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***OFFICIAL*** FBG All things BATTLEFIELD Thread (2 Viewers)

I would love to hear them say "we want to be Battlefield, not Call of Duty."

BFBC2 may be my favorite game. BF3 tried to be way too much like COD and failed all around IMO.

 
This looks amazing. So I imagine this will come out for the PS4/720. This may be enough for me to grab one of those consoles this fall.

 
'GroveDiesel said:
I would love to hear them say "we want to be Battlefield, not Call of Duty."BFBC2 may be my favorite game. BF3 tried to be way too much like COD and failed all around IMO.
are you on console or pc?
 
'GroveDiesel said:
I would love to hear them say "we want to be Battlefield, not Call of Duty."BFBC2 may be my favorite game. BF3 tried to be way too much like COD and failed all around IMO.
are you on console or pc?
PS3
then I could see that. On the pc with the larger maps and player count on its still battlefield. The gun play has gotten tighter/more cod'ish since battlefield 2, but that's a good thing. The bf2 gun play was weak. Random cone of fire rather than actual recoil to control was awful. The small maps like metro and grand bazaar (plus the cq expansion) are obvious pandering to the cod kids, but there are enough good maps
 
'TLEF316 said:
Campaign footage looked amazing but multiplayer obviously won't look quite as good. They've definitely improved the engine though. Hopefully there's more destruction in mp this time around.
I just hope that my player doesn't have trouble getting over a tiny rock like it's a wall, then I'm good. I hate having to jump over something that isn't there.
 
'TLEF316 said:
Campaign footage looked amazing but multiplayer obviously won't look quite as good. They've definitely improved the engine though. Hopefully there's more destruction in mp this time around.
I just hope that my player doesn't have trouble getting over a tiny rock like it's a wall, then I'm good. I hate having to jump over something that isn't there.
:lmao:Seriously... running into a 6 inch curb and the game treating it like a 6 foot boulder was insanely annoying.
 
'TLEF316 said:
Campaign footage looked amazing but multiplayer obviously won't look quite as good. They've definitely improved the engine though. Hopefully there's more destruction in mp this time around.
I just hope that my player doesn't have trouble getting over a tiny rock like it's a wall, then I'm good. I hate having to jump over something that isn't there.
:lmao:Seriously... running into a 6 inch curb and the game treating it like a 6 foot boulder was insanely annoying.
I just hope they allow you to continue to shoot while jumping or going prone. That's my biggest beef with this series/engine. Close quarter battles are 90% determined by who saw who first.
 
'TLEF316 said:
Campaign footage looked amazing but multiplayer obviously won't look quite as good. They've definitely improved the engine though. Hopefully there's more destruction in mp this time around.
I just hope that my player doesn't have trouble getting over a tiny rock like it's a wall, then I'm good. I hate having to jump over something that isn't there.
:lmao:Seriously... running into a 6 inch curb and the game treating it like a 6 foot boulder was insanely annoying.
I just hope they allow you to continue to shoot while jumping or going prone. That's my biggest beef with this series/engine. Close quarter battles are 90% determined by who saw who first.
Gonna totally disagree. I know bf isn't going for super realism, but shooting while jumping around is absurd. Stuff like that should stay in cod Imo
 
'TLEF316 said:
Campaign footage looked amazing but multiplayer obviously won't look quite as good. They've definitely improved the engine though. Hopefully there's more destruction in mp this time around.
I just hope that my player doesn't have trouble getting over a tiny rock like it's a wall, then I'm good. I hate having to jump over something that isn't there.
:lmao:Seriously... running into a 6 inch curb and the game treating it like a 6 foot boulder was insanely annoying.
I just hope they allow you to continue to shoot while jumping or going prone. That's my biggest beef with this series/engine. Close quarter battles are 90% determined by who saw who first.
Gonna totally disagree. I know bf isn't going for super realism, but shooting while jumping around is absurd. Stuff like that should stay in cod Imo
I dunno...Halo is all about shooting and jumping around and most feel that it is one of the most skill based shooters out there...ETA: Just give me a way to make the one on one combat more fun/skill based than it was in BF3 and I will be happy. I can do fine in a "I was more prepared than you therefore I win this gun battle" game but I find it boring.
 
