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***official*** all things Microsoft Xbox One (1 Viewer)

This Always On and Used game DRM thing has guaranteed that my main next gen console purchase will be a PS4. I might end up buying an Xbox One as well, but right now I don't see why I would.
There is an extremely high possibility that the PS4 will have it too. If it doesn't Microsft might be making a fatal mistake.

 
This Always On and Used game DRM thing has guaranteed that my main next gen console purchase will be a PS4. I might end up buying an Xbox One as well, but right now I don't see why I would.
There is an extremely high possibility that the PS4 will have it too. If it doesn't Microsft might be making a fatal mistake.
That's what you would think, but it would be interesting to see if Microsoft attracted enhanced support from developers if it was the only console maker to include DRM. Maybe some publishers would be willing to make X1 exclusives in exchange for blocking used game sales. I'm not sure that would work given the install base the PS4 is certain to get, but I could see that as a business strategy.

 
Just wait until someone hacks Microsoft and they take the network down for a month like Sony did a while back and no one is able to play XBox games for an entire month anywhere...

Then tell me how awesome that is.
Hopefully they'll be smart enough to build something in where if their authentication servers are down, the check is bypassed. That was the most annoying thing about online passes. EA's servers would always seem to be down (overloaded) on the day one of their big games released so it was a pain to get the online multiplayer authenticated.

That said, there was clearly a disparity in Sony's network security and Microsoft's last gen. Given all the eggs now going into that basket for MS I'm sure they won't be skimping on that front.
Here is the other issue with the "has to check in" thing:

If Microsoft ever decides to stop supporting XBox One (say in 10 years), you don't have a game system anymore.

I can still pull out my NES or Atari and play games.

20 years from now that will still be true.

That will not be true of XBox One because the moment Microsoft turns the server off (same with Diablo III and Sim City and other games that are similar), you can no longer play the game. Replay is no longer an option.
When was the last time you pulled out your SNES and played it?

This is all just people coming up with theoretical scenarios that, in all likelihood either won't affect them at all or will have such a tiny affect (IE someone might have played an hour of Atari in the last 10 years) that it's negligible.

So I can't play when I'm without internet (but still have power) and I can't play a 15 year old console. That would have affected me for exactly zero hours last generation. For some people it might have been a few days over the course of those 7 years. Yet this 0-2 days over the course of 7 years is the end of the freaking world to the voice of the internet. It's ridiculous.

If the interface is really as snappy as what they showed in the press conference you'll get 100x as much extra gameplay out of the times you were previously moving around last gen's slow menus as you'll lose because of these restrictions.

 
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Just wait until someone hacks Microsoft and they take the network down for a month like Sony did a while back and no one is able to play XBox games for an entire month anywhere...

Then tell me how awesome that is.
Hopefully they'll be smart enough to build something in where if their authentication servers are down, the check is bypassed. That was the most annoying thing about online passes. EA's servers would always seem to be down (overloaded) on the day one of their big games released so it was a pain to get the online multiplayer authenticated.

That said, there was clearly a disparity in Sony's network security and Microsoft's last gen. Given all the eggs now going into that basket for MS I'm sure they won't be skimping on that front.
Here is the other issue with the "has to check in" thing:

If Microsoft ever decides to stop supporting XBox One (say in 10 years), you don't have a game system anymore.

I can still pull out my NES or Atari and play games.

20 years from now that will still be true.

That will not be true of XBox One because the moment Microsoft turns the server off (same with Diablo III and Sim City and other games that are similar), you can no longer play the game. Replay is no longer an option.
They could easily release a software update that would remove it.

 
Just wait until someone hacks Microsoft and they take the network down for a month like Sony did a while back and no one is able to play XBox games for an entire month anywhere...

Then tell me how awesome that is.
Hopefully they'll be smart enough to build something in where if their authentication servers are down, the check is bypassed. That was the most annoying thing about online passes. EA's servers would always seem to be down (overloaded) on the day one of their big games released so it was a pain to get the online multiplayer authenticated.

That said, there was clearly a disparity in Sony's network security and Microsoft's last gen. Given all the eggs now going into that basket for MS I'm sure they won't be skimping on that front.
Here is the other issue with the "has to check in" thing:

If Microsoft ever decides to stop supporting XBox One (say in 10 years), you don't have a game system anymore.

I can still pull out my NES or Atari and play games.

20 years from now that will still be true.

That will not be true of XBox One because the moment Microsoft turns the server off (same with Diablo III and Sim City and other games that are similar), you can no longer play the game. Replay is no longer an option.
They could easily release a software update that would remove it.
That was my thought too. But, if the game developer requires an online connection to XBL servers to do certain things, then it could get very messy.

 
Just wait until someone hacks Microsoft and they take the network down for a month like Sony did a while back and no one is able to play XBox games for an entire month anywhere...

Then tell me how awesome that is.
Hopefully they'll be smart enough to build something in where if their authentication servers are down, the check is bypassed. That was the most annoying thing about online passes. EA's servers would always seem to be down (overloaded) on the day one of their big games released so it was a pain to get the online multiplayer authenticated.

That said, there was clearly a disparity in Sony's network security and Microsoft's last gen. Given all the eggs now going into that basket for MS I'm sure they won't be skimping on that front.
Here is the other issue with the "has to check in" thing:

If Microsoft ever decides to stop supporting XBox One (say in 10 years), you don't have a game system anymore.

I can still pull out my NES or Atari and play games.

20 years from now that will still be true.

That will not be true of XBox One because the moment Microsoft turns the server off (same with Diablo III and Sim City and other games that are similar), you can no longer play the game. Replay is no longer an option.
They could easily release a software update that would remove it.
Yes, and they easily could make it backwards compatible, too, if they wanted to.

But they really just want you to have to buy their games again on the XBox One that you already owned on XBox360...

 
Just wait until someone hacks Microsoft and they take the network down for a month like Sony did a while back and no one is able to play XBox games for an entire month anywhere...

Then tell me how awesome that is.
Hopefully they'll be smart enough to build something in where if their authentication servers are down, the check is bypassed. That was the most annoying thing about online passes. EA's servers would always seem to be down (overloaded) on the day one of their big games released so it was a pain to get the online multiplayer authenticated.

That said, there was clearly a disparity in Sony's network security and Microsoft's last gen. Given all the eggs now going into that basket for MS I'm sure they won't be skimping on that front.
Here is the other issue with the "has to check in" thing:

If Microsoft ever decides to stop supporting XBox One (say in 10 years), you don't have a game system anymore.

I can still pull out my NES or Atari and play games.

20 years from now that will still be true.

That will not be true of XBox One because the moment Microsoft turns the server off (same with Diablo III and Sim City and other games that are similar), you can no longer play the game. Replay is no longer an option.
They could easily release a software update that would remove it.
"Hey, we tried an aggressive money grab/controlling move but have noticed slumping sales, so we're releasing this software patch to remove it. We won't try it again so go ahead and buy our system. We good?"

 
Yes, and they easily could make it backwards compatible, too, if they wanted to.
That's not even close to true. Please tell me you don't actually believe that.
Of course its true.

Just wait until a year or two after XBox One's release when they start selling downloadable versions of "XBox 360 Classics" online for your XBoxOne that are basically the same thing as what you played on your XBox that work in the same way, only you have to pay for it again.

Because you know its coming.

 
Yes, and they easily could make it backwards compatible, too, if they wanted to.
That's not even close to true. Please tell me you don't actually believe that.
Of course its true.

Just wait until a year or two after XBox One's release when they start selling downloadable versions of "XBox 360 Classics" online for your XBoxOne that are basically the same thing as what you played on your XBox that work in the same way, only you have to pay for it again.

