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***official*** all things Microsoft Xbox One (2 Viewers)

Ok, I'm not going to argue about what Microsoft said they "might do" sometime in the future. It wasn't in any of their policies and isn't now. And with this reversal on DRM due to the outrage, I think it's highly unlikely we see them aggressively pursue any "forward thinking" strategies for a while.

 
zDragon said:
An internet connection will only be required when setting up the console
So you still have to connect to the internet before you can use the system or not? And it's cool that they are doing a 180 on these issues, but I'm still going PS4 when I get a next gen console. Screw them, coming from a happy 360 guy.
Same here. They have to get rid of the kinect being such a dominate part of it for me to even consider the X1 at this point.
Why? I don't get the hate for the kinect. By adding it to the package that means developers have one platform to design to. Seems like a good thing to me.
If you own an Xbox, do you really want First Party Studio X devoting its resources to a Kinect-enabled game while its Playstation counterparts are developing The Last of Us?

That's why there's so much hate directed at Kinect. Motion control is not unique to Microsoft, but it's a scourge on the industry.
Honestly I think you're in the minority on this.
If you include little kids, senior citizens, and overweight moms, then yeah I'm probably in the minority. If we're just talking about gamers, I'm definitely in the majority.

But that's the thing. This is an issue of personal preference and what you personally want out of a console. If you want a console that features lots of motion-based games, the Xbox is a good choice for you. If you want to sit on your couch with a controller in your hand and play traditional games, the PS4 is going to have more to offer for you. Which person is in the majority doesn't matter. Just buy the console that features the stuff that you like and we're all good.
I'll disagree with you on this one. I won't use Kinect and vastly prefer the Xbox lineup to the PS4. It's all a matter of opinion.

 
What makes you think that? Sony has been doing it for years and Microsoft just started doing it. Both announced at E3 that with an online subscription (which will be required for almost all of the features you guys are talking about) you will receive special sales and regular discounts as well as free games every month. MS was gonna have to keep retailers happy before as well, they were selling DIGITAL VERSIONS in retail copies. You were never going to get competitive pricing, the new consoles are not PCs.
I think MS was only even including retail disc versions of their game to appease the people that would complain about having to download a 30gb game and pass on the console before they realized that they liked the convenience. I imagine through the first few years they would have pushed people more and more towards the digital versions of the games and away from the discs. Now we're stuck with discs being the primary method of distribution for another gen.

I think their idea was to push the digital versions, which you can also get on physical disk if you just have to have it. Now we're back to the disc version being the main version, and oh by the way you can get it digitally too.
But nothing changed on the digital front, wtf is the problem - everything on the digital front is the same. All new games will be released digitally on the day they are released, just as before. You can still migrate your account around and play on other peoples XBONEs just like before. You'll still likely be able to trade and sell digital copies as they haven't commented that they were changing that from their previous position.

All thats changed is that people that have poor internet connections, or travel or just want the freedom to be able to play a game when servers are down can now do so by buying the physical copy, and you can still wake up on release day, not get dressed, not get in your car and drive to the store and still download the game. Its the best of both worlds, nothing was lost.
I think you need to read what they've said first. You cannot play your disc based games without the disc, anywhere, home or at a friends house. You cannot trade, sell, or SHARE digital copies.
I did read what the press release, and every bit of official information released before then said... before they reversed their DRM decisions they were very clear that they were working internally on a way to trade and sell digital copies of games, Microsoft would be taking a cut on the front and back end of all of those transactions. They didn't mention in the press release that they were no longer going forward with that, so why would you assume they would stop?

And for your former point, so? Before the disc literally didn't matter, you were buying the digital copy, on disc, to go home register and install it to your console where you could then play that game on your live account by migrating your account to other peoples XBONEs, if you wanted to play that game on another persons XBONE, you would have either had to migrate your account (if it was the digital version), or take the disc with you and then migrate your account.

Now if you go to a persons house and you wanna play a physical copy, you pick it up and take it with you. Now if you wanna play the digital copy, you migrate your account and play it on their XBONE.
No. Microsoft specificially stated they were not receiving a dime on the selling/trading transactions.

 
The family/friend sharing was the one feature that was keeping hope alive that I might still choose to go with them. I really wish they had found a way to tackle the actual issues people were having with DRM and found a middle ground. This complete reversal is not a win for us.

 
zDragon said:
An internet connection will only be required when setting up the console
So you still have to connect to the internet before you can use the system or not? And it's cool that they are doing a 180 on these issues, but I'm still going PS4 when I get a next gen console. Screw them, coming from a happy 360 guy.
Same here. They have to get rid of the kinect being such a dominate part of it for me to even consider the X1 at this point.
Why? I don't get the hate for the kinect. By adding it to the package that means developers have one platform to design to. Seems like a good thing to me.
If you own an Xbox, do you really want First Party Studio X devoting its resources to a Kinect-enabled game while its Playstation counterparts are developing The Last of Us?