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'TLEF316 said:
Campaign footage looked amazing but multiplayer obviously won't look quite as good. They've definitely improved the engine though. Hopefully there's more destruction in mp this time around.
I just hope that my player doesn't have trouble getting over a tiny rock like it's a wall, then I'm good. I hate having to jump over something that isn't there.
:lmao:Seriously... running into a 6 inch curb and the game treating it like a 6 foot boulder was insanely annoying.
I just hope they allow you to continue to shoot while jumping or going prone. That's my biggest beef with this series/engine. Close quarter battles are 90% determined by who saw who first.
Gonna totally disagree. I know bf isn't going for super realism, but shooting while jumping around is absurd. Stuff like that should stay in cod Imo
I dunno...Halo is all about shooting and jumping around and most feel that it is one of the most skill based shooters out there...
Right... and Halo is not 21st century military combat.
 
There's plenty of twitch /accuracy skill involved in close quarter fighting in bf. There's also secondary skills like selecting the right routes and angles. (which help you avoid cq fights if you're bad at them or aren't carrying a good cq weapon)

and if absolutely must try and dodge bullets like neo, there are several ways to do it. I've had plenty of guys dance circles around me when I should have had the advantage. Drives me crazy.

But no, the bf series should never be about bunny hopping and leaping 180 spin shots. That's a different skill set that other games (like halo and cod) already reward. If you want to do that, you should probably stick with those games. For that same reason, I shouldn't buy cod and then ##### to the devs when someone drop shots me. That's what the game is

 
There is more skill involved in BF than COD IMO. I'm surprised to hear Ryodan argue otherwise. The problem is that it is not really built for console. Maybe with the next gen coming out it plays and looks a little better, but the mechanics are not as smooth as other shooters.

 
There is more skill involved in BF than COD IMO. I'm surprised to hear Ryodan argue otherwise. The problem is that it is not really built for console. Maybe with the next gen coming out it plays and looks a little better, but the mechanics are not as smooth as other shooters.
I don't see any reason why the next gen consoles shouldn't be able to compete better with the PC versions as far as scope/player size/etc. Hopefully the gap will be bridged and the game will just be that much better.I've harped on this in other threads before, but I much prefer gaming from my recliner with my controller on my 50 inch TV and nice sound system than I do sitting at a desk with a keyboard, mouse, and headset. I know that you CAN play PC on large screen, but it's just difficult and not the same.

 
It does seem like a lot of these games are ONLY going to be out on next gen consoles though, so I've changed my stance from "probably wait 6 months" to "probably get one on release".

 
It does seem like a lot of these games are ONLY going to be out on next gen consoles though, so I've changed my stance from "probably wait 6 months" to "probably get one on release".
Bf4 is coming out on current gen, but with reduced specs (lower graphics, smaller player count). It will probably basically be a Bf3 level game with new maps and features. Next gen is apparently getting 32 players instead of the current 24. Still not PC, but that's a lot better (assuming the maps are properly designed)The issue with the player count on consoles is usually bandwidth rather than graphical power.
 
This game is fun, but playing solo sucks. Losing games when randoms don't PTFO and get spawned trapped is terrible. Anyone on xbox live coming back for end game?

 
There is more skill involved in BF than COD IMO. I'm surprised to hear Ryodan argue otherwise. The problem is that it is not really built for console. Maybe with the next gen coming out it plays and looks a little better, but the mechanics are not as smooth as other shooters.
Overall there's more skill in BF3, no question. COD has so many ways to cheaply kill someone, has aim assist and scorestreaks and all that cheese. In BF3 bullet damage seems lower, sniper rifles don't behave like shotguns in close range, and most exposives have less damage radius and do less damage overall. But, when it comes to close quarter combat, man-on-man SMG vs SMG fights, there's less skill in BF3, imo. In COD, you can plain vanilla strafe and shoot, you can drop shot, you can jump sideways and dive while shooting, you can jump right at him and hope for a head shot while hoping he shoots your legs. In BF3, you can either strafe and shoot, or run. That's it. Boring.That being said, I still found the close quarters map pack decent in BF3, just not as fun as COD. The rest of BF3 I got bored of pretty quick though - don't find it fun driving/riding/taking out vehicles, and find the maps too big. Far too often I would run halfway across the map to look for kills, only to find out they've either all died, moved on, or are camped out and kill me quick. It was pretty common to go a good 5 minutes without firing my weapon. I guess that what happens when you port a PC game to consoles...the player/map size ratio stinks.
 