Because you know its coming.
And it's going to take those developers time and effort to reconstruct the game to work on the new architecture of the XB1.

 
Yes, and they easily could make it backwards compatible, too, if they wanted to.
That's not even close to true. Please tell me you don't actually believe that.
Of course its true.

Just wait until a year or two after XBox One's release when they start selling downloadable versions of "XBox 360 Classics" online for your XBoxOne that are basically the same thing as what you played on your XBox that work in the same way, only you have to pay for it again.

Because you know its coming.
If you're talking about XBLA games then I might be able to get onboard. If you're talking about full-on Xbox 360 or even Xbox 1 games then you have a major knowledge gap in how the technology works.

 
Just wait until someone hacks Microsoft and they take the network down for a month like Sony did a while back and no one is able to play XBox games for an entire month anywhere... Then tell me how awesome that is.
Hopefully they'll be smart enough to build something in where if their authentication servers are down, the check is bypassed. That was the most annoying thing about online passes. EA's servers would always seem to be down (overloaded) on the day one of their big games released so it was a pain to get the online multiplayer authenticated. That said, there was clearly a disparity in Sony's network security and Microsoft's last gen. Given all the eggs now going into that basket for MS I'm sure they won't be skimping on that front.
Here is the other issue with the "has to check in" thing: If Microsoft ever decides to stop supporting XBox One (say in 10 years), you don't have a game system anymore. I can still pull out my NES or Atari and play games. 20 years from now that will still be true. That will not be true of XBox One because the moment Microsoft turns the server off (same with Diablo III and Sim City and other games that are similar), you can no longer play the game. Replay is no longer an option.
you can fit 2 devices near your TV?
 
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Just wait until someone hacks Microsoft and they take the network down for a month like Sony did a while back and no one is able to play XBox games for an entire month anywhere...

Then tell me how awesome that is.
Hopefully they'll be smart enough to build something in where if their authentication servers are down, the check is bypassed. That was the most annoying thing about online passes. EA's servers would always seem to be down (overloaded) on the day one of their big games released so it was a pain to get the online multiplayer authenticated.

That said, there was clearly a disparity in Sony's network security and Microsoft's last gen. Given all the eggs now going into that basket for MS I'm sure they won't be skimping on that front.
Here is the other issue with the "has to check in" thing:

If Microsoft ever decides to stop supporting XBox One (say in 10 years), you don't have a game system anymore.

I can still pull out my NES or Atari and play games.

20 years from now that will still be true.

That will not be true of XBox One because the moment Microsoft turns the server off (same with Diablo III and Sim City and other games that are similar), you can no longer play the game. Replay is no longer an option.
They could easily release a software update that would remove it.
Yes, and they easily could make it backwards compatible, too, if they wanted to.

But they really just want you to have to buy their games again on the XBox One that you already owned on XBox360...
Completely different things. Not even close to the same.

 
FreeBaGeL, on 07 Jun 2013 - 09:50, said:

larry_boy_44, on 07 Jun 2013 - 09:45, said:

FreeBaGeL, on 07 Jun 2013 - 09:25, said:

larry_boy_44, on 07 Jun 2013 - 09:18, said:Just wait until someone hacks Microsoft and they take the network down for a month like Sony did a while back and no one is able to play XBox games for an entire month anywhere...Then tell me how awesome that is.
Hopefully they'll be smart enough to build something in where if their authentication servers are down, the check is bypassed. That was the most annoying thing about online passes. EA's servers would always seem to be down (overloaded) on the day one of their big games released so it was a pain to get the online multiplayer authenticated.That said, there was clearly a disparity in Sony's network security and Microsoft's last gen. Given all the eggs now going into that basket for MS I'm sure they won't be skimping on that front.
Here is the other issue with the "has to check in" thing:If Microsoft ever decides to stop supporting XBox One (say in 10 years), you don't have a game system anymore.I can still pull out my NES or Atari and play games.20 years from now that will still be true.That will not be true of XBox One because the moment Microsoft turns the server off (same with Diablo III and Sim City and other games that are similar), you can no longer play the game. Replay is no longer an option.
When was the last time you pulled out your SNES and played it?This is all just people coming up with theoretical scenarios that, in all likelihood either won't affect them at all or will have such a tiny affect (IE someone might have played an hour of Atari in the last 10 years) that it's negligible.So I can't play when I'm without internet (but still have power) and I can't play a 15 year old console. That would have affected me for exactly zero hours last generation. For some people it might have been a few days over the course of those 7 years. Yet this 0-2 days over the course of 7 years is the end of the freaking world to the voice of the internet. It's ridiculous.If the interface is really as snappy as what they showed in the press conference you'll get 100x as much extra gameplay out of the times you were previously moving around last gen's slow menus as you'll lose because of these restrictions.
Your views are not the views of everyone. Go take a look at eBay, I just did and did a search for Sega Genesis games. The Sega Genesis console was released in 1988, discontinued in 1999, and last licensed a game in 2002. There are currently over 22,000 active listings for Sega Genesis video games. When I sorted by sold listings (auctions that received at least one bid and met the reserve) there are over 23,000. Not games, listings. Many listings are for multiple games so who knows how many games are being sold.And I may be stereotyping here, but your views sound like you're a teenager. Someone who buys the newest game the day it comes out and only plays it until the next new game comes. Nothing wrong with that, but being a 4 decade gamer it's not a familiar viewpoint for me.
 
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Just wait until someone hacks Microsoft and they take the network down for a month like Sony did a while back and no one is able to play XBox games for an entire month anywhere...

Then tell me how awesome that is.
Hopefully they'll be smart enough to build something in where if their authentication servers are down, the check is bypassed. That was the most annoying thing about online passes. EA's servers would always seem to be down (overloaded) on the day one of their big games released so it was a pain to get the online multiplayer authenticated.

That said, there was clearly a disparity in Sony's network security and Microsoft's last gen. Given all the eggs now going into that basket for MS I'm sure they won't be skimping on that front.
Here is the other issue with the "has to check in" thing:

If Microsoft ever decides to stop supporting XBox One (say in 10 years), you don't have a game system anymore.

I can still pull out my NES or Atari and play games.

20 years from now that will still be true.

That will not be true of XBox One because the moment Microsoft turns the server off (same with Diablo III and Sim City and other games that are similar), you can no longer play the game. Replay is no longer an option.
When was the last time you pulled out your SNES and played it?

This is all just people coming up with theoretical scenarios that, in all likelihood either won't affect them at all or will have such a tiny affect (IE someone might have played an hour of Atari in the last 10 years) that it's negligible.

So I can't play when I'm without internet (but still have power) and I can't play a 15 year old console. That would have affected me for exactly zero hours last generation. For some people it might have been a few days over the course of those 7 years. Yet this 0-2 days over the course of 7 years is the end of the freaking world to the voice of the internet. It's ridiculous.

If the interface is really as snappy as what they showed in the press conference you'll get 100x as much extra gameplay out of the times you were previously moving around last gen's slow menus as you'll lose because of these restrictions.
Your views are not the views of everyone. Go take a look at eBay, I just did and did a search for Sega Genesis games. The Sega Genesis console was released in 1988, discontinued in 1999, and last licensed a game in 2002. There are currently over 22,000 active listings for Sega Genesis video games. When I sorted by sold listings (auctions that received at least one bid and met the reserve) there are over 23,000. Not games, listings. Many listings are for multiple games so who knows how many games are being sold.

And I may be stereotyping here, but your views sound like your a teenager. Someone who buys the newest game the day it comes out and only plays it until the next new game comes. Nothing wrong with that, but being a 4 decade gamer it's not a familiar viewpoint for me.
My youngest loves playing the older games. He has a Sega and a Nintendo that he loves to play the older games on, especially Zelda and Sonic related ones.