That's why there's so much hate directed at Kinect. Motion control is not unique to Microsoft, but it's a scourge on the industry.
Honestly I think you're in the minority on this.
If you include little kids, senior citizens, and overweight moms, then yeah I'm probably in the minority. If we're just talking about gamers, I'm definitely in the majority.

But that's the thing. This is an issue of personal preference and what you personally want out of a console. If you want a console that features lots of motion-based games, the Xbox is a good choice for you. If you want to sit on your couch with a controller in your hand and play traditional games, the PS4 is going to have more to offer for you. Which person is in the majority doesn't matter. Just buy the console that features the stuff that you like and we're all good.
I'll disagree with you on this one. I won't use Kinect and vastly prefer the Xbox lineup to the PS4. It's all a matter of opinion.
That's fine -- personal preference. What started this exchange though was the observation that Ryse is an exclusive that ended up being essentially wasted -- from the perspective of people like you and me -- due to Kinect. Instead of making Ryse, Crytek could have produced another Far Cry installment instead. I think both of would rather have had that than a Kinect or QTE-based game.

That's what I'm getting at when I argue that for many of us, something like Kinect isn't just a peripheral that we won't use. It's an active, negative selling point on a console because it leads to "wasted" developer resources, again from our point of view.

 
If I had to sum it up with one word it would be wrong.

None of those features were good innovation. The author is keen to compare the automobile revolution to the iphone, but leaves out that touch screen is one of the worst interfaces currently in use today. Its innovative, but its not good innovation.

They were pretty clear in that they were only removing the DRM features, all of the digital features previously mentioned will still be included. Microsoft has been very clear about wanting to move towards cloud computing, which aside from being a buzzword is pretty much entirely unnecessary for a console/entertainment device.

You will still be able to direct download on day one of release if you don't want to have a physical, shareable, resellable copy. You will still be able to join the cloud computing rapture that Microsoft is hinting at. Nothing has changed except for the entirely greed based DRM features - and since you can resell physical copies I can almost guarantee that they will include the previously mentioned resale of digital copies of games through Microsoft itself.
I disagree with you totally, RIU. I was super excited about the sharing possibilities with my friends, and now that we will be losing that, it sucks. Having access to every game on 10 different friends' game list (as long as it was not currently being played)? That would have been one of the greatest features of all time, on any system. I want to play that single player game from 3 years ago that I missed for one reason or another? Odds are that one of your 10 friends would have it on their list.

Just sucks. Xbox live would have been the greatest thing in the gaming world should that sharing system been implemented. Now? Just the same as this generation, while Sony will be catching up. I honestly would not be surprised if Sony people started the whole focusing on the DRM aspect, because they were so scared by the friend sharing ideas that Microsoft had. It would have blown PS4 out of the water.

 
I disagree with you totally, RIU. I was super excited about the sharing possibilities with my friends, and now that we will be losing that, it sucks. Having access to every game on 10 different friends' game list (as long as it was not currently being played)? That would have been one of the greatest features of all time, on any system. I want to play that single player game from 3 years ago that I missed for one reason or another? Odds are that one of your 10 friends would have it on their list.
Just sucks. Xbox live would have been the greatest thing in the gaming world should that sharing system been implemented. Now? Just the same as this generation, while Sony will be catching up. I honestly would not be surprised if Sony people started the whole focusing on the DRM aspect, because they were so scared by the friend sharing ideas that Microsoft had. It would have blown PS4 out of the water.
What's stopping Microsoft from implementing this? You don't need DRM to do what you're talking about -- you just need people to buy the game digitally.

 
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I disagree with you totally, RIU. I was super excited about the sharing possibilities with my friends, and now that we will be losing that, it sucks. Having access to every game on 10 different friends' game list (as long as it was not currently being played)? That would have been one of the greatest features of all time, on any system. I want to play that single player game from 3 years ago that I missed for one reason or another? Odds are that one of your 10 friends would have it on their list.
Just sucks. Xbox live would have been the greatest thing in the gaming world should that sharing system been implemented. Now? Just the same as this generation, while Sony will be catching up. I honestly would not be surprised if Sony people started the whole focusing on the DRM aspect, because they were so scared by the friend sharing ideas that Microsoft had. It would have blown PS4 out of the water.
What's stopping Microsoft from implementing this? You don't need DRM to do what you're talking about -- you just need people to buy the game digitally.
What is stopping it is the game developers, most likely. I would bet that in order to get a concession on sharing with friends, Microsoft had to agree to implement a DRM system similar to Steam. Now that the authentication system is gone, there is no way that developers would want to go along with the sharing program. You can't have your cake and eat it too...

