Black Box
Footballguy
ra-rohAnyone know a "lone star"? Stopped by Honda, said he was from the ffa, then left for another fbg clan. All this two hours before a war start.
ra-rohAnyone know a "lone star"? Stopped by Honda, said he was from the ffa, then left for another fbg clan. All this two hours before a war start.
Up to 4 3* attacks on 24 attempt. 3 of those being vs TH7 and one was a GoWiPe from a TH10 with 55 hero's on a max TH9.Quattro's opponent has 110 wins. They also have one 3 star attack in 15 attempts... and it came against our 24, a TH7.
I'd be ashamed to swing that low.Up to 4 3* attacks on 24 attempt. 3 of those being vs TH7 and one was a GoWiPe from a TH10 with 55 hero's on a max TH9.Quattro's opponent has 110 wins. They also have one 3 star attack in 15 attempts... and it came against our 24, a TH7.
1 vs 5 so it wasn't swinging too low.I'd be ashamed to swing that low.Up to 4 3* attacks on 24 attempt. 3 of those being vs TH7 and one was a GoWiPe from a TH10 with 55 hero's on a max TH9.Quattro's opponent has 110 wins. They also have one 3 star attack in 15 attempts... and it came against our 24, a TH7.
He can give up 3 stars but getThe Future Champs said:Anyone know a "lone star"? Stopped by Honda, said he was from the ffa, then left for another fbg clan. All this two hours before a war start.
lolHe can give up 3 stars but getThe Future Champs said:Anyone know a "lone star"? Stopped by Honda, said he was from the ffa, then left for another fbg clan. All this two hours before a war start.60 stars.
The .5 approach is to not build/upgrade defense so as not to make war match-ups harder. Defense quality/rating/whatever is now less of a factor in war match-ups. It has to be since walls and heroes are now a factor when they weren't before.culdeus said:Explain this. I hear this all the time. To me the update has made the .5 strategy even stronger. Especially 9.5. 8.5 probably is not as viable as before, but not so much that we should freak out about.PatsWillWin said:I've seen this posted a lot and it's always struck me as a little...dumb. I get what it means, but it's not exactly true. While everyone can give up three stars, not everyone can get six. There are 150 stars available in a 50 person war, not 300. So putting it like this ignores the fact that there are double the number of opportunities to get a 3 star win than there are to take a 3 star loss, and that seems to downplay the importance of defense.PlasmaDogPlasma said:You can get 6 stars but only give up 3
I hear all the Reddit theorycraft, but I think there's way too much time spent here talking about how to game the match ups - particularly after the last update which makes .5ing much less viable IMO.
I haven't seen a change in our match-ups in Quattro since I built the the IT and X-Bow (this is the first war that I've had two IT's). We had one TH10 with TH10 defenses before me - given that the Quattro spread goes all the way down to TH7, I just don't think it's going to have a huge impact,
As for doing damage to TH10's, unless I'm mistaken, Quattro has literally never been in a position where we needed to add stars to TH10 for non-XP-maxing reasons. Maybe once or twice, but I don't think it's happened. We have a lot of one-star efforts on TH10's, but usually (for me) that's because I'm focusing on guaranteeing one star because it's for the XP. The match-up stuff has way more important to clans that are much further progressed IMO - including FBGs and probably the Reddit clans as a whole. We still have several guys rolling out L2 dragon attacks, I don't think we need to worry about match-up problems. Maybe in six months we'll start hitting the issues FBGs is, but by then, who knows what the match-ups will be based on, etc.