ETA: He also has a 360 in his room and the older consoles get much more use. His brother is the opposite and only has a 360

 
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Your views are not the views of everyone. Go take a look at eBay, I just did and did a search for Sega Genesis games. The Sega Genesis console was released in 1988, discontinued in 1999, and last licensed a game in 2002. There are currently over 22,000 active listings for Sega Genesis video games. When I sorted by sold listings (auctions that received at least one bid and met the reserve) there are over 23,000. Not games, listings. Many listings are for multiple games so who knows how many games are being sold.
I wasn't asking about everyone. I was asking about the person who was complaining. Given his lack of response, I'm guessing the answer was "a long ### time ago" and his choices were either to lie about the answer or ignore the question.

That's the point. The majority of people complaining are complaining about things that won't actually affect them, or will affect them in a negligible way. Let's be honest here, the people complaining about these things aren't complaining because they're fighting for poor Pablo out on a farm with no internet connection or geeky hipster Leonard who only plays games that are 15 years old. They're complaining because we gamers as a population are an entitled bunch that like to complain.

So 20 years from now I might not be able to pop in Mass Effect 4 on my 8640p TV and play it for an hour of nostalgia. Heaven forbid I might have to find something else to do for that hour. In the meantime I'll get 7 years of convenient digital day and date releases and the ability to play all my games, enhanced by the cloud, on any console at any time.

 
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Your views are not the views of everyone. Go take a look at eBay, I just did and did a search for Sega Genesis games. The Sega Genesis console was released in 1988, discontinued in 1999, and last licensed a game in 2002. There are currently over 22,000 active listings for Sega Genesis video games. When I sorted by sold listings (auctions that received at least one bid and met the reserve) there are over 23,000. Not games, listings. Many listings are for multiple games so who knows how many games are being sold.
I wasn't asking about everyone. I was asking about the person who was complaining. Given his lack of response, I'm guessing the answer was "a long ### time ago" and his choices were either to lie about the answer or ignore the question.

That's the point. The majority of people complaining are complaining about things that won't actually affect them, or will affect them in a negligible way. Let's be honest here, the people complaining about these things aren't complaining because they're fighting for poor Pablo out on a farm with no internet connection or geeky hipster Leonard who only plays games that are 15 years old. They're complaining because we gamers as a population are an entitled bunch that like to complain.

So 20 years from now I might not be able to pop in Mass Effect 4 on my 8640p TV and play it for an hour of nostalgia. Heaven forbid I might have to find something else to do for that hour. In the meantime I'll get 7 years of convenient digital day and date releases and the ability to play all my games, enhanced by the cloud, on any console at any time.
You assume everything is so cut and dried. There are plenty of situations that you seem to gloss over as people "just complaining". What do I do when I'm at my cabin for a couple weeks in the summer with no internet connection? I always take my console up for the rainy days and for when my nephews come up.

For the guy who sits in his parents basement and does nothing but play games, you're right, there isn't a problem with this stuff. For everyone else, it is an issue.

 
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Your views are not the views of everyone. Go take a look at eBay, I just did and did a search for Sega Genesis games. The Sega Genesis console was released in 1988, discontinued in 1999, and last licensed a game in 2002. There are currently over 22,000 active listings for Sega Genesis video games. When I sorted by sold listings (auctions that received at least one bid and met the reserve) there are over 23,000. Not games, listings. Many listings are for multiple games so who knows how many games are being sold.
I wasn't asking about everyone. I was asking about the person who was complaining. Given his lack of response, I'm guessing the answer was "a long ### time ago" and his choices were either to lie about the answer or ignore the question.

That's the point. The majority of people complaining are complaining about things that won't actually affect them, or will affect them in a negligible way. Let's be honest here, the people complaining about these things aren't complaining because they're fighting for poor Pablo out on a farm with no internet connection or geeky hipster Leonard who only plays games that are 15 years old. They're complaining because we gamers as a population are an entitled bunch that like to complain.

So 20 years from now I might not be able to pop in Mass Effect 4 on my 8640p TV and play it for an hour of nostalgia. Heaven forbid I might have to find something else to do for that hour. In the meantime I'll get 7 years of convenient digital day and date releases and the ability to play all my games, enhanced by the cloud, on any console at any time.
You want my answer?

I'd much rather have an SNES than anything in the modern generation. The problem?

All the games I want cost too much to be realistic options:

Examples:

http://www.ebay.com/itm/Super-Nintendo-Chrono-Trigger-Cartridge-SNES-Very-Good-Condition-/321136513828?pt=Video_Games_Games&hash=item4ac53a5324

http://www.ebay.com/itm/Final-Fantasy-II-Super-Nintendo-SNES-/161039610315?pt=Video_Games_Games&hash=item257eb571cb

http://www.ebay.com/itm/Final-Fantasy-III-Super-Nintendo-1994-SNES-RARE-Cleaned-Tested-/281118251301?pt=Video_Games_Games&hash=item4173f41925

http://www.ebay.com/itm/Aerobiz-Aero-biz-COMPLETE-IN-BOX-SNES-Super-Nintendo-/181151005789?pt=Video_Games_Games&hash=item2a2d70fc5d

Especially when you can buy GBA versions of many games for a few bucks or buy them on virtual console for the same price.

So when was the last time I played a SNES/NES game? its been a while. But its been 3 months since I played any non-handheld video game because I don't have time (or a place) to really play at the moment.

But if you gave me a blank check and time to play video games, I'd choose a SNES over any generation and a NES second. Its not even close.

I just don't have time/money. But I won't be buying a XBoxOne or a PS4 and I didn't buy a PS3 or XBox360. The only reason I have a WiiU is my father in law bought it. They're too expensive and I don't have the time.

 
Your views are not the views of everyone. Go take a look at eBay, I just did and did a search for Sega Genesis games. The Sega Genesis console was released in 1988, discontinued in 1999, and last licensed a game in 2002. There are currently over 22,000 active listings for Sega Genesis video games. When I sorted by sold listings (auctions that received at least one bid and met the reserve) there are over 23,000. Not games, listings. Many listings are for multiple games so who knows how many games are being sold.
I wasn't asking about everyone. I was asking about the person who was complaining. Given his lack of response, I'm guessing the answer was "a long ### time ago" and his choices were either to lie about the answer or ignore the question.

That's the point. The majority of people complaining are complaining about things that won't actually affect them, or will affect them in a negligible way. Let's be honest here, the people complaining about these things aren't complaining because they're fighting for poor Pablo out on a farm with no internet connection or geeky hipster Leonard who only plays games that are 15 years old. They're complaining because we gamers as a population are an entitled bunch that like to complain.

So 20 years from now I might not be able to pop in Mass Effect 4 on my 8640p TV and play it for an hour of nostalgia. Heaven forbid I might have to find something else to do for that hour. In the meantime I'll get 7 years of convenient digital day and date releases and the ability to play all my games, enhanced by the cloud, on any console at any time.
You assume everything is so cut and dried. There are plenty of situations that you seem to gloss over as people "just complaining". What do I do when I'm at my cabin for a couple weeks in the summer with no internet connection? I always take my console up for the rainy days and for when my nephews come up.

this is a HUGE mistake by Microsoft. Cloud gaming is cool, and I realize some games are going to need it eventually... But to make the whole system require daily checkins is just not a smart idea, especially if Microsoft wants to expand into a global video game player instead of a US-only one.

 
larry_boy_44 said:
FreeBaGeL said:
Statcruncher said:
Your views are not the views of everyone. Go take a look at eBay, I just did and did a search for Sega Genesis games. The Sega Genesis console was released in 1988, discontinued in 1999, and last licensed a game in 2002. There are currently over 22,000 active listings for Sega Genesis video games. When I sorted by sold listings (auctions that received at least one bid and met the reserve) there are over 23,000. Not games, listings. Many listings are for multiple games so who knows how many games are being sold.
I wasn't asking about everyone. I was asking about the person who was complaining. Given his lack of response, I'm guessing the answer was "a long ### time ago" and his choices were either to lie about the answer or ignore the question.