 
There's a place for kinect, it's just not with the hard core gamer crowd. Besides, the only game I've ever been forced by default to use a motion detection device for was a ps3 game.

Forcing the kinect on people seems like it will be a bigger deal in terms of the price of the system than in terms of negative effects on game development. I thought the ps3 was harmed by the higher initial price point last time around, but MS doesn't seem deterred. We'll see if that is another blunder on their part.
Honestly, it seems to me that the people who think Kinect, motion controls, touchscreen pads, etc. have no place in gaming are the same people who think that there shouldn't be games without massive amounts of gore, sex, and violence.

Either way, I think they are ridiculous. Do some of these things open up the gates for shovelware? Yes. But when done right, they are useful tools that can make the game more fun... If you aren't too worried about how you look to use the controls...

 
There's a place for kinect, it's just not with the hard core gamer crowd. Besides, the only game I've ever been forced by default to use a motion detection device for was a ps3 game.

Forcing the kinect on people seems like it will be a bigger deal in terms of the price of the system than in terms of negative effects on game development. I thought the ps3 was harmed by the higher initial price point last time around, but MS doesn't seem deterred. We'll see if that is another blunder on their part.
Honestly, it seems to me that the people who think Kinect, motion controls, touchscreen pads, etc. have no place in gaming are the same people who think that there shouldn't be games without massive amounts of gore, sex, and violence.

Either way, I think they are ridiculous. Do some of these things open up the gates for shovelware? Yes. But when done right, they are useful tools that can make the game more fun... If you aren't too worried about how you look to use the controls...
I have to agree with Larry here. I haven't seen it yet but my guess is a developer will truly innovate with the Kinect and make something very cool. And they will do it because they know they have a built in audience.

 
zDragon said:
An internet connection will only be required when setting up the console
So you still have to connect to the internet before you can use the system or not? And it's cool that they are doing a 180 on these issues, but I'm still going PS4 when I get a next gen console. Screw them, coming from a happy 360 guy.
Same here. They have to get rid of the kinect being such a dominate part of it for me to even consider the X1 at this point.
Why? I don't get the hate for the kinect. By adding it to the package that means developers have one platform to design to. Seems like a good thing to me.
If you own an Xbox, do you really want First Party Studio X devoting its resources to a Kinect-enabled game while its Playstation counterparts are developing The Last of Us?

That's why there's so much hate directed at Kinect. Motion control is not unique to Microsoft, but it's a scourge on the industry.
Honestly I think you're in the minority on this.
If you include little kids, senior citizens, and overweight moms, then yeah I'm probably in the minority. If we're just talking about gamers, I'm definitely in the majority.

But that's the thing. This is an issue of personal preference and what you personally want out of a console. If you want a console that features lots of motion-based games, the Xbox is a good choice for you. If you want to sit on your couch with a controller in your hand and play traditional games, the PS4 is going to have more to offer for you. Which person is in the majority doesn't matter. Just buy the console that features the stuff that you like and we're all good.
I'll disagree with you on this one. I won't use Kinect and vastly prefer the Xbox lineup to the PS4. It's all a matter of opinion.
That's fine -- personal preference. What started this exchange though was the observation that Ryse is an exclusive that ended up being essentially wasted -- from the perspective of people like you and me -- due to Kinect. Instead of making Ryse, Crytek could have produced another Far Cry installment instead. I think both of would rather have had that than a Kinect or QTE-based game.

That's what I'm getting at when I argue that for many of us, something like Kinect isn't just a peripheral that we won't use. It's an active, negative selling point on a console because it leads to "wasted" developer resources, again from our point of view.
I think I'm going to have to wait for the system and game in question to be released before I proclaim that kinect is actively harming the hard core gamer market. Besides, we really have no idea how any of the resources that were spent on kinect capabilities for Ryse would have been otherwise spent.

 
zDragon said:
An internet connection will only be required when setting up the console
So you still have to connect to the internet before you can use the system or not? And it's cool that they are doing a 180 on these issues, but I'm still going PS4 when I get a next gen console. Screw them, coming from a happy 360 guy.
Same here. They have to get rid of the kinect being such a dominate part of it for me to even consider the X1 at this point.
Why? I don't get the hate for the kinect. By adding it to the package that means developers have one platform to design to. Seems like a good thing to me.
If you own an Xbox, do you really want First Party Studio X devoting its resources to a Kinect-enabled game while its Playstation counterparts are developing The Last of Us?

