The General
Footballguy
Don't see how that relates to "Football" being used in "Fantasy Football", but on the list of things that bother me this is somewhere around finding fuzz in my navel.But "Electronic Sports" bothers you?
Don't see how that relates to "Football" being used in "Fantasy Football", but on the list of things that bother me this is somewhere around finding fuzz in my navel.But "Electronic Sports" bothers you?
The eSports career life cycle looks a lot like professional sports life cycle, with the difference being pro athletes hit their peak a few years later. I would posit, though I don't know for sure, eSports will see a few "HOF" caliber exceptions of players making it 10 years past their peak, being the extreme rare example, I'm sure you'll disagree until I can show examples (spoiler alert, I can't).I'm not even dipping my toe into the world of content creation with what I'm laying out here... but the prime age window for most pro gaming right now is 18-24, and then your reaction time is too slow to hang beyond 28ish (with the exception of a couple of god gamers). Obviously games that don't rely on reaction time you can have a longer career, ie Hearthstone (and soon MtG). You pick a game that you're great at, git gud, make money, retire to the pastures of daily streaming. Unless you're playing the same game in a series, like going from StarCraft to StarCraft 2, there isn't enough transferable experience to make a truly successful transition between games, and the most important thing in being a pro is time spent practicing and working on your approach to the metagame.
E-sports aren't sports. with that being said, it's more of a sport than golf.
Ah yes, we call this the "shroud"I'm not even dipping my toe into the world of content creation with what I'm laying out here... but the prime age window for most pro gaming right now is 18-24, and then your reaction time is too slow to hang beyond 28ish (with the exception of a couple of god gamers). Obviously games that don't rely on reaction time you can have a longer career, ie Hearthstone (and soon MtG). You pick a game that you're great at, git gud, make money, retire to the pastures of daily streaming. Unless you're playing the same game in a series, like going from StarCraft to StarCraft 2, there isn't enough transferable experience to make a truly successful transition between games, and the most important thing in being a pro is time spent practicing and working on your approach to the metagame.
no, no he cannot be. he's awful. just freaking terrible.That guy can be great in small doses talking about a topic but oh man is he annoying when he gets into arguments which he always seems to do.
He’s pretty good on College B-ball.no, no he cannot be. he's awful. just freaking terrible.
Part of the problem is that very few video game titles have long enough life spans to truly showcase a player's career arc in this sense. If you're an esports player who hits the pro scene in his late teens, you need a title that will be around and relevant for roughly 15 years to hit the "10 years past your peak" mark.The eSports career life cycle looks a lot like professional sports life cycle, with the difference being pro athletes hit their peak a few years later. I would posit, though I don't know for sure, eSports will see a few "HOF" caliber exceptions of players making it 10 years past their peak, being the extreme rare example, I'm sure you'll disagree until I can show examples (spoiler alert, I can't).
LoL is absolutely massive and has 13 (!) professional leagues scattered around the world. DOTA 2's The International tournament is incredible, and had a total purse of $25.5 million USD. Hearthstone is huge as well.I mean LoL has been around forever it seems, and so has even that hearthstone game that people get a billion followers on.
May have to check it out. I used to be a "semi-pro" Counter-Strike player. Made about $3,000 winning local tournaments while in college in 2000-2002. Obviously it was not big money, but felt like a decent chunk to a poor college student. That said, there is a huge time requirement. Not only do you have to be good with aiming, you need to practice regularly with your team (grenade placement/angles, flashbang timing/coordination, map tactics, etc). Practices felt similar to actual sports practices in that we would practice tactics and then look for teams to scrimmage to test them out.What I remain really interested in, however, is the future of Overwatch League. It is truly the first real, legit, worldwide international esports league with legit financial backing, sponsorships, TV deals, etc. Teams are owned by Robert Kraft's group, the NY Mets, Cox Communications, Comcast, Stan Kroenke's group, private equity groups, a bunch of big Chinese groups. The cost to acquire an expansion franchise for season 2 was between $35 and $60 million USD, and they landed 8 new teams for season 2. That is an absurd amount of money.
I don't know if anyone here other than @hagmania actually watched any of season 1, but the production quality was absolutely fantastic. High-level esports always have pretty good production quality, but Overwatch League is so over the top that it is incredible. Regular season 2 starts on Valentine's Day 2019.
To put this in perspective thr Pegasus horse race, highest purse race, has a $7 mil purse.LoL is absolutely massive and has 13 (!) professional leagues scattered around the world. DOTA 2's The International tournament is incredible, and had a total purse of $25.5 million USD. Hearthstone is huge as well.
I'm just bored at work and forced to listen to Chris manix bash e sports.
He'll be back on Monday. Mannix bothered me as well, too much NBA. I liked Ross Tucker on Wednesday.DP needs to come back from vacation. Mannix kills me.
This thread eluded me back in January, but I was just reading an article about a TCU (my alma mater) grad who was just named coach of Dakota State's esports program. The article said TCU's program started with 50 members in 2017 and now has 300. An ESPN list as of Feb 2019 has about 130 schools listed, and according to this article, these schools have given out $15 million in scholarships for this year. Dakota State's program is set to begin this fall, so clearly the numbers are growing.http://www.midlandathletics.com/roster/0/43.php
There is a local college that has Esports as a Varsity level sport - offering scholarships for that sport. Now this particular college likes to tout the percentage of their student body that participates in Varsity level competition. I don't know if this has become a thing at other colleges/universities. Hey anyway to get help with tuition costs is a good thing.
Real professions are all going to be done by robots by the time they are 25.Most kids could do much better preparing for a real profession. It’s a shame.
This is turning into a multi-billion dollar industry. Seems to me there is a viable future in it. Much like professional sports, there are only going to be an elite few with the skill set and talent to be competitors, but also like professional sports, there will be an entire industry growing around it with plenty of opportunities for a profession within the industry.Most kids could do much better preparing for a real profession. It’s a shame.
Uhhh noThis is turning into a multi-billion dollar industry. Seems to me there is a viable future in it. Much like professional sports, there are only going to be an elite few with the skill set and talent to be competitors, but also like professional sports, there will be an entire industry growing around it with plenty of opportunities for a profession within the industry.
Did you miss the part where I said there are only going to be an elite few the skill set and talent to compete, but plenty of opportunities for a profession within the industry.Uhhh no
Spend those countless hours becoming a world class developer if you want a piece of the industry. The pipe dream of becoming a professional gamer ruins futures.
Sounds like a good reason a kid should never pick up a guitar or a golf club.Most kids could do much better preparing for a real profession. It’s a shame.
Yes, my badDid you miss the part where I said there are only going to be an elite few the skill set and talent to compete, but plenty of opportunities for a profession within the industry.
Healthier hobbies in my opinion.Sounds like a good reason a kid should never pick up a guitar or a golf club.