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General Malaise "vs." reading comprehension ; also some talk of skyim and the elder scrolls (2 Viewers)

'hooter311 said:
So has anyone maxed their character yet without glitching? I'm on level 60, and have an incredible ways to go. I have a 100 in Enchanting, Alchemy, Smithing, and 2 handed weapon. I'm 90+ in Illusion, Archery, Sneak, and Heavy Armor after about 130 hours of gameplay. This game would be a very useful tool for diagnosing psychiatric disorders.
Not even close. I'm level 53, with Sneak, Archery, Pickpocket, Smithing and Enchanting all at 100. Lockpicking is about 90, Light armor is around 75, and I think my Speech is 65 of so. I doubt any of tmy other skills is above 60. Maybe One-Handed, but only because I trained it a little.My guess is that I'll only level up a couple more times before finishing all the major quest lines. All the skills I use on a regular basis are either maxed already or almost maxed.
 
'hooter311 said:
This game would be a very useful tool for diagnosing psychiatric disorders.
Completed the canibalism quest tonight. Lured that jerk in there, killed him, ate him, then all the freaks welcomed me, then I yelled at them for being freaks who eat people, so I killed them all. Then I ate them all. Mrs ACP just stood up and shook her head and walked out of the room.
:lmao: .
 
'thecatch said:
'The Gator said:
Was talking with my brother today about the worst time to run into a dragon and pretty sure I had the worst experience.

During the quest Diplomatic Immunity, right after i gave all my items to the guy in Solitude. I was strolling down to get my party clothes wearing nothing but my loin cloth and sure enough....DRAGON. This was with my archer character so my magic was crap. Total devastation....ended up reloading the previous save and waiting for 24hrs before heading down. :bag:
I think that encounter is by design. Same thing happened to me.
My son said it didn't happen to him :shrug:
I don't remember encountering one there either.
 
'Matthias said:
'Matthias said:
Anyone else not realize that you can wear gloves?!?!
Whoops. Didn't realize this was the same armor slot as my bracers. I thought I had found an extra place for enchantments. :kicksrock:
I put this at the same level as not being able to wear a mask and helm at the same time. I mean, a catcher wears both every damn baseball game. Why can't my death dealing elf do it?!?
 
'Matthias said:
'Matthias said:
Anyone else not realize that you can wear gloves?!?!
Whoops. Didn't realize this was the same armor slot as my bracers. I thought I had found an extra place for enchantments. :kicksrock:
I put this at the same level as not being able to wear a mask and helm at the same time. I mean, a catcher wears both every damn baseball game. Why can't my death dealing elf do it?!?
Gloves would help prevent chafing from the steel gauntlets.
 
'The Gator said:
Was talking with my brother today about the worst time to run into a dragon and pretty sure I had the worst experience.

During the quest Diplomatic Immunity, right after i gave all my items to the guy in Solitude. I was strolling down to get my party clothes wearing nothing but my loin cloth and sure enough....DRAGON. This was with my archer character so my magic was crap. Total devastation....ended up reloading the previous save and waiting for 24hrs before heading down. :bag:
This is were turning into a Werewolf would come in handy.
 
'NCCommish said:
'Mile High said:
'NCCommish said:
Well I had forgotten something I learned in Morrowind. Before you go to far from your first city at least get to level 10. I was getting killed left and right by wolves trying to do the College so I rolled backed to Riverwood and been hanging out down there for a bit. I found I was still playing like I was in Morrowind. My last player in that game was for all intents unstoppable. Pretty much maxed out across the board with the best of everything. To start dying by mudcrab and common wolf was quite a change. But been working on it and I killed my first dragon with just myself and Lydia. I was pretty happy. But now I'm stuck I think. I went to do the Windcaller quest. No problem got through everything fine, even hit Redoran's Rest along the way with no real problem. Feeling good at this point. But Lydia didn't stay put as I asked her to and now she is stuck in one of the fire traps and I can't get her out. I may have to go back to an earlier save which will suck. Saving is the thing I do the worst. I am going to end up redoing a lot if I can't get her out some other way.
Did you try fast travel?
Not yet. It got late and I am still killing a couple of things in the dungeon. But that was what I was hoping would do it. I am going to give it a try.
Ok no joy from fast travel. Next I'll try to find her in Dragonsreach I guess.
 
