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***official*** all things Microsoft Xbox One (1 Viewer)

Nobody wants gestures really. I don't want to be screaming voice commands either. I'm sure a lot of people game at night when other members of the household are asleep. Also, I do not want to feel like a complete ###.
I could see it appealing to the truly hardcore gamers. The people that compete in tournaments or actually make money off their youtube vids and things of that nature. IF it works as advertised it would give the people that utilize it well an advantage.

Most casual gamers will probably feel pretty silly (I didn't bother to use the voice command in ME3, it felt hokey after the first few tries.) Or that aren't able to (I had to buy a nice headphone set to keep the noise down in the house.)

 
Pretty shrewd by Sony, if true:

E3 2013: DRM-free PS4 is a PR play – expect similar policies across both consoles, say sources

Several development sources have told us that they expect game publishers to implement similar DRM policies across Xbox One and PS4, despite what has unfolded at E3 this week.

Our contacts described Sony’s conference announcements as a PR play, and revealed that its decision to go DRM-free was made at the very last minute.

Each platform holder’s DRM policy has changed continually over the last few months, they said, though Microsoft’s initial stance was much tougher than its position today. This suggests that the platform holder’s decision to let publishers decide for themselves whether to implement DRM on Xbox One was not part of the original plan.

Ultimately, the developers we spoke to understand the need to protect the revenues made on their work, and expect to see broadly similar DRM restrictions across both PS4 and Xbox One – in one instance, it was suggested that these measures were essential for the console business to survive.

We were also told that final publishing agreements will not be drawn up for at least another month, so the terms of engagement could yet change once more before each console launches at the end of the year.

We have contacted Sony for comment.
Source: http://www.edge-online.com/news/e3-2013-drm-free-ps4-is-a-pr-play-expect-similar-policies-across-both-consoles-say-sources/

 
Pretty shrewd by Sony, if true:

E3 2013: DRM-free PS4 is a PR play – expect similar policies across both consoles, say sources

Several development sources have told us that they expect game publishers to implement similar DRM policies across Xbox One and PS4, despite what has unfolded at E3 this week.

Our contacts described Sony’s conference announcements as a PR play, and revealed that its decision to go DRM-free was made at the very last minute.

Each platform holder’s DRM policy has changed continually over the last few months, they said, though Microsoft’s initial stance was much tougher than its position today. This suggests that the platform holder’s decision to let publishers decide for themselves whether to implement DRM on Xbox One was not part of the original plan.

Ultimately, the developers we spoke to understand the need to protect the revenues made on their work, and expect to see broadly similar DRM restrictions across both PS4 and Xbox One – in one instance, it was suggested that these measures were essential for the console business to survive.

We were also told that final publishing agreements will not be drawn up for at least another month, so the terms of engagement could yet change once more before each console launches at the end of the year.

We have contacted Sony for comment.
Source: http://www.edge-online.com/news/e3-2013-drm-free-ps4-is-a-pr-play-expect-similar-policies-across-both-consoles-say-sources/
So Sony may not be able to deliver on their promise if the publishers kill it. How is that going to play to consumers? Sony doesn't have the best rep to start with as far as sticking to promises.

 
Pretty shrewd by Sony, if true:

E3 2013: DRM-free PS4 is a PR play expect similar policies across both consoles, say sourcesSeveral development sources have told us that they expect game publishers to implement similar DRM policies across Xbox One and PS4, despite what has unfolded at E3 this week.Our contacts described Sonys conference announcements as a PR play, and revealed that its decision to go DRM-free was made at the very last minute.Each platform holders DRM policy has changed continually over the last few months, they said, though Microsofts initial stance was much tougher than its position today. This suggests that the platform holders decision to let publishers decide for themselves whether to implement DRM on Xbox One was not part of the original plan.Ultimately, the developers we spoke to understand the need to protect the revenues made on their work, and expect to see broadly similar DRM restrictions across both PS4 and Xbox One in one instance, it was suggested that these measures were essential for the console business to survive.We were also told that final publishing agreements will not be drawn up for at least another month, so the terms of engagement could yet change once more before each console launches at the end of the year.We have contacted Sony for comment.
Source: http://www.edge-online.com/news/e3-2013-drm-free-ps4-is-a-pr-play-expect-similar-policies-across-both-consoles-say-sources/
Yea, like I've posted before - don't believe a word from Sony, ever.
 
Pretty shrewd by Sony, if true:

E3 2013: DRM-free PS4 is a PR play – expect similar policies across both consoles, say sources

Several development sources have told us that they expect game publishers to implement similar DRM policies across Xbox One and PS4, despite what has unfolded at E3 this week.

Our contacts described Sony’s conference announcements as a PR play, and revealed that its decision to go DRM-free was made at the very last minute.

Each platform holder’s DRM policy has changed continually over the last few months, they said, though Microsoft’s initial stance was much tougher than its position today. This suggests that the platform holder’s decision to let publishers decide for themselves whether to implement DRM on Xbox One was not part of the original plan.

Ultimately, the developers we spoke to understand the need to protect the revenues made on their work, and expect to see broadly similar DRM restrictions across both PS4 and Xbox One – in one instance, it was suggested that these measures were essential for the console business to survive.

We were also told that final publishing agreements will not be drawn up for at least another month, so the terms of engagement could yet change once more before each console launches at the end of the year.

We have contacted Sony for comment.
Source: http://www.edge-online.com/news/e3-2013-drm-free-ps4-is-a-pr-play-expect-similar-policies-across-both-consoles-say-sources/
So Sony may not be able to deliver on their promise if the publishers kill it. How is that going to play to consumers? Sony doesn't have the best rep to start with as far as sticking to promises.
Sony didn't outright lie in their presentation did they? IIRC, they said the PS4 wouldn't require DRM for disc based games. They never mentioned the games themselves might.

 
Pretty shrewd by Sony, if true:

E3 2013: DRM-free PS4 is a PR play – expect similar policies across both consoles, say sources

Several development sources have told us that they expect game publishers to implement similar DRM policies across Xbox One and PS4, despite what has unfolded at E3 this week.

Our contacts described Sony’s conference announcements as a PR play, and revealed that its decision to go DRM-free was made at the very last minute.

Each platform holder’s DRM policy has changed continually over the last few months, they said, though Microsoft’s initial stance was much tougher than its position today. This suggests that the platform holder’s decision to let publishers decide for themselves whether to implement DRM on Xbox One was not part of the original plan.

Ultimately, the developers we spoke to understand the need to protect the revenues made on their work, and expect to see broadly similar DRM restrictions across both PS4 and Xbox One – in one instance, it was suggested that these measures were essential for the console business to survive.

We were also told that final publishing agreements will not be drawn up for at least another month, so the terms of engagement could yet change once more before each console launches at the end of the year.

We have contacted Sony for comment.
Source: http://www.edge-online.com/news/e3-2013-drm-free-ps4-is-a-pr-play-expect-similar-policies-across-both-consoles-say-sources/
So Sony may not be able to deliver on their promise if the publishers kill it. How is that going to play to consumers? Sony doesn't have the best rep to start with as far as sticking to promises.
Sony didn't outright lie in their presentation did they? IIRC, they said the PS4 wouldn't require DRM for disc based games. They never mentioned the games themselves might.
Yeah those kind of word games aren't going to save them from the liar label especially given their past issues.

