What's new
Fantasy Football - Footballguys Forums

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

General Malaise "vs." reading comprehension ; also some talk of skyim and the elder scrolls (1 Viewer)

If you level up stamina does that mean you can carry more?
You can carry 5 lbs more each time you level it up.If you're a sword swinger who uses stamina, not a bad idea. If you're a mage, you're probably better off finding the Steed Stone for +100 carry weight and armor doesn't weigh you down, and then upping your Pickpocket to 50 so you can get a perk there that also ups your carry weight by 100. At 500 it takes a long time to fill up.You can also of course still carry some Boots of Brawn and a Charmed Necklace and Thieves Guild armor to further up it when necessary.
 
Last edited by a moderator:
Question, can you disenchant something without destroying it? I want to change the enchantment on my ebony bow and don't want to lose it. I love that bow.

 
This may have been posted before, apologies if so. I found this VERY useful today.

If, like me, you have a storage container at your house filled with 3 metric tons of ingredients just waiting to be alchemied the #### up, let this site do the work for you. I grinded my alchemy from about 50 to 100 in roughly an hour today. And according to that site, I just made 313,000gold worth of potions.

http://www.alchemyplanner.com/

Not for you "play it naturally and don't level too fast" guys, but I already am 100'd in sneak, archery, smithing, and lockpicking and the leveling after 50 takes FOREVER. mainly doing this to get the perks from leveling.

 
This may have been posted before, apologies if so. I found this VERY useful today. If, like me, you have a storage container at your house filled with 3 metric tons of ingredients just waiting to be alchemied the #### up, let this site do the work for you. I grinded my alchemy from about 50 to 100 in roughly an hour today. And according to that site, I just made 313,000gold worth of potions. http://www.alchemyplanner.com/Not for you "play it naturally and don't level too fast" guys, but I already am 100'd in sneak, archery, smithing, and lockpicking and the leveling after 50 takes FOREVER. mainly doing this to get the perks from leveling.
Is it not possible to level every single skill to 100?
 
This may have been posted before, apologies if so. I found this VERY useful today. If, like me, you have a storage container at your house filled with 3 metric tons of ingredients just waiting to be alchemied the #### up, let this site do the work for you. I grinded my alchemy from about 50 to 100 in roughly an hour today. And according to that site, I just made 313,000gold worth of potions. http://www.alchemyplanner.com/Not for you "play it naturally and don't level too fast" guys, but I already am 100'd in sneak, archery, smithing, and lockpicking and the leveling after 50 takes FOREVER. mainly doing this to get the perks from leveling.
Is it not possible to level every single skill to 100?
Yes, it's possible. Could take a long time though, leveling is slow at higher levels as he said.
 
This may have been posted before, apologies if so. I found this VERY useful today. If, like me, you have a storage container at your house filled with 3 metric tons of ingredients just waiting to be alchemied the #### up, let this site do the work for you. I grinded my alchemy from about 50 to 100 in roughly an hour today. And according to that site, I just made 313,000gold worth of potions. http://www.alchemyplanner.com/Not for you "play it naturally and don't level too fast" guys, but I already am 100'd in sneak, archery, smithing, and lockpicking and the leveling after 50 takes FOREVER. mainly doing this to get the perks from leveling.
Is it not possible to level every single skill to 100?
Yes, it's possible. Could take a long time though, leveling is slow at higher levels as he said.
Oh, I thought leveling smithing from 0-20 at level 1 would raise the same speed/frequency as if you were level 50 raising smithing 0-20
 
Not only that, but it's hard to coast and keep leveling after your char is level 50+. Once you've maxed all the stuff you're good at / use all the time, you don't get any more credit for it. So, I am a badass sneak/archer/light armor dude but now I'm running around like a dip#### with heavy armor and swinging a war axe I can barely lift so I can take the additional perks from getting better with that.

 
I have mages, DB, companions, thieves, nightingale, and nearly everything else done with this char other than the main quest. I'll probably come back to it at some point but I once I finish this storyline I'm going to need a break.