You guys who are "magicians" who wear just robes and no armor, why? Is this just some self-imposed purity thing? Because I just enchanted my steel plated armor with magic regen 25% faster and it is pretty cool.

 
You guys who are "magicians" who wear just robes and no armor, why? Is this just some self-imposed purity thing? Because I just enchanted my steel plated armor with magic regen 25% faster and it is pretty cool.
Well I wear armor but I have found some robes that would be very mage friendly with good increases in destruction, conjuring, etc.. And really once you get to a certain level of magic use armor is just in the way.
 
You guys who are "magicians" who wear just robes and no armor, why? Is this just some self-imposed purity thing? Because I just enchanted my steel plated armor with magic regen 25% faster and it is pretty cool.
I am a Destruction Mage (as well as the Arch Mage of Winterhold College). When I go on long journey's I suit up in my Enchanted Elven Armor head to toe wear a destruction ring as well as the Amulet of Sevron (sp? Former Arch Mage of Winterhold) and also keep my bad ### Dwarven Shield of Fire Resistance + 50% (a chest loot) handy for any random Dragon encounter that spews flames. However when I enter a cave or dungeon I usually put on my arch mage robes and Morkei (the mask which is awesome) Or I may ditch the helmet and keep all the other Elven Armor on but wear the mask for 100% magic regen.It all depends on my mood. For different holds I wear different things. For example I always wear my Archmage get up in Winterhold and Solitude. But when i am in Dawnstar or Windhelm I am armored up and wearing my mask. In Riften where I am now and doing the Thieves Guild (badass by the way) I wear the Thieves armor get up. When I travel to my home in the south in Whiterun I let my long golden hair hang out (High Elf is my race) and show my face as I am a Thane of Whiterun.This game is without a doubt the very best RPG ever made and in fact the best video game I have ever played. I am truly living an alternate life in this thing.....and is that not the point of playing Skyrim?And yes I eat people too with that ring on LMFAO!!!!Level 30Over 100 hours played.And I am leveling up everything naturally. No grinding at all. It is the best way to play.
 
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Starting off the Companions at level 47 may have been a bad idea.

The first quest where they make you get a piece of that axe...after grabbing the axe it's just a storm of draugr death lord dudes or whatever they're called. I had to potion up like 5 times to get through all of the waves of them and their cronies. That #####-### dude that was with me just got his ### whipped constantly. I ran out of arrows (had 75 or so on me) while I was trying to hide and plunk away. Then I was forced to use shouts and dual wielding and destruction magic. After the smoke cleared there were about 20-25 corpses and half of them where these death lord #######s.
I was actually pretty exhausted after the whole thing. lol

 
You guys who are "magicians" who wear just robes and no armor, why? Is this just some self-imposed purity thing? Because I just enchanted my steel plated armor with magic regen 25% faster and it is pretty cool.
Change of pace for me. My archer with dragon scale gear was unstoppable. Definitely more of a challenge. Plus, like others have mentioned, there are really good robes oot there. The arch mage is the second best out there( i think master robes are better). Currently getting;All spells cost 15% lessAdds 50pt to magikaMagika regenerates 100% faster
 
Starting off the Companions at level 47 may have been a bad idea.