 
Pretty shrewd by Sony, if true:

E3 2013: DRM-free PS4 is a PR play – expect similar policies across both consoles, say sources

Several development sources have told us that they expect game publishers to implement similar DRM policies across Xbox One and PS4, despite what has unfolded at E3 this week.

Our contacts described Sony’s conference announcements as a PR play, and revealed that its decision to go DRM-free was made at the very last minute.

Each platform holder’s DRM policy has changed continually over the last few months, they said, though Microsoft’s initial stance was much tougher than its position today. This suggests that the platform holder’s decision to let publishers decide for themselves whether to implement DRM on Xbox One was not part of the original plan.

Ultimately, the developers we spoke to understand the need to protect the revenues made on their work, and expect to see broadly similar DRM restrictions across both PS4 and Xbox One – in one instance, it was suggested that these measures were essential for the console business to survive.

We were also told that final publishing agreements will not be drawn up for at least another month, so the terms of engagement could yet change once more before each console launches at the end of the year.

We have contacted Sony for comment.
Source: http://www.edge-online.com/news/e3-2013-drm-free-ps4-is-a-pr-play-expect-similar-policies-across-both-consoles-say-sources/
So Sony may not be able to deliver on their promise if the publishers kill it. How is that going to play to consumers? Sony doesn't have the best rep to start with as far as sticking to promises.
Sony didn't outright lie in their presentation did they? IIRC, they said the PS4 wouldn't require DRM for disc based games. They never mentioned the games themselves might.
Yeah those kind of word games aren't going to save them from the liar label especially given their past issues.
Well, they aren't requiring all games be downloaded with DRM to your hard drive and having to check with the servers every 24 hours. If developers require online codes etc., that isn't Sony, that's EA or whomever.

 
Pretty shrewd by Sony, if true:

E3 2013: DRM-free PS4 is a PR play – expect similar policies across both consoles, say sources

Several development sources have told us that they expect game publishers to implement similar DRM policies across Xbox One and PS4, despite what has unfolded at E3 this week.

Our contacts described Sony’s conference announcements as a PR play, and revealed that its decision to go DRM-free was made at the very last minute.

Each platform holder’s DRM policy has changed continually over the last few months, they said, though Microsoft’s initial stance was much tougher than its position today. This suggests that the platform holder’s decision to let publishers decide for themselves whether to implement DRM on Xbox One was not part of the original plan.

Ultimately, the developers we spoke to understand the need to protect the revenues made on their work, and expect to see broadly similar DRM restrictions across both PS4 and Xbox One – in one instance, it was suggested that these measures were essential for the console business to survive.

We were also told that final publishing agreements will not be drawn up for at least another month, so the terms of engagement could yet change once more before each console launches at the end of the year.

We have contacted Sony for comment.
Source: http://www.edge-online.com/news/e3-2013-drm-free-ps4-is-a-pr-play-expect-similar-policies-across-both-consoles-say-sources/
So Sony may not be able to deliver on their promise if the publishers kill it. How is that going to play to consumers? Sony doesn't have the best rep to start with as far as sticking to promises.
Sony didn't outright lie in their presentation did they? IIRC, they said the PS4 wouldn't require DRM for disc based games. They never mentioned the games themselves might.
Yeah those kind of word games aren't going to save them from the liar label especially given their past issues.
Well, they aren't requiring all games be downloaded with DRM to your hard drive and having to check with the servers every 24 hours. If developers require online codes etc., that isn't Sony, that's EA or whomever.
Here's the problem. They didn't say any DRM will come from publishers they said there would be no DRM. Sony has an issue with consumers over their integrity. They have to be very careful not to end up with the exact same thing MS has or they will have more issues. They may have overplayed their hand here.

 
Pretty shrewd by Sony, if true:

E3 2013: DRM-free PS4 is a PR play expect similar policies across both consoles, say sourcesSeveral development sources have told us that they expect game publishers to implement similar DRM policies across Xbox One and PS4, despite what has unfolded at E3 this week.Our contacts described Sonys conference announcements as a PR play, and revealed that its decision to go DRM-free was made at the very last minute.Each platform holders DRM policy has changed continually over the last few months, they said, though Microsofts initial stance was much tougher than its position today. This suggests that the platform holders decision to let publishers decide for themselves whether to implement DRM on Xbox One was not part of the original plan.Ultimately, the developers we spoke to understand the need to protect the revenues made on their work, and expect to see broadly similar DRM restrictions across both PS4 and Xbox One in one instance, it was suggested that these measures were essential for the console business to survive.We were also told that final publishing agreements will not be drawn up for at least another month, so the terms of engagement could yet change once more before each console launches at the end of the year.We have contacted Sony for comment.
Source: http://www.edge-online.com/news/e3-2013-drm-free-ps4-is-a-pr-play-expect-similar-policies-across-both-consoles-say-sources/
So Sony may not be able to deliver on their promise if the publishers kill it. How is that going to play to consumers? Sony doesn't have the best rep to start with as far as sticking to promises.
Sony didn't outright lie in their presentation did they? IIRC, they said the PS4 wouldn't require DRM for disc based games. They never mentioned the games themselves might.
Yeah those kind of word games aren't going to save them from the liar label especially given their past issues.
Well, they aren't requiring all games be downloaded with DRM to your hard drive and having to check with the servers every 24 hours. If developers require online codes etc., that isn't Sony, that's EA or whomever.
Exactly. It's not baked into the console like it is with the XB1. Any developer that implements their own DRM scheme will get destroyed and watch their games fail. Anyone that buys an XB1 is essentially giving their tacit consent to being screwed by DRM. By buying a PS4, people will be saying they refuse to accept DRM and WILL do so if developers try to do it on their own.
 
Leeroy Jenkins said:
Nobody wants gestures really. I don't want to be screaming voice commands either. I'm sure a lot of people game at night when other members of the household are asleep. Also, I do not want to feel like a complete ###.
Heck, one of the reasons I don't do multiplayer is I don't want to have to talk to someone. Heck, I don't want to hear my own voice coming off a machine.

Now, having said that, the Division may draw me in. That looked pretty cool.

 
Meh, taking a step back I can't really see myself going PS4. It's 1 or nothing for me.

I have minimal faith that PSN can execute a MP setting like XBL. I would miss Dainty too much.

I also already use XBox for my main TV interface and find it useful in that regard.

I had a PS3 at one time and it got hit by lightening. I thought about replacing it for about .02s and decided against it. Never once looked back and had a time where I wished I had it again.

This DRM crap/always on stuff doesn't bother me. It could serve to keep more of the kiddies off the MP. If it costs me another 20 bucks to play so be it. Games are too cheap as it is and development is expensive as hell.

And I really don't see why people are all worked up by this so much. It's a game platform. It's not some epic struggle for humanity or the latest ham crisis. Buy both if you want. It's still cheap for what you get.

