
'Tat said:
I am struggling with the dragons :(Not that they are killing me but they keep flying away before I can kill them when I have knocked their health way down. I have killed 3 and had 3 escape. Is this normal or am I doing something wrong?========================One more question: Ignoring perks, if my one handed skill goes up, does the damage I do with one handed weapons go up or are the skills only related to attaining perks?
There's a shout you will learn that will keep the dragons floored for extended periods of time. Another thing you can do in the meantime, I think, is to bash them with your shield, it stuns them for a little bit.
one of my dragons never landed. I was on the very edge of a mountain and there was no where for him to set down. I shot arrows when he would hover but eventually he just flew off in the distance and circled and I could not hit him.
the Shout will make sure they come down from the sky.
 
I've come across this a few times now in dungeons. I have to turn these stones a certain way, thay all have signs on them. A snake, a bird, and a fish (i think). What am I supposed to do here?
It depends on the cave or dungeon. If you look around, sometimes before you get to the stones and sometimes right above or behind them, you'll see the pattern you have to set. As you have probably noticed when you activate them they turn. Once you have them all in the right order the doors, gates, etc. should open.
Hmm, I've looked around to try and see something like that and couldn't find anything. I'll have to check it out again I guess.I forget what quest I was doing, once it took longer than a half hour to figure out, I stopped and tried another quest. I do remember the room I was in has a lever that opened a room, and there was another lever that opened another room on the opposite side of the room. Like they were linked or something. The one room had a gem that shot out lightning if you stepped on a certain spot. The bigger room outside of these two rooms had a big gate on the floor that has a spiral staircase going down, and I am assuming this gate will open to let me down once I figure this all out.
 
I've come across this a few times now in dungeons. I have to turn these stones a certain way, thay all have signs on them. A snake, a bird, and a fish (i think). What am I supposed to do here?
It depends on the cave or dungeon. If you look around, sometimes before you get to the stones and sometimes right above or behind them, you'll see the pattern you have to set. As you have probably noticed when you activate them they turn. Once you have them all in the right order the doors, gates, etc. should open.
Hmm, I've looked around to try and see something like that and couldn't find anything. I'll have to check it out again I guess.I forget what quest I was doing, once it took longer than a half hour to figure out, I stopped and tried another quest. I do remember the room I was in has a lever that opened a room, and there was another lever that opened another room on the opposite side of the room. Like they were linked or something. The one room had a gem that shot out lightning if you stepped on a certain spot. The bigger room outside of these two rooms had a big gate on the floor that has a spiral staircase going down, and I am assuming this gate will open to let me down once I figure this all out.
I think that's the one where each stone has the symbol you want showing kind of above and behind it. It's very hard to see without a torch or some light source and you have to get right up on them. If you remember the name let us know and then I can tell you for sure.
 
Don't go the light armor path. Any armor you end up wearing can be found or bought and enchanted. The Heavy armor line is way better because the weapons are better. Having a Daedric sword before glass weapons are even available from merchants is a huge advantage.
No matter which way you go, with black smithing and enchanting, you'll end up over the armor cap and have ridiculously powerful weapons.
 
I've come across this a few times now in dungeons. I have to turn these stones a certain way, thay all have signs on them. A snake, a bird, and a fish (i think). What am I supposed to do here?
It depends on the cave or dungeon. If you look around, sometimes before you get to the stones and sometimes right above or behind them, you'll see the pattern you have to set. As you have probably noticed when you activate them they turn. Once you have them all in the right order the doors, gates, etc. should open.
Hmm, I've looked around to try and see something like that and couldn't find anything. I'll have to check it out again I guess.I forget what quest I was doing, once it took longer than a half hour to figure out, I stopped and tried another quest. I do remember the room I was in has a lever that opened a room, and there was another lever that opened another room on the opposite side of the room. Like they were linked or something. The one room had a gem that shot out lightning if you stepped on a certain spot. The bigger room outside of these two rooms had a big gate on the floor that has a spiral staircase going down, and I am assuming this gate will open to let me down once I figure this all out.
Just google for the solution to the dungeon you're in. You'll have your answer much faster than waiting for it here. But for the one you're in, the right door leads to that altar with the stones that do not move, look at those stones and repeat the pattern on the stones in the other room. Then go back out to the room with the spiral stairs in the floor, on that far wall there is a chain or lever that activates the gate and you can go down the stairs.
 