The first quest where they make you get a piece of that axe...after grabbing the axe it's just a storm of draugr death lord dudes or whatever they're called. I had to potion up like 5 times to get through all of the waves of them and their cronies. That #####-### dude that was with me just got his ### whipped constantly. I ran out of arrows (had 75 or so on me) while I was trying to hide and plunk away. Then I was forced to use shouts and dual wielding and destruction magic. After the smoke cleared there were about 20-25 corpses and half of them where these death lord #######s.
I was actually pretty exhausted after the whole thing. lol

I previously posted an easier way to deal with this quest.
You can trigger all of those draugr before the main battle starts, by casting fire/ice/lightning rune on the floor just in front of each crypt, so the draugr inside is within the rune's radius. It goes off and either he'll die, or he'll open up the crypt and come out and fight. You'll face him, and possibly the one in the next crypt if it is close enough to be caught in the blast radius. But that way you fight them one or two at a time with breaks in between. When done, then pick up the shard and you only have to fight the 1 in the central coffin, by himself.
 
You guys who are "magicians" who wear just robes and no armor, why? Is this just some self-imposed purity thing? Because I just enchanted my steel plated armor with magic regen 25% faster and it is pretty cool.
Bonuses on the robes are better than what you can enchant yourself on chest armor. The magica regen bonus on master of destruction robes is twice what you can enchant yourself.When it comes to other armor (gauntlets, boots, etc), then yes it is just a self-imposed purity thing. It's very advantageous for a mage to wear robes and then heavy armor everywhere else. At high level you can get one or two shot killed by archers easily if you don't wear any armor. With dragonplate or daedric gauntlets, boots and helm, a high Heavy Armor and maybe even a fortify heavy armor enchanted on one of them and a perk or two in heavy armor, I'm sporting about a 430 armor rating and shrug off arrows now.In past versions of Elder Scrolls, armor lowered you magic's effectiveness, so you didn't want to wear armor in them. They did away with that in Skyrim though.
 
You guys who are "magicians" who wear just robes and no armor, why? Is this just some self-imposed purity thing? Because I just enchanted my steel plated armor with magic regen 25% faster and it is pretty cool.
Bonuses on the robes are better than what you can enchant yourself on chest armor. The magica regen bonus on master of destruction robes is twice what you can enchant yourself.When it comes to other armor (gauntlets, boots, etc), then yes it is just a self-imposed purity thing. It's very advantageous for a mage to wear robes and then heavy armor everywhere else. At high level you can get one or two shot killed by archers easily if you don't wear any armor. With dragonplate or daedric gauntlets, boots and helm, a high Heavy Armor and maybe even a fortify heavy armor enchanted on one of them and a perk or two in heavy armor, I'm sporting about a 430 armor rating and shrug off arrows now.In past versions of Elder Scrolls, armor lowered you magic's effectiveness, so you didn't want to wear armor in them. They did away with that in Skyrim though.
Which was a mistake, IMO. Armor needs to impede sneaking and magic or it's way overpowered.
 
Starting off the Companions at level 47 may have been a bad idea.

The first quest where they make you get a piece of that axe...after grabbing the axe it's just a storm of draugr death lord dudes or whatever they're called. I had to potion up like 5 times to get through all of the waves of them and their cronies. That #####-### dude that was with me just got his ### whipped constantly. I ran out of arrows (had 75 or so on me) while I was trying to hide and plunk away. Then I was forced to use shouts and dual wielding and destruction magic. After the smoke cleared there were about 20-25 corpses and half of them where these death lord #######s.
I was actually pretty exhausted after the whole thing. lol
I previously posted an easier way to deal with this quest.
You can trigger all of those draugr before the main battle starts, by casting fire/ice/lightning rune on the floor just in front of each crypt, so the draugr inside is within the rune's radius. It goes off and either he'll die, or he'll open up the crypt and come out and fight. You'll face him, and possibly the one in the next crypt if it is close enough to be caught in the blast radius. But that way you fight them one or two at a time with breaks in between. When done, then pick up the shard and you only have to fight the 1 in the central coffin, by himself.
Good info. It was kind of fun doing it the hard way. Got rid of a lot of potions though. Going to have to go out stealing...
 