 
Pretty shrewd by Sony, if true:

E3 2013: DRM-free PS4 is a PR play – expect similar policies across both consoles, say sources

Several development sources have told us that they expect game publishers to implement similar DRM policies across Xbox One and PS4, despite what has unfolded at E3 this week.

Our contacts described Sony’s conference announcements as a PR play, and revealed that its decision to go DRM-free was made at the very last minute.

Each platform holder’s DRM policy has changed continually over the last few months, they said, though Microsoft’s initial stance was much tougher than its position today. This suggests that the platform holder’s decision to let publishers decide for themselves whether to implement DRM on Xbox One was not part of the original plan.

Ultimately, the developers we spoke to understand the need to protect the revenues made on their work, and expect to see broadly similar DRM restrictions across both PS4 and Xbox One – in one instance, it was suggested that these measures were essential for the console business to survive.

We were also told that final publishing agreements will not be drawn up for at least another month, so the terms of engagement could yet change once more before each console launches at the end of the year.

We have contacted Sony for comment.
Source: http://www.edge-online.com/news/e3-2013-drm-free-ps4-is-a-pr-play-expect-similar-policies-across-both-consoles-say-sources/
So Sony may not be able to deliver on their promise if the publishers kill it. How is that going to play to consumers? Sony doesn't have the best rep to start with as far as sticking to promises.
Sony didn't outright lie in their presentation did they? IIRC, they said the PS4 wouldn't require DRM for disc based games. They never mentioned the games themselves might.
Yeah those kind of word games aren't going to save them from the liar label especially given their past issues.
Well, they aren't requiring all games be downloaded with DRM to your hard drive and having to check with the servers every 24 hours. If developers require online codes etc., that isn't Sony, that's EA or whomever.
Here's the problem. They didn't say any DRM will come from publishers they said there would be no DRM. Sony has an issue with consumers over their integrity. They have to be very careful not to end up with the exact same thing MS has or they will have more issues. They may have overplayed their hand here.
I think you're reaching here. There is nothing Sony can about publishers putting DRM in their games. PS4 will not have DRM integrated. Huge difference.

 
Meh, taking a step back I can't really see myself going PS4. It's 1 or nothing for me. I have minimal faith that PSN can execute a MP setting like XBL. I would miss Dainty too much. I also already use XBox for my main TV interface and find it useful in that regard. I had a PS3 at one time and it got hit by lightening. I thought about replacing it for about .02s and decided against it. Never once looked back and had a time where I wished I had it again. This DRM crap/always on stuff doesn't bother me. It could serve to keep more of the kiddies off the MP. If it costs me another 20 bucks to play so be it. Games are too cheap as it is and development is expensive as hell. And I really don't see why people are all worked up by this so much. It's a game platform. It's not some epic struggle for humanity or the latest ham crisis. Buy both if you want. It's still cheap for what you get.
This is an uncharacteristically optimistic take.
 
Meh, taking a step back I can't really see myself going PS4. It's 1 or nothing for me.

I have minimal faith that PSN can execute a MP setting like XBL. I would miss Dainty too much.

I also already use XBox for my main TV interface and find it useful in that regard.

I had a PS3 at one time and it got hit by lightening. I thought about replacing it for about .02s and decided against it. Never once looked back and had a time where I wished I had it again.

This DRM crap/always on stuff doesn't bother me. It could serve to keep more of the kiddies off the MP. If it costs me another 20 bucks to play so be it. Games are too cheap as it is and development is expensive as hell.

And I really don't see why people are all worked up by this so much. It's a game platform. It's not some epic struggle for humanity or the latest ham crisis. Buy both if you want. It's still cheap for what you get.
DRM isn't a use deal for me, these platforms are pretty locked down already. The always on Kinect just doesn't fly at all though. No chance I will allow that.

 
Here's the problem. They didn't say any DRM will come from publishers they said there would be no DRM. Sony has an issue with consumers over their integrity. They have to be very careful not to end up with the exact same thing MS has or they will have more issues. They may have overplayed their hand here.
Last night Sony made a big point of its no-DRM policies for PlayStation 4 -- including putting up a playful video featuring two of its executives, Adam Boyes and Shuhei Yoshida, which you can see above.

SCEA CEO Jack Tretton's announcement of its DRM-free policies elicited a big cheer at its press conference last night.

However, details that have flowed out today to the press have confused the situation somewhat, with Tretton saying third parties can implement DRM. Other sites have reported that online passes -- consumable one-time codes to enable online play -- will be available for PS4.

Gamasutra was able to speak to Scott Rohde, software product development head for Sony Worldwide Studios America to gain further clarity on the matter:

We've already come right out and said we're not going to allow online pass. And the word "allow" is key there. Specifically with online, with PS+ requiring a charge to play online, we would not want any publisher [to charge.]

In general, we're all businesses. Sony or Microsoft is never going to be able to tell EA or Activision exactly what they can do. What we like to say at PlayStation is that we set the precedent. The way we are approaching this is that we want this to be extremely consumer-friendly, extremely retailer-friendly, and extremely publisher-friendly. My personal opinion is that it's hard for me to believe that any major publisher is going to put an extra set of used DRM onto game titles because that wouldn't put them in a good spot, right?

His words imply the balancing act that the platform-holder is trying to maintain between its three core constituencies of retail, publisher, and consumer.

The PR person staffing the meeting went as far as to say "it's just like PS3."

"That's the easiest way to say it -- it's the same," replied Rohde. "It's just like it's always was, is the easiest way to say it. Better, in fact, because online pass, in the future we're going away from that." EA had already abandoned online passes, but Sony has continued to use them in 2013 titles for its existing platforms.

While online play is free on PS3 and Vita, on PS4 owners will be required to subscribe to its PlayStation Plus service to play online.

Referring to the reception to the news at the press conference last night, Rohde said, "In a way it's a little bit sad in that what we've been doing all along gets such a big cheer."

"That's just something that we've always wanted to do," says Rohde. "It's not a plan that changed based on what Microsoft has been saying over the past month or two. It's just, 'Oh, I guess we should emphasize this now,' because it's a serious point of advantage for us. So let's have a little fun with it, basically."
No different than PS3.

 
NCCommish said:
IvanKaramazov said:
Andy Dufresne said:
Buddy Ball 2K3 said:
Just what I want to do, talk to my tv!

Me: Archers!!!!!!

Wife: Wow

Me: ZOMBIES!!

Wife: So proud
In Dead Rising 3, an open-world zombie game that seems to be part Grand Theft Autoand part Kingdom Rush, your controller is once again your friend. Your Kinect might be your enemy. Zombies can hear you talking, even rustling on your couch, and they'll come after you. (Prepare to play Dead Rising 3 in the quietest room you can find.) Once they find you, if you wriggle on your couch as you presumably would if a zombie were attempting to eat your entire face all at once, you'll wriggle the zombie off you. The controller stays in your both hands, but as you react to the game, the game reacts to you.
That's the very definition of "gimmick". And by gimmick I mean stupid.

