I like it so far as well. Having a tough go early on but I guess that is to be expected. Best hit detection in a COD game - dare I say - ever? It was refreshing to play in a game with the West Coast GB's and not have a major lag disadvantage.
Levelling up is a bit of a grind and a couple maps are stupid large, but overall no major complaints with either and I'll take a map that's too large over the tiny boring maps of MW3 and BO2 any day.
The only thing I'd really change is to reduce bullet damage, but I recognize that COD will be COD and if I wanted that there's always BF4 Domination/TDM to turn to.
Overall I'd say it feels a lot more like MW2 than the previous 3 COD games, except without the grenade launcher spamming and knife monkeys (yet?) and with larger maps in general. This is a good thing, IMO.
50 Kills will be a tougher to get than I thought - My highest was only 29 or so although I'm less than 15 games in. Smoke and Cardfan both broke 40 while we played tho so they are getting close...gotta step it up.
Ran into those a couple of times last night. Panic knifing seems to be back too, distance might not be as much but they can spin on a dime to knife you or run through a few bullets and get you in a tight space (which you have to use to get away from the snipers).
I know it always happens on the new games/maps...but the sniping seems like it will be rampant until the maps are learned. Lots of hiding spots
and lines of sight. I am not a sniper so don't know if the guns are still OP or if quick scoping is still possible.
Anyone have insight on which guns/perks/etc are good right now? It is confusing as heck for me trying to figure this out at the moment. I am pretty much a smg/assault guy/rusher type.