Starting off the Companions at level 47 may have been a bad idea.

The first quest where they make you get a piece of that axe...after grabbing the axe it's just a storm of draugr death lord dudes or whatever they're called. I had to potion up like 5 times to get through all of the waves of them and their cronies. That #####-### dude that was with me just got his ### whipped constantly. I ran out of arrows (had 75 or so on me) while I was trying to hide and plunk away. Then I was forced to use shouts and dual wielding and destruction magic. After the smoke cleared there were about 20-25 corpses and half of them where these death lord #######s.
I was actually pretty exhausted after the whole thing. lol
I previously posted an easier way to deal with this quest.
You can trigger all of those draugr before the main battle starts, by casting fire/ice/lightning rune on the floor just in front of each crypt, so the draugr inside is within the rune's radius. It goes off and either he'll die, or he'll open up the crypt and come out and fight. You'll face him, and possibly the one in the next crypt if it is close enough to be caught in the blast radius. But that way you fight them one or two at a time with breaks in between. When done, then pick up the shard and you only have to fight the 1 in the central coffin, by himself.
So learn me some runes. I have used them a bit, but honestly don't know the best use. Seems you can only have one active at a time, yes? Does the rune master perk help with that?
 
Starting off the Companions at level 47 may have been a bad idea.

The first quest where they make you get a piece of that axe...after grabbing the axe it's just a storm of draugr death lord dudes or whatever they're called. I had to potion up like 5 times to get through all of the waves of them and their cronies. That #####-### dude that was with me just got his ### whipped constantly. I ran out of arrows (had 75 or so on me) while I was trying to hide and plunk away. Then I was forced to use shouts and dual wielding and destruction magic. After the smoke cleared there were about 20-25 corpses and half of them where these death lord #######s.
I was actually pretty exhausted after the whole thing. lol
I previously posted an easier way to deal with this quest.You can trigger all of those draugr before the main battle starts, by casting fire/ice/lightning rune on the floor just in front of each crypt, so the draugr inside is within the rune's radius. It goes off and either he'll die, or he'll open up the crypt and come out and fight. You'll face him, and possibly the one in the next crypt if it is close enough to be caught in the blast radius. But that way you fight them one or two at a time with breaks in between. When done, then pick up the shard and you only have to fight the 1 in the central coffin, by himself.
So learn me some runes. I have used them a bit, but honestly don't know the best use. Seems you can only have one active at a time, yes? Does the rune master perk help with that?Rune MAster allows you to place them at much longer distances from you. Only one at a time can be used.The best place to use them is in narrow halls or caves and dungeons where you can pull the enemy towards you and whack! Also to set up a trap in a large room etc.I love my rune traps. Fun to watch an enemy burn, freeze or get shcoked to death right in front of you.
 
Starting off the Companions at level 47 may have been a bad idea.

The first quest where they make you get a piece of that axe...after grabbing the axe it's just a storm of draugr death lord dudes or whatever they're called. I had to potion up like 5 times to get through all of the waves of them and their cronies. That #####-### dude that was with me just got his ### whipped constantly. I ran out of arrows (had 75 or so on me) while I was trying to hide and plunk away. Then I was forced to use shouts and dual wielding and destruction magic. After the smoke cleared there were about 20-25 corpses and half of them where these death lord #######s.
I was actually pretty exhausted after the whole thing. lol
I previously posted an easier way to deal with this quest.You can trigger all of those draugr before the main battle starts, by casting fire/ice/lightning rune on the floor just in front of each crypt, so the draugr inside is within the rune's radius. It goes off and either he'll die, or he'll open up the crypt and come out and fight. You'll face him, and possibly the one in the next crypt if it is close enough to be caught in the blast radius. But that way you fight them one or two at a time with breaks in between. When done, then pick up the shard and you only have to fight the 1 in the central coffin, by himself.
So learn me some runes. I have used them a bit, but honestly don't know the best use. Seems you can only have one active at a time, yes? Does the rune master perk help with that?'Best' is like any other elemental damage -- depends on the enemy. Against undead, fire works best.ETA: Ah, misread that... Yeah choke points are the best spots for runes. I will also use them when running away as you can just cast them on the ground in front of you and not slow down. The bad guy will usually run right at you and trigger your rune.Yes, you can only have one active. Once it's triggered, or you cast another one, the original is done.Going from memory, runs master lets you cast it at a greater range, which is very useful.
 