Look. Microsoft. All I want to do when I game is "veg out". I don't want to writhe around on the floor like I'm having a seizure just so I can get a zombie off me.
If somebody tells me that they like voice commands in Mass Effect or Madden, I can see that. Personally, I pretty much never talk to anyone or anything when I'm playing, other than the occasional expletive when my character is killed by a goblin, and I like it that way. But that's just me, and I can appreciate the appeal of voice commands even if I wouldn't personally use them.

But I refuse to believe that there is anybody anywhere who really wants to wiggle around on the couch when their character is attacked by a zombie. Or at least nobody old enough to be playing Dead Rising in the first place.
My problem is I talk to the game constantly. My wife gets a kick out of it. I trash talk NPCs, cuss them when they kill me, flirt with their womens, etc. I don't think the Kinect is going to deal with that well.
I do the same thing when playing single player games and also have the added element of my girlfriend and a roommate that will #### talk each others games when playing to purposely distract each other. The kinect would be so confused.
 
Meh, taking a step back I can't really see myself going PS4. It's 1 or nothing for me.

I have minimal faith that PSN can execute a MP setting like XBL. I would miss Dainty too much.

I also already use XBox for my main TV interface and find it useful in that regard.

I had a PS3 at one time and it got hit by lightening. I thought about replacing it for about .02s and decided against it. Never once looked back and had a time where I wished I had it again.

This DRM crap/always on stuff doesn't bother me. It could serve to keep more of the kiddies off the MP. If it costs me another 20 bucks to play so be it. Games are too cheap as it is and development is expensive as hell.

And I really don't see why people are all worked up by this so much. It's a game platform. It's not some epic struggle for humanity or the latest ham crisis. Buy both if you want. It's still cheap for what you get.
DRM isn't a use deal for me, these platforms are pretty locked down already. The always on Kinect just doesn't fly at all though. No chance I will allow that.
My entertainment center has a kill switch to control power. I imagine that would solve that problem for me imo.

 
NCCommish said:
IvanKaramazov said:
Andy Dufresne said:
Buddy Ball 2K3 said:
Just what I want to do, talk to my tv!

Me: Archers!!!!!!

Wife: Wow

Me: ZOMBIES!!

Wife: So proud
In Dead Rising 3, an open-world zombie game that seems to be part Grand Theft Autoand part Kingdom Rush, your controller is once again your friend. Your Kinect might be your enemy. Zombies can hear you talking, even rustling on your couch, and they'll come after you. (Prepare to play Dead Rising 3 in the quietest room you can find.) Once they find you, if you wriggle on your couch as you presumably would if a zombie were attempting to eat your entire face all at once, you'll wriggle the zombie off you. The controller stays in your both hands, but as you react to the game, the game reacts to you.
That's the very definition of "gimmick". And by gimmick I mean stupid.

Look. Microsoft. All I want to do when I game is "veg out". I don't want to writhe around on the floor like I'm having a seizure just so I can get a zombie off me.
If somebody tells me that they like voice commands in Mass Effect or Madden, I can see that. Personally, I pretty much never talk to anyone or anything when I'm playing, other than the occasional expletive when my character is killed by a goblin, and I like it that way. But that's just me, and I can appreciate the appeal of voice commands even if I wouldn't personally use them.

But I refuse to believe that there is anybody anywhere who really wants to wiggle around on the couch when their character is attacked by a zombie. Or at least nobody old enough to be playing Dead Rising in the first place.
My problem is I talk to the game constantly. My wife gets a kick out of it. I trash talk NPCs, cuss them when they kill me, flirt with their womens, etc. I don't think the Kinect is going to deal with that well.
I do the same thing when playing single player games and also have the added element of my girlfriend and a roommate that will #### talk each others games when playing to purposely distract each other. The kinect would be so confused.
You can turn off the Kinect on the XB1 btw - to the point it won't listen to or see you.

 
Meh, taking a step back I can't really see myself going PS4. It's 1 or nothing for me.

I have minimal faith that PSN can execute a MP setting like XBL. I would miss Dainty too much.

I also already use XBox for my main TV interface and find it useful in that regard.

I had a PS3 at one time and it got hit by lightening. I thought about replacing it for about .02s and decided against it. Never once looked back and had a time where I wished I had it again.

This DRM crap/always on stuff doesn't bother me. It could serve to keep more of the kiddies off the MP. If it costs me another 20 bucks to play so be it. Games are too cheap as it is and development is expensive as hell.

And I really don't see why people are all worked up by this so much. It's a game platform. It's not some epic struggle for humanity or the latest ham crisis. Buy both if you want. It's still cheap for what you get.
DRM isn't a use deal for me, these platforms are pretty locked down already. The always on Kinect just doesn't fly at all though. No chance I will allow that.
My entertainment center has a kill switch to control power. I imagine that would solve that problem for me imo.
It'd still be on when the console is.

 
Pretty shrewd by Sony, if true:

E3 2013: DRM-free PS4 is a PR play expect similar policies across both consoles, say sourcesSeveral development sources have told us that they expect game publishers to implement similar DRM policies across Xbox One and PS4, despite what has unfolded at E3 this week.Our contacts described Sonys conference announcements as a PR play, and revealed that its decision to go DRM-free was made at the very last minute.Each platform holders DRM policy has changed continually over the last few months, they said, though Microsofts initial stance was much tougher than its position today. This suggests that the platform holders decision to let publishers decide for themselves whether to implement DRM on Xbox One was not part of the original plan.Ultimately, the developers we spoke to understand the need to protect the revenues made on their work, and expect to see broadly similar DRM restrictions across both PS4 and Xbox One in one instance, it was suggested that these measures were essential for the console business to survive.We were also told that final publishing agreements will not be drawn up for at least another month, so the terms of engagement could yet change once more before each console launches at the end of the year.We have contacted Sony for comment.
Source: http://www.edge-online.com/news/e3-2013-drm-free-ps4-is-a-pr-play-expect-similar-policies-across-both-consoles-say-sources/
Yea, like I've posted before - don't believe a word from Sony, ever.
I'm taking this article with a grain of salt. I've never heard of the site and no one else is reporting this.

 
Worm said:
larry_boy_44 said:
Andy Dufresne said:
larry_boy_44 said:
Slapdash said:
Maybe I should just stick with my PC + WiiU plan. How has E3 been going for Nintendo, Larry?
Nintendo Direct right now, but I can't watch it...

Mario Kart 8

Super Mario World U (3D mario)

Donkey Kong Country: Tropical Freeze (Retro Studios game)

Smash Bros. is coming probably last... I'm super excited about that.

But I can't see anything 'cuz their site doesn't work at my job...
I can smell the dust from here. Are these guys ever going to come up with something new?
They put out new stuff all the time... Everyone then immediately asks them when the next Mario/Zelda/DK/Metroid/etc. game comes out.

The thing is that they can fund whole systems based on those base Nintendo franchises, and it doesn't look like that is ever going to end.

But they have created some new things that worked. Pikmin and Animal Crossing are both pretty decent (Pikmin I've played and like, Animal Crossing i have no idea on). They still have Fire Emblem and the Wars series.