That's why there's so much hate directed at Kinect. Motion control is not unique to Microsoft, but it's a scourge on the industry.
Honestly I think you're in the minority on this.
If you include little kids, senior citizens, and overweight moms, then yeah I'm probably in the minority. If we're just talking about gamers, I'm definitely in the majority.

But that's the thing. This is an issue of personal preference and what you personally want out of a console. If you want a console that features lots of motion-based games, the Xbox is a good choice for you. If you want to sit on your couch with a controller in your hand and play traditional games, the PS4 is going to have more to offer for you. Which person is in the majority doesn't matter. Just buy the console that features the stuff that you like and we're all good.
I'll disagree with you on this one. I won't use Kinect and vastly prefer the Xbox lineup to the PS4. It's all a matter of opinion.
That's fine -- personal preference. What started this exchange though was the observation that Ryse is an exclusive that ended up being essentially wasted -- from the perspective of people like you and me -- due to Kinect. Instead of making Ryse, Crytek could have produced another Far Cry installment instead. I think both of would rather have had that than a Kinect or QTE-based game.

That's what I'm getting at when I argue that for many of us, something like Kinect isn't just a peripheral that we won't use. It's an active, negative selling point on a console because it leads to "wasted" developer resources, again from our point of view.
I think I'm going to have to wait for the system and game in question to be released before I proclaim that kinect is actively harming the hard core gamer market. Besides, we really have no idea how any of the resources that were spent on kinect capabilities for Ryse would have been otherwise spent.
Love my 360 and the Kinect on the X1 is the #1 reason I am not buying it. None of my friends are purchasing it for the exact same reason so while the sample is small, the kinect is hurting sales.

 
I think I'm going to have to wait for the system and game in question to be released before I proclaim that kinect is actively harming the hard core gamer market. Besides, we really have no idea how any of the resources that were spent on kinect capabilities for Ryse would have been otherwise spent.
You don't need to wait for that. Every development team that spends its time making Kinect games is a development team that could have produced a traditional game instead. That's just basic economics (resources are scarce).

Granted, some of those forgone "traditional" games might have been bombs too, but it's pretty safe to assume that some of them would have been good.

(If you really need empirical evidence for this proposition, take a look at 360 exclusives pre-Kinect and post-Kinect).

 
I think I'm going to have to wait for the system and game in question to be released before I proclaim that kinect is actively harming the hard core gamer market. Besides, we really have no idea how any of the resources that were spent on kinect capabilities for Ryse would have been otherwise spent.
You don't need to wait for that. Every development team that spends its time making Kinect games is a development team that could have produced a traditional game instead. That's just basic economics (resources are scarce).

Granted, some of those forgone "traditional" games might have been bombs too, but it's pretty safe to assume that some of them would have been good.

(If you really need empirical evidence for this proposition, take a look at 360 exclusives pre-Kinect and post-Kinect).
you’re complaining because you don’t like the market?

 
Microsoft could easily go hybrid and still implement their original concept. All they have to do is have "secure" systems and "open" systems.

Secure - Everything is as MS originally planned, you must ping every 24 hours and no physical disk is required. Each of your friends that you share installed games with must also be secure. If you fail to ping you automatically revert to open and every installed game requires a disk until you ping again.

Open - No ping requirement but you must have a physical disk in the tray to play a game and your friends cannot share your installed games.

 
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I think I'm going to have to wait for the system and game in question to be released before I proclaim that kinect is actively harming the hard core gamer market. Besides, we really have no idea how any of the resources that were spent on kinect capabilities for Ryse would have been otherwise spent.
You don't need to wait for that. Every development team that spends its time making Kinect games is a development team that could have produced a traditional game instead. That's just basic economics (resources are scarce).

Granted, some of those forgone "traditional" games might have been bombs too, but it's pretty safe to assume that some of them would have been good.

(If you really need empirical evidence for this proposition, take a look at 360 exclusives pre-Kinect and post-Kinect).
you’re complaining because you don’t like the market?
I'm not complaining about anything. I'm explaining why a mandatory peripheral (like Kinect) might be a strike against a gaming console (for one particular subset of consumers) because it leads to resources being redirected in a manner that that subset wouldn't like.

For some people, that problem isn't a big deal. They're willing to live with fewer games because they really like the games that are out there, they prefer the interface of that console, all their friends have that console, or they just like the way it looks. Other people just buy a different console, the one that doesn't invest a lot of resources into motion controls. These things sort themselves out.

 
Great game makers are going to make great games. Kinect is not going to stop that.

PS4 has the eye or whatever it's called. Do you think you're not going to get great games because some other lesser developers (or developers simply focused on other things) are going to develop for the eye?