 
'Matthias said:
Why not just start a new toon at this point?
That's what I'm planning to do. My mage is... not sure, maybe level 54. Going to finish the mage's guild and the main quest, and then make a new character that I'll use to do the TG and Brotherhood quest lines. I'm also going to avoid doing quests in Solitude some of the other cities and get to do them for the first time with the next character.
 
I think before your character is done, you will find it is worthwhile to max out the first Smithing perk to +100%, pick up the smith magic weapons, and also take at least one side of the tree all the way up to Dragon armor.Reason being is the bonuses from smithing are so much bigger when you have both the perk for that type (doubling your improvement) and also have Smithing at +100% to triple it. I think it's advantageous if you can stick to just one side of the perk tree, such as I went up the heavy armor side and equip my followers with heavy armor and daedric weapons so everything has the perk bonus.One other thing which I didn't realize until end of last week. You can smith something more than once. If you improve an item with say a 20 smithing, then increase it to 40 and pick up a perk, you can improve the already-smithed item up to the higher level of bonuses by just smithing it again. If you are enchanting your own items, then you obviously would need the perk to smith magic items to do that.
I did go ahead and start taking the black smithing perks. Fact is, I wasn't impressed with most the perks that were available to me in the archery and sneak trees, so I said what the heck. As I have advised others to do whatever makes the game fun for them, I figured I needed to take my own advice. So I took the first basic smithing, the one to upgrade enchanted weapons, then the Elven perk. I want to work up to glass so I can continue to improve my bow and shield, and eventually get to Dragon. For whatever reason, I just enjoy upgrading my stuff. So that's what I'm doing.
 
Got this for christmas and havent stopped yet. Currently at level 26 with a wood elf that is all over the place with perks. I don't really have any idea where my character is going but I am having fun doing it.

 
Got this for christmas and havent stopped yet. Currently at level 26 with a wood elf that is all over the place with perks. I don't really have any idea where my character is going but I am having fun doing it.
Yep, me too. I just started playing, I am now level 7 (big deal I know) and even the simplest things seem to be a challenge. I started with a tank type kit, but I really like the bow and arrow use in this game. Just got my butt handed to me by a pack of sabertooth tigers.I am really trying to not get too many quests open at one time and I am avoiding, what I guess, is the main story line so I can do all the little side quests. I am about to start the Animal Extermination quest and I went in and got killed by two trolls right off the bat, so I may need to wait on this one.Just a really fun game so far...
 
Got this for christmas and havent stopped yet. Currently at level 26 with a wood elf that is all over the place with perks. I don't really have any idea where my character is going but I am having fun doing it.
Yep, me too. I just started playing, I am now level 7 (big deal I know) and even the simplest things seem to be a challenge. I started with a tank type kit, but I really like the bow and arrow use in this game. Just got my butt handed to me by a pack of sabertooth tigers.I am really trying to not get too many quests open at one time and I am avoiding, what I guess, is the main story line so I can do all the little side quests. I am about to start the Animal Extermination quest and I went in and got killed by two trolls right off the bat, so I may need to wait on this one.Just a really fun game so far...
GregR has posted it several times but make sure you do the main quest at least up until you fight your first dragon.
 
I think I have my first negative comment about the game. I just had my first dungeon crawl that I thought was just entirely too long. Don't want to risk spoilers, but it was a Dwarven dungeon that had to be done in search of a staff for the College in Winterhold. I enjoyed the first dungeon area. Got to the quest arrow door. Open it. Leads to a second full dungeon area. Started getting repetitious. Really no variety in scenery or enemies to keep the entertainment value up. Got to the next door with the quest arrow, opened it, and, a third area? Ugh. Now I was to the point where I just wanted this dungeon crawl to be over with. That was a first for the game and something I really hope I don't run in to again. I don't want to be playing with my sole goal becoming to get it "over with." Admittedly, I have been playing the crap out of the game this holiday weekend (starting Thursday). That may be contributing to today's lack of enthusiasm. But I think this thing just took entirely to long to get through, and that was really a first. Hoping it is an anomaly.

 
So I am running into some difficulty lately. Spoilers about one of the main quests follow.