Maybe it was overlooked but they backed off nearly all the way on the matchmake change for war in a hot fix. Most think they reverted to the old system but instead let search run longer.The .5 approach is to not build/upgrade defense so as not to make war match-ups harder. Defense quality/rating/whatever is now less of a factor in war match-ups. It has to be since walls and heroes are now a factor when they weren't before.culdeus said:Explain this. I hear this all the time. To me the update has made the .5 strategy even stronger. Especially 9.5. 8.5 probably is not as viable as before, but not so much that we should freak out about.PatsWillWin said:I've seen this posted a lot and it's always struck me as a little...dumb. I get what it means, but it's not exactly true. While everyone can give up three stars, not everyone can get six. There are 150 stars available in a 50 person war, not 300. So putting it like this ignores the fact that there are double the number of opportunities to get a 3 star win than there are to take a 3 star loss, and that seems to downplay the importance of defense.PlasmaDogPlasma said:You can get 6 stars but only give up 3
I hear all the Reddit theorycraft, but I think there's way too much time spent here talking about how to game the match ups - particularly after the last update which makes .5ing much less viable IMO.
I haven't seen a change in our match-ups in Quattro since I built the the IT and X-Bow (this is the first war that I've had two IT's). We had one TH10 with TH10 defenses before me - given that the Quattro spread goes all the way down to TH7, I just don't think it's going to have a huge impact,
As for doing damage to TH10's, unless I'm mistaken, Quattro has literally never been in a position where we needed to add stars to TH10 for non-XP-maxing reasons. Maybe once or twice, but I don't think it's happened. We have a lot of one-star efforts on TH10's, but usually (for me) that's because I'm focusing on guaranteeing one star because it's for the XP. The match-up stuff has way more important to clans that are much further progressed IMO - including FBGs and probably the Reddit clans as a whole. We still have several guys rolling out L2 dragon attacks, I don't think we need to worry about match-up problems. Maybe in six months we'll start hitting the issues FBGs is, but by then, who knows what the match-ups will be based on, etc.
So I don't know how much it reduces the match-up benefit, but that's mainly because nobody can quantify how much a benefit it creates anyways.
Plus with the raiding change, you're going to get your #### kicked in a lot more than before since you can't hide behind trophy counts.
How do you find war weight?Got bored. Decided to run the numbers on the prior two wars. FBGS run is the war with korea. Only difference from korea to japan was pdp was in and shuke was out. Interesting how well we overlaid with korea and how poorly we overlaid with japan.
japan was 21 minutes
korea was more like what? 48 min.
https://drive.google.com/file/d/0BwEnEbl4YrneYUE3N3prUnBPb0U/view?usp=sharing
Look at how much elixer are in the storagesHow do you find war weight?Got bored. Decided to run the numbers on the prior two wars. FBGS run is the war with korea. Only difference from korea to japan was pdp was in and shuke was out. Interesting how well we overlaid with korea and how poorly we overlaid with japan.
japan was 21 minutes
korea was more like what? 48 min.
https://drive.google.com/file/d/0BwEnEbl4YrneYUE3N3prUnBPb0U/view?usp=sharing
Thanks.Look at how much elixer are in the storagesHow do you find war weight?Got bored. Decided to run the numbers on the prior two wars. FBGS run is the war with korea. Only difference from korea to japan was pdp was in and shuke was out. Interesting how well we overlaid with korea and how poorly we overlaid with japan.
japan was 21 minutes
korea was more like what? 48 min.
https://drive.google.com/file/d/0BwEnEbl4YrneYUE3N3prUnBPb0U/view?usp=sharing
Remember there is a multiple of 8000000 if the person does not have 8mm capacity.Thanks.Look at how much elixer are in the storagesHow do you find war weight?Got bored. Decided to run the numbers on the prior two wars. FBGS run is the war with korea. Only difference from korea to japan was pdp was in and shuke was out. Interesting how well we overlaid with korea and how poorly we overlaid with japan.
japan was 21 minutes
korea was more like what? 48 min.
https://drive.google.com/file/d/0BwEnEbl4YrneYUE3N3prUnBPb0U/view?usp=sharing
What?Look at how much elixer are in the storagesHow do you find war weight?Got bored. Decided to run the numbers on the prior two wars. FBGS run is the war with korea. Only difference from korea to japan was pdp was in and shuke was out. Interesting how well we overlaid with korea and how poorly we overlaid with japan.
japan was 21 minutes
korea was more like what? 48 min.
