Then you should have seen this:
Offensive Fumble Recovery TD Following A Turnover.
* Scenario: Team A has the ball and passes or rushes with it.
o In a pass scenario, Team A throws an interception to Player B1 on Team B. Player B1 subsequently fumbles the ball. The recovery is made by Player A2 on Team A who runs it in for a TD.
o In a rush scenario, Player A1 on Team A fumbles the ball to Player B1 on Team B. Player B1 subsequently fumbles the ball and the resulting recovery is made by a Player A2 on Team A who runs it in for a TD.
* Result: Player A2 is awarded an ‘Offensive Fumble Recovery TD’ from the distance from the recovery to the end zone. This is not considered a Defensive Team TD because the Team A defense was not on the field.
That's been posted in MFL's help center since 2003.
Thanks. Yes I have read that. Unlike you I can't remember what year I read or nor can I find anything that reveals when that particular entry was added. Just for the sake of showing the entire picture instead of posting little snippets that may seem to make my point, I'll post the entire answer from the same help center entry. I couldn't tell you when the Offensive Fumble Recovery TD Following A Turnover part that you quoted was added. I can tell you that when I set up my league scoring, I added the Offensive Fumble Recovery touchdowns option to my league scoring. I checked the MFL definition of what that scoring would involve. I have quoted it here too many times already.The answer below from the section that you snipped has been updated many times as new scenarios arise.
From time to time the NFL games produce what we call a special play. That is, a play that doesn’t easily or directly transfer from the professional game to the fantasy game. For most of these occurrences MyFantasyLeague.com offers our Strange Plays site news. However, to see how MyFantasyLeague.com scores the most common of these, please read on…
Offensive Fumble Recovery TD.
Scenario: Team A has the ball and a Player A1 fumbles the ball. A teammate, Player A2, recovers it and runs it in for a TD.
Result: Player A2 is awarded an ‘Offensive Fumble Recovery TD’ for the distance from the recovery to the end zone.
Kickoff/Punt Return TD Following a Fumble.
Scenario: Team A kicks/punts the ball to Team B. Player B1 fields the kick and subsequently fumbles the ball. A teammate, Player B2, recovers the fumble and continues to run for the TD.
Result: This is just a variation on the ‘Offensive Fumble Recovery TD’ above. The teammate who recovered the ball is awarded an ‘Offensive Fumble Recovery TD’ for the distance from the recovery to the end zone. He is not awarded a Kick or Punt Return TD.
Defensive Fumble Recovery TD.
Scenario: Team A has the ball and fumbles it. Player B1 on Team B recovers it and runs it in for a TD.
Result: Team B and the Player B1 are awarded a ‘Defensive Fumble Recovery TD’ for the distance from the recovery to the end zone.
Offensive Fumble Recovery TD Following A Turnover.
Scenario: Team A has the ball and passes or rushes with it.
In a pass scenario, Team A throws an interception to Player B1 on Team B. Player B1 subsequently fumbles the ball. The recovery is made by Player A2 on Team A who runs it in for a TD.
In a rush scenario, Player A1 on Team A fumbles the ball to Player B1 on Team B. Player B1 subsequently fumbles the ball and the resulting recovery is made by a Player A2 on Team A who runs it in for a TD.>
Result: Player A2 is awarded an ‘Offensive Fumble Recovery TD’ from the distance from the recovery to the end zone. This is not considered a Defensive Team TD because the Team A defense was not on the field.
Defensive Fumble Recovery TD Following A Turnover.
Scenario: Team A has the ball and passes or rushes with it.
In a pass scenario, Team A throws an interception to Player B1 on Team B. Player B1 subsequently fumbles the ball. The recovery is made by Player B2 on Team B who runs it in for a TD.
In a rush scenario, Player A1 on Team A fumbles the ball to Player B1 on Team B. Player B1 subsequently fumbles the ball and the resulting recovery is made by a Player B2 on Team B who runs it in for a TD.
Result: Player B2 is awarded an ‘Defensive Fumble Recovery TD’ from the distance from the recovery to the end zone.
Rushing/Receiving Lateral Resulting In A TD.
Scenario: Team A has the ball and Player A1 rushes/receives-a-pass first and then laterals to a Player A2. Player A2 then rushes in for a TD.
Result: Player A1 is awarded one rush/reception and the rushing/receiving yardage for the run/reception from scrimmage through the lateral. Player A2 is awarded zero rushes/receptions and rushing/receiving yardage from the point of the lateral to the end zone. Player A2 is also awarded a Rushing/Receiving TD in the amount of the total yardage of the play.
Kickoff/Punt Return Lateral Resulting In A TD.
Scenario: Team A is receiving a kickoff/punt and upon catching the ball, Player A1 returns it for a few yards before he laterals to a Player A2. Player A2 then rushes in for a TD.
Result: Player A1 is awarded one kickoff/punt return along with the kickoff/punt return yardage from the point in which he caught the ball to the point in which he lateralled to his teammate. Player A2 is awarded zero returns and kickoff/punt return yardage from the point of the lateral to the end zone. Player A2 is also awarded a Kickoff/Punt Return TD in the amount of the total yardage of the play.