That's the point. The majority of people complaining are complaining about things that won't actually affect them, or will affect them in a negligible way. Let's be honest here, the people complaining about these things aren't complaining because they're fighting for poor Pablo out on a farm with no internet connection or geeky hipster Leonard who only plays games that are 15 years old. They're complaining because we gamers as a population are an entitled bunch that like to complain.

So 20 years from now I might not be able to pop in Mass Effect 4 on my 8640p TV and play it for an hour of nostalgia. Heaven forbid I might have to find something else to do for that hour. In the meantime I'll get 7 years of convenient digital day and date releases and the ability to play all my games, enhanced by the cloud, on any console at any time.
You want my answer?

I'd much rather have an SNES than anything in the modern generation. The problem?

All the games I want cost too much to be realistic options:

Examples:

http://www.ebay.com/itm/Super-Nintendo-Chrono-Trigger-Cartridge-SNES-Very-Good-Condition-/321136513828?pt=Video_Games_Games&hash=item4ac53a5324

http://www.ebay.com/itm/Final-Fantasy-II-Super-Nintendo-SNES-/161039610315?pt=Video_Games_Games&hash=item257eb571cb

http://www.ebay.com/itm/Final-Fantasy-III-Super-Nintendo-1994-SNES-RARE-Cleaned-Tested-/281118251301?pt=Video_Games_Games&hash=item4173f41925

http://www.ebay.com/itm/Aerobiz-Aero-biz-COMPLETE-IN-BOX-SNES-Super-Nintendo-/181151005789?pt=Video_Games_Games&hash=item2a2d70fc5d

Especially when you can buy GBA versions of many games for a few bucks or buy them on virtual console for the same price.

So when was the last time I played a SNES/NES game? its been a while. But its been 3 months since I played any non-handheld video game because I don't have time (or a place) to really play at the moment.

But if you gave me a blank check and time to play video games, I'd choose a SNES over any generation and a NES second. Its not even close.

I just don't have time/money. But I won't be buying a XBoxOne or a PS4 and I didn't buy a PS3 or XBox360. The only reason I have a WiiU is my father in law bought it. They're too expensive and I don't have the time.
:goodposting:

It is amazing what well preserved old games/systems go for. Nobody is getting their hands on my SNES/N64 collection. Getting N64 controllers with working joysticks is a real PITA though.

 
IvanKaramazov said:
Statcruncher said:
hxperson said:
This Always On and Used game DRM thing has guaranteed that my main next gen console purchase will be a PS4. I might end up buying an Xbox One as well, but right now I don't see why I would.
There is an extremely high possibility that the PS4 will have it too. If it doesn't Microsft might be making a fatal mistake.
That's what you would think, but it would be interesting to see if Microsoft attracted enhanced support from developers if it was the only console maker to include DRM. Maybe some publishers would be willing to make X1 exclusives in exchange for blocking used game sales. I'm not sure that would work given the install base the PS4 is certain to get, but I could see that as a business strategy.
I really hope that the PS4 goes a different direction simply because it would be an awesome game of chicken. Would developers all flock to the XB1 with exclusives and bring the gamers, or would gamers reject the XB1's lockdowned system in such huge numbers that developers will be forced to develop for the PS4 anyway?
 
After reading all this all I can think is that the worst job in the world right now has to be the Gamestop CEO. He's looking down the barrel of a double barrel shotgun and just has to wait to see if a chamber fires.

 
After reading all this all I can think is that the worst job in the world right now has to be the Gamestop CEO. He's looking down the barrel of a double barrel shotgun and just has to wait to see if a chamber fires.
How is gamestop any different than Borders or Barnes/Noble? It was inevitable that there would be serious pullbacks in B/M media outlets over time.

 
Cliff Clavin said:
FreeBaGeL said:
Statcruncher said:
Your views are not the views of everyone. Go take a look at eBay, I just did and did a search for Sega Genesis games. The Sega Genesis console was released in 1988, discontinued in 1999, and last licensed a game in 2002. There are currently over 22,000 active listings for Sega Genesis video games. When I sorted by sold listings (auctions that received at least one bid and met the reserve) there are over 23,000. Not games, listings. Many listings are for multiple games so who knows how many games are being sold.
I wasn't asking about everyone. I was asking about the person who was complaining. Given his lack of response, I'm guessing the answer was "a long ### time ago" and his choices were either to lie about the answer or ignore the question.

That's the point. The majority of people complaining are complaining about things that won't actually affect them, or will affect them in a negligible way. Let's be honest here, the people complaining about these things aren't complaining because they're fighting for poor Pablo out on a farm with no internet connection or geeky hipster Leonard who only plays games that are 15 years old. They're complaining because we gamers as a population are an entitled bunch that like to complain.

So 20 years from now I might not be able to pop in Mass Effect 4 on my 8640p TV and play it for an hour of nostalgia. Heaven forbid I might have to find something else to do for that hour. In the meantime I'll get 7 years of convenient digital day and date releases and the ability to play all my games, enhanced by the cloud, on any console at any time.
You assume everything is so cut and dried. There are plenty of situations that you seem to gloss over as people "just complaining". What do I do when I'm at my cabin for a couple weeks in the summer with no internet connection? I always take my console up for the rainy days and for when my nephews come up.

For the guy who sits in his parents basement and does nothing but play games, you're right, there isn't a problem with this stuff. For everyone else, it is an issue.
Sounds like you have a reasonable reason to dislike it. Most people that are complaining do not, hence Larry_boy who apparently doesn't even play console games at all anymore (and especially not modern ones), and like we gamers prefer to do, is just complaining to complain.

It is worth noting however that if you have a cell phone signal out there you should be able to connect for a few minutes to authenticate. I know Android phones can create a mobile hotspot for free, and those that can't are likely headed in that direction. Remember these are long console generations. It's sort of like when the 360/PS3 were launched and lots of people complained that the added cost for HD wasn't worth it because most people didn't have HD TVs. Imagine if Sony/MS were that short-sighted and we were all still playing SD games even today.

Even for those currently on the outskirts, the internet will only continue to spread and be more deeply ingrained into our lives every day.

 
larry_boy_44 said:
FreeBaGeL said:
larry_boy_44 said:
Just wait until someone hacks Microsoft and they take the network down for a month like Sony did a while back and no one is able to play XBox games for an entire month anywhere...

Then tell me how awesome that is.
Hopefully they'll be smart enough to build something in where if their authentication servers are down, the check is bypassed. That was the most annoying thing about online passes. EA's servers would always seem to be down (overloaded) on the day one of their big games released so it was a pain to get the online multiplayer authenticated.

That said, there was clearly a disparity in Sony's network security and Microsoft's last gen. Given all the eggs now going into that basket for MS I'm sure they won't be skimping on that front.
Here is the other issue with the "has to check in" thing:

If Microsoft ever decides to stop supporting XBox One (say in 10 years), you don't have a game system anymore.

I can still pull out my NES or Atari and play games.

20 years from now that will still be true.

That will not be true of XBox One because the moment Microsoft turns the server off (same with Diablo III and Sim City and other games that are similar), you can no longer play the game. Replay is no longer an option.
The thing is, by that point we will have emulators for the games. Right now, modern computers can easily emulate up to the Xbox/PS2 generation. 360/PS3 emulation is right around the corner. By 20 years from now, we will likely be able to emulate the consoles that are not even out yet.