And they just announced Mega Man was gonna be in the new Smash Bros., so that's cool
Sorry Larry, Nintendo is done.
:coffee:

get back to me when someone other than Nintendo is making a profit. Even with bad sales, Nintendo is still making money, companies that make money don't go under.

Microsoft and Sony are both, typically, losing money on video games and subsidizing this with all of their other things.

I'm not worried about Nintendo going under.
http://www.ign.com/articles/2012/04/26/nintendos-530-million-loss
http://www.vgchartz.com/article/250907/microsoft-profits-up-xbox-division-up-55-13m-xbox-360s-shipped/

So is that $342 million not Xbox but other revenue?

 
Worm said:
larry_boy_44 said:
Andy Dufresne said:
larry_boy_44 said:
Slapdash said:
Maybe I should just stick with my PC + WiiU plan. How has E3 been going for Nintendo, Larry?
Nintendo Direct right now, but I can't watch it...

Mario Kart 8

Super Mario World U (3D mario)

Donkey Kong Country: Tropical Freeze (Retro Studios game)

Smash Bros. is coming probably last... I'm super excited about that.

But I can't see anything 'cuz their site doesn't work at my job...
I can smell the dust from here. Are these guys ever going to come up with something new?
They put out new stuff all the time... Everyone then immediately asks them when the next Mario/Zelda/DK/Metroid/etc. game comes out.

The thing is that they can fund whole systems based on those base Nintendo franchises, and it doesn't look like that is ever going to end.

But they have created some new things that worked. Pikmin and Animal Crossing are both pretty decent (Pikmin I've played and like, Animal Crossing i have no idea on). They still have Fire Emblem and the Wars series.

And they just announced Mega Man was gonna be in the new Smash Bros., so that's cool
Sorry Larry, Nintendo is done.
:coffee:

get back to me when someone other than Nintendo is making a profit. Even with bad sales, Nintendo is still making money, companies that make money don't go under.

Microsoft and Sony are both, typically, losing money on video games and subsidizing this with all of their other things.

I'm not worried about Nintendo going under.
http://www.ign.com/articles/2012/04/26/nintendos-530-million-loss
http://www.vgchartz.com/article/250907/microsoft-profits-up-xbox-division-up-55-13m-xbox-360s-shipped/

So is that $342 million not Xbox but other revenue?
lol @ "revenue", revenue isn't the issue, profit is. Although, they still had $641 M in revenue last year for the XBox division...

but look at this:

The Entertainment and Devices Division, which includes the Xbox Division, saw revenue jump 56 percent to $2.53 billion when compared to the same period a year ago. Profits for the quarter were $342 million.

Revenue for the Xbox 360 platform increased 55 percent to $641 million. This was mainly due to the increased Xbox Live revenue and the $380 million in revenue due to the Video Game Deferral. Also Windows Phone revenue increased by $259 million.
that division is Skype, Windows Phone, and XBox. So, yes, I don't think that $300 M is all XBox. Not only that, but look at Microsoft's whole budget:

The Windows Division revenue increased by 23 percent to $5.70 billion. The Business Division, which include Office, saw revenue increase eight percent to $6.32 billion. The Server & Tools business revenue increased by 11 percent to $5.04 billion. Finally the Online Services Division revenue increased 18 percent to $832 million.

Microsoft has lowered its revenue expectations to between $30.2 billion and $30.5 billion for the full year which ends June 30, 2013. Microsoft also released its forecast for its 2014 fiscal year. The company expects revenue to increase from four to six percent from 2013. That would put revenue between $31.6 billion and $32.2 billion.
Microsoft IS running XBox at a loss, that's the whole point. So is Sony. And that is dangerous for the video game industry on the whole to trust two giant companies like this that are purposefully losing money more often than not.

Think about it, Microsoft only made that much last year on those three properties. How much did they lose the year XBox360 was released and they were losing money on hardware? I would guess tons. I would be surprised if the division they are in showed a net profit over the life of the XBox, and if it did its because of Skype or Windows phones.

 
Microsoft IS running XBox at a loss, that's the whole point. So is Sony. And that is dangerous for the video game industry on the whole to trust two giant companies like this that are purposefully losing money more often than not.

Think about it, Microsoft only made that much last year on those three properties. How much did they lose the year XBox360 was released and they were losing money on hardware? I would guess tons. I would be surprised if the division they are in showed a net profit over the life of the XBox, and if it did its because of Skype or Windows phones.
The Xbox division at MS has lost $3 billion over its lifetime. In that same timespan, Sony's gaming division has lost $5 billion.

I'm not sure how much Playstation made/lost before the original Xbox released.

 
Microsoft IS running XBox at a loss, that's the whole point. So is Sony. And that is dangerous for the video game industry on the whole to trust two giant companies like this that are purposefully losing money more often than not.

Think about it, Microsoft only made that much last year on those three properties. How much did they lose the year XBox360 was released and they were losing money on hardware? I would guess tons. I would be surprised if the division they are in showed a net profit over the life of the XBox, and if it did its because of Skype or Windows phones.
The Xbox division at MS has lost $3 billion over its lifetime. In that same timespan, Sony's gaming division has lost $5 billion.

I'm not sure how much Playstation made/lost before the original Xbox released.
Then why are they still making consoles?

 
Microsoft IS running XBox at a loss, that's the whole point. So is Sony. And that is dangerous for the video game industry on the whole to trust two giant companies like this that are purposefully losing money more often than not.

Think about it, Microsoft only made that much last year on those three properties. How much did they lose the year XBox360 was released and they were losing money on hardware? I would guess tons. I would be surprised if the division they are in showed a net profit over the life of the XBox, and if it did its because of Skype or Windows phones.
The Xbox division at MS has lost $3 billion over its lifetime. In that same timespan, Sony's gaming division has lost $5 billion.

I'm not sure how much Playstation made/lost before the original Xbox released.
Then why are they still making consoles?
:goodposting:

Nintendo has made a profit over those same time periods.

If Nintendo is forced out of the video game console market, Sony and Microsoft will both abandon pure gaming devices for other devices that feature games as secondary functions as fast as they can.

All true gamers should be supporting Nintendo, because they're the only hope we have left. You can see that from Sony and Microsoft's financials. They see video games as a net loss.

 
Leeroy Jenkins said:
Nobody wants gestures really. I don't want to be screaming voice commands either. I'm sure a lot of people game at night when other members of the household are asleep. Also, I do not want to feel like a complete ###.
Heck, one of the reasons I don't do multiplayer is I don't want to have to talk to someone. Heck, I don't want to hear my own voice coming off a machine.

Now, having said that, the Division may draw me in. That looked pretty cool.
You and I are a lot alike :)

 
Microsoft IS running XBox at a loss, that's the whole point. So is Sony. And that is dangerous for the video game industry on the whole to trust two giant companies like this that are purposefully losing money more often than not.

Think about it, Microsoft only made that much last year on those three properties. How much did they lose the year XBox360 was released and they were losing money on hardware? I would guess tons. I would be surprised if the division they are in showed a net profit over the life of the XBox, and if it did its because of Skype or Windows phones.
The Xbox division at MS has lost $3 billion over its lifetime. In that same timespan, Sony's gaming division has lost $5 billion.