I have just gone almost to the end of the Sky Haven Temple Quest and got my ### seriously kicked by the Green Dragon that was protecting Karthspire, I happened to get lucky by hiding behind a rock and the Dragon didn't see me until he was almost done. I was using my Orkish Bow with a 10 Frost Damage, so it was a 40ish strength hit. Then the Forsworn would have kicked my ### if I hadn't had Esbern and Delphine with me. Liberating the Dragon scrolls in the Thalomar embassy was also very difficult
I really need to figure out how to level up more but it's taking forever and I am not sure what to do to help speed it up, I am afraid to do more on the main quest until I level up since it took about 2 hours to get to the point I am now from when I left Riverwood. Below are my current stats.

Overall Level 18

Enchanting 31

Smithing 50

Heavy Armor 37

Block 22

Two Handed 21

One Handed 35

Archery 50

Light Armor 17

Sneak 51

Speech 41

Magika 130

Health 170

Stamina 170

Most everything else is in the low 20s or lower. I mainly sneak with a bow and am a Redguard (poor choice for what I wound up liking to do the best).

 
So I am running into some difficulty lately. Spoilers about one of the main quests follow.

I have just gone almost to the end of the Sky Haven Temple Quest and got my ### seriously kicked by the Green Dragon that was protecting Karthspire, I happened to get lucky by hiding behind a rock and the Dragon didn't see me until he was almost done. I was using my Orkish Bow with a 10 Frost Damage, so it was a 40ish strength hit. Then the Forsworn would have kicked my ### if I hadn't had Esbern and Delphine with me. Liberating the Dragon scrolls in the Thalomar embassy was also very difficult
I really need to figure out how to level up more but it's taking forever and I am not sure what to do to help speed it up, I am afraid to do more on the main quest until I level up since it took about 2 hours to get to the point I am now from when I left Riverwood. Below are my current stats.Overall Level 18Enchanting 31Smithing 50Heavy Armor 37Block 22Two Handed 21One Handed 35Archery 50Light Armor 17Sneak 51Speech 41Magika 130Health 170Stamina 170Most everything else is in the low 20s or lower. I mainly sneak with a bow and am a Redguard (poor choice for what I wound up liking to do the best).

Doesnt sound much different then my experiences. I finished the main quest at level 21. Sometimes the way you played it is the correct way. If you dont like it, then I guess you have to maybe do some companion quests or some other quest line and then come back to the main story
 
I think I have my first negative comment about the game. I just had my first dungeon crawl that I thought was just entirely too long. Don't want to risk spoilers, but it was a Dwarven dungeon that had to be done in search of a staff for the College in Winterhold. I enjoyed the first dungeon area. Got to the quest arrow door. Open it. Leads to a second full dungeon area. Started getting repetitious. Really no variety in scenery or enemies to keep the entertainment value up. Got to the next door with the quest arrow, opened it, and, a third area? Ugh. Now I was to the point where I just wanted this dungeon crawl to be over with. That was a first for the game and something I really hope I don't run in to again. I don't want to be playing with my sole goal becoming to get it "over with." Admittedly, I have been playing the crap out of the game this holiday weekend (starting Thursday). That may be contributing to today's lack of enthusiasm. But I think this thing just took entirely to long to get through, and that was really a first. Hoping it is an anomaly.
It is one of the longer ones I have gone though, to my memory. My only complaint about the dungeons is that they are all completely linear. Definitely need some more creativity there.
 
Is there a trick to lockpicking? I have no problem with the novice picks, but anything above that and it goes something like this: Twist...Snap, Twist...Snap, Twist...Snap :wall:

 
Is there a trick to lockpicking? I have no problem with the novice picks, but anything above that and it goes something like this: Twist...Snap, Twist...Snap, Twist...Snap :wall:
No real trick that I know of... just need to find the weet spot. You do need to just barely move your joystick to see if the lock pick moves, though. Don't just go full throttle when trying to see if it works.
 