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I've come across this a few times now in dungeons. I have to turn these stones a certain way, thay all have signs on them. A snake, a bird, and a fish (i think). What am I supposed to do here?
It depends on the cave or dungeon. If you look around, sometimes before you get to the stones and sometimes right above or behind them, you'll see the pattern you have to set. As you have probably noticed when you activate them they turn. Once you have them all in the right order the doors, gates, etc. should open.
Hmm, I've looked around to try and see something like that and couldn't find anything. I'll have to check it out again I guess.I forget what quest I was doing, once it took longer than a half hour to figure out, I stopped and tried another quest. I do remember the room I was in has a lever that opened a room, and there was another lever that opened another room on the opposite side of the room. Like they were linked or something. The one room had a gem that shot out lightning if you stepped on a certain spot. The bigger room outside of these two rooms had a big gate on the floor that has a spiral staircase going down, and I am assuming this gate will open to let me down once I figure this all out.
Just google for the solution to the dungeon you're in. You'll have your answer much faster than waiting for it here. But for the one you're in, the right door leads to that altar with the stones that do not move, look at those stones and repeat the pattern on the stones in the other room. Then go back out to the room with the spiral stairs in the floor, on that far wall there is a chain or lever that activates the gate and you can go down the stairs.
Yeah I don't have any problems with the stones. Always saw the pattern easily. What screwed me up for a while was the doors with the claw keys. I had no idea the combo was on the key itself. :bag:
 
So I decided to do the marriage thing with some hot miner chick that I met after I cleaned out a mine of spiders. So I propose and before going back to the temple, I want to sell some stuff. I go to the blacksmith (some big bearded, bald guy) and start selling and the guy starts asking me if I want to marry him instead. WTF!! Now that I have read the Wiki, I see that you can marry a guy and it is nothing unique, but I sure as heck didn't know that last night. I thought it was a glitch since I have noticed some problems with the 1.4 patch, but the look on my face last night was probably priceless as Hjorgd the Barbarian wants to spend the rest of his life with me. :shock:
I haven't had any guys hit on me but then no women have either. It's very distressing. I am beginning to think my guy is completely unattractive.
Could it maybe be more like real life where your looks might not be as important as your bank account (gold) and reputation (bounty)? I wonder what variables the designers put in for this.
 
So I decided to do the marriage thing with some hot miner chick that I met after I cleaned out a mine of spiders. So I propose and before going back to the temple, I want to sell some stuff. I go to the blacksmith (some big bearded, bald guy) and start selling and the guy starts asking me if I want to marry him instead. WTF!! Now that I have read the Wiki, I see that you can marry a guy and it is nothing unique, but I sure as heck didn't know that last night. I thought it was a glitch since I have noticed some problems with the 1.4 patch, but the look on my face last night was probably priceless as Hjorgd the Barbarian wants to spend the rest of his life with me. :shock:
I haven't had any guys hit on me but then no women have either. It's very distressing. I am beginning to think my guy is completely unattractive.
Could it maybe be more like real life where your looks might not be as important as your bank account (gold) and reputation (bounty)? I wonder what variables the designers put in for this.
Maybe. But I only ever had one bounty for 5 gold. I have 5k in my pocket and I own a house. I mean seriously I am at least upper middle class as far as I can tell.
 
Don't go the light armor path. Any armor you end up wearing can be found or bought and enchanted. The Heavy armor line is way better because the weapons are better. Having a Daedric sword before glass weapons are even available from merchants is a huge advantage.
No matter which way you go, with black smithing and enchanting, you'll end up over the armor cap and have ridiculously powerful weapons.
I only planned on adding the 5 bottom perks for the enchanting...have you done more?
 
So I decided to do the marriage thing with some hot miner chick that I met after I cleaned out a mine of spiders. So I propose and before going back to the temple, I want to sell some stuff. I go to the blacksmith (some big bearded, bald guy) and start selling and the guy starts asking me if I want to marry him instead. WTF!! Now that I have read the Wiki, I see that you can marry a guy and it is nothing unique, but I sure as heck didn't know that last night. I thought it was a glitch since I have noticed some problems with the 1.4 patch, but the look on my face last night was probably priceless as Hjorgd the Barbarian wants to spend the rest of his life with me. :shock:
I haven't had any guys hit on me but then no women have either. It's very distressing. I am beginning to think my guy is completely unattractive.
Could it maybe be more like real life where your looks might not be as important as your bank account (gold) and reputation (bounty)? I wonder what variables the designers put in for this.
Maybe. But I only ever had one bounty for 5 gold. I have 5k in my pocket and I own a house. I mean seriously I am at least upper middle class as far as I can tell.
ok then, maybe you are butt ugly :lmao:
 