I'm not sure how much Playstation made/lost before the original Xbox released.
Then why are they still making consoles?
:goodposting:

Nintendo has made a profit over those same time periods.

If Nintendo is forced out of the video game console market, Sony and Microsoft will both abandon pure gaming devices for other devices that feature games as secondary functions as fast as they can.

All true gamers should be supporting Nintendo, because they're the only hope we have left. You can see that from Sony and Microsoft's financials. They see video games as a net loss.
:lmao:

Sony and MS aren't going anywhere. If they do, something like Steam Box will take over.

Does any really "game" on Nintendo? I thought people just bought it for their kids (ie under 12)?

 
Microsoft IS running XBox at a loss, that's the whole point. So is Sony. And that is dangerous for the video game industry on the whole to trust two giant companies like this that are purposefully losing money more often than not.

Think about it, Microsoft only made that much last year on those three properties. How much did they lose the year XBox360 was released and they were losing money on hardware? I would guess tons. I would be surprised if the division they are in showed a net profit over the life of the XBox, and if it did its because of Skype or Windows phones.
The Xbox division at MS has lost $3 billion over its lifetime. In that same timespan, Sony's gaming division has lost $5 billion.

I'm not sure how much Playstation made/lost before the original Xbox released.
Then why are they still making consoles?
:goodposting:

Nintendo has made a profit over those same time periods.

If Nintendo is forced out of the video game console market, Sony and Microsoft will both abandon pure gaming devices for other devices that feature games as secondary functions as fast as they can.

All true gamers should be supporting Nintendo, because they're the only hope we have left. You can see that from Sony and Microsoft's financials. They see video games as a net loss.
:lmao:

Sony and MS aren't going anywhere. If they do, something like Steam Box will take over.

Does any really "game" on Nintendo? I thought people just bought it for their kids (ie under 12)?
eventually, they are going to quit losing money. Honestly, I'm not quite sure how they are justifying losing as much money as they have already on video games.

 
Microsoft IS running XBox at a loss, that's the whole point. So is Sony. And that is dangerous for the video game industry on the whole to trust two giant companies like this that are purposefully losing money more often than not.

Think about it, Microsoft only made that much last year on those three properties. How much did they lose the year XBox360 was released and they were losing money on hardware? I would guess tons. I would be surprised if the division they are in showed a net profit over the life of the XBox, and if it did its because of Skype or Windows phones.
The Xbox division at MS has lost $3 billion over its lifetime. In that same timespan, Sony's gaming division has lost $5 billion.

I'm not sure how much Playstation made/lost before the original Xbox released.
Then why are they still making consoles?
:goodposting:

Nintendo has made a profit over those same time periods.

If Nintendo is forced out of the video game console market, Sony and Microsoft will both abandon pure gaming devices for other devices that feature games as secondary functions as fast as they can.

All true gamers should be supporting Nintendo, because they're the only hope we have left. You can see that from Sony and Microsoft's financials. They see video games as a net loss.
:lmao:

Sony and MS aren't going anywhere. If they do, something like Steam Box will take over.

Does any really "game" on Nintendo? I thought people just bought it for their kids (ie under 12)?
eventually, they are going to quit losing money. Honestly, I'm not quite sure how they are justifying losing as much money as they have already on video games.
What you don't seem to understand is the games provide the door into the living room. And all the ancillary stuff those consoles provide? MS is making good money there. They make good money on the games themselves. The console is a loss leader. It's like turkeys at Thanksgiving. Stores lose money on the turkey to make money on everything else. And really consoles break even generally somewhere between 18 to 24 months of production as economies of scale kick in. In fact MS made over a billion dollars profit on the part of the company Xbox is part of in 2011. You can't really look at it the way you are trying to here.

 
Microsoft IS running XBox at a loss, that's the whole point. So is Sony. And that is dangerous for the video game industry on the whole to trust two giant companies like this that are purposefully losing money more often than not.

Think about it, Microsoft only made that much last year on those three properties. How much did they lose the year XBox360 was released and they were losing money on hardware? I would guess tons. I would be surprised if the division they are in showed a net profit over the life of the XBox, and if it did its because of Skype or Windows phones.
The Xbox division at MS has lost $3 billion over its lifetime. In that same timespan, Sony's gaming division has lost $5 billion.

I'm not sure how much Playstation made/lost before the original Xbox released.
Then why are they still making consoles?
:goodposting:

Nintendo has made a profit over those same time periods.

If Nintendo is forced out of the video game console market, Sony and Microsoft will both abandon pure gaming devices for other devices that feature games as secondary functions as fast as they can.

All true gamers should be supporting Nintendo, because they're the only hope we have left. You can see that from Sony and Microsoft's financials. They see video games as a net loss.
:lmao:

Sony and MS aren't going anywhere. If they do, something like Steam Box will take over.

Does any really "game" on Nintendo? I thought people just bought it for their kids (ie under 12)?
eventually, they are going to quit losing money. Honestly, I'm not quite sure how they are justifying losing as much money as they have already on video games.
Why do you say that? You know the ins and outs of how MS runs their business? They probably have a pretty valid reason to keep it running ie. Tax breaks, advertising, brand recognition and their ultimate goal of XBox One to take over your home theatre.

 
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Microsoft IS running XBox at a loss, that's the whole point. So is Sony. And that is dangerous for the video game industry on the whole to trust two giant companies like this that are purposefully losing money more often than not.

Think about it, Microsoft only made that much last year on those three properties. How much did they lose the year XBox360 was released and they were losing money on hardware? I would guess tons. I would be surprised if the division they are in showed a net profit over the life of the XBox, and if it did its because of Skype or Windows phones.
The Xbox division at MS has lost $3 billion over its lifetime. In that same timespan, Sony's gaming division has lost $5 billion.

I'm not sure how much Playstation made/lost before the original Xbox released.
Then why are they still making consoles?
:goodposting:

Nintendo has made a profit over those same time periods.

If Nintendo is forced out of the video game console market, Sony and Microsoft will both abandon pure gaming devices for other devices that feature games as secondary functions as fast as they can.

All true gamers should be supporting Nintendo, because they're the only hope we have left. You can see that from Sony and Microsoft's financials. They see video games as a net loss.
:lmao:

Sony and MS aren't going anywhere. If they do, something like Steam Box will take over.

Does any really "game" on Nintendo? I thought people just bought it for their kids (ie under 12)?
eventually, they are going to quit losing money. Honestly, I'm not quite sure how they are justifying losing as much money as they have already on video games.
What you don't seem to understand is the games provide the door into the living room. And all the ancillary stuff those consoles provide? MS is making good money there. They make good money on the games themselves. The console is a loss leader. It's like turkeys at Thanksgiving. Stores lose money on the turkey to make money on everything else. And really consoles break even generally somewhere between 18 to 24 months of production as economies of scale kick in. In fact MS made over a billion dollars profit on the part of the company Xbox is part of in 2011. You can't really look at it the way you are trying to here.
So maybe people shouldn't keep pointing to the narrow definition to say soaking the customers is warrented.

