Efficiency is something to consider, you want your most efficient players getting the most usage. Other than that just take best player available.Any chance I could get a link to the rules for this particular league, or at least some guidance on how to pick guys? I assume I just take guys I think are just good basketball players and try to create a decent real world roster? Anything that's particularly valuable (or not) in this format?
Getting enough minutes for the sim is huge too. Just ask Abe.Efficiency is something to consider, you want your most efficient players getting the most usage. Other than that just take best player available.Any chance I could get a link to the rules for this particular league, or at least some guidance on how to pick guys? I assume I just take guys I think are just good basketball players and try to create a decent real world roster? Anything that's particularly valuable (or not) in this format?
Hey no spotlighting!!Lets get this show on the road. I'm getting excited to take Marc Gasol and Mike Conley with my first two picks.
Read the link on useage at WIS in the first post of this thread if you haven'tAny chance I could get a link to the rules for this particular league, or at least some guidance on how to pick guys? I assume I just take guys I think are just good basketball players and try to create a decent real world roster? Anything that's particularly valuable (or not) in this format?
Yeah, sometimes its a little better to take the John Salmons of the world who inexplicably get 2000 minutes, rather than the low minutes high usage darlings, so you can fill your team with enough minutes. A couple injuries to key players and you're hosed if you don't have yourself a couple crappy minute eating fall backs.Getting enough minutes for the sim is huge too. Just ask Abe.Efficiency is something to consider, you want your most efficient players getting the most usage. Other than that just take best player available.Any chance I could get a link to the rules for this particular league, or at least some guidance on how to pick guys? I assume I just take guys I think are just good basketball players and try to create a decent real world roster? Anything that's particularly valuable (or not) in this format?
Thanks. Will do.Yeah, sometimes its a little better to take the John Salmons of the world who inexplicably get 2000 minutes, rather than the low minutes high usage darlings, so you can fill your team with enough minutes. A couple injuries to key players and you're hosed if you don't have yourself a couple crappy minute eating fall backs.Getting enough minutes for the sim is huge too. Just ask Abe.Efficiency is something to consider, you want your most efficient players getting the most usage. Other than that just take best player available.Any chance I could get a link to the rules for this particular league, or at least some guidance on how to pick guys? I assume I just take guys I think are just good basketball players and try to create a decent real world roster? Anything that's particularly valuable (or not) in this format?
Also, you can sign up for an exhibition team on WIS to see all the player ratings for previous years, which can be very helpful after the first few rounds. Mostly, the sim is just about having enough (but not too much) usage with high efficiency.
Graciaswhatifsports.com
Sim League basketball --> Draft Your Team
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I was curious to see if he would go third. I think it was the right pick.1.3 - Anthony Davis PF/C NO
AgreedI was curious to see if he would go third. I think it was the right pick.1.3 - Anthony Davis PF/C NO
Your 1st round and 2nd round pick for my 1st round and 2nd round pick, straight up.I'm open to trade offers for 1.04 while I do a bit of research.
Certainly has the highest ceiling of anybody left, my only concern with Davis is he has had a bit of an injury bug the last two years. Not enough to be scared off, but enough to at least consider somebody else. If he plays 3000 minutes this year, there is little doubt he'll be in the top 3 players in the sim, with a not so small chance of beating out Lebron or Durant.Damn. I thought Davis would drop down further. I was even hoping to get him. But I believe that it's the correct choice- after the first two, there's probably nobody else more desirable right now.
No, we've done in draft and post draft trades in the past.If I remember right (this might not be the case), we didn't allow any trades in the previous years. I might be thinking of a different draft though...
AgreedPeople really thought Davis would drop below 3? He was the 3rd best player last year and he's 21. I don't think there was even a decision to be made there.
Now 4 is where it starts to get interesting.
Here is our official ruling on the matter, from the first post:No, we've done in draft and post draft trades in the past.If I remember right (this might not be the case), we didn't allow any trades in the previous years. I might be thinking of a different draft though...
"research" is really old man code for a napNo snap picks for Eephus.
If you build a logical basketball team, and your players perform well in the season, you'll do fine. That said, here's what everything does in the sim:Any chance I could get a link to the rules for this particular league, or at least some guidance on how to pick guys? I assume I just take guys I think are just good basketball players and try to create a decent real world roster? Anything that's particularly valuable (or not) in this format?
This is really helpful, thanks.If you build a logical basketball team, and your players perform well in the season, you'll do fine. That said, here's what everything does in the sim:Any chance I could get a link to the rules for this particular league, or at least some guidance on how to pick guys? I assume I just take guys I think are just good basketball players and try to create a decent real world roster? Anything that's particularly valuable (or not) in this format?
Usage: Explained at the link above better than I could.
Shooting percentages and turnovers: Are covered under usage.
Minutes: Your players will be allowed to play about the number of minutes they played in real life. If you don't have enough minutes, your players will fatigue, be ineffective, and possibly get injured (there are no random injuries, just fatigue-related ones).
Position Effectiveness: Players who have less than 100% at a position will not perform up to their full capabilities. You'll probably notice that outside of pure point guards and giant oafish centers, most players are 100% at multiple positions, so you have some flexibility.
Assists: Having more of them will positively affect your team's FG%.
Rebounds: Function exactly as you'd expect them to.
Blocks and steals: Players accumulate them at roughly real-life rates, and I assume they cause more missed shots and turnovers for the other team.
Defensive rating: Lowers or raises the FG% of the player he's guarding. Good luck figuring out how to draft players who get good D ratings. Also note that if a player got an 80 or 90 rating exactly, it was probably because he made first or second team all-defense. We're not going to wait for the all-defense teams to be picked, so don't assume a guy who's had a 90 five straight years will get one again.
Draft order bump.So that's everybody. That was fast.
1. Yo Mama 21
2. Rodg12 35
3. Jomar 55
4. Eephus 71
5. No. 16, sex machine 128
6. Sammy 135
7. Slapdash 148
8. Timschochet 157
9. Frostillicus 195
10. Pumpnick 196
11. Gr00vus 330
12. JB Breakfus Club 334
13. X 361
14. Scoobus 390
15. 8ebok24 530
16. Moops 631
17. Sparty 703
18. Coyote 723
19. Abe 794
20. Tobias Funke 800
21. Arsenal 818
22. Kev0429 882
23. Kraft 908
24. TRE 915
I hope he dies.Eephus said:No use overanalyzing (i.e.) this pick
1.04 Kevin Love
Though he might slip to #9 and was looking forward to it. Building around him would at least be an interesting exercise. I'm gonna end up with some boring dopey boring dope.Sammy3469 said:Meh...This pick sucks. Can go a bunch of different directions, but I'll go with:
1.06 SF Carmelo Anthony
Seems easier to build around him than some of the other guys and I'd rather not worry about oft-injured or already broken guys this early.