So I decided to do the marriage thing with some hot miner chick that I met after I cleaned out a mine of spiders. So I propose and before going back to the temple, I want to sell some stuff. I go to the blacksmith (some big bearded, bald guy) and start selling and the guy starts asking me if I want to marry him instead. WTF!! Now that I have read the Wiki, I see that you can marry a guy and it is nothing unique, but I sure as heck didn't know that last night. I thought it was a glitch since I have noticed some problems with the 1.4 patch, but the look on my face last night was probably priceless as Hjorgd the Barbarian wants to spend the rest of his life with me. :shock:
I haven't had any guys hit on me but then no women have either. It's very distressing. I am beginning to think my guy is completely unattractive.
Could it maybe be more like real life where your looks might not be as important as your bank account (gold) and reputation (bounty)? I wonder what variables the designers put in for this.
Maybe. But I only ever had one bounty for 5 gold. I have 5k in my pocket and I own a house. I mean seriously I am at least upper middle class as far as I can tell.
ok then, maybe you are butt ugly :lmao:
:bag:
 
I'm running a sneak/archer/destruction type and am in full heavy armor at this point. I'm not finding much downside so far - though I'm not getting close enough to backstab. I do still get close enough to lots of things to get the first arrow into them though. Am I missing something?
Sneaking is easier in light armor. But I do pretty well sneaking around in heavy. But then like you I'm not doing any real close in sneaking.
hmmm, may go with light armor then if you really can hide from opponents who are in your face. Figure i'll be relying on spells from a distance and then sneaky daggers once its hand to hand.my thought process was that once it was hand to hand they would "see" me eventually. So, having heavy armor would help in those fights.
 
Don't go the light armor path. Any armor you end up wearing can be found or bought and enchanted. The Heavy armor line is way better because the weapons are better. Having a Daedric sword before glass weapons are even available from merchants is a huge advantage.
No matter which way you go, with black smithing and enchanting, you'll end up over the armor cap and have ridiculously powerful weapons.
I only planned on adding the 5 bottom perks for the enchanting...have you done more?
I did the three other specialty enchantment perks (fire, ice and shock) and the final one, which allowed two enchantments per item. The fire, frost and shock was really only for enchanting weapons and after I was like level 50. The key for armor was just getting to where you can smith dragon, and having some good smithing items/potions, along with all five levels of the base enchantment perk.What I basically did was, for armor:- Make armor- Enchant armor using a good potion to boost the enchantments- Put on my smithing items, drank smithing potions, smithed (upgraded) all the armorThis put me over the 576 cap easily (588 for light Dragon Scale) without using any light armor enchantments, and without even counting any armor value of the shield. Armor value goes well over 700 when carrying the shield. Needless to say, this works just as well for weapons, allowing you to get some awesome base damage values from the smithing alone. I actually carry a non-enchanted bow just because it can kill most enemies in one or two shots and doesn't have to be recharged with soul gems. I only break out the enchanted bows when I think it is warranted, like dragon battles.
 
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I've come across this a few times now in dungeons. I have to turn these stones a certain way, thay all have signs on them. A snake, a bird, and a fish (i think). What am I supposed to do here?
It depends on the cave or dungeon. If you look around, sometimes before you get to the stones and sometimes right above or behind them, you'll see the pattern you have to set. As you have probably noticed when you activate them they turn. Once you have them all in the right order the doors, gates, etc. should open.
Hmm, I've looked around to try and see something like that and couldn't find anything. I'll have to check it out again I guess.I forget what quest I was doing, once it took longer than a half hour to figure out, I stopped and tried another quest. I do remember the room I was in has a lever that opened a room, and there was another lever that opened another room on the opposite side of the room. Like they were linked or something. The one room had a gem that shot out lightning if you stepped on a certain spot. The bigger room outside of these two rooms had a big gate on the floor that has a spiral staircase going down, and I am assuming this gate will open to let me down once I figure this all out.
Just google for the solution to the dungeon you're in. You'll have your answer much faster than waiting for it here. But for the one you're in, the right door leads to that altar with the stones that do not move, look at those stones and repeat the pattern on the stones in the other room. Then go back out to the room with the spiral stairs in the floor, on that far wall there is a chain or lever that activates the gate and you can go down the stairs.
Ya I just did this dungeon the other night. That's pretty accurate for what to do about the staircase.What I was not able to figure out was the stones that were towards the entrance of that same dungeon, but instead of Googling it, I just left. I think it was a set of 4 stones.
 