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Just got this for christmas and I've browsed the thread a bit here.

I'm starting up a Stealthy/thief/archer/backstabber type, and I think I'm pretty terrible with a bow. It seems most of the time when I come across something, by the time I'm close enough to identify that its something I want to shoot, it starts charging at me before I can get a shot lined up and I end up trying to stick an arrow in it from melee range before I switch to my dagger. Is this something that gets easier to do as the game goes on, or am I better served to switch to a sword/shield tough guy like I used back in Morrowind?

 
Just got this for christmas and I've browsed the thread a bit here. I'm starting up a Stealthy/thief/archer/backstabber type, and I think I'm pretty terrible with a bow. It seems most of the time when I come across something, by the time I'm close enough to identify that its something I want to shoot, it starts charging at me before I can get a shot lined up and I end up trying to stick an arrow in it from melee range before I switch to my dagger. Is this something that gets easier to do as the game goes on, or am I better served to switch to a sword/shield tough guy like I used back in Morrowind?
Stick with it. There are archery perks that allow you to "zoom in" when you have a bow drawn and slow down time so you can figure out what's going on before you get housed.
 
I got my butt handed to me when I left skuldafan temple. There were 4 white draugers waiting for me and then I had to go against the magic dude. I hate running from battles but I don't even carry a sword so it use magic and run. Had to do it 5 times or so til I got the staff.

I can feel alduin. He is within my grasp

 
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Just got this for christmas and I've browsed the thread a bit here. I'm starting up a Stealthy/thief/archer/backstabber type, and I think I'm pretty terrible with a bow. It seems most of the time when I come across something, by the time I'm close enough to identify that its something I want to shoot, it starts charging at me before I can get a shot lined up and I end up trying to stick an arrow in it from melee range before I switch to my dagger. Is this something that gets easier to do as the game goes on, or am I better served to switch to a sword/shield tough guy like I used back in Morrowind?
Stick with it. There are archery perks that allow you to "zoom in" when you have a bow drawn and slow down time so you can figure out what's going on before you get housed.
:goodposting: Archery does kind of suck until you get the zoom and slow perks. If you don't want to use archery, becoming adept with lightning is a good substitute.
 
Just got this for christmas and I've browsed the thread a bit here. I'm starting up a Stealthy/thief/archer/backstabber type, and I think I'm pretty terrible with a bow. It seems most of the time when I come across something, by the time I'm close enough to identify that its something I want to shoot, it starts charging at me before I can get a shot lined up and I end up trying to stick an arrow in it from melee range before I switch to my dagger. Is this something that gets easier to do as the game goes on, or am I better served to switch to a sword/shield tough guy like I used back in Morrowind?
Stick with it. There are archery perks that allow you to "zoom in" when you have a bow drawn and slow down time so you can figure out what's going on before you get housed.
:goodposting: Archery does kind of suck until you get the zoom and slow perks. If you don't want to use archery, becoming adept with lightning is a good substitute.
Another vote for stick with it. When I started off I was heavy armor and two handed, because those were the "best" items I was coming across, as I progressed I wanted to start trying sneaky archery though. With a low level sneak and low level archery I was running into the same problems you describe, arrows plunking off target or being charged and resorting to swordplay. I was eventually (and not really all that long) able to level up sneak and archery enough so that I could A) get closer without being detected and B) zoom in/slow time to raise the chances of hitting my target. Early archery attempts were hilarious / frustrating depending on your point of view though.Now I really enjoy sneaking around dungeons, or open world, and plucking off victims from a distance...... of course if need be I can always go back to my "roots" and hack and slash if need be.
 