Is there a trick to lockpicking? I have no problem with the novice picks, but anything above that and it goes something like this: Twist...Snap, Twist...Snap, Twist...Snap :wall:
No real trick that I know of... just need to find the weet spot. You do need to just barely move your joystick to see if the lock pick moves, though. Don't just go full throttle when trying to see if it works.
i'll give it a shot. I've been moving the left js pretty aggressively and then slowly moving the right js to see if anything moves
 
Is there a trick to lockpicking? I have no problem with the novice picks, but anything above that and it goes something like this: Twist...Snap, Twist...Snap, Twist...Snap :wall:
No real trick that I know of... just need to find the weet spot. You do need to just barely move your joystick to see if the lock pick moves, though. Don't just go full throttle when trying to see if it works.
i'll give it a shot. I've been moving the left js pretty aggressively and then slowly moving the right js to see if anything moves
I do this as well, slightly move the left to see if there is a vibration, if there is I reposition the right. I have been able to get a few master locks with this technique and my Lockpicking is only in the 20s
 
Is there a trick to lockpicking? I have no problem with the novice picks, but anything above that and it goes something like this: Twist...Snap, Twist...Snap, Twist...Snap :wall:
I do it very systematic.First just try to find an area that it will turn at all. Try turning it, if it doesn't immediately let up, move the pick a little bit to one side, try again. Repeat. The harder the lock (and the lower your skill), the smaller the area you have to hit to see the lock turn. So with a novice lock you might move 30% of the way down the lock from top to one side from one trial to the next. With an expert lock you might need to move just 10% of the way each time to not miss the general area. As your skill goes up, you'll get a wider area to locate it with.Once you know the general area, just move in a small increment one way and see if it turns further or less than the last time. If further you're heading the right way. If not, you know you need to go to the other side of your original mark that found the spot.Most important, before you try to turn the lock, always pick out a splotch on the lock behind it so if your pick snaps you can return to that exact spot again. As you do more of them, you'll get a feeling for how far to search each time looking for the sweet spot based on lock difficulty.
 
So I am running into some difficulty lately. Spoilers about one of the main quests follow.

I have just gone almost to the end of the Sky Haven Temple Quest and got my ### seriously kicked by the Green Dragon that was protecting Karthspire, I happened to get lucky by hiding behind a rock and the Dragon didn't see me until he was almost done. I was using my Orkish Bow with a 10 Frost Damage, so it was a 40ish strength hit. Then the Forsworn would have kicked my ### if I hadn't had Esbern and Delphine with me. Liberating the Dragon scrolls in the Thalomar embassy was also very difficult
I really need to figure out how to level up more but it's taking forever and I am not sure what to do to help speed it up, I am afraid to do more on the main quest until I level up since it took about 2 hours to get to the point I am now from when I left Riverwood. Below are my current stats.Overall Level 18Enchanting 31Smithing 50Heavy Armor 37Block 22Two Handed 21One Handed 35Archery 50Light Armor 17Sneak 51Speech 41Magika 130Health 170Stamina 170Most everything else is in the low 20s or lower. I mainly sneak with a bow and am a Redguard (poor choice for what I wound up liking to do the best).

Make sure since you're smithing, that you take the time to "improve" your weapons and armor. Use +blacksmithing potions and items together to improve the stuff you can't make yet, and maybe invest in some +% 1h and +health gear for when things get too close. Don't bother with % reductions to elemental damage. Stacked +health gear is far more effective... Since you're working with 1h weapons and likely have trouble in melee, you "can" carry a second weapon and dual wield. Dual wielding damage is ridiculous. Yes, the manual says the drawback is that you can't block anything that way - but the extra damage is more than worth the tradeoff. You need to be careful though. Maxing the dual wield perks will overpower your character to the point it'll break the game on default difficulty. Nothing - and I do mean NOTHING - will take more than 3 standing power attacks with high-end weapons and all of the other perks in that skill. 90% of what's in the game will die with one hit (dragons, mammoths, and giants included).One tip for new players on smithing -- there is a maximum armor rating in the game of 567, even though the game will show well beyond that on the inventory screen. The only true advantage to high-end smithing perks is having the ability to create high-end weapons (ebony, daedric, etc...). You can hit the maximum armor cap easily in improved steel plate with skill/perks in heavy armor. That means the only difference in dwarven, orcish, ebony, daedric or dragonplate armor is how it looks in the long run.
 