 
If Nintendo were my only gaming option, I'd quit gaming.
Same here. I would love to support the wii and wii u but give me sone good 1st/3rd party games with zero gimmicks. The mandatory gimmicks has cost Nintendo my business and many of my friends, but earned them the one and done market. M$ should have learned from this.
 
Last edited by a moderator:
Microsoft IS running XBox at a loss, that's the whole point. So is Sony. And that is dangerous for the video game industry on the whole to trust two giant companies like this that are purposefully losing money more often than not.

Think about it, Microsoft only made that much last year on those three properties. How much did they lose the year XBox360 was released and they were losing money on hardware? I would guess tons. I would be surprised if the division they are in showed a net profit over the life of the XBox, and if it did its because of Skype or Windows phones.
The Xbox division at MS has lost $3 billion over its lifetime. In that same timespan, Sony's gaming division has lost $5 billion.

I'm not sure how much Playstation made/lost before the original Xbox released.
Then why are they still making consoles?
:goodposting:

Nintendo has made a profit over those same time periods.

If Nintendo is forced out of the video game console market, Sony and Microsoft will both abandon pure gaming devices for other devices that feature games as secondary functions as fast as they can.

All true gamers should be supporting Nintendo, because they're the only hope we have left. You can see that from Sony and Microsoft's financials. They see video games as a net loss.
:lmao:

Sony and MS aren't going anywhere. If they do, something like Steam Box will take over.

Does any really "game" on Nintendo? I thought people just bought it for their kids (ie under 12)?
eventually, they are going to quit losing money. Honestly, I'm not quite sure how they are justifying losing as much money as they have already on video games.
What you don't seem to understand is the games provide the door into the living room. And all the ancillary stuff those consoles provide? MS is making good money there. They make good money on the games themselves. The console is a loss leader. It's like turkeys at Thanksgiving. Stores lose money on the turkey to make money on everything else. And really consoles break even generally somewhere between 18 to 24 months of production as economies of scale kick in. In fact MS made over a billion dollars profit on the part of the company Xbox is part of in 2011. You can't really look at it the way you are trying to here.
No, its not.

Microsoft can't make money on the games when the entire "XBox Division" has lost money on the whole. They are NOT making money on software or hardware because hardware is losing so much money.

You are right, they made a profit in 2011, but its already been stated that over the life of XBox360, Microsoft lost money, same with Sony and PS3. The losses in 2007, 2008, 2009, 2010 outweight the profits in 2011 and 2013.

 
Microsoft IS running XBox at a loss, that's the whole point. So is Sony. And that is dangerous for the video game industry on the whole to trust two giant companies like this that are purposefully losing money more often than not.

Think about it, Microsoft only made that much last year on those three properties. How much did they lose the year XBox360 was released and they were losing money on hardware? I would guess tons. I would be surprised if the division they are in showed a net profit over the life of the XBox, and if it did its because of Skype or Windows phones.
The Xbox division at MS has lost $3 billion over its lifetime. In that same timespan, Sony's gaming division has lost $5 billion.

I'm not sure how much Playstation made/lost before the original Xbox released.
Then why are they still making consoles?
:goodposting:

Nintendo has made a profit over those same time periods.

If Nintendo is forced out of the video game console market, Sony and Microsoft will both abandon pure gaming devices for other devices that feature games as secondary functions as fast as they can.

All true gamers should be supporting Nintendo, because they're the only hope we have left. You can see that from Sony and Microsoft's financials. They see video games as a net loss.
:lmao:

Sony and MS aren't going anywhere. If they do, something like Steam Box will take over.

Does any really "game" on Nintendo? I thought people just bought it for their kids (ie under 12)?
eventually, they are going to quit losing money. Honestly, I'm not quite sure how they are justifying losing as much money as they have already on video games.
Why do you say that? You know the ins and outs of how MS runs their business? They probably have a pretty valid reason to keep it running ie. Tax breaks, advertising, brand recognition and their ultimate goal of XBox One to take over your home theatre.
This is their ultimate goal. If it doesn't work, eventually they're gonna quit or try a new angle.

 
If Nintendo were my only gaming option, I'd quit gaming.
Same here. I would love to support the wii and wii u but give me sone good 1st/3rd party games with zero gimmicks. The mandatory gimmicks has cost Nintendo my business and many of my friends, but earned them the one and done market. M$ should have learned from this.
I don't understand this. Define "gimmick".

I don't play any Wii games that require more motion than pointing (exception being "party" games) and I have like 30 between Wii and WiiU including all the "super popular" ones except either Zelda.

 
Microsoft IS running XBox at a loss, that's the whole point. So is Sony. And that is dangerous for the video game industry on the whole to trust two giant companies like this that are purposefully losing money more often than not.

Think about it, Microsoft only made that much last year on those three properties. How much did they lose the year XBox360 was released and they were losing money on hardware? I would guess tons. I would be surprised if the division they are in showed a net profit over the life of the XBox, and if it did its because of Skype or Windows phones.
The Xbox division at MS has lost $3 billion over its lifetime. In that same timespan, Sony's gaming division has lost $5 billion.

I'm not sure how much Playstation made/lost before the original Xbox released.
Then why are they still making consoles?
:goodposting:

Nintendo has made a profit over those same time periods.

If Nintendo is forced out of the video game console market, Sony and Microsoft will both abandon pure gaming devices for other devices that feature games as secondary functions as fast as they can.

All true gamers should be supporting Nintendo, because they're the only hope we have left. You can see that from Sony and Microsoft's financials. They see video games as a net loss.
:lmao:

Sony and MS aren't going anywhere. If they do, something like Steam Box will take over.

Does any really "game" on Nintendo? I thought people just bought it for their kids (ie under 12)?
eventually, they are going to quit losing money. Honestly, I'm not quite sure how they are justifying losing as much money as they have already on video games.
Why do you say that? You know the ins and outs of how MS runs their business? They probably have a pretty valid reason to keep it running ie. Tax breaks, advertising, brand recognition and their ultimate goal of XBox One to take over your home theatre.
This is their ultimate goal. If it doesn't work, eventually they're gonna quit or try a new angle.
And a few down years with one division isn't going to hurt Microsoft. They are looking at long term goals/gains. Not short term.

 
Meh, taking a step back I can't really see myself going PS4. It's 1 or nothing for me.

I have minimal faith that PSN can execute a MP setting like XBL. I would miss Dainty too much.

I also already use XBox for my main TV interface and find it useful in that regard.

I had a PS3 at one time and it got hit by lightening. I thought about replacing it for about .02s and decided against it. Never once looked back and had a time where I wished I had it again.

This DRM crap/always on stuff doesn't bother me. It could serve to keep more of the kiddies off the MP. If it costs me another 20 bucks to play so be it. Games are too cheap as it is and development is expensive as hell.

And I really don't see why people are all worked up by this so much. It's a game platform. It's not some epic struggle for humanity or the latest ham crisis. Buy both if you want. It's still cheap for what you get.
Same here.

 
Meh, taking a step back I can't really see myself going PS4. It's 1 or nothing for me.

I have minimal faith that PSN can execute a MP setting like XBL. I would miss Dainty too much.