Emulation makes the point of not being able to use old consoles pretty much irrelevant.

 
Cliff Clavin said:
FreeBaGeL said:
Statcruncher said:
Your views are not the views of everyone. Go take a look at eBay, I just did and did a search for Sega Genesis games. The Sega Genesis console was released in 1988, discontinued in 1999, and last licensed a game in 2002. There are currently over 22,000 active listings for Sega Genesis video games. When I sorted by sold listings (auctions that received at least one bid and met the reserve) there are over 23,000. Not games, listings. Many listings are for multiple games so who knows how many games are being sold.
I wasn't asking about everyone. I was asking about the person who was complaining. Given his lack of response, I'm guessing the answer was "a long ### time ago" and his choices were either to lie about the answer or ignore the question.

That's the point. The majority of people complaining are complaining about things that won't actually affect them, or will affect them in a negligible way. Let's be honest here, the people complaining about these things aren't complaining because they're fighting for poor Pablo out on a farm with no internet connection or geeky hipster Leonard who only plays games that are 15 years old. They're complaining because we gamers as a population are an entitled bunch that like to complain.

So 20 years from now I might not be able to pop in Mass Effect 4 on my 8640p TV and play it for an hour of nostalgia. Heaven forbid I might have to find something else to do for that hour. In the meantime I'll get 7 years of convenient digital day and date releases and the ability to play all my games, enhanced by the cloud, on any console at any time.
You assume everything is so cut and dried. There are plenty of situations that you seem to gloss over as people "just complaining". What do I do when I'm at my cabin for a couple weeks in the summer with no internet connection? I always take my console up for the rainy days and for when my nephews come up.

For the guy who sits in his parents basement and does nothing but play games, you're right, there isn't a problem with this stuff. For everyone else, it is an issue.
Sounds like you have a reasonable reason to dislike it. Most people that are complaining do not, hence Larry_boy who apparently doesn't even play console games at all anymore (and especially not modern ones), and like we gamers prefer to do, is just complaining to complain.

It is worth noting however that if you have a cell phone signal out there you should be able to connect for a few minutes to authenticate. I know Android phones can create a mobile hotspot for free, and those that can't are likely headed in that direction. Remember these are long console generations. It's sort of like when the 360/PS3 were launched and lots of people complained that the added cost for HD wasn't worth it because most people didn't have HD TVs. Imagine if Sony/MS were that short-sighted and we were all still playing SD games even today.

Even for those currently on the outskirts, the internet will only continue to spread and be more deeply ingrained into our lives every day.
Just more workarounds and hassles so they can bombard us with ads.

 
Just more workarounds and hassles so they can bombard us with ads.
As long as they don't start making us watch 30 second video ads before we can play a game I'm fine with a few things on the dashboard in exchange for all the conveniences always online brings. Namely, that I can throw my disc away and have access to my entire library of games at any time and from anywhere. Obviously that wouldn't be possible without the online check or else everyone would just loan their disc to all their friends so everyone could install and play it.

Playing anywhere is one convenience that is being overlooked in that you can now spontaneously decide to play a game you own when you're at someone else's place without having to drive 30 minutes back across town to get it. Additionally, it sounds like those of us with multiple gamers under the same roof might be able use one copy of the game on two consoles simultaneously. No more buying multiple copies of MP games like Gears, Halo, etc to play on separate boxes/tvs.

Regardless, ads likely have nothing to do with it. Most people are connected the majority of the time they play anyway. It's not like there was some huge missing market segment of people that pull their ethernet cord to avoid ads that MS is trying to get its hands on. If there is a target it's most likely phasing used games out one step at a time. MS/Sony's gaming divisions are hemorrhaging money and if paying a few extra bucks is what it takes for us to not be stuck with Nintendo's 10 year old tech running shovelware waggle games as our only option in the generation after this one then I'm ok with it.

 
How much is MSFT paying FreeBaGel, I wonder?

You're certainly putting up a spirited defense, bro.
I pretty much agree with FreeBaGel on all points. I'm just not well written enough to express it the way he does.

I'll default to digital download 100% of the time if given the chance. I care nothing about resale, and hate having to throw in a disc to play a game. And before I'm accused of being some MS fanboy, I own(ed) all three consoles this generation. The Wii is in a dump somewhere because it died on me probably a year ago.

 
Just more workarounds and hassles so they can bombard us with ads.
As long as they don't start making us watch 30 second video ads before we can play a game I'm fine with a few things on the dashboard in exchange for all the conveniences always online brings. Namely, that I can throw my disc away and have access to my entire library of games at any time and from anywhere. Obviously that wouldn't be possible without the online check or else everyone would just loan their disc to all their friends so everyone could install and play it.

Playing anywhere is one convenience that is being overlooked in that you can now spontaneously decide to play a game you own when you're at someone else's place without having to drive 30 minutes back across town to get it. Additionally, it sounds like those of us with multiple gamers under the same roof might be able use one copy of the game on two consoles simultaneously. No more buying multiple copies of MP games like Gears, Halo, etc to play on separate boxes/tvs.

Regardless, ads likely have nothing to do with it. Most people are connected the majority of the time they play anyway. It's not like there was some huge missing market segment of people that pull their ethernet cord to avoid ads that MS is trying to get its hands on. If there is a target it's most likely phasing used games out one step at a time. MS/Sony's gaming divisions are hemorrhaging money and if paying a few extra bucks is what it takes for us to not be stuck with Nintendo's 10 year old tech running shovelware waggle games as our only option in the generation after this one then I'm ok with it.
That gives zero convenience to the single player gamer. I have one system. I don't trade games with friends. When I play games, it is by myself, offline, on my own console.

And it absolutely has to do with ads. Ads and micro-transactions are the only viable reasons for always online. You can't sell DLC and services to people who aren't online. EA, for example, is building their entire business around micro-transaction.

DRM can be achieved with local hardware and software. Hell, you could even 'check-in' a game once online before you play it to achieve DRM.

And I'm guessing piracy is an infinitesimally small problem for consoles. PC, yes, huge problem. Not so for consoles.

 
Just more workarounds and hassles so they can bombard us with ads.
As long as they don't start making us watch 30 second video ads before we can play a game I'm fine with a few things on the dashboard in exchange for all the conveniences always online brings. Namely, that I can throw my disc away and have access to my entire library of games at any time and from anywhere. Obviously that wouldn't be possible without the online check or else everyone would just loan their disc to all their friends so everyone could install and play it.

Playing anywhere is one convenience that is being overlooked in that you can now spontaneously decide to play a game you own when you're at someone else's place without having to drive 30 minutes back across town to get it. Additionally, it sounds like those of us with multiple gamers under the same roof might be able use one copy of the game on two consoles simultaneously. No more buying multiple copies of MP games like Gears, Halo, etc to play on separate boxes/tvs.

Regardless, ads likely have nothing to do with it. Most people are connected the majority of the time they play anyway. It's not like there was some huge missing market segment of people that pull their ethernet cord to avoid ads that MS is trying to get its hands on. If there is a target it's most likely phasing used games out one step at a time. MS/Sony's gaming divisions are hemorrhaging money and if paying a few extra bucks is what it takes for us to not be stuck with Nintendo's 10 year old tech running shovelware waggle games as our only option in the generation after this one then I'm ok with it.
I'm pretty sure that I've read on some of the articles that have been written about yesterday's press release that while 10 people can access the games on your console, only one connection is available at any one time. So for MP games you will still need multiple copies.

 
MS/Sony's gaming divisions are hemorrhaging money and if paying a few extra bucks is what it takes for us to not be stuck with Nintendo's 10 year old tech running shovelware waggle games as our only option in the generation after this one then I'm ok with it.
Have you ever considered that maybe, just maybe, Nintendo actually has the right idea?