There is more skill involved in BF than COD IMO. I'm surprised to hear Ryodan argue otherwise. The problem is that it is not really built for console. Maybe with the next gen coming out it plays and looks a little better, but the mechanics are not as smooth as other shooters.
Overall there's more skill in BF3, no question. COD has so many ways to cheaply kill someone, has aim assist and scorestreaks and all that cheese. In BF3 bullet damage seems lower, sniper rifles don't behave like shotguns in close range, and most exposives have less damage radius and do less damage overall. But, when it comes to close quarter combat, man-on-man SMG vs SMG fights, there's less skill in BF3, imo. In COD, you can plain vanilla strafe and shoot, you can drop shot, you can jump sideways and dive while shooting, you can jump right at him and hope for a head shot while hoping he shoots your legs. In BF3, you can either strafe and shoot, or run. That's it. Boring.That being said, I still found the close quarters map pack decent in BF3, just not as fun as COD. The rest of BF3 I got bored of pretty quick though - don't find it fun driving/riding/taking out vehicles, and find the maps too big. Far too often I would run halfway across the map to look for kills, only to find out they've either all died, moved on, or are camped out and kill me quick. It was pretty common to go a good 5 minutes without firing my weapon. I guess that what happens when you port a PC game to consoles...the player/map size ratio stinks.
Doesn't really seem like this game is for you. You seem to hate all the core components of the franchise and like the parts that vets of the series hate.
 
There is more skill involved in BF than COD IMO. I'm surprised to hear Ryodan argue otherwise. The problem is that it is not really built for console. Maybe with the next gen coming out it plays and looks a little better, but the mechanics are not as smooth as other shooters.
Overall there's more skill in BF3, no question. COD has so many ways to cheaply kill someone, has aim assist and scorestreaks and all that cheese. In BF3 bullet damage seems lower, sniper rifles don't behave like shotguns in close range, and most exposives have less damage radius and do less damage overall. But, when it comes to close quarter combat, man-on-man SMG vs SMG fights, there's less skill in BF3, imo. In COD, you can plain vanilla strafe and shoot, you can drop shot, you can jump sideways and dive while shooting, you can jump right at him and hope for a head shot while hoping he shoots your legs. In BF3, you can either strafe and shoot, or run. That's it. Boring.That being said, I still found the close quarters map pack decent in BF3, just not as fun as COD. The rest of BF3 I got bored of pretty quick though - don't find it fun driving/riding/taking out vehicles, and find the maps too big. Far too often I would run halfway across the map to look for kills, only to find out they've either all died, moved on, or are camped out and kill me quick. It was pretty common to go a good 5 minutes without firing my weapon. I guess that what happens when you port a PC game to consoles...the player/map size ratio stinks.
Doesn't really seem like this game is for you. You seem to hate all the core components of the franchise and like the parts that vets of the series hate.
This is why I feel that there is room in the FPS genre for Battlefield, Call Of Duty and Halo. You don't have to pick and choose. Also, EA/Dice needs to stop trying to make Battlefield into Call of Duty.
 