So I am running into some difficulty lately. Spoilers about one of the main quests follow.

I have just gone almost to the end of the Sky Haven Temple Quest and got my ### seriously kicked by the Green Dragon that was protecting Karthspire, I happened to get lucky by hiding behind a rock and the Dragon didn't see me until he was almost done. I was using my Orkish Bow with a 10 Frost Damage, so it was a 40ish strength hit. Then the Forsworn would have kicked my ### if I hadn't had Esbern and Delphine with me. Liberating the Dragon scrolls in the Thalomar embassy was also very difficult
I really need to figure out how to level up more but it's taking forever and I am not sure what to do to help speed it up, I am afraid to do more on the main quest until I level up since it took about 2 hours to get to the point I am now from when I left Riverwood. Below are my current stats.Overall Level 18Enchanting 31Smithing 50Heavy Armor 37Block 22Two Handed 21One Handed 35Archery 50Light Armor 17Sneak 51Speech 41Magika 130Health 170Stamina 170Most everything else is in the low 20s or lower. I mainly sneak with a bow and am a Redguard (poor choice for what I wound up liking to do the best).
Make sure since you're smithing, that you take the time to "improve" your weapons and armor. Use +blacksmithing potions and items together to improve the stuff you can't make yet, and maybe invest in some +% 1h and +health gear for when things get too close. Don't bother with % reductions to elemental damage. Stacked +health gear is far more effective... Since you're working with 1h weapons and likely have trouble in melee, you "can" carry a second weapon and dual wield. Dual wielding damage is ridiculous. Yes, the manual says the drawback is that you can't block anything that way - but the extra damage is more than worth the tradeoff. You need to be careful though. Maxing the dual wield perks will overpower your character to the point it'll break the game on default difficulty. Nothing - and I do mean NOTHING - will take more than 3 standing power attacks with high-end weapons and all of the other perks in that skill. 90% of what's in the game will die with one hit (dragons, mammoths, and giants included).One tip for new players on smithing -- there is a maximum armor rating in the game of 567, even though the game will show well beyond that on the inventory screen. The only true advantage to high-end smithing perks is having the ability to create high-end weapons (ebony, daedric, etc...). You can hit the maximum armor cap easily in improved steel plate with skill/perks in heavy armor. That means the only difference in dwarven, orcish, ebony, daedric or dragonplate armor is how it looks in the long run.I need to test this to confirm it would work, but I think I would go the opposite direction there.Instead of spending 8 perks to get the Heavy Armor bonuses so middling armor will hit the max armor rating... I would spend 5 perks in Smithing so I could hit the same armor rating by making Daedric Armor and improving it twice as much as someone who didn't spend the perks in Smithing. 3 fewer perks. It would only cost me 1 more to smith magic items while it would cost the Heavy Armor perk-spender 2 to do the same. And I can make daedric weapons and improve them twice as much which the Heavy Armor spender can't.You'd probably also come out ahead being a LIght Armor smith but you would want to get up to Dragonscale and would probably throw an extra perk or two into Light Armor. Though it costs 1 less than smithing up to Daedric, so you'd have the extra to spend. Though then the best weapons you could make would be Glass which is a big drop from Daedric.
 
Thanks for the tips. Will probably go that route, I wound up doing a bunch of side quests and now am almost at level 22 and almost 60 on Smithing, going to do some leveling up in smithing and enchanting and will spend my perks on Smithing so I can get make the higher end bows. I wound up getting a Forsworn bow and have improved it to flawless and enchanted with 10 shock so I am much stronger weapon wise than I was before. I will have to find some ingnots so I can improve some of my one handed weapons and need to spend the perk to improve enchanted weapons as well.

 
So I am running into some difficulty lately. Spoilers about one of the main quests follow.