Stealth and archery are very powerful, back it up with some destruction with the two handed stagger perk and youc an clean up pretty easily. For those that I can't one shot, I'll shoot until they start getting too close and then I break out the double handed firebolts. For multiple attakers, I start tossing fireballs until the screaming stops.

It's pretty rare that anyone even gets a swing at me.

 
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Another vote for stick with it. When I started off I was heavy armor and two handed, because those were the "best" items I was coming across, as I progressed I wanted to start trying sneaky archery though. With a low level sneak and low level archery I was running into the same problems you describe, arrows plunking off target or being charged and resorting to swordplay. I was eventually (and not really all that long) able to level up sneak and archery enough so that I could A) get closer without being detected and B) zoom in/slow time to raise the chances of hitting my target.
This. Once you get your sneak up and unlock the x3 sneak attack bonus, and once you start uncorking some of the archery perks, you'll find that archery is actually pretty overpowered in this game. And it doesn't take that long if you focus on it.
 
Another vote for stick with it. When I started off I was heavy armor and two handed, because those were the "best" items I was coming across, as I progressed I wanted to start trying sneaky archery though. With a low level sneak and low level archery I was running into the same problems you describe, arrows plunking off target or being charged and resorting to swordplay. I was eventually (and not really all that long) able to level up sneak and archery enough so that I could A) get closer without being detected and B) zoom in/slow time to raise the chances of hitting my target.
This. Once you get your sneak up and unlock the x3 sneak attack bonus, and once you start uncorking some of the archery perks, you'll find that archery is actually pretty overpowered in this game. And it doesn't take that long if you focus on it.
I sort of figured as much. I'll stick with it. It more fits what I want my character to do. Looks like I'll be focusing on Sneak and Archery for a bit then.
 
Just got this for christmas and I've browsed the thread a bit here. I'm starting up a Stealthy/thief/archer/backstabber type, and I think I'm pretty terrible with a bow. It seems most of the time when I come across something, by the time I'm close enough to identify that its something I want to shoot, it starts charging at me before I can get a shot lined up and I end up trying to stick an arrow in it from melee range before I switch to my dagger. Is this something that gets easier to do as the game goes on, or am I better served to switch to a sword/shield tough guy like I used back in Morrowind?
Stick with it. There are archery perks that allow you to "zoom in" when you have a bow drawn and slow down time so you can figure out what's going on before you get housed.
:goodposting: Archery does kind of suck until you get the zoom and slow perks. If you don't want to use archery, becoming adept with lightning is a good substitute.
Another vote for stick with it. When I started off I was heavy armor and two handed, because those were the "best" items I was coming across, as I progressed I wanted to start trying sneaky archery though. With a low level sneak and low level archery I was running into the same problems you describe, arrows plunking off target or being charged and resorting to swordplay. I was eventually (and not really all that long) able to level up sneak and archery enough so that I could A) get closer without being detected and B) zoom in/slow time to raise the chances of hitting my target. Early archery attempts were hilarious / frustrating depending on your point of view though.Now I really enjoy sneaking around dungeons, or open world, and plucking off victims from a distance...... of course if need be I can always go back to my "roots" and hack and slash if need be.
Yea archery really isn't worth a ### until you can sneak effectively.
 