There is more skill involved in BF than COD IMO. I'm surprised to hear Ryodan argue otherwise. The problem is that it is not really built for console. Maybe with the next gen coming out it plays and looks a little better, but the mechanics are not as smooth as other shooters.
Overall there's more skill in BF3, no question. COD has so many ways to cheaply kill someone, has aim assist and scorestreaks and all that cheese. In BF3 bullet damage seems lower, sniper rifles don't behave like shotguns in close range, and most exposives have less damage radius and do less damage overall. But, when it comes to close quarter combat, man-on-man SMG vs SMG fights, there's less skill in BF3, imo. In COD, you can plain vanilla strafe and shoot, you can drop shot, you can jump sideways and dive while shooting, you can jump right at him and hope for a head shot while hoping he shoots your legs. In BF3, you can either strafe and shoot, or run. That's it. Boring.That being said, I still found the close quarters map pack decent in BF3, just not as fun as COD. The rest of BF3 I got bored of pretty quick though - don't find it fun driving/riding/taking out vehicles, and find the maps too big. Far too often I would run halfway across the map to look for kills, only to find out they've either all died, moved on, or are camped out and kill me quick. It was pretty common to go a good 5 minutes without firing my weapon. I guess that what happens when you port a PC game to consoles...the player/map size ratio stinks.
Doesn't really seem like this game is for you. You seem to hate all the core components of the franchise and like the parts that vets of the series hate.
This is why I feel that there is room in the FPS genre for Battlefield, Call Of Duty and Halo. You don't have to pick and choose. Also, EA/Dice needs to stop trying to make Battlefield into Call of Duty.
I think what I really want is something in between Battlefield and Call of Duty. COD is too nooby while Battlefied's gun combat is bland. I really enjoyed Killzone 2 but that game suffered from a mediocre engine/gameplay mechanics. Anyways, I'll probably end up buying BF4 anyways, just like I did BFBC2 and BF3.
 
kinda agree with HxP. The world doesn't need another COD and BF brings a different kind of gameplay. That said, BF BC2 was more 'fun' than BF3 in my opinion so making something more "Battlefield" doesn't make it better. There are elements and lessons they can borrow from COD or heck even BC2 to improve gameplay beyond just prone or jumping. Better graphics and realism doesn't equate to a better experience.

 
Bought Endgame last night and after waiting an hr of downloading 4 GB(!) worth of game data I finally hopped on an played a round of CTF by myself. I like how bikes serve to neutralize tanks and copters in a large map as the jeeps were still pretty easy target for them. I got bored though of running around with few ppl to kill so I ended up switching to close quarters gun master which is still pretty fun. Will try again tonite when hopefully more ppl are on.

 
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I can't stand capture the flag of it just turns into 6 people attacking while everyone else camps at the flag with c4, mines and javelin missiles

 
I can't stand capture the flag of it just turns into 6 people attacking while everyone else camps at the flag with c4, mines and javelin missiles
When I joined the game we were already up 1-0. Most of my team was clearly camping the base...most of the action consisted of: "Enemy bikes into our base, our guys blow up enemy bike, or, if he manages to escape that, our guy kills enemy shortly after he gets off bike".

I played for nearly 10 minutes and went 4-2 :sleep:

I would try another game mode but all the active games in the server searcher were CTF 24/7 glllllll

 
I've mentioned this before, but I also hate the fact that in BF3 CTF, you cannot capture with your flag missing, which either leads to camping with the enemy flag for a win or a tie (and apparently the server randomly selects a winner for a tie). A couple of the new maps are decent for conquest, the others are teh suck (worse than Metro). They work for Rush, though, although I rarely play Rush anymore.

 
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I can't stand capture the flag of it just turns into 6 people attacking while everyone else camps at the flag with c4, mines and javelin missiles
When I joined the game we were already up 1-0. Most of my team was clearly camping the base...most of the action consisted of: "Enemy bikes into our base, our guys blow up enemy bike, or, if he manages to escape that, our guy kills enemy shortly after he gets off bike".

I played for nearly 10 minutes and went 4-2 :sleep:

I would try another game mode but all the active games in the server searcher were CTF 24/7 glllllll
I am always in the 30+ kill/death range (total, some games 26-4 others closer to 1 k/d or less). Most of the servers I play in end up with my entire team going for the enemy flag and I make the choice to defend as no one else will. When attacking I always start from the enemy spawn moving up, most of the time I have to rambo it because my teammates suck, but every once in a while you get a good in a good server where you can work with teammates.

I'll try to be on tonight and see if you like it more. I saw you on last night and figured you were downloading.

 
Anyone on the PC who would like to help me get the last of the co-op gun unlocks? I only have two that aren't unlocked and I'm not buying a stupid DLC to get them. If any of you active PC BF3ers wanna help, yell at me here, on Origin or Steam. If any of you inactive BF3ers want to get back into it, it can help with that too. Lemme know.

 
anyone up for a reunion tour one night this week?
Sure! I'm in. However, it's hard to keep up with you. You're a f'n machine.