The whole argument is bizarre to me.

 
Great game makers are going to make great games. Kinect is not going to stop that.

PS4 has the eye or whatever it's called. Do you think you're not going to get great games because some other lesser developers (or developers simply focused on other things) are going to develop for the eye?

The whole argument is bizarre to me.
I agree with both of you actually, developers will continue to make great games, and they will continue to divert resources to gimmicky peripherals in an attempt to make them more appealing.

Basically reminds me of the PS3 when they shelved development for like 6 months to make several different games PS Move compatible.

 
Great game makers are going to make great games. Kinect is not going to stop that.

PS4 has the eye or whatever it's called. Do you think you're not going to get great games because some other lesser developers (or developers simply focused on other things) are going to develop for the eye?

The whole argument is bizarre to me.
Yes. There is not a single Move game I want to play. I would personally prefer that every single development team that made a game for the Move (like the guys that made Sorcery, for example) spend their time, money, and talent making a traditional game instead. I was disappointed when Sony released the Move; I would have preferred that it not exist at all. Likewise, I've been happy that they haven't pushed it since then.

Honestly, this particular point is not even up for debate. Any individual development team has a choice between making a Kinect/Move game or making a traditional game. If they make one, they give up the opportunity to make the other. Like I said earlier, this is stuff that we cover literally on the very first day of Econ 101. People who deny this are in serious fanboy territory. There are lots of totally fine reason to buy an Xbox. If you liked the sort of games that came out on the 360, you'll probably like the XB1. If all your friends are getting an XB1, that's a fantastic reason for you to buy an XB1 too. But don't try to tell me that Kinect doesn't cut into the development of other games. We know it does from basic common sense, and we saw it play out exactly that way in the last generation.

 
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Ok, whatever.

343 is not going to make Kinect Halo Hula Hoop.

Harmonix is not going to make the next AAA multiplayer smash hit.

 
Love my 360 and the Kinect on the X1 is the #1 reason I am not buying it. None of my friends are purchasing it for the exact same reason so while the sample is small, the kinect is hurting sales.
The 360 came out in 2005 but the Kinect has only been around since 2010, give it time. I wasn't impressed by Kinect but the new version seems much more useful. Now that it will be a part of the system we should see some more creative uses of it from developers.

Personally, I'd love a Kinect boxing game if it worked well.

 
Love my 360 and the Kinect on the X1 is the #1 reason I am not buying it. None of my friends are purchasing it for the exact same reason so while the sample is small, the kinect is hurting sales.
The 360 came out in 2005 but the Kinect has only been around since 2010, give it time. I wasn't impressed by Kinect but the new version seems much more useful. Now that it will be a part of the system we should see some more creative uses of it from developers.

Personally, I'd love a Kinect boxing game if it worked well.
I'm fairly new to the 360 (Christmast 2011) and the only Kinect games I have are Just Dance 3 & 4. Which are really fun - and the kids love them. I'd also like to have a very nice golf game that others had mentioned previously. Otherwise, for now, I've got little use for Kinect.

 
There are a multitude of factors that go into how gaming companies spend resources. Just because a company is developing Angry Birds 47 doesn't mean that Halo 5 isn't getting made. You are vastly oversimplifying the whole process simply in order to make the point that you don't like motion gaming - we get it. I'm not a huge fan either. But I'm not going to pretend that the existence of MS' mandatory motion peripheral is a huge negative relative to PS4's optional version (except as it affects the price of the console, which as I stated earlier could be a very big deal, but that's not the argument you are making).

 
Great game makers are going to make great games. Kinect is not going to stop that.

PS4 has the eye or whatever it's called. Do you think you're not going to get great games because some other lesser developers (or developers simply focused on other things) are going to develop for the eye?

The whole argument is bizarre to me.
Yes. There is not a single Move game I want to play. I would personally prefer that every single development team that made a game for the Move (like the guys that made Sorcery, for example) spend their time, money, and talent making a traditional game instead. I was disappointed when Sony released the Move; I would have preferred that it not exist at all. Likewise, I've been happy that they haven't pushed it since then.

Honestly, this particular point is not even up for debate. Any individual development team has a choice between making a Kinect/Move game or making a traditional game. If they make one, they give up the opportunity to make the other. Like I said earlier, this is stuff that we cover literally on the very first day of Econ 101. People who deny this are in serious fanboy territory. There are lots of totally fine reason to buy an Xbox. If you liked the sort of games that came out on the 360, you'll probably like the XB1. If all your friends are getting an XB1, that's a fantastic reason for you to buy an XB1 too. But don't try to tell me that Kinect doesn't cut into the development of other games. We know it does from basic common sense, and we saw it play out exactly that way in the last generation.
Of course it does, but developers won't develop for Kinect if there isn't a market for it - that's also Econ 101.

