Signed up for the 10-day free trial. Going to come back in. War in a rough patch right now following some server mergers into ours (so many freaking people non-stop zergfest in RVR). Mike, you know me, what would I enjoy now? Either of the two new classes? What's the best solo leveling class now?
Warden is by far the best soloing class, but it is based off of memorizing gambits (skill combos). I haven't played with one much at all yet, just a newbie one I rolled in MoM beta. They are pretty good tanks, almost on par with Guards, but I don't remember you enjoying the tanking part of the game much, even on your champ. It might remind you a little of the skill combo moves from AoC though, not sure as I didn't play that game long enough to really know. Wardens have a lot of ways to keep their morale up, and are supposed to tank more based on avoidance/parry as opposed to the guard's tanking based on mitigations and armour.RK is the proto-typical glass cannon - very high DPS, with the ability to main-heal as well, depending on which way you attune yourself. Cloth armour, so not as survivable as hunters, but DPS should be on par with them or close, after recent adjustments. In fact, because they don't have the same CC or debuffs, they are probably not quite as survivable as LMs, the other light-armour class with tactical damage, but they do kill things faster (in general) so that makes up for it.Both of the new classes, but RKs especially, depend on DoTs rather than large attacks. RK healing is almost all HoTs, but is really nice in that sense, it's almost like your in combat morale regen is really high. When I've played with a RK doing main healing, morale seems a lot more steady group-wide, rather than down then up like Minstrel healing (more burst.) That being said, RKs sometimes can't keep up when burst healing is needed.Personally, seems like you enjoyed your minstrel and hunter, so you may enjoy the RK quite a bit. Good to great DPS for soloing, decent healing for group utility or you can go DPS if healing is covered. You know the other classes, except for what, LM and Guard? You know I'm partial to the LM, but if you didn't like them before you probably had reasons for that. And Guards honestly, kill too slow, and that is just painful. And there really isn't but one or two places where a guard is kinda required, so group utility has been very low.BTW, if you are interested in a kin invite, let me know. Certain people aren't playing much (if at all) anymore, so...yah. I'll understand either way. Regardless, send me a tell so I can get you on my friends list, or post a char name here once you get in.