If anyone's interested, my Origin ID/BF3 handle is MaxThreshold.
Meh, there are people out there that are 10X as good as me. Whenever I think I'm getting really good I just jump in a Jet. Humbles me very VERY quickly :bag:

I'll never understand how some jet pilots are so good. On the rare occasion I actually outmaneuver someone and get behind them, I can shoot all day and never take them down. I'll get like 10 hit markers and they just keep on cruising. However, whenever a good pilot gets behind me, it seems like he drops me in one burst. I don't get it.

Did manage to kill an attack chopper with a scout chopper this afternoon. I was pretty pleased.

 
By the way, they're revealing BF4 Multiplayer on June 10th-11th. Several of the major youtubers have already confirmed invites and it looks like they'll get hands-on time with the game. Very interested to see what they come up with. All in all, Bf3 was/is a pretty balanced game. At this point, there really isn't a dominant weapon and all the vehicles can be dealt with. Occasionally a bad ### jet or heli pilot will do some major damage, but that's pretty rare.

The medic class still needs to be re-balanced a bit though. You can't give 1 class the best all-purpose weapons and the ability to heal/revive without any sort of significant cool down time. Although its not as bad as Bc2, medic revive trains are still an issue at times. The other classes are pretty much perfect IMO.

My biggest concern for Bf4 is the maps. If they launch with like 8-10 maps again and 3-4 are funneled, close quarters garbage like operation metro or Damavand peak, I'll be a tad bummed. I hate MASSIVE maps like the armored kill maps (you're basically a non-factor on 90% of the map unless you're in a vehicle) but they should be able to find a balance.

They also need to re-tune the non-conquest game modes. The rush maps are mostly poorly designed and the other game modes (especially capture the flag) are pretty much broken. Its pretty clear they didn't do any testing to see how they would actually play. CtF turns into a total camp fest every single time.

 
anyone up for a reunion tour one night this week?
I've been playing a lot lately. If you hope into the PURE server when I'm there, join their Team Speak server. All the info is on their server page. Really good people there. Tough to play against too.

 
anyone up for a reunion tour one night this week?
Sure! I'm in. However, it's hard to keep up with you. You're a f'n machine.

If anyone's interested, my Origin ID/BF3 handle is MaxThreshold.
Meh, there are people out there that are 10X as good as me. Whenever I think I'm getting really good I just jump in a Jet. Humbles me very VERY quickly

I'll never understand how some jet pilots are so good. On the rare occasion I actually outmaneuver someone and get behind them, I can shoot all day and never take them down. I'll get like 10 hit markers and they just keep on cruising. However, whenever a good pilot gets behind me, it seems like he drops me in one burst. I don't get it.

Did manage to kill an attack chopper with a scout chopper this afternoon. I was pretty pleased.
I'm getting a little better at chopper flying myself. Not great. You can tell I'm a notice, but I don't crash immediately either.

 
I've played on the Pure servers a bunch. I'll try to hop in their TS next time.

I can get around the map with the scout chopper. Occasionally I'll get a few kills. But I can't swoop around and wreck the other team like the good pilots can.

 
Post when you guys are going on, I'll be up for a few rounds probably. I still pretty much suck, but at least I can't shoot anyone in the back in this version. I still jump in and play a few rounds off and on anyways.

 
There is more skill involved in BF than COD IMO. I'm surprised to hear Ryodan argue otherwise. The problem is that it is not really built for console. Maybe with the next gen coming out it plays and looks a little better, but the mechanics are not as smooth as other shooters.
Overall there's more skill in BF3, no question. COD has so many ways to cheaply kill someone, has aim assist and scorestreaks and all that cheese. In BF3 bullet damage seems lower, sniper rifles don't behave like shotguns in close range, and most exposives have less damage radius and do less damage overall. But, when it comes to close quarter combat, man-on-man SMG vs SMG fights, there's less skill in BF3, imo. In COD, you can plain vanilla strafe and shoot, you can drop shot, you can jump sideways and dive while shooting, you can jump right at him and hope for a head shot while hoping he shoots your legs. In BF3, you can either strafe and shoot, or run. That's it. Boring.That being said, I still found the close quarters map pack decent in BF3, just not as fun as COD. The rest of BF3 I got bored of pretty quick though - don't find it fun driving/riding/taking out vehicles, and find the maps too big. Far too often I would run halfway across the map to look for kills, only to find out they've either all died, moved on, or are camped out and kill me quick. It was pretty common to go a good 5 minutes without firing my weapon. I guess that what happens when you port a PC game to consoles...the player/map size ratio stinks.
Sounds like your trying to play battlefield as if it is cod. That doesn't work in the slightest. Use squad spawn or at captures locations. Not liking the vehicles makes it tough to play battlefield since they are a key component to the whole game.
 