You guys who are "magicians" who wear just robes and no armor, why? Is this just some self-imposed purity thing? Because I just enchanted my steel plated armor with magic regen 25% faster and it is pretty cool.
Bonuses on the robes are better than what you can enchant yourself on chest armor. The magica regen bonus on master of destruction robes is twice what you can enchant yourself.When it comes to other armor (gauntlets, boots, etc), then yes it is just a self-imposed purity thing. It's very advantageous for a mage to wear robes and then heavy armor everywhere else. At high level you can get one or two shot killed by archers easily if you don't wear any armor. With dragonplate or daedric gauntlets, boots and helm, a high Heavy Armor and maybe even a fortify heavy armor enchanted on one of them and a perk or two in heavy armor, I'm sporting about a 430 armor rating and shrug off arrows now.In past versions of Elder Scrolls, armor lowered you magic's effectiveness, so you didn't want to wear armor in them. They did away with that in Skyrim though.
Which was a mistake, IMO. Armor needs to impede sneaking and magic or it's way overpowered.
It does still impact sneaking, but yeah, not magic anymore. I have a Muffle enchantment on my boots to cut down on armor noise.
 
Speaking of archery, those of you going that route, am curious are you also upping your alchemy hard to be able to make lots of poisons to use on your arrows?

When I went the archer route last it was in Oblivion and I had my poisons hotkeyed so I could poison before every shot. Especially useful when doing the sneak/archery since the poison's damage also gets the backstab bonus applied to it.

 
Speaking of archery, those of you going that route, am curious are you also upping your alchemy hard to be able to make lots of poisons to use on your arrows?
I was originally expecting to do this when I started the game, but archery gets so powerful so fast that poisons really aren't necessary. I hardly use alchemy at all for anything, but of course I still pick every single mountain flower I see anyway.
 
Speaking of archery, those of you going that route, am curious are you also upping your alchemy hard to be able to make lots of poisons to use on your arrows?
I was originally expecting to do this when I started the game, but archery gets so powerful so fast that poisons really aren't necessary. I hardly use alchemy at all for anything, but of course I still pick every single mountain flower I see anyway.
I have literally about 500 lbs of ingredients sitting in my house. One of these days I need to make something from them.
 
Speaking of archery, those of you going that route, am curious are you also upping your alchemy hard to be able to make lots of poisons to use on your arrows?
I was originally expecting to do this when I started the game, but archery gets so powerful so fast that poisons really aren't necessary. I hardly use alchemy at all for anything, but of course I still pick every single mountain flower I see anyway.
I have literally about 500 lbs of ingredients sitting in my house. One of these days I need to make something from them.
That's where I was at last I played. Which was six days ago. This sucks... had days off I could play and end up with the flu. I know from experience if I go play I'm just going to end up sicker.Anyway, last I played I finally went through all of my ingredients and maxed out my alchemy skill so I could make some smithing and enchanting potions at full strength. Had 80-100 of most of the ingredients. I have hundreds of potions sitting in chests waiting to be sold now. I don't know that I'm going to bother looting anything from dungeons anymore. Don't need the money.
 
'NCCommish said:
'Mile High said:
'NCCommish said:
Well I had forgotten something I learned in Morrowind. Before you go to far from your first city at least get to level 10. I was getting killed left and right by wolves trying to do the College so I rolled backed to Riverwood and been hanging out down there for a bit. I found I was still playing like I was in Morrowind. My last player in that game was for all intents unstoppable. Pretty much maxed out across the board with the best of everything. To start dying by mudcrab and common wolf was quite a change. But been working on it and I killed my first dragon with just myself and Lydia. I was pretty happy. But now I'm stuck I think. I went to do the Windcaller quest. No problem got through everything fine, even hit Redoran's Rest along the way with no real problem. Feeling good at this point. But Lydia didn't stay put as I asked her to and now she is stuck in one of the fire traps and I can't get her out. I may have to go back to an earlier save which will suck. Saving is the thing I do the worst. I am going to end up redoing a lot if I can't get her out some other way.
Did you try fast travel?
Not yet. It got late and I am still killing a couple of things in the dungeon. But that was what I was hoping would do it. I am going to give it a try.
Ok no joy from fast travel. Next I'll try to find her in Dragonsreach I guess.
Well she finally showed up in Dragonsreach but it took several days of game time for it to happen.
 