I mean, have you played any of their first party games on Wii or WiiU?

This is the thing that interests me so much about this whole console video game thing. Microsoft and Sony have pretty much been hemorrhaging money from day 1, them losing money on these consoles is not a new thing.

Sega developed too much hardware and started trying to compete with them directly and died because of it.

Nintendo, however, no matter how much they are considered "losers" and last place among the "hardcore gamers" are still making money on this. They're the only ones, as it stands right now, who are for sure going to be around making video games 10 years from now because they are the only ones making a profit.

WiiU was released making them money after 1 software purchase. I'm sure that its making them money outright now. So when Sony and Microsoft relase $500+ or more hardware that is losing them that much for each sale, Nintendo can drop their price down again and be selling their console for almost 1/3 of the price and still be making a profit on it and still have games that are considered the best of the generation (see: Galaxy 1/2, Smash Bros., Skyward Sword).

The biggest problem with the Wii wasn't the hardware and it wasn't even the software that was made being bad (Nintendo didn't make the shovelware and they stopped controlling what third parties made so much with the SNES), the problem was third parties wouldn't develop for it.

But what happens if gamers reject PS4 and XOne because of DRM, always on, no resell, and too high a price? Does EA get screwed because they announced that they won't make anything for Nintendo and have no intention on ever developing for Nintendo consoles again? (hopefully, yes)

Either way, its silly. I have never understood how gamers are so against the only actual GAMING company in all of this that is left making hardware. If Nintendo dies and Sony and Microsoft decide to stop making consoles in favor of some sort of pseudo-gaming thing, you would have nothing that was made purely to play games on.

 
How much is MSFT paying FreeBaGel, I wonder?

You're certainly putting up a spirited defense, bro.
My next step, according to my company memo, is to take to Twitter and mock people that don't have strong internet connections.

I wish I worked for MSFT. Some guy on my FL does and I always see him playing games weeks or months before they come out.

 
EA, for example, is building their entire business around micro-transaction.
BTW, this is the real reason EA won't develop for Nintendo, I think. Nintendo, from what I've seen, doesn't seem to like the "we'll sell you a full game, but then keep 3/4 of it and charge you more for those pieces" philosophy...

 
Just more workarounds and hassles so they can bombard us with ads.
As long as they don't start making us watch 30 second video ads before we can play a game I'm fine with a few things on the dashboard in exchange for all the conveniences always online brings. Namely, that I can throw my disc away and have access to my entire library of games at any time and from anywhere. Obviously that wouldn't be possible without the online check or else everyone would just loan their disc to all their friends so everyone could install and play it.

Playing anywhere is one convenience that is being overlooked in that you can now spontaneously decide to play a game you own when you're at someone else's place without having to drive 30 minutes back across town to get it. Additionally, it sounds like those of us with multiple gamers under the same roof might be able use one copy of the game on two consoles simultaneously. No more buying multiple copies of MP games like Gears, Halo, etc to play on separate boxes/tvs.

Regardless, ads likely have nothing to do with it. Most people are connected the majority of the time they play anyway. It's not like there was some huge missing market segment of people that pull their ethernet cord to avoid ads that MS is trying to get its hands on. If there is a target it's most likely phasing used games out one step at a time. MS/Sony's gaming divisions are hemorrhaging money and if paying a few extra bucks is what it takes for us to not be stuck with Nintendo's 10 year old tech running shovelware waggle games as our only option in the generation after this one then I'm ok with it.
I'm pretty sure that I've read on some of the articles that have been written about yesterday's press release that while 10 people can access the games on your console, only one connection is available at any one time. So for MP games you will still need multiple copies.
I thought it was 10 people total, but only the master and one other simultaneously. I only saw that on another forum though so it could be wrong.

 
MS/Sony's gaming divisions are hemorrhaging money and if paying a few extra bucks is what it takes for us to not be stuck with Nintendo's 10 year old tech running shovelware waggle games as our only option in the generation after this one then I'm ok with it.
Have you ever considered that maybe, just maybe, Nintendo actually has the right idea?

I mean, have you played any of their first party games on Wii or WiiU?

This is the thing that interests me so much about this whole console video game thing. Microsoft and Sony have pretty much been hemorrhaging money from day 1, them losing money on these consoles is not a new thing.

Sega developed too much hardware and started trying to compete with them directly and died because of it.

Nintendo, however, no matter how much they are considered "losers" and last place among the "hardcore gamers" are still making money on this. They're the only ones, as it stands right now, who are for sure going to be around making video games 10 years from now because they are the only ones making a profit.

WiiU was released making them money after 1 software purchase. I'm sure that its making them money outright now. So when Sony and Microsoft relase $500+ or more hardware that is losing them that much for each sale, Nintendo can drop their price down again and be selling their console for almost 1/3 of the price and still be making a profit on it and still have games that are considered the best of the generation (see: Galaxy 1/2, Smash Bros., Skyward Sword).

The biggest problem with the Wii wasn't the hardware and it wasn't even the software that was made being bad (Nintendo didn't make the shovelware and they stopped controlling what third parties made so much with the SNES), the problem was third parties wouldn't develop for it.

But what happens if gamers reject PS4 and XOne because of DRM, always on, no resell, and too high a price? Does EA get screwed because they announced that they won't make anything for Nintendo and have no intention on ever developing for Nintendo consoles again? (hopefully, yes)

Either way, its silly. I have never understood how gamers are so against the only actual GAMING company in all of this that is left making hardware. If Nintendo dies and Sony and Microsoft decide to stop making consoles in favor of some sort of pseudo-gaming thing, you would have nothing that was made purely to play games on.
From a business standpoint, Nintendo absolutely has the right idea. They almost have to do it that way in today's world, as they don't have a bunch of other divisions to support their lagging gaming division like the other two do.

However, from a consumer standpoint, I wholeheartedly enjoy the big companies subsidizing their losses to bring us games that are 10 years ahead of their time. I much prefer playing Mass Effect, Battlefield, and Uncharted to Mario Party 57: Now With Even More Waggle. Given the poor response to the Wii U, and the relatively poor response to the Wii from hardcore gamers (most of its success came from traditionally non-gamers), I would say that the majority of gamers agree. But when those big evil companies decide that they have to start actually making money at some point, we don't want to pay the difference for these significantly better experiences.

I've said countless times that we have two options heading forward. More expensive games or a significant decrease in console and game development costs, and hence a decrease in the quality of console gaming. I much prefer the former (in this case via the reduction/elimination of used games) to being stuck with cheap to make wagglefests on low end hardware. From a business standpoint, the latter is all that will make sense if we intend to keep gaming as such an absurdly cheap hobby and keep so much of the money headed gamestop/ebay's way.

FWIW in answering your Nintendo question, I grew up a Nintendo fanboy. The N64 remains my favorite console of all-time and Mario 64 and Zelda OoT are two of my favorite games of all time. I owned a Wii and that's where Nintendo lost me, though I'll have a tough time resisting the Wii U when/if they release HD versions of Mario 64 and OoT on there.

 
MS/Sony's gaming divisions are hemorrhaging money and if paying a few extra bucks is what it takes for us to not be stuck with Nintendo's 10 year old tech running shovelware waggle games as our only option in the generation after this one then I'm ok with it.
Have you ever considered that maybe, just maybe, Nintendo actually has the right idea?

I mean, have you played any of their first party games on Wii or WiiU?

This is the thing that interests me so much about this whole console video game thing. Microsoft and Sony have pretty much been hemorrhaging money from day 1, them losing money on these consoles is not a new thing.

Sega developed too much hardware and started trying to compete with them directly and died because of it.