I've come across this a few times now in dungeons. I have to turn these stones a certain way, thay all have signs on them. A snake, a bird, and a fish (i think). What am I supposed to do here?
It depends on the cave or dungeon. If you look around, sometimes before you get to the stones and sometimes right above or behind them, you'll see the pattern you have to set. As you have probably noticed when you activate them they turn. Once you have them all in the right order the doors, gates, etc. should open.
Hmm, I've looked around to try and see something like that and couldn't find anything. I'll have to check it out again I guess.I forget what quest I was doing, once it took longer than a half hour to figure out, I stopped and tried another quest. I do remember the room I was in has a lever that opened a room, and there was another lever that opened another room on the opposite side of the room. Like they were linked or something. The one room had a gem that shot out lightning if you stepped on a certain spot. The bigger room outside of these two rooms had a big gate on the floor that has a spiral staircase going down, and I am assuming this gate will open to let me down once I figure this all out.
Just google for the solution to the dungeon you're in. You'll have your answer much faster than waiting for it here. But for the one you're in, the right door leads to that altar with the stones that do not move, look at those stones and repeat the pattern on the stones in the other room. Then go back out to the room with the spiral stairs in the floor, on that far wall there is a chain or lever that activates the gate and you can go down the stairs.
Ya I just did this dungeon the other night. That's pretty accurate for what to do about the staircase.What I was not able to figure out was the stones that were towards the entrance of that same dungeon, but instead of Googling it, I just left. I think it was a set of 4 stones.
Yeah, I just left those as is as well.
 
So I decided to do the marriage thing with some hot miner chick that I met after I cleaned out a mine of spiders. So I propose and before going back to the temple, I want to sell some stuff. I go to the blacksmith (some big bearded, bald guy) and start selling and the guy starts asking me if I want to marry him instead. WTF!! Now that I have read the Wiki, I see that you can marry a guy and it is nothing unique, but I sure as heck didn't know that last night. I thought it was a glitch since I have noticed some problems with the 1.4 patch, but the look on my face last night was probably priceless as Hjorgd the Barbarian wants to spend the rest of his life with me. :shock:
I haven't had any guys hit on me but then no women have either. It's very distressing. I am beginning to think my guy is completely unattractive.
Dumb question but are you wearing the amulet of Mara?
 
Don't go the light armor path. Any armor you end up wearing can be found or bought and enchanted. The Heavy armor line is way better because the weapons are better. Having a Daedric sword before glass weapons are even available from merchants is a huge advantage.
No matter which way you go, with black smithing and enchanting, you'll end up over the armor cap and have ridiculously powerful weapons.
I only planned on adding the 5 bottom perks for the enchanting...have you done more?
I did the three other specialty enchantment perks (fire, ice and shock) and the final one, which allowed two enchantments per item. The fire, frost and shock was really only for enchanting weapons and after I was like level 50. The key for armor was just getting to where you can smith dragon, and having some good smithing items/potions, along with all five levels of the base enchantment perk.What I basically did was, for armor:- Make armor- Enchant armor using a good potion to boost the enchantments- Put on my smithing items, drank smithing potions, smithed (upgraded) all the armorThis put me over the 576 cap easily (588 for light Dragon Scale) without using any light armor enchantments, and without even counting any armor value of the shield. Armor value goes well over 700 when carrying the shield. Needless to say, this works just as well for weapons, allowing you to get some awesome base damage values from the smithing alone. I actually carry a non-enchanted bow just because it can kill most enemies in one or two shots and doesn't have to be recharged with soul gems. I only break out the enchanted bows when I think it is warranted, like dragon battles.
So if you were to go this route again would you bother with the specialty enchantment perks or would you just not put a perk there?
 
I was hoping that the 1.4 patch would let me buy a house in Markarth. Nope. Talked to the Jarl's uncle and still not getting the option to buy a house. :hot: :hot:

 
I've come across this a few times now in dungeons. I have to turn these stones a certain way, thay all have signs on them. A snake, a bird, and a fish (i think). What am I supposed to do here?
It depends on the cave or dungeon. If you look around, sometimes before you get to the stones and sometimes right above or behind them, you'll see the pattern you have to set. As you have probably noticed when you activate them they turn. Once you have them all in the right order the doors, gates, etc. should open.
Hmm, I've looked around to try and see something like that and couldn't find anything. I'll have to check it out again I guess.I forget what quest I was doing, once it took longer than a half hour to figure out, I stopped and tried another quest. I do remember the room I was in has a lever that opened a room, and there was another lever that opened another room on the opposite side of the room. Like they were linked or something. The one room had a gem that shot out lightning if you stepped on a certain spot. The bigger room outside of these two rooms had a big gate on the floor that has a spiral staircase going down, and I am assuming this gate will open to let me down once I figure this all out.
Just google for the solution to the dungeon you're in. You'll have your answer much faster than waiting for it here. But for the one you're in, the right door leads to that altar with the stones that do not move, look at those stones and repeat the pattern on the stones in the other room. Then go back out to the room with the spiral stairs in the floor, on that far wall there is a chain or lever that activates the gate and you can go down the stairs.
Ya I just did this dungeon the other night. That's pretty accurate for what to do about the staircase.What I was not able to figure out was the stones that were towards the entrance of that same dungeon, but instead of Googling it, I just left. I think it was a set of 4 stones.
Yeah, I just left those as is as well.
As I recall, you get the clues to that one in a book you find. Throughout the story it mentions the four animals... Set the stones to the animal mentioned in their order in the book. I really enjoyed that puzzle. After that, they kind of got repetitive.
 