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I got my butt handed to me when I left skuldafan temple. There were 4 white draugers waiting for me and then I had to go against the magic dude. I hate running from battles but I don't even carry a sword so it use magic and run. Had to do it 5 times or so til I got the staff. I can feel alduin. He is within my grasp
This was one of the hardest "dungeons" for me. Even as an uber-sneak-archery type, I had trouble getting through.
 
Question: has anyone found out what happened to the Dwarves?

I don't want to know the answer. I just want to know if the answer is in the game.

 
All I can say is...The Thieves Guild kicks ###.

Loving this other aspet of the game. Up till I went to Riften I have slowly transformed from a regal High Elf Mage to a sick, diseased killing, stealing bad ### mofo wielding dual destruction (in all three elements) adept (soon to be master) destruction mage.

Yeah it's fun to be evil.

 
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So decided I'd veg out with a couple hours on this tonight. Figured I'd be able to make some good progress. Learned the clear skies shout, made my way to the throat of the world, and then I ran into Paarthunax. He ####### blabbed on 45 minutes about some boring ### #### he could have explained in about 2 minutes.

Paarthurnax = Timmmschocklut

Believe it

 
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Hey guys I see some of you talking alchemy so I thought I would ask: how do you do it? I've identified almost all my ingredients by consuming one of each but I can't figure out where to go from there.

 
So decided I'd veg out with a couple hours on this tonight. Figured I'd be able to make some good progress. Learned the clear skies shout, made my way to the throat of the world, and then I ran into Paarthunax. He ####### blabbed on 45 minutes about some boring ### #### he could have explained in about 2 minutes.

Paarthurnax = Timmmschocklut

Believe it
:lmao:
 
'Matthias said:
Hey guys I see some of you talking alchemy so I thought I would ask: how do you do it? I've identified almost all my ingredients by consuming one of each but I can't figure out where to go from there.
Find an Alchemy table. They're all over the place. The easiest to find is in the Jarl's Hold in Whiterun. If you go into Dragonsreach, head up the stairs, and take a right once you get to the throne room, there's one in the mage's quarters. You can find them in pretty much any mage quarters, dungeons that involve spellcasters, the College, and a number of other places.Once you find one, you just mix ingredients. The way I've done it has been that I mix 2 ingredients that I know make a potion and a third wildcard. Generally, I try to use ingredients that I don't know many of the effects. Eventually, you'll find ingredients that share an effect and your character will "discover" that effect for that ingredients. Then thereafter, that new effect will show up when you view the ingredient. I've gotten 3 or 4 of the effects of pretty much all the ingredients I've found that way.
Thanks a lot, going to try this out tomorrow! This is such a deep game, I can't get over how much there is to do.
 
'Matthias said:
Hey guys I see some of you talking alchemy so I thought I would ask: how do you do it? I've identified almost all my ingredients by consuming one of each but I can't figure out where to go from there.
Find an Alchemy table. They're all over the place. The easiest to find is in the Jarl's Hold in Whiterun. If you go into Dragonsreach, head up the stairs, and take a right once you get to the throne room, there's one in the mage's quarters. You can find them in pretty much any mage quarters, dungeons that involve spellcasters, the College, and a number of other places.Once you find one, you just mix ingredients. The way I've done it has been that I mix 2 ingredients that I know make a potion and a third wildcard. Generally, I try to use ingredients that I don't know many of the effects. Eventually, you'll find ingredients that share an effect and your character will "discover" that effect for that ingredients. Then thereafter, that new effect will show up when you view the ingredient. I've gotten 3 or 4 of the effects of pretty much all the ingredients I've found that way.
Thanks a lot, going to try this out tomorrow! This is such a deep game, I can't get over how much there is to do.
The various alchemy shops also normally have a recipe or two for sale each respawn.You can also just go look up on the web what each ingredient does, if you want to go that route.
 

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