ConnSKINS26
Footballguy
I'm pretty sure they're heavily tweaking the loot system as well for consoles. I'm not expecting it to be deep, honestly. I'll play Dragon's Dogma, Dark Souls, etc. for that. I'm pumped for an updated kind of Baldur's Gate: Dark Alliance experience in a darker setting with good graphics and more violence, better loot, and the rare (nowadays) ability to couch co-op a hack/slash/grind action RPG with my girlfriend or even just alone. Not many games scratch that particular itch. Torchlight comes closest possibly, but it's too goofy, shallow, and doesn't provide the multiplayer on consoles. Dungeon Seige 3 sucked, Sacred 2 had horrid inventory issues and you couldn't even trade items when playing couch co-op, nevermind the tiny text issues and lacking choice of character classes. Lord of the Rings:War in the North is good for what it is, but enemy diversity is lacking being in such an established setting, and it doesn't give that old-school isometric view that is really nostalgic for me. Hell, ranged attacks are done in 1st person. Dragon's Dogma is deep, long, and has possibly the best combat in any aRPG ever, but that satisfies a totally different gaming need and isn't multiplayer.There just isn't a lot out there that fills this need for me, and I'm sick of popping the Baldur's Gate Dark Alliance games or the Champions of Norrath games into my old PS2 to get a good aRPG hack-and-slash experience with a friend. Very tired of those after all these years.So I understand why Diablo 3 doesn't live up to the expectations of the hardcore D2 loving gamer who misses grinding bosses, power-leveling new and unique builds, climbing the ladder, and farming Stones of Jordan to participate in the player-created economy....and I understand why someone who loves Path of Exile for what it is and what D3 isn't (I'm one of those as well). But the reality is that for many of us, D3 on consoles will fill a very particular video game craving that is rarely filled these days. It will suffice. Hell, it will do more than suffice...it'll probably provide hundreds of hours of fun for us. Because we're looking for totally different things from the experience.They made a couple of significant changes to the non-core game, the RMAH and always online. This doesn't solve the horrible problems that the game itself has. I'm not saying its a bad game because it isn't, what I'm saying is that all of the core systems within the game are horribly flawed in one way or another - literally all of them. If you were an action RPG fan before D3, and you loved all the old dungeon crawling ARPGs like D2 - you will be disappointed, this is nothing like them.Its a fun play, but it has no depth at all. The skill system is awful in comparison to literally every other ARPG. None of your decisions have any impact on your character.In the end, D3 turned out to be some sort of horrible MMORPG/ARPG monster with the worst of both worlds, removing the horrible MMO features leaves behind the flawed MMO mechanics that were influenced to be driven towards those MMO features. Specifically the item system. Itemization has been a huge feature in every ARPG ever, its half of what defines your character, but in D3 its 100% of what defines your character. Its no coincidence that the item system was developed to be overly simplistic and incredibly convoluted. Same with the stat system. It was all to drive players towards the RMAH.TLBump?I know all of the criticisms of the PC version.They are actually making a lot of changes that I like for the console version.I've got some bad news :(As someone without a solid gaming computer who has read all about the changes they're making to bring it to consoles, and knowing full well the PC crowd's gripes about it, I am insanely excited for Diablo 3 to hit consoles (only confirmed for PS3 and PS4 right now).It will be the action-RPG I've been waiting for since the Baldur's Gates games and the Champions of Norrath games hit the PS2 way back when. Kingdoms of Amalur, Dragon's Dogma, Dungeon Siege 3, Torchlight, etc. have all been good replacements, and some of those are great games in their own right. But none of them scrathed the same itch that the old-school isometric aRPG's like Baldur's Gate and Champions of Norrath games did.I'm pumped.R removing the RMAH doesn't fix the horrible game mechanics. Its not a bad game, but its certainly not a good game - and its definitely not Diablo.
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