I've come across this a few times now in dungeons. I have to turn these stones a certain way, thay all have signs on them. A snake, a bird, and a fish (i think). What am I supposed to do here?
It depends on the cave or dungeon. If you look around, sometimes before you get to the stones and sometimes right above or behind them, you'll see the pattern you have to set. As you have probably noticed when you activate them they turn. Once you have them all in the right order the doors, gates, etc. should open.
Hmm, I've looked around to try and see something like that and couldn't find anything. I'll have to check it out again I guess.I forget what quest I was doing, once it took longer than a half hour to figure out, I stopped and tried another quest. I do remember the room I was in has a lever that opened a room, and there was another lever that opened another room on the opposite side of the room. Like they were linked or something. The one room had a gem that shot out lightning if you stepped on a certain spot. The bigger room outside of these two rooms had a big gate on the floor that has a spiral staircase going down, and I am assuming this gate will open to let me down once I figure this all out.
Just google for the solution to the dungeon you're in. You'll have your answer much faster than waiting for it here. But for the one you're in, the right door leads to that altar with the stones that do not move, look at those stones and repeat the pattern on the stones in the other room. Then go back out to the room with the spiral stairs in the floor, on that far wall there is a chain or lever that activates the gate and you can go down the stairs.
Ya I just did this dungeon the other night. That's pretty accurate for what to do about the staircase.What I was not able to figure out was the stones that were towards the entrance of that same dungeon, but instead of Googling it, I just left. I think it was a set of 4 stones.
Yeah, I just left those as is as well.
As I recall, you get the clues to that one in a book you find. Throughout the story it mentions the four animals... Set the stones to the animal mentioned in their order in the book. I really enjoyed that puzzle. After that, they kind of got repetitive.
How much stuff thoughout the game would you say comes from books? A few books I've noted as helpful, but most of them I find just don't do anything for me so I hardly read them anymore. Talk about time consuming too...
 
I've come across this a few times now in dungeons. I have to turn these stones a certain way, thay all have signs on them. A snake, a bird, and a fish (i think). What am I supposed to do here?
It depends on the cave or dungeon. If you look around, sometimes before you get to the stones and sometimes right above or behind them, you'll see the pattern you have to set. As you have probably noticed when you activate them they turn. Once you have them all in the right order the doors, gates, etc. should open.
Hmm, I've looked around to try and see something like that and couldn't find anything. I'll have to check it out again I guess.I forget what quest I was doing, once it took longer than a half hour to figure out, I stopped and tried another quest. I do remember the room I was in has a lever that opened a room, and there was another lever that opened another room on the opposite side of the room. Like they were linked or something. The one room had a gem that shot out lightning if you stepped on a certain spot. The bigger room outside of these two rooms had a big gate on the floor that has a spiral staircase going down, and I am assuming this gate will open to let me down once I figure this all out.
Just google for the solution to the dungeon you're in. You'll have your answer much faster than waiting for it here. But for the one you're in, the right door leads to that altar with the stones that do not move, look at those stones and repeat the pattern on the stones in the other room. Then go back out to the room with the spiral stairs in the floor, on that far wall there is a chain or lever that activates the gate and you can go down the stairs.
Ya I just did this dungeon the other night. That's pretty accurate for what to do about the staircase.What I was not able to figure out was the stones that were towards the entrance of that same dungeon, but instead of Googling it, I just left. I think it was a set of 4 stones.
Yeah, I just left those as is as well.
As I recall, you get the clues to that one in a book you find. Throughout the story it mentions the four animals... Set the stones to the animal mentioned in their order in the book. I really enjoyed that puzzle. After that, they kind of got repetitive.
How much stuff thoughout the game would you say comes from books? A few books I've noted as helpful, but most of them I find just don't do anything for me so I hardly read them anymore. Talk about time consuming too...
Many of the books correspond to a certain skill tree. And powerful thing about the books is that they auto-level you up. Unfortunately many of us read the books in the early going, and then either have read most of them already (it only works the first time you open it) or stop reading out of boredom just when we should be looking for books.It's so easy to level up early on, but imagine if you're a Level 89 Archer, and then you read the five books that raise archery skill. You would be a Level 94 for opening five books, instead of the hundreds of kills you would need to make.
 