https://drive.google.com/file/d/0BwEnEbl4YrneYUE3N3prUnBPb0U/view?usp=sharing
Go to the scout screen. Info the elixir storage. The amount that is in their is your weight.What?Look at how much elixer are in the storagesHow do you find war weight?Got bored. Decided to run the numbers on the prior two wars. FBGS run is the war with korea. Only difference from korea to japan was pdp was in and shuke was out. Interesting how well we overlaid with korea and how poorly we overlaid with japan.
japan was 21 minutes
korea was more like what? 48 min.
https://drive.google.com/file/d/0BwEnEbl4YrneYUE3N3prUnBPb0U/view?usp=sharing
Someone just published the holy grail. Give us some time to digest this.do you guys suggest building ANY defenses/traps for the 9.5 strategy? I've been doing it for a month now and haven't done any but i noticed some 9.5s do add the extra archer and cannon ( and traps?)
thanks sounds goodSomeone just published the holy grail. Give us some time to digest this.do you guys suggest building ANY defenses/traps for the 9.5 strategy? I've been doing it for a month now and haven't done any but i noticed some 9.5s do add the extra archer and cannon ( and traps?)
buttworms ftmfwI have determined that one L1 cannon, no walls, no traps, no spell factory, no lab, no heroes and only L1 barracks is the best way to go.
It's what they use in war matchmaking. Ideally you get matched up with a clan of similar weight.can somebody dumb this down for me, what is this "weight" you speak of?
So each individual player is weighed and then the players are added to give a team weight?It's what they use in war matchmaking. Ideally you get matched up with a clan of similar weight.can somebody dumb this down for me, what is this "weight" you speak of?
So unless you plan on using a lot of witches, always get them in your CC since guys with L1s will auto upgrade to L2Moskri replied back to me directly that witches do in fact carry that weight.
Well #### me.
I must be an idiot. You mean the scout page during war? I click on elixir storage and it says 13867. So, 4x is 55468? That is my weight?Go to the scout screen. Info the elixir storage. The amount that is in their is your weight.What?Look at how much elixer are in the storagesHow do you find war weight?Got bored. Decided to run the numbers on the prior two wars. FBGS run is the war with korea. Only difference from korea to japan was pdp was in and shuke was out. Interesting how well we overlaid with korea and how poorly we overlaid with japan.
japan was 21 minutes
korea was more like what? 48 min.
https://drive.google.com/file/d/0BwEnEbl4YrneYUE3N3prUnBPb0U/view?usp=sharing
no kidding...WTFOne max inferno tower = same weight as max small bombs.
yeah, some dumb stuff. not sure I believe it yetIf all that's true....
Why on earth would they have the small bombs weighted equal to the big bombs?
If you decide to upgrade witches, you better be using them often.
How can hounds weigh less than valks?
Hogs weigh less than minions?
Mortars may be the least useful for war - lol
I'm going with theory 2what's the implication for wall level??
:whoosh:I'm going with theory 2what's the implication for wall level??
Your weight isI must be an idiot. You mean the scout page during war? I click on elixir storage and it says 13867. So, 4x is 55468? That is my weight?Go to the scout screen. Info the elixir storage. The amount that is in their is your weight.What?Look at how much elixer are in the storagesHow do you find war weight?Got bored. Decided to run the numbers on the prior two wars. FBGS run is the war with korea. Only difference from korea to japan was pdp was in and shuke was out. Interesting how well we overlaid with korea and how poorly we overlaid with japan.
japan was 21 minutes
korea was more like what? 48 min.
https://drive.google.com/file/d/0BwEnEbl4YrneYUE3N3prUnBPb0U/view?usp=sharing
I had a sneaking suspicion that each level of tower was worth a little less than the first one. I was on to that as we had people that did and did not do new towers as a 9.5Also doesn't make sense for each additional cannon, archer tower, wizard tower, mortar level to be weighed less than the level before it. That doesn't mesh with them charging much more gold for each additional upgrade.
Wrong, minimum inferno towers are a bargain. Max are useless.If this is correct, then 9.5 is super ######ed. Max inferno towers are a bargain.