I have just gone almost to the end of the Sky Haven Temple Quest and got my ### seriously kicked by the Green Dragon that was protecting Karthspire, I happened to get lucky by hiding behind a rock and the Dragon didn't see me until he was almost done. I was using my Orkish Bow with a 10 Frost Damage, so it was a 40ish strength hit. Then the Forsworn would have kicked my ### if I hadn't had Esbern and Delphine with me. Liberating the Dragon scrolls in the Thalomar embassy was also very difficult
I really need to figure out how to level up more but it's taking forever and I am not sure what to do to help speed it up, I am afraid to do more on the main quest until I level up since it took about 2 hours to get to the point I am now from when I left Riverwood. Below are my current stats.Overall Level 18Enchanting 31Smithing 50Heavy Armor 37Block 22Two Handed 21One Handed 35Archery 50Light Armor 17Sneak 51Speech 41Magika 130Health 170Stamina 170Most everything else is in the low 20s or lower. I mainly sneak with a bow and am a Redguard (poor choice for what I wound up liking to do the best).
Make sure since you're smithing, that you take the time to "improve" your weapons and armor. Use +blacksmithing potions and items together to improve the stuff you can't make yet, and maybe invest in some +% 1h and +health gear for when things get too close. Don't bother with % reductions to elemental damage. Stacked +health gear is far more effective... Since you're working with 1h weapons and likely have trouble in melee, you "can" carry a second weapon and dual wield. Dual wielding damage is ridiculous. Yes, the manual says the drawback is that you can't block anything that way - but the extra damage is more than worth the tradeoff. You need to be careful though. Maxing the dual wield perks will overpower your character to the point it'll break the game on default difficulty. Nothing - and I do mean NOTHING - will take more than 3 standing power attacks with high-end weapons and all of the other perks in that skill. 90% of what's in the game will die with one hit (dragons, mammoths, and giants included).One tip for new players on smithing -- there is a maximum armor rating in the game of 567, even though the game will show well beyond that on the inventory screen. The only true advantage to high-end smithing perks is having the ability to create high-end weapons (ebony, daedric, etc...). You can hit the maximum armor cap easily in improved steel plate with skill/perks in heavy armor. That means the only difference in dwarven, orcish, ebony, daedric or dragonplate armor is how it looks in the long run.
I need to test this to confirm it would work, but I think I would go the opposite direction there.Instead of spending 8 perks to get the Heavy Armor bonuses so middling armor will hit the max armor rating... I would spend 5 perks in Smithing so I could hit the same armor rating by making Daedric Armor and improving it twice as much as someone who didn't spend the perks in Smithing. 3 fewer perks. It would only cost me 1 more to smith magic items while it would cost the Heavy Armor perk-spender 2 to do the same. And I can make daedric weapons and improve them twice as much which the Heavy Armor spender can't.You'd probably also come out ahead being a LIght Armor smith but you would want to get up to Dragonscale and would probably throw an extra perk or two into Light Armor. Though it costs 1 less than smithing up to Daedric, so you'd have the extra to spend. Though then the best weapons you could make would be Glass which is a big drop from Daedric.Well that's just it. I'm on the same page you are - even if it isn't the route "I" took. I only mentioned heavy armor because he clearly had points invested in that. I think the skill is a complete waste in the long run. I went WAY beyond the armor rating cap with improved ebony armor, and only ~70 skill (with several perks to boost the %'s still remaining). You'll hit the cap in either armor skill sooner or later - so the only thing to consider is what you want in terms of weapons. Even ebony weapons are overkill, and you'll never need to craft those yourself. Weapons on the light armor side of the smithing tree aren't much worse than that. Draugr deathlords will drop ebony like candy anyways as you level up and they fill the dungeons as "scaled" enemies. Daedric weapons are beyond overpowered in this game. Too powerful for the default difficulty, really. I hadn't spent any time on archery till level 45, and after crafting a legendary bow, I found I was immediately able to drop 75% of what's in the game world with one sneaking bonus 2.0x shot. No perks spent, ~20 skill in archery and still most things died instantly... I was more effective from the very first shot than my "archery trainer" follower thanks to the overpowered bow+ebony arrows. Even now, with 65 skill and no perks, I can drop a draugr deathlord to half health in one shot - and I haven't bothered "double-enchanting" a daedric bow yet.
 
