http://www.vgleaks.com/microsoft-xbox-roadmap-2013/
Not sure the validity off this rumor, but it makes the "always on" rumor more bearable.
Update: We are going to update our previous information. We would like to clarify the Xbox Mini function for avoiding any misunderstood about the new machine (below).
Microsoft is working hard in its
new strategy for the next years. The company wants to
expand its Xbox brand with
two new Xbox.
One would be next-gen, the other one would be a new redesign for Xbox 360. Take in mind the Wii Mini, MS would like to offer something similar to Nintendo. This cheap model would be focused as a set top box product, although you will be able to load games too, but
the games should be load directly from the HDD. This Xbox
wouldn’t have disc drive.
We have received
new information about the latest
Xbox Roadmap. Our source unveils new details for
Durango,
Xbox mini and the Microsoft strategy; moreover we don’t forget
Kinect 2.0.
Xbox Mini
The “Xbox Mini”
is not a 360 add-on, it is a
stand alone product that contains Xbox 360 functions for gaming, and alone it is meant to
compete with Apple TV. Since it is likely it will not have a disc drive, it is being designed with “always online” in mind, and with internet being required for Live functions.
Xbox 360 Games can be played on it by
purchasing Games on Demand on Xbox Live (for new purchases) or if already purchased, simply download it. This also applies to music and movies. To
further clarify, the Durango will also have these (TV) functions, just with next-genration gaming hardware instead of Xbox 360 at a higher price.
When used with
Durango, it offers connectivity with it for
backwards compatibility with both disc based and On Demand games, and it’s no more different than what Sony will be doing with Gaikai for playing
PS3 games on
PS4, only with Xbox it will be done
locally and not through the cloud. You can control the Xbox Mini under a single interface and not have to worry about switching between devices in a single display input.
These connectivity functions cannot work with existing Xbox 360 units due to the difference in external interface. The Xbox Mini was designed for this along side Durango.
Microsoft expands its Xbox brand
Getting to the point
there are going to be two console as part of the redesigned “
Xbox Line” of products.
A repackaged and reoriented Xbox 360 unit and the new “Durango” gaming console, both designed to compete with more than Sony in gaming, but against
Apple as well.
When the
Durango (game machine) launches, it
will not support backwards compatibility for 360 games out of the box. Instead, this functionality will come from
the other unit that will be networked with the Durango to provide this (not unlike the DVD add-on for the original Xbox).
The purpose of
the smaller Xbox unit is to compete with Apple TV, but also provides XBLA and 360 game support which will give it an edge over Apple TV. The
rumors of “always online required” comes from
the smaller Xbox unit which may not have a disc drive and like Apple TV it
would require a network connection and internet to provide any real functionality. It may be possible they will design both consoles to be stackable.
Durango itself
will also always be online like any other device (correct with rumors),
but it will not be a requirement to play local content and it
will not prevent playing used games. Putting in an Xbox 360 disc into Durango will prompt the user to attach the supporting device that is sold separately. By separating the two devices and their functions it will ensure price competitiveness for both pieces of hardware. Microsoft’s delay in announcing these products from April goes more inline with not having a physical set of devices to show (among specification updates), which should be ready
by May or June when this information is officially released.
The price goal of the
smaller Xbox is
$149 or lower and it is likely to not have a disc drive and would require a network connection.
Durango will be priced competitively according to PS4′s price.
Kinect 2.0
A different department within Xbox handles
Kinect hardware and software. The focus was more on developing and networking both consoles with Kinect more of an after thought at that point, considering dealing with it would be less of an issue even with hardware changes to the main console hardware. Kinect isn’t the primary focus.
The development kits required several pieces of hardware as to combine all “potential” hardware which may or may not be required to work with each other, which also includes the potential for any or all devices to required a network connection, which is where most of the “required” rumors are coming from.