Rushing/Receiving Multiple-Lateral Resulting In A TD.
Scenario: Team A has the ball and Player A1 rushes/receives-a-pass first and then laterals to a Player A2. Player A2 rushes before he laterals to Player A3 (this could continue to Player A4, A5, etc.) who rushes in for a TD.
Result: Player A1 is awarded one rush/reception and the rushing/receiving yardage for the run/reception from scrimmage through the lateral. Player A2 is awarded zero rushes/receptions and rushing/receiving yardage from the point of getting his lateral from Player A1 to the point where he laterals the ball to Player A3. Player A3 is awarded zero rushes/receptions and rushing/receiving yardage from the point of getting his lateral from Player A2 to the end zone. Player A3 is also awarded a Rushing/Receiving TD in the amount of the total yardage of the play.
Non-Scoring Laterals.
Scenario: Team A has the ball and Player A1 rushes/receives-a-pass first and then laterals to a Player A2. Player A2 rushes before he laterals to Player A3 (this could continue to Player A4, A5, etc).
Result: Player A1 is awarded one rush/reception and the rushing/receiving yardage for the run/reception from scrimmage through the lateral. Player A2 is awarded zero rushes/receptions and rushing/receiving yardage from the point of getting his lateral from Player A1 to the point where he laterals the ball to Player A3. Player A3 is awarded zero rushes/receptions and rushing/receiving yardage from the point of getting his lateral from Player A2 to the point at which he laterals to another player or is tackled.
Fake or Broken Play Resulting In A TD.
Scenario: Team A scores a Rushing (or Passing) TD as the result of a fake or broken play.
Result: Regardless of whether this play started out offensively or as a Special Teams play (i.e., a punt or FG formation), the NFL, and myfantasyleague.com by extension, recognize this as a Rushing (or Passing TD) awarded to the team offense and the players involved for the distance from the line of scrimmage to the end zone.
Fake or Broken PAT
Scenario: Team A lines up for an extra point try, but the kick never occurs. This includes a bad snap, a bad hold, or any other reason why the kick was never actually attempted.
Result: If the play results in a score, it's defined as a regular 2-point pass/rush conversion as if Team A had lined up for a 2-point conversion from the start. However, if the play fails it is recorded as a failed 2-point conversion; a failed 2-pt pass if a player on Team A clearly throws the ball to a receiver or a failed 2-pt rush if a player on Team A attempts to run into the end zone or simply gets tackled.
Missed FG Return TD.
Scenario: Team A kicks a FG that comes up short. A player on Team B catches the missed FG and returns it the entire length of the field for a TD.
Result: The player on Team B is awarded a 'Missed Field Goal Return TD'. Note that this is considered to be miscellaneous yardage, so there isn't any return yardage associated with the play.
QB Pass-to-Himself TD.
Scenario: A QB throws a pass that gets deflected back to him. After catching his own pass, he subsequently runs for a TD.
Result: The QB receives one TD completion and one TD reception. In addition, he receives both passing and receiving yardage each equal to the distance of the play.
A Score Against A Non-Existent Defense.
Scenario: Team A scores even though Team B thinks the play, quarter, half, or game has ended and it’s defense is not on the field.
Result: The score for Team A counts as it normally would have had Team B’s defense been playing.
Official Scoring Changes.
Scenario: Team A is awarded TD or other score even though they did get the ball past the goal line.
Result: The score for Team A stands as long as the NFL officially counts it. There is NO site on the Internet that offers Official scoring changes. The closest-to-official place to look is the NFL.com GameBooks (but even these have occasional errors). No other NFL.com page or any other page on the Internet should be considered official.
Multi-Position Players.
Scenario: Player A is listed on a NFL team's official web site roster as playing at two positions. How are his stats broken down for each position?
Result: Since fantasy point awards are based on stats as opposed to positions, the only potential for confusion is whether or not to let dual-position players be switched from week to week or locked in to a single position. This is a league-specific decision. In cases where one of the dual positions includes a team position (i.e., Team QB), myfantasyleague.com will award the stats to that player based on where he lined up for the play.
Muffed Punt.
Scenario: Player A is part of a return team and while receiving a punt, he lets the ball make contact with him before losing control.
Result: Regardless of whether the player actively touches the ball or the ball touches the player, when the player loses control, Player A is charged with a muffed punt, which translates in the statistics to a fumble. At this point, the ball remains live allowing either team (return or kicking) to make a recovery. If Player B from the kicking team makes the recovery, then Player A is also charged for a 'fumble lost' and Player B is awarded a 'fumble recovery'. Note that the kicking team cannot advance the ball beyond the spot of the recovery.
Unfinished Game.
Scenario: A NFL game is postponed (whether or not it started at the scheduled date & time) or rescheduled.
Result: The end result of this unique situation will be addressed on a per-instance basis. We will follow the NFL's lead as to how we proceed.