Daedric weapons are beyond overpowered in this game. Too powerful for the default difficulty, really. I hadn't spent any time on archery till level 45, and after crafting a legendary bow, I found I was immediately able to drop 75% of what's in the game world with one sneaking bonus 2.0x shot. No perks spent, ~20 skill in archery and still most things died instantly... I was more effective from the very first shot than my "archery trainer" follower thanks to the overpowered bow+ebony arrows. Even now, with 65 skill and no perks, I can drop a draugr deathlord to half health in one shot - and I haven't bothered "double-enchanting" a daedric bow yet.
Just for reference, my archery is 100 with all all possible damage perks, and I have the sneak perk that gives you x3 sneak attacks. And I wear every bit of fortify archery stuff I could enchant with my 100 enchanting skill. And I made my own legendary daedric bow.With this loadout, draugr deathlords might as well be skeevers. They both go down in one hit. For that matter, giants and mammoths also die to a single sneak attack.

Now, this is still fun. For role-playing purposes, my level 53 dragonborn, arch-mage, dark brotherhood speaker, thieves guild master, and all-around badass ought to be god-like. So the fact that I'm strolling through the Companions questline like it's a trip to Disneyland makes sense. And to be honest, the combat system in Skyrim sucks anyway -- the real fun comes through exploring and role-playing, so if my character is over-powered, that's okay and doesn't take much away from the game. But yeah, archery is really, really powerful if you dedicate yourself to it.

 
Two interesting bugs. Sometimes I'm half height. In 3rd person view I'm normal, but in some places I can barely see over a table and people literally look down to speak to me. Like I'm child height.

Also, I'm currently shooting invisible arrows :thumbup: Now that's a stealthy sniper.

 
Two interesting bugs. Sometimes I'm half height. In 3rd person view I'm normal, but in some places I can barely see over a table and people literally look down to speak to me. Like I'm child height.Also, I'm currently shooting invisible arrows :thumbup: Now that's a stealthy sniper.
Does it go away if you sneak/unsneak? I think sometimes it has gotten confused whether I'm crouched or not from one view to the next.Played last night, first time in a week and a half as video gaming while sick just gets me sicker. It was like giving a rock to a crack addict. Soooooo good. :)Finished off the mage college quest line. I love the appearance of the weapons picked up from the final dungeon you go through. I saved them all to hang from those plaques and weapon racks in my house.
 
So without using spoilers -- that dwarven piece you need to unlock that giant underground area that everyone was saying is so great (I don't remember the name of it, but I did watch a youtube vid on where to get the missing piece from that merchant in the middle of nowhere in the snow) -- is all of that part of the main quest? I don't want to screw up the order of the story if I'm going to be forced down there, but I don't want to miss it if not.

 
So I am running into some difficulty lately. Spoilers about one of the main quests follow.