How much stuff thoughout the game would you say comes from books? A few books I've noted as helpful, but most of them I find just don't do anything for me so I hardly read them anymore. Talk about time consuming too...
Many of the books correspond to a certain skill tree. And powerful thing about the books is that they auto-level you up. Unfortunately many of us read the books in the early going, and then either have read most of them already (it only works the first time you open it) or stop reading out of boredom just when we should be looking for books.It's so easy to level up early on, but imagine if you're a Level 89 Archer, and then you read the five books that raise archery skill. You would be a Level 94 for opening five books, instead of the hundreds of kills you would need to make.
I definitely open every book I see for the leveling aspect. That's about all I do at this point though. So you'd say the 4 stone puzzle solution that was found in a book that Ignoramus mentioned is more of the exception than the rule? I'm assuming the book that contained that particular solution was found in that dungeon? If not, that would be tough to figure out imo.
 
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How much stuff thoughout the game would you say comes from books? A few books I've noted as helpful, but most of them I find just don't do anything for me so I hardly read them anymore. Talk about time consuming too...
Many of the books correspond to a certain skill tree. And powerful thing about the books is that they auto-level you up. Unfortunately many of us read the books in the early going, and then either have read most of them already (it only works the first time you open it) or stop reading out of boredom just when we should be looking for books.It's so easy to level up early on, but imagine if you're a Level 89 Archer, and then you read the five books that raise archery skill. You would be a Level 94 for opening five books, instead of the hundreds of kills you would need to make.
I definitely open every book I see for the leveling aspect. That's about all I do at this point though.
Yep, there's really on need to read what's inside. The second you press on the read/open button, you get credit for having read the book in terms of the game's engine.I generally can recognize 95% of the books by title and know I've ready them already, but I still probably read 10%-15% of the books I come across, anytime I'm not sure, just in case it's a chance to level.
 
How much stuff thoughout the game would you say comes from books? A few books I've noted as helpful, but most of them I find just don't do anything for me so I hardly read them anymore. Talk about time consuming too...
Many of the books correspond to a certain skill tree. And powerful thing about the books is that they auto-level you up. Unfortunately many of us read the books in the early going, and then either have read most of them already (it only works the first time you open it) or stop reading out of boredom just when we should be looking for books.It's so easy to level up early on, but imagine if you're a Level 89 Archer, and then you read the five books that raise archery skill. You would be a Level 94 for opening five books, instead of the hundreds of kills you would need to make.
I definitely open every book I see for the leveling aspect. That's about all I do at this point though.
Yep, there's really on need to read what's inside. The second you press on the read/open button, you get credit for having read the book in terms of the game's engine.I generally can recognize 95% of the books by title and know I've ready them already, but I still probably read 10%-15% of the books I come across, anytime I'm not sure, just in case it's a chance to level.
You guys know that you can tell by the value if it's a book that levels you up, right?
 
So if you were to go this route again would you bother with the specialty enchantment perks or would you just not put a perk there?
Hard to say. If I'm going to make my character an enchanter, I may well do them. If not, then no. In other words, is enchantment a major aspect of my character, or just a means to an end? I wasn't PLANNING to do it, but once I started, I sort of got sucked in. I probably won't have that WOW factor if I make a second character, so likely not. Though the dual enchantment perk is a key to uber items.
 
How much stuff thoughout the game would you say comes from books? A few books I've noted as helpful, but most of them I find just don't do anything for me so I hardly read them anymore. Talk about time consuming too...
Many of the books correspond to a certain skill tree. And powerful thing about the books is that they auto-level you up. Unfortunately many of us read the books in the early going, and then either have read most of them already (it only works the first time you open it) or stop reading out of boredom just when we should be looking for books.It's so easy to level up early on, but imagine if you're a Level 89 Archer, and then you read the five books that raise archery skill. You would be a Level 94 for opening five books, instead of the hundreds of kills you would need to make.
I definitely open every book I see for the leveling aspect. That's about all I do at this point though. So you'd say the 4 stone puzzle solution that was found in a book that Ignoramus mentioned is more of the exception than the rule? I'm assuming the book that contained that particular solution was found in that dungeon? If not, that would be tough to figure out imo.
I think clues like that are the exception. I always read (actually read, not just click read) everything that's "Jenna Jameson's Journal" or some such name. The "History of Nord Sex Toys Vol. 12" books might have some interesting backstory, but I generally do not "read read" those.
 