 
The argument against kinetic sounds very "get off my lawn" to me.
Thats the way its being presented at least, by the hippest hipsters in the video game industry.

I love when people tell me that something that is a horrible interface is great because its new and innovative. I'm not dumb, augmented reality, touch screen, motion capture - these are all dumb innovations. Virtual reality (Oculus Rift) on the other hand, is the next step IMO, and I wish we weren't wasting time on dance game #58049.

 
There are a multitude of factors that go into how gaming companies spend resources. Just because a company is developing Angry Birds 47 doesn't mean that Halo 5 isn't getting made. You are vastly oversimplifying the whole process simply in order to make the point that you don't like motion gaming - we get it. I'm not a huge fan either. But I'm not going to pretend that the existence of MS' mandatory motion peripheral is a huge negative relative to PS4's optional version (except as it affects the price of the console, which as I stated earlier could be a very big deal, but that's not the argument you are making).
I do have an issue with the $100 extra for the X1 but that's a really minor part of the purchase decision for me.

 
One thing not talked about much is the SmartGlass technology. One thing I hate is having to pull up a menu to see a map or my inventory - being able to have that always available next to me on a tablet would be a huge improvement.

 
The argument against kinetic sounds very "get off my lawn" to me.
Thats the way its being presented at least, by the hippest hipsters in the video game industry.

I love when people tell me that something that is a horrible interface is great because its new and innovative. I'm not dumb, augmented reality, touch screen, motion capture - these are all dumb innovations. Virtual reality (Oculus Rift) on the other hand, is the next step IMO, and I wish we weren't wasting time on dance game #58049.
Yeah, that industry sure has been a flop.

 
The argument against kinetic sounds very "get off my lawn" to me.
Thats the way its being presented at least, by the hippest hipsters in the video game industry.

I love when people tell me that something that is a horrible interface is great because its new and innovative. I'm not dumb, augmented reality, touch screen, motion capture - these are all dumb innovations. Virtual reality (Oculus Rift) on the other hand, is the next step IMO, and I wish we weren't wasting time on dance game #58049.
More off my lawn. The constant railing about touch screen undercuts your everyone else must be a hipster argument.

 
The argument against kinetic sounds very "get off my lawn" to me.
The whole argument against the XB1 as it was originally intended is. I think once people saw and used the conveniences it provided, things like used games would have become an afterthought.

Fortunately, we'll get those conveniences in another 5-7 years anyway as the generation after this one will almost certainly be digital-only. I'm sure 10 years from now people will be wondering how they ever bothered with having to use disc based games that they had to have with them to play.

It reminds me of XBox Live's inception. It wasn't perceived as some bang-up great idea. It brought restrictions with it that people were terrified of and the conveniences were an afterthought. But can you imagine if we were still playing console games online by logging into our Konami account to play MGS online and our Madden account to play Madden online and our Call of Duty account to play Call of Duty online and our Naughty Dog account to play Uncharted online and our Guerilla account to play Killzone online, with no concept of a friends list or messages that went outside the game you were currently playing, no centralized marketplace to buy digital goods, and no centralized interface to launch applications like Netflix?

DLC was also almost universally panned on inception. Now we eat that stuff up.

 
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Great game makers are going to make great games. Kinect is not going to stop that.

PS4 has the eye or whatever it's called. Do you think you're not going to get great games because some other lesser developers (or developers simply focused on other things) are going to develop for the eye?

The whole argument is bizarre to me.
Yes. There is not a single Move game I want to play. I would personally prefer that every single development team that made a game for the Move (like the guys that made Sorcery, for example) spend their time, money, and talent making a traditional game instead. I was disappointed when Sony released the Move; I would have preferred that it not exist at all. Likewise, I've been happy that they haven't pushed it since then.

Honestly, this particular point is not even up for debate. Any individual development team has a choice between making a Kinect/Move game or making a traditional game. If they make one, they give up the opportunity to make the other. Like I said earlier, this is stuff that we cover literally on the very first day of Econ 101. People who deny this are in serious fanboy territory. There are lots of totally fine reason to buy an Xbox. If you liked the sort of games that came out on the 360, you'll probably like the XB1. If all your friends are getting an XB1, that's a fantastic reason for you to buy an XB1 too. But don't try to tell me that Kinect doesn't cut into the development of other games. We know it does from basic common sense, and we saw it play out exactly that way in the last generation.
Of course it does, but developers won't develop for Kinect if there isn't a market for it - that's also Econ 101.
Kinect adventures sold 19 millions units in total. (or about 86k less than Black OPs on both Xbox 360 & PS3 for 2012)

 
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The argument against kinetic sounds very "get off my lawn" to me.
Thats the way its being presented at least, by the hippest hipsters in the video game industry.