I have just gone almost to the end of the Sky Haven Temple Quest and got my ### seriously kicked by the Green Dragon that was protecting Karthspire, I happened to get lucky by hiding behind a rock and the Dragon didn't see me until he was almost done. I was using my Orkish Bow with a 10 Frost Damage, so it was a 40ish strength hit. Then the Forsworn would have kicked my ### if I hadn't had Esbern and Delphine with me. Liberating the Dragon scrolls in the Thalomar embassy was also very difficult
I really need to figure out how to level up more but it's taking forever and I am not sure what to do to help speed it up, I am afraid to do more on the main quest until I level up since it took about 2 hours to get to the point I am now from when I left Riverwood. Below are my current stats.Overall Level 18Enchanting 31Smithing 50Heavy Armor 37Block 22Two Handed 21One Handed 35Archery 50Light Armor 17Sneak 51Speech 41Magika 130Health 170Stamina 170Most everything else is in the low 20s or lower. I mainly sneak with a bow and am a Redguard (poor choice for what I wound up liking to do the best).
Make sure since you're smithing, that you take the time to "improve" your weapons and armor. Use +blacksmithing potions and items together to improve the stuff you can't make yet, and maybe invest in some +% 1h and +health gear for when things get too close. Don't bother with % reductions to elemental damage. Stacked +health gear is far more effective... Since you're working with 1h weapons and likely have trouble in melee, you "can" carry a second weapon and dual wield. Dual wielding damage is ridiculous. Yes, the manual says the drawback is that you can't block anything that way - but the extra damage is more than worth the tradeoff. You need to be careful though. Maxing the dual wield perks will overpower your character to the point it'll break the game on default difficulty. Nothing - and I do mean NOTHING - will take more than 3 standing power attacks with high-end weapons and all of the other perks in that skill. 90% of what's in the game will die with one hit (dragons, mammoths, and giants included).One tip for new players on smithing -- there is a maximum armor rating in the game of 567, even though the game will show well beyond that on the inventory screen. The only true advantage to high-end smithing perks is having the ability to create high-end weapons (ebony, daedric, etc...). You can hit the maximum armor cap easily in improved steel plate with skill/perks in heavy armor. That means the only difference in dwarven, orcish, ebony, daedric or dragonplate armor is how it looks in the long run.
I need to test this to confirm it would work, but I think I would go the opposite direction there.Instead of spending 8 perks to get the Heavy Armor bonuses so middling armor will hit the max armor rating... I would spend 5 perks in Smithing so I could hit the same armor rating by making Daedric Armor and improving it twice as much as someone who didn't spend the perks in Smithing. 3 fewer perks. It would only cost me 1 more to smith magic items while it would cost the Heavy Armor perk-spender 2 to do the same. And I can make daedric weapons and improve them twice as much which the Heavy Armor spender can't.You'd probably also come out ahead being a LIght Armor smith but you would want to get up to Dragonscale and would probably throw an extra perk or two into Light Armor. Though it costs 1 less than smithing up to Daedric, so you'd have the extra to spend. Though then the best weapons you could make would be Glass which is a big drop from Daedric.
Well that's just it. I'm on the same page you are - even if it isn't the route "I" took. I only mentioned heavy armor because he clearly had points invested in that. I think the skill is a complete waste in the long run. I went WAY beyond the armor rating cap with improved ebony armor, and only ~70 skill (with several perks to boost the %'s still remaining). You'll hit the cap in either armor skill sooner or later - so the only thing to consider is what you want in terms of weapons. Even ebony weapons are overkill, and you'll never need to craft those yourself. Weapons on the light armor side of the smithing tree aren't much worse than that. Draugr deathlords will drop ebony like candy anyways as you level up and they fill the dungeons as "scaled" enemies. Daedric weapons are beyond overpowered in this game. Too powerful for the default difficulty, really. I hadn't spent any time on archery till level 45, and after crafting a legendary bow, I found I was immediately able to drop 75% of what's in the game world with one sneaking bonus 2.0x shot. No perks spent, ~20 skill in archery and still most things died instantly... I was more effective from the very first shot than my "archery trainer" follower thanks to the overpowered bow+ebony arrows. Even now, with 65 skill and no perks, I can drop a draugr deathlord to half health in one shot - and I haven't bothered "double-enchanting" a daedric bow yet.Just FYI I haven't invested any perks in Heavy Armor, I just started wearing heavy armor once I started the game and came across some.
 
Ugh wasted an hour last night in Solitude on some seriously stupid quest to find someones master in a side room of the palace. Ended up in some crazy persons head without my weapons running around trying to accomplish what the voice was telling me without having any idea what I was doing. :thumbdown: God I hate those bard drama queens. Restored and went out and laid waste to a dungeon mercilessly.

 
Felt like a memeber of the mafia last night. Took a trek to the temple of Mara to get the amulet. Somehow I already had one because I had 2 in my inventory. Went to Whiterun to find the hot chick who wants to start trading in a caravan since everything is good since I have shown up. Propose and hike back to temple. Since I had to wait til dawn, I decided to collect some debts from locals and pick up a few thieves quests. By the time I was done, off to temple to be wed. Little does she know, I'm now going to set fire to 3 things and rob some houses blindly. What she doesn't know won't hurt her.

Was everyone able to purchase a house in riftin without doing anything for the thane. That was a nice perk. But I still don't have the 8,000 gp yet.

 

Users who are viewing this thread

Back
Top