Nintendo, however, no matter how much they are considered "losers" and last place among the "hardcore gamers" are still making money on this. They're the only ones, as it stands right now, who are for sure going to be around making video games 10 years from now because they are the only ones making a profit.

WiiU was released making them money after 1 software purchase. I'm sure that its making them money outright now. So when Sony and Microsoft relase $500+ or more hardware that is losing them that much for each sale, Nintendo can drop their price down again and be selling their console for almost 1/3 of the price and still be making a profit on it and still have games that are considered the best of the generation (see: Galaxy 1/2, Smash Bros., Skyward Sword).

The biggest problem with the Wii wasn't the hardware and it wasn't even the software that was made being bad (Nintendo didn't make the shovelware and they stopped controlling what third parties made so much with the SNES), the problem was third parties wouldn't develop for it.

But what happens if gamers reject PS4 and XOne because of DRM, always on, no resell, and too high a price? Does EA get screwed because they announced that they won't make anything for Nintendo and have no intention on ever developing for Nintendo consoles again? (hopefully, yes)

Either way, its silly. I have never understood how gamers are so against the only actual GAMING company in all of this that is left making hardware. If Nintendo dies and Sony and Microsoft decide to stop making consoles in favor of some sort of pseudo-gaming thing, you would have nothing that was made purely to play games on.
From a business standpoint, Nintendo absolutely has the right idea. They almost have to do it that way in today's world, as they don't have a bunch of other divisions to support their lagging gaming division like the other two do.

However, from a consumer standpoint, I wholeheartedly enjoy the big companies subsidizing their losses to bring us games that are 10 years ahead of their time. I much prefer playing Mass Effect, Battlefield, and Uncharted to Mario Party 57: Now With Even More Waggle. Given the poor response to the Wii U, and the relatively poor response to the Wii from hardcore gamers (most of its success came from traditionally non-gamers), I would say that the majority of gamers agree. But when those big evil companies decide that they have to start actually making money at some point, we don't want to pay the difference for these significantly better experiences.

I've said countless times that we have two options heading forward. More expensive games or a significant decrease in console and game development costs, and hence a decrease in the quality of console gaming. I much prefer the former (in this case via the reduction/elimination of used games) to being stuck with cheap to make wagglefests on low end hardware. From a business standpoint, the latter is all that will make sense if we intend to keep gaming as such an absurdly cheap hobby and keep so much of the money headed gamestop/ebay's way.

FWIW in answering your Nintendo question, I grew up a Nintendo fanboy. The N64 remains my favorite console of all-time and Mario 64 and Zelda OoT are two of my favorite games of all time. I owned a Wii and that's where Nintendo lost me, though I'll have a tough time resisting the Wii U when/if they release HD versions of Mario 64 and OoT on there.
Did you play Galaxy 1 & 2, Smash Bros. Brawl, or either Zelda?

and I would be very surprised if they released HD versions of those games on WiiU, they re-released them both too recently for that, plus it seems they're pretty big on handheld remakes (the Zelda remake on WiiU of the GameCube Zelda being the exception)

I agree, there was tons and TONS of crap on the Wii, but its also easy to ignore it and only play the good stuff. When I get the time and space i plan on picking up Last Story and Xenosaga and a few other games, plus I still play (when I get time) Mario Galaxy, Mario Kart, Smash Bros., and a few other games, and am pretty psyched about Nintendo announcing a new 3D Mario, Zelda, Mario Kart, and Smash Bros. with their soon-coming "E3" Nintendo Direct and then heading over to Best Buy to try them out (every Best Buy in the country is what I read last).

I'm broke and "work" constantly, but I still like this stuff, I still read what's coming out for 360 and PS3... I'm just not interested in it. Sports games are eh, and I'm not interested in anything that revolves around a gun, I just never have been.

 
How much is MSFT paying FreeBaGel, I wonder?

You're certainly putting up a spirited defense, bro.
I pretty much agree with FreeBaGel on all points. I'm just not well written enough to express it the way he does.

I'll default to digital download 100% of the time if given the chance. I care nothing about resale, and hate having to throw in a disc to play a game. And before I'm accused of being some MS fanboy, I own(ed) all three consoles this generation. The Wii is in a dump somewhere because it died on me probably a year ago.
You can do that now on both consoles. That doesn't have anything to do with the DRM ping.

 
MS/Sony's gaming divisions are hemorrhaging money and if paying a few extra bucks is what it takes for us to not be stuck with Nintendo's 10 year old tech running shovelware waggle games as our only option in the generation after this one then I'm ok with it.
Have you ever considered that maybe, just maybe, Nintendo actually has the right idea?

I mean, have you played any of their first party games on Wii or WiiU?

This is the thing that interests me so much about this whole console video game thing. Microsoft and Sony have pretty much been hemorrhaging money from day 1, them losing money on these consoles is not a new thing.

Sega developed too much hardware and started trying to compete with them directly and died because of it.

Nintendo, however, no matter how much they are considered "losers" and last place among the "hardcore gamers" are still making money on this. They're the only ones, as it stands right now, who are for sure going to be around making video games 10 years from now because they are the only ones making a profit.

WiiU was released making them money after 1 software purchase. I'm sure that its making them money outright now. So when Sony and Microsoft relase $500+ or more hardware that is losing them that much for each sale, Nintendo can drop their price down again and be selling their console for almost 1/3 of the price and still be making a profit on it and still have games that are considered the best of the generation (see: Galaxy 1/2, Smash Bros., Skyward Sword).

The biggest problem with the Wii wasn't the hardware and it wasn't even the software that was made being bad (Nintendo didn't make the shovelware and they stopped controlling what third parties made so much with the SNES), the problem was third parties wouldn't develop for it.

But what happens if gamers reject PS4 and XOne because of DRM, always on, no resell, and too high a price? Does EA get screwed because they announced that they won't make anything for Nintendo and have no intention on ever developing for Nintendo consoles again? (hopefully, yes)

Either way, its silly. I have never understood how gamers are so against the only actual GAMING company in all of this that is left making hardware. If Nintendo dies and Sony and Microsoft decide to stop making consoles in favor of some sort of pseudo-gaming thing, you would have nothing that was made purely to play games on.
I don't see anyone beyond a very vocal minority caring about this.

Always on? Big deal - as long as it's not intrusive, who cares? It's like your computer going to sleep and downloading updates at 3am. I'm more excited to see what cloud-based gaming can offer, even to single player games.

DRM? Again, as long as it's not intrusive, who cares?

No trading in? Yea, I'll miss that somewhat, but if it means no disc needed (and day one downloading of games), it's a small price to pay. It's very clear to me that all-digital is coming, and it's coming fast. The PC game world adapted to this. So can consoles.

 
How much is MSFT paying FreeBaGel, I wonder?

You're certainly putting up a spirited defense, bro.
I pretty much agree with FreeBaGel on all points. I'm just not well written enough to express it the way he does.

I'll default to digital download 100% of the time if given the chance. I care nothing about resale, and hate having to throw in a disc to play a game. And before I'm accused of being some MS fanboy, I own(ed) all three consoles this generation. The Wii is in a dump somewhere because it died on me probably a year ago.
You can do that now on both consoles. That doesn't have anything to do with the DRM ping.
WiiU does this, too.

 
MS/Sony's gaming divisions are hemorrhaging money and if paying a few extra bucks is what it takes for us to not be stuck with Nintendo's 10 year old tech running shovelware waggle games as our only option in the generation after this one then I'm ok with it.
Have you ever considered that maybe, just maybe, Nintendo actually has the right idea?

I mean, have you played any of their first party games on Wii or WiiU?

This is the thing that interests me so much about this whole console video game thing. Microsoft and Sony have pretty much been hemorrhaging money from day 1, them losing money on these consoles is not a new thing.