I also already use XBox for my main TV interface and find it useful in that regard.

I had a PS3 at one time and it got hit by lightening. I thought about replacing it for about .02s and decided against it. Never once looked back and had a time where I wished I had it again.

This DRM crap/always on stuff doesn't bother me. It could serve to keep more of the kiddies off the MP. If it costs me another 20 bucks to play so be it. Games are too cheap as it is and development is expensive as hell.

And I really don't see why people are all worked up by this so much. It's a game platform. It's not some epic struggle for humanity or the latest ham crisis. Buy both if you want. It's still cheap for what you get.
DRM isn't a use deal for me, these platforms are pretty locked down already. The always on Kinect just doesn't fly at all though. No chance I will allow that.
My entertainment center has a kill switch to control power. I imagine that would solve that problem for me imo.
It'd still be on when the console is.
You can turn it off if you want. It's annoying that you have to pay for a feature you don't want, but it's not like you can't disable it or anything:

http://news.xbox.com/2013/06/privacy

 
Meh, taking a step back I can't really see myself going PS4. It's 1 or nothing for me. I have minimal faith that PSN can execute a MP setting like XBL. I would miss Dainty too much. I also already use XBox for my main TV interface and find it useful in that regard. I had a PS3 at one time and it got hit by lightening. I thought about replacing it for about .02s and decided against it. Never once looked back and had a time where I wished I had it again. This DRM crap/always on stuff doesn't bother me. It could serve to keep more of the kiddies off the MP. If it costs me another 20 bucks to play so be it. Games are too cheap as it is and development is expensive as hell. And I really don't see why people are all worked up by this so much. It's a game platform. It's not some epic struggle for humanity or the latest ham crisis. Buy both if you want. It's still cheap for what you get.
DRM isn't a use deal for me, these platforms are pretty locked down already. The always on Kinect just doesn't fly at all though. No chance I will allow that.
My entertainment center has a kill switch to control power. I imagine that would solve that problem for me imo.
It'd still be on when the console is.
You can turn it off if you want. It's annoying that you have to pay for a feature you don't want, but it's not like you can't disable it or anything: http://news.xbox.com/2013/06/privacy
Good to know, thanks for posting.
 
Meh, taking a step back I can't really see myself going PS4. It's 1 or nothing for me. I have minimal faith that PSN can execute a MP setting like XBL. I would miss Dainty too much. I also already use XBox for my main TV interface and find it useful in that regard. I had a PS3 at one time and it got hit by lightening. I thought about replacing it for about .02s and decided against it. Never once looked back and had a time where I wished I had it again. This DRM crap/always on stuff doesn't bother me. It could serve to keep more of the kiddies off the MP. If it costs me another 20 bucks to play so be it. Games are too cheap as it is and development is expensive as hell. And I really don't see why people are all worked up by this so much. It's a game platform. It's not some epic struggle for humanity or the latest ham crisis. Buy both if you want. It's still cheap for what you get.
DRM isn't a use deal for me, these platforms are pretty locked down already. The always on Kinect just doesn't fly at all though. No chance I will allow that.
My entertainment center has a kill switch to control power. I imagine that would solve that problem for me imo.
It'd still be on when the console is.
You can turn it off if you want. It's annoying that you have to pay for a feature you don't want, but it's not like you can't disable it or anything: http://news.xbox.com/2013/06/privacy
Unless it can be unplugged while playing, I don't really care what they say.
 
Meh, taking a step back I can't really see myself going PS4. It's 1 or nothing for me. I have minimal faith that PSN can execute a MP setting like XBL. I would miss Dainty too much. I also already use XBox for my main TV interface and find it useful in that regard. I had a PS3 at one time and it got hit by lightening. I thought about replacing it for about .02s and decided against it. Never once looked back and had a time where I wished I had it again. This DRM crap/always on stuff doesn't bother me. It could serve to keep more of the kiddies off the MP. If it costs me another 20 bucks to play so be it. Games are too cheap as it is and development is expensive as hell. And I really don't see why people are all worked up by this so much. It's a game platform. It's not some epic struggle for humanity or the latest ham crisis. Buy both if you want. It's still cheap for what you get.
DRM isn't a use deal for me, these platforms are pretty locked down already. The always on Kinect just doesn't fly at all though. No chance I will allow that.
My entertainment center has a kill switch to control power. I imagine that would solve that problem for me imo.
It'd still be on when the console is.
You can turn it off if you want. It's annoying that you have to pay for a feature you don't want, but it's not like you can't disable it or anything: http://news.xbox.com/2013/06/privacy
Unless it can be unplugged while playing, I don't really care what they say.
How is this different than refusing to buy a laptop because it has a camera installed? I get being a bit freaked out with the PRISM stuff, but I think this line of thinking is kinda weird.

 
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Meh, taking a step back I can't really see myself going PS4. It's 1 or nothing for me. I have minimal faith that PSN can execute a MP setting like XBL. I would miss Dainty too much. I also already use XBox for my main TV interface and find it useful in that regard. I had a PS3 at one time and it got hit by lightening. I thought about replacing it for about .02s and decided against it. Never once looked back and had a time where I wished I had it again. This DRM crap/always on stuff doesn't bother me. It could serve to keep more of the kiddies off the MP. If it costs me another 20 bucks to play so be it. Games are too cheap as it is and development is expensive as hell. And I really don't see why people are all worked up by this so much. It's a game platform. It's not some epic struggle for humanity or the latest ham crisis. Buy both if you want. It's still cheap for what you get.
DRM isn't a use deal for me, these platforms are pretty locked down already. The always on Kinect just doesn't fly at all though. No chance I will allow that.
My entertainment center has a kill switch to control power. I imagine that would solve that problem for me imo.
It'd still be on when the console is.
You can turn it off if you want. It's annoying that you have to pay for a feature you don't want, but it's not like you can't disable it or anything: http://news.xbox.com/2013/06/privacy
Unless it can be unplugged while playing, I don't really care what they say.
How is this different than refusing to buy a laptop because it has a camera installed? I get being a bit freaked out with PRISM stuff, but I think this line of thinking is kinda weird.
Meh. I don't think it is really fair to compare a PC or cellphone to a game system. A game system Is pretty easy to do without, particularly with so many alternatives. Additionally, a laptop functions just fine if you tape over or disable the drivers for a camera. Furthermore, I am not going to let them do stuff like this: http://www.forbes.com/sites/willburns/2013/05/27/how-xbox-one-will-change-advertising-forever/. I'm pretty annoyed by the adds all over the dashboard and in some games (hi EA!) already. I think it is reasonable to assume things like this will only get more annoying with a camera and mic hooked up.
 
Unless it can be unplugged while playing, I don't really care what they say.
Do you have a piece of tape over the camera on your phone? And over the microphone too? When you make a phone call how do the people on the other end hear you?
Going without a cell phone is a bit harder than going without spending several hundred dollars on a game system. Particularly when I can just buy the competition.Don't really think I need much justification for not wasting money on something. There is no benefit to it and I don't want it.And I certainly dont want to pay EXTRA for it.
 
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