Man, after you hit level 45 or so, it's really tough leveling up.
No kidding, I have been in the low 50s forever. It's hard since you max out the skills that go you to that level so how are you going to level up.
Don't rush. I get the feeling when the DLCs start coming out, it's going to make it easier to level up to say maybe level 75 or so, in essence removeing the soft cap. Those that really pushed their levels doing things they didn't realy want to or things they don't really use may well end up being hindered by the fact they did so. No way of knowing for sure, but it makes sense based on past expereince with DLCs.
 
Man, after you hit level 45 or so, it's really tough leveling up.
No kidding, I have been in the low 50s forever. It's hard since you max out the skills that go you to that level so how are you going to level up.
According to the designers, once you hit level 50, the space between levels increases dramatically. In planning out my character, I am planning for about 50-55 total perks to use.Another reason it may be slow is that maybe you have maxed out some skills that you use often and are not seeing as many skill level ups.
 
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You guys know that you can tell by the value if it's a book that levels you up, right?
Some books trigger quests. They aren't priced any differently then most other books. Red Guard Sword quests for instance (or Red Dragon Sword, whatever it is).
 
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How much stuff thoughout the game would you say comes from books? A few books I've noted as helpful, but most of them I find just don't do anything for me so I hardly read them anymore. Talk about time consuming too...
Many of the books correspond to a certain skill tree. And powerful thing about the books is that they auto-level you up. Unfortunately many of us read the books in the early going, and then either have read most of them already (it only works the first time you open it) or stop reading out of boredom just when we should be looking for books.It's so easy to level up early on, but imagine if you're a Level 89 Archer, and then you read the five books that raise archery skill. You would be a Level 94 for opening five books, instead of the hundreds of kills you would need to make.
I definitely open every book I see for the leveling aspect. That's about all I do at this point though.
Yep, there's really on need to read what's inside. The second you press on the read/open button, you get credit for having read the book in terms of the game's engine.I generally can recognize 95% of the books by title and know I've ready them already, but I still probably read 10%-15% of the books I come across, anytime I'm not sure, just in case it's a chance to level.
You guys know that you can tell by the value if it's a book that levels you up, right?
The value of the book is only useful when purchasing in a store. I think in a store when the value is 50, it is a skill book. When a book is on a table or shelf, I don't think the value of the book is displayed so you do need to open it to make sure. Also, there are books that you read that give you quests. I open every book I see but almost never read them even if I know it is not a skill book just in case a quest in contained in them. I am early in the game (level 20) but I have found I think 3 quests so far by reading books.
 
Man, after you hit level 45 or so, it's really tough leveling up.
No kidding, I have been in the low 50s forever. It's hard since you max out the skills that go you to that level so how are you going to level up.
Don't rush. I get the feeling when the DLCs start coming out, it's going to make it easier to level up to say maybe level 75 or so, in essence removeing the soft cap. Those that really pushed their levels doing things they didn't realy want to or things they don't really use may well end up being hindered by the fact they did so. No way of knowing for sure, but it makes sense based on past expereince with DLCs.
I haven't been, the only skills that I powered through were Smithing and Echnanting. Everything else was done just playing the way I play for this character. Hoping the DLC comes soon, finished the main quest and just have to get Guild Master on the guilds and I am done. I really don't see myself going back and starting over with a different character.
 
How much stuff thoughout the game would you say comes from books? A few books I've noted as helpful, but most of them I find just don't do anything for me so I hardly read them anymore. Talk about time consuming too...
Many of the books correspond to a certain skill tree. And powerful thing about the books is that they auto-level you up. Unfortunately many of us read the books in the early going, and then either have read most of them already (it only works the first time you open it) or stop reading out of boredom just when we should be looking for books.It's so easy to level up early on, but imagine if you're a Level 89 Archer, and then you read the five books that raise archery skill. You would be a Level 94 for opening five books, instead of the hundreds of kills you would need to make.
I definitely open every book I see for the leveling aspect. That's about all I do at this point though.
Yep, there's really on need to read what's inside. The second you press on the read/open button, you get credit for having read the book in terms of the game's engine.I generally can recognize 95% of the books by title and know I've ready them already, but I still probably read 10%-15% of the books I come across, anytime I'm not sure, just in case it's a chance to level.
You guys know that you can tell by the value if it's a book that levels you up, right?
The value of the book is only useful when purchasing in a store. I think in a store when the value is 50, it is a skill book. When a book is on a table or shelf, I don't think the value of the book is displayed so you do need to open it to make sure. Also, there are books that you read that give you quests. I open every book I see but almost never read them even if I know it is not a skill book just in case a quest in contained in them. I am early in the game (level 20) but I have found I think 3 quests so far by reading books.
The book's value is listed when you point at it, even If it is on the ground, book shelf, table, whatever.
 