Sega developed too much hardware and started trying to compete with them directly and died because of it.

Nintendo, however, no matter how much they are considered "losers" and last place among the "hardcore gamers" are still making money on this. They're the only ones, as it stands right now, who are for sure going to be around making video games 10 years from now because they are the only ones making a profit.

WiiU was released making them money after 1 software purchase. I'm sure that its making them money outright now. So when Sony and Microsoft relase $500+ or more hardware that is losing them that much for each sale, Nintendo can drop their price down again and be selling their console for almost 1/3 of the price and still be making a profit on it and still have games that are considered the best of the generation (see: Galaxy 1/2, Smash Bros., Skyward Sword).

The biggest problem with the Wii wasn't the hardware and it wasn't even the software that was made being bad (Nintendo didn't make the shovelware and they stopped controlling what third parties made so much with the SNES), the problem was third parties wouldn't develop for it.

But what happens if gamers reject PS4 and XOne because of DRM, always on, no resell, and too high a price? Does EA get screwed because they announced that they won't make anything for Nintendo and have no intention on ever developing for Nintendo consoles again? (hopefully, yes)

Either way, its silly. I have never understood how gamers are so against the only actual GAMING company in all of this that is left making hardware. If Nintendo dies and Sony and Microsoft decide to stop making consoles in favor of some sort of pseudo-gaming thing, you would have nothing that was made purely to play games on.
Great post. Really thinking about picking up a WiiU for Smash Bros, the best game on any console.

 
How much is MSFT paying FreeBaGel, I wonder?

You're certainly putting up a spirited defense, bro.
I pretty much agree with FreeBaGel on all points. I'm just not well written enough to express it the way he does.

I'll default to digital download 100% of the time if given the chance. I care nothing about resale, and hate having to throw in a disc to play a game. And before I'm accused of being some MS fanboy, I own(ed) all three consoles this generation. The Wii is in a dump somewhere because it died on me probably a year ago.
You can do that now on both consoles. That doesn't have anything to do with the DRM ping.
I don't care about the DRM ping either. I was talking about reselling in my previous post.

 
larry_boy_44 said:
FreeBaGeL said:
Statcruncher said:
Your views are not the views of everyone. Go take a look at eBay, I just did and did a search for Sega Genesis games. The Sega Genesis console was released in 1988, discontinued in 1999, and last licensed a game in 2002. There are currently over 22,000 active listings for Sega Genesis video games. When I sorted by sold listings (auctions that received at least one bid and met the reserve) there are over 23,000. Not games, listings. Many listings are for multiple games so who knows how many games are being sold.
I wasn't asking about everyone. I was asking about the person who was complaining. Given his lack of response, I'm guessing the answer was "a long ### time ago" and his choices were either to lie about the answer or ignore the question.

That's the point. The majority of people complaining are complaining about things that won't actually affect them, or will affect them in a negligible way. Let's be honest here, the people complaining about these things aren't complaining because they're fighting for poor Pablo out on a farm with no internet connection or geeky hipster Leonard who only plays games that are 15 years old. They're complaining because we gamers as a population are an entitled bunch that like to complain.

So 20 years from now I might not be able to pop in Mass Effect 4 on my 8640p TV and play it for an hour of nostalgia. Heaven forbid I might have to find something else to do for that hour. In the meantime I'll get 7 years of convenient digital day and date releases and the ability to play all my games, enhanced by the cloud, on any console at any time.
You want my answer?

I'd much rather have an SNES than anything in the modern generation. The problem?

All the games I want cost too much to be realistic options:

Examples:

http://www.ebay.com/itm/Super-Nintendo-Chrono-Trigger-Cartridge-SNES-Very-Good-Condition-/321136513828?pt=Video_Games_Games&hash=item4ac53a5324

http://www.ebay.com/itm/Final-Fantasy-II-Super-Nintendo-SNES-/161039610315?pt=Video_Games_Games&hash=item257eb571cb

http://www.ebay.com/itm/Final-Fantasy-III-Super-Nintendo-1994-SNES-RARE-Cleaned-Tested-/281118251301?pt=Video_Games_Games&hash=item4173f41925

http://www.ebay.com/itm/Aerobiz-Aero-biz-COMPLETE-IN-BOX-SNES-Super-Nintendo-/181151005789?pt=Video_Games_Games&hash=item2a2d70fc5d

Especially when you can buy GBA versions of many games for a few bucks or buy them on virtual console for the same price.

So when was the last time I played a SNES/NES game? its been a while. But its been 3 months since I played any non-handheld video game because I don't have time (or a place) to really play at the moment.

But if you gave me a blank check and time to play video games, I'd choose a SNES over any generation and a NES second. Its not even close.

I just don't have time/money. But I won't be buying a XBoxOne or a PS4 and I didn't buy a PS3 or XBox360. The only reason I have a WiiU is my father in law bought it. They're too expensive and I don't have the time.
A Larry post without ellipses !
 
I agree with the "very vocal minority" thing. The loudest argument being made against so far in this thread is being made by a guy who never bought a 360 or PS3.

 
if xbox seriously thinks they're going to get away with this (having the kinect be the new "system") they're sadly mistaken.I realize that the "hardcore" gamers aren't all that matters, but they'll jump ship back over to Sony in a second if they drop a new system with a big hardware upgrade within the next 2 years.As someone who plays a lot of video games (probably too much) I couldn't care less about all this motion stuff. I just think its a silly gimmick and i want no part of it. If i want to swing a golf club, I'll go play golf. If i want to dance (which i don't, because I'm a terrible dancer) I'll go dance somewhere. I don't need to be in my living room with my video game console to do these things.I want my video game experience to be me sitting on the couch with a controller in my hand. If i want exercise, I'll go to the gym.The Wii obviously hit a Home Run with this motion thing, but I think its fair to say that there are a TON of wii owners whose consoles are just sitting around collecting dust at this point. I cant see this segment of people buying another motion console a few years down the road. I think that novelty is wearing off.
This is funny and sums up a lot of stuff that is happening in 2013.

 
FreeBaGeL said:
larry_boy_44 said:
FreeBaGeL said:
larry_boy_44 said:
Just wait until someone hacks Microsoft and they take the network down for a month like Sony did a while back and no one is able to play XBox games for an entire month anywhere... Then tell me how awesome that is.
Hopefully they'll be smart enough to build something in where if their authentication servers are down, the check is bypassed. That was the most annoying thing about online passes. EA's servers would always seem to be down (overloaded) on the day one of their big games released so it was a pain to get the online multiplayer authenticated. That said, there was clearly a disparity in Sony's network security and Microsoft's last gen. Given all the eggs now going into that basket for MS I'm sure they won't be skimping on that front.
Here is the other issue with the "has to check in" thing: If Microsoft ever decides to stop supporting XBox One (say in 10 years), you don't have a game system anymore. I can still pull out my NES or Atari and play games. 20 years from now that will still be true. That will not be true of XBox One because the moment Microsoft turns the server off (same with Diablo III and Sim City and other games that are similar), you can no longer play the game. Replay is no longer an option.
When was the last time you pulled out your SNES and played it?
Several times a year. The last time was just a couple of weeks ago. Decided to play Super Metroid again. You'd be surprised how many retro gamers there are out there. There are expos dedicated to retro gaming. And having those systems to play is something they wouldn't want to live without. We won't have the option to call the XBox One a retro device. It'll just be a brick.

 
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Is getting off the couch and walking three or four feet to the console to put a DVD in really that big of a deal to people? I've seen it mentioned as the main reason for support of always-online gaming. I usually put a DVD in once, and it stays there until the game is finished. I may be unusual in that. But it certainly didn't seem like much of a strain to lift that DVD and muscle it in to my PS3.

 

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