I love when people tell me that something that is a horrible interface is great because its new and innovative. I'm not dumb, augmented reality, touch screen, motion capture - these are all dumb innovations. Virtual reality (Oculus Rift) on the other hand, is the next step IMO, and I wish we weren't wasting time on dance game #58049.
More off my lawn. The constant railing about touch screen undercuts your everyone else must be a hipster argument.
Really? I'm 26 in August, I didn't realize that common sense observations made me a hipster. I really have a hard time understanding why people love this crap. At the technology expo this year they showed off electromagnetic gel that could be injected underneath a screen and when electrical pulses were sent through it it could alter its density and created raised buttons from flat surfaces, they used it to make a touch screen with a keyboard. Thats another example of good innovation, get the browsing functionality of a touch screen (the good aspect) and the input functionality of a keyboard. Taking an idea and throwing stuff at it and marketing it as the coolest thing ever does not a good innovation make.

 
Great game makers are going to make great games. Kinect is not going to stop that.

PS4 has the eye or whatever it's called. Do you think you're not going to get great games because some other lesser developers (or developers simply focused on other things) are going to develop for the eye?

The whole argument is bizarre to me.
Yes. There is not a single Move game I want to play. I would personally prefer that every single development team that made a game for the Move (like the guys that made Sorcery, for example) spend their time, money, and talent making a traditional game instead. I was disappointed when Sony released the Move; I would have preferred that it not exist at all. Likewise, I've been happy that they haven't pushed it since then.

Honestly, this particular point is not even up for debate. Any individual development team has a choice between making a Kinect/Move game or making a traditional game. If they make one, they give up the opportunity to make the other. Like I said earlier, this is stuff that we cover literally on the very first day of Econ 101. People who deny this are in serious fanboy territory. There are lots of totally fine reason to buy an Xbox. If you liked the sort of games that came out on the 360, you'll probably like the XB1. If all your friends are getting an XB1, that's a fantastic reason for you to buy an XB1 too. But don't try to tell me that Kinect doesn't cut into the development of other games. We know it does from basic common sense, and we saw it play out exactly that way in the last generation.
Of course it does, but developers won't develop for Kinect if there isn't a market for it - that's also Econ 101.
Kinect adventures sold 19 millions units in 2012. (or about 86k less than Black OPs on both Xbox 360 & PS3)
Right. We all know there's a market for this stuff. The Wii sold a bazillion consoles.

Like I've said a bunch of times now, if those are the kind of games that you like, great. Kinect is for you. That's the point. Kinect shapes the library of games available on the console. For some consumers in the market, that's a welcome development.

But most of us in this thread don't play those sorts of games.

 
Great game makers are going to make great games. Kinect is not going to stop that.

PS4 has the eye or whatever it's called. Do you think you're not going to get great games because some other lesser developers (or developers simply focused on other things) are going to develop for the eye?

The whole argument is bizarre to me.
Yes. There is not a single Move game I want to play. I would personally prefer that every single development team that made a game for the Move (like the guys that made Sorcery, for example) spend their time, money, and talent making a traditional game instead. I was disappointed when Sony released the Move; I would have preferred that it not exist at all. Likewise, I've been happy that they haven't pushed it since then.

Honestly, this particular point is not even up for debate. Any individual development team has a choice between making a Kinect/Move game or making a traditional game. If they make one, they give up the opportunity to make the other. Like I said earlier, this is stuff that we cover literally on the very first day of Econ 101. People who deny this are in serious fanboy territory. There are lots of totally fine reason to buy an Xbox. If you liked the sort of games that came out on the 360, you'll probably like the XB1. If all your friends are getting an XB1, that's a fantastic reason for you to buy an XB1 too. But don't try to tell me that Kinect doesn't cut into the development of other games. We know it does from basic common sense, and we saw it play out exactly that way in the last generation.
Of course it does, but developers won't develop for Kinect if there isn't a market for it - that's also Econ 101.
Kinect adventures sold 19 millions units in 2012. (or about 86k less than Black OPs on both Xbox 360 & PS3)
Right. We all know there's a market for this stuff. The Wii sold a bazillion consoles.

Like I've said a bunch of times now, if those are the kind of games that you like, great. Kinect is for you. That's the point. Kinect shapes the library of games available on the console. For some consumers in the market, that's a welcome development.