How much stuff thoughout the game would you say comes from books? A few books I've noted as helpful, but most of them I find just don't do anything for me so I hardly read them anymore. Talk about time consuming too...
Many of the books correspond to a certain skill tree. And powerful thing about the books is that they auto-level you up. Unfortunately many of us read the books in the early going, and then either have read most of them already (it only works the first time you open it) or stop reading out of boredom just when we should be looking for books.It's so easy to level up early on, but imagine if you're a Level 89 Archer, and then you read the five books that raise archery skill. You would be a Level 94 for opening five books, instead of the hundreds of kills you would need to make.
I definitely open every book I see for the leveling aspect. That's about all I do at this point though.
Yep, there's really on need to read what's inside. The second you press on the read/open button, you get credit for having read the book in terms of the game's engine.I generally can recognize 95% of the books by title and know I've ready them already, but I still probably read 10%-15% of the books I come across, anytime I'm not sure, just in case it's a chance to level.
You guys know that you can tell by the value if it's a book that levels you up, right?
The value of the book is only useful when purchasing in a store. I think in a store when the value is 50, it is a skill book. When a book is on a table or shelf, I don't think the value of the book is displayed so you do need to open it to make sure. Also, there are books that you read that give you quests. I open every book I see but almost never read them even if I know it is not a skill book just in case a quest in contained in them. I am early in the game (level 20) but I have found I think 3 quests so far by reading books.
The book's value is listed when you point at it, even If it is on the ground, book shelf, table, whatever.
ahh my mistake, I must never look at it because I automatically read it in case it is a quest.
 
Man, after you hit level 45 or so, it's really tough leveling up.
No kidding, I have been in the low 50s forever. It's hard since you max out the skills that go you to that level so how are you going to level up.
Don't rush. I get the feeling when the DLCs start coming out, it's going to make it easier to level up to say maybe level 75 or so, in essence removeing the soft cap. Those that really pushed their levels doing things they didn't realy want to or things they don't really use may well end up being hindered by the fact they did so. No way of knowing for sure, but it makes sense based on past expereince with DLCs.
I'm starting to get this feeling that no matter what you do to get to level 50, whether you concentrated on upgrading your magic, your fighting skills, or ability to make serious weapons, you are a supreme being in Skyrim until you increase the difficulty.
 
Man, after you hit level 45 or so, it's really tough leveling up.
No kidding, I have been in the low 50s forever. It's hard since you max out the skills that go you to that level so how are you going to level up.
Don't rush. I get the feeling when the DLCs start coming out, it's going to make it easier to level up to say maybe level 75 or so, in essence removeing the soft cap. Those that really pushed their levels doing things they didn't realy want to or things they don't really use may well end up being hindered by the fact they did so. No way of knowing for sure, but it makes sense based on past expereince with DLCs.
I'm starting to get this feeling that no matter what you do to get to level 50, whether you concentrated on upgrading your magic, your fighting skills, or ability to make serious weapons, you are a supreme being in Skyrim until you increase the difficulty.
I have mine set at adeptive (I think that's it) and I still die a good amount...more then my liking anyway.
 
Man, after you hit level 45 or so, it's really tough leveling up.
No kidding, I have been in the low 50s forever. It's hard since you max out the skills that go you to that level so how are you going to level up.
Don't rush. I get the feeling when the DLCs start coming out, it's going to make it easier to level up to say maybe level 75 or so, in essence removeing the soft cap. Those that really pushed their levels doing things they didn't realy want to or things they don't really use may well end up being hindered by the fact they did so. No way of knowing for sure, but it makes sense based on past expereince with DLCs.
I'm starting to get this feeling that no matter what you do to get to level 50, whether you concentrated on upgrading your magic, your fighting skills, or ability to make serious weapons, you are a supreme being in Skyrim until you increase the difficulty.
I'm thinking this too... I'm only level 23, but the other day I stumbled onto Krosis. While the fight took a little while to finish, I didn't take much damage at all and it was just a matter of time basically from the second he popped out. If I can handle one of the big bad dragon priests at level 23, I sort of wonder how I'll be able to have any fun at this when I'm 43.
 

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