But most of us in this thread don't play those sorts of games.
I agree that I wouldn't want it or haven't seen anything to convince me that I would want it in the games that I typically play, although its present in Madden. What I do find compelling are the voice commands that work outside of any games. I am not sure if what they announced means that if you had an X1 that you need to leave the disc in to play it, which would suck. But being able to switch between games, TV, and internet easily would be nice.

 
The argument against kinetic sounds very "get off my lawn" to me.
How so? I don't get it.
Seems pretty evident. We got one guy claiming if they develop for kinect, which he doesn't like because he doesn't want to move?, and then all games will suck because of limited resources. We got another comparing kinect to touch screen as we are being told touch screen sucks and is worthless. Very Luddite.

 
The argument against kinetic sounds very "get off my lawn" to me.
How so? I don't get it.
Seems pretty evident. We got one guy claiming if they develop for kinect, which he doesn't like because he doesn't want to move?, and then all games will suck because of limited resources. We got another comparing kinect to touch screen as we are being told touch screen sucks and is worthless. Very Luddite.
Nobody is saying that all games will suck because of Kinect. I'm saying that if a company makes a Kinect game, it gives up the opportunity to make a traditional game. Or if you want to flip that around, every time a developer makes a traditional game, it gives up the opportunity to make a Kinect game. That's undeniably true.

I don't think there's anything Luddite about liking ordinary controller-based games like Battlefield or Skyrim or Fable or whatever. It's just a preference. If you like Kinect titles, that's fine with me. But I know from the Video Game thread that you don't. Does that make you a Luddite? I don't see why it would.

 
Great game makers are going to make great games. Kinect is not going to stop that.

PS4 has the eye or whatever it's called. Do you think you're not going to get great games because some other lesser developers (or developers simply focused on other things) are going to develop for the eye?

The whole argument is bizarre to me.
Yes. There is not a single Move game I want to play. I would personally prefer that every single development team that made a game for the Move (like the guys that made Sorcery, for example) spend their time, money, and talent making a traditional game instead. I was disappointed when Sony released the Move; I would have preferred that it not exist at all. Likewise, I've been happy that they haven't pushed it since then.

Honestly, this particular point is not even up for debate. Any individual development team has a choice between making a Kinect/Move game or making a traditional game. If they make one, they give up the opportunity to make the other. Like I said earlier, this is stuff that we cover literally on the very first day of Econ 101. People who deny this are in serious fanboy territory. There are lots of totally fine reason to buy an Xbox. If you liked the sort of games that came out on the 360, you'll probably like the XB1. If all your friends are getting an XB1, that's a fantastic reason for you to buy an XB1 too. But don't try to tell me that Kinect doesn't cut into the development of other games. We know it does from basic common sense, and we saw it play out exactly that way in the last generation.
Of course it does, but developers won't develop for Kinect if there isn't a market for it - that's also Econ 101.
Kinect adventures sold 19 millions units in 2012. (or about 86k less than Black OPs on both Xbox 360 & PS3)
Right. We all know there's a market for this stuff. The Wii sold a bazillion consoles.

Like I've said a bunch of times now, if those are the kind of games that you like, great. Kinect is for you. That's the point. Kinect shapes the library of games available on the console. For some consumers in the market, that's a welcome development.

But most of us in this thread don't play those sorts of games.
II hate 1st person shooters but you don't see me railing on developers for making those games do you? There's plenty of room for all types of games.

 
uh oh it might divert dev resources from GTA 6
I'd like to see resources go into this sort of thing.
Want to bet the kinect is the base hardware to run it?
Did you watch the video in the link? They stated explicitly that they use Kinect as the camera to detect the furniture in the room. That's actually a cool use for it.

 
The argument against kinetic sounds very "get off my lawn" to me.
How so? I don't get it.
Seems pretty evident. We got one guy claiming if they develop for kinect, which he doesn't like because he doesn't want to move?, and then all games will suck because of limited resources. We got another comparing kinect to touch screen as we are being told touch screen sucks and is worthless. Very Luddite.
Nobody is saying that all games will suck because of Kinect. I'm saying that if a company makes a Kinect game, it gives up the opportunity to make a traditional game. Or if you want to flip that around, every time a developer makes a traditional game, it gives up the opportunity to make a Kinect game. That's undeniably true.

I don't think there's anything Luddite about liking ordinary controller-based games like Battlefield or Skyrim or Fable or whatever. It's just a preference. If you like Kinect titles, that's fine with me. But I know from the Video Game thread that you don't. Does that make you a Luddite? I don't see why it would.
No I don't care for any of the kinect games I have seen so far. But I am also not saying I won't buy a XB1 because it comes with kinect or that kinect is going to lead to game manufacturers not making other games and therefore trash it. I think that's a difference in our positions here.

 

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