There is more skill involved in BF than COD IMO. I'm surprised to hear Ryodan argue otherwise. The problem is that it is not really built for console. Maybe with the next gen coming out it plays and looks a little better, but the mechanics are not as smooth as other shooters.
Overall there's more skill in BF3, no question. COD has so many ways to cheaply kill someone, has aim assist and scorestreaks and all that cheese. In BF3 bullet damage seems lower, sniper rifles don't behave like shotguns in close range, and most exposives have less damage radius and do less damage overall.But, when it comes to close quarter combat, man-on-man SMG vs SMG fights, there's less skill in BF3, imo. In COD, you can plain vanilla strafe and shoot, you can drop shot, you can jump sideways and dive while shooting, you can jump right at him and hope for a head shot while hoping he shoots your legs. In BF3, you can either strafe and shoot, or run. That's it. Boring.That being said, I still found the close quarters map pack decent in BF3, just not as fun as COD. The rest of BF3 I got bored of pretty quick though - don't find it fun driving/riding/taking out vehicles, and find the maps too big. Far too often I would run halfway across the map to look for kills, only to find out they've either all died, moved on, or are camped out and kill me quick. It was pretty common to go a good 5 minutes without firing my weapon. I guess that what happens when you port a PC game to consoles...the player/map size ratio stinks.
Sounds like your trying to play battlefield as if it is cod. That doesn't work in the slightest. Use squad spawn or at captures locations. Not liking the vehicles makes it tough to play battlefield since they are a key component to the whole game.
:goodposting:

 
May be doing BF3 thing tonight. I also have some co-op unlocks that I need to get if anyone wants to help with that. If anyone's interested in playing, let me know.

 
http://mp1st.com/2013/06/08/battlefield-4-rumor-59-leaked-images-of-the-battlefield-4-alpha/

Looks like someone "leaked" like 60 images from an alleged BF4 alpha test. Most of them are un-textured, so you can't really tell much about the graphics. They really just give some clues about some potential new features and changes. Probably Dice just throwing out a little teaser before the multiplayer reveal at E3 this week.

For those that don't feel like scrolling through them, some highlights....

- 5 man squads

- Looks like C4 is going back to the recon class

- same 4 classes as Bf3

- Something called "battlepacks" which allow you to unlock a handful of items (not sure whether these are weapons/gadgets or maybe just cosmetic things like gear or camos)

- looks like we get some selectable zoom scopes

Excited to see what they bring to the table. In the end, the maps are going to be a big key here. We'll obviously get a good variety by the time all is said and done, but if they launch with like 9 maps and 3 of them are smaller and linear (like metro, Grand bazaar, damavand) I'm going to be a tad annoyed.

 
So yeah...this game looks pretty good.....

http://www.youtube.com/watch?v=3nJY7n8KaOY

http://www.youtube.com/watch?v=dgZTeVnM5Sw

There was also a great SP trailer (although I probably still won't play it) and another mP trailer with more quick cuts, but for some reason youtube is giving me all sorts of problems at the moment.

The MP just looks unreal. Obviously its staged gameplay, but the mechanics just look super cool. I honestly might bite the bullet and finally buy an IPAD just so I can play commander mode in random places.

 
It looks good and I will definitely buy it. The question will be on which console. The 360 or One.

The Commander mode looks really interesting but do you play the whole game from the tablet? For PC players that will probably be great but I wonder how it will translate for console players? I hope there will be servers where this feature will be disabled.

 
It looks good and I will definitely buy it. The question will be on which console. The 360 or One.

The Commander mode looks really interesting but do you play the whole game from the tablet? For PC players that will probably be great but I wonder how it will translate for console players? I hope there will be servers where this feature will be disabled.
You can play commander mode on your console or PC. The tablet is just another option (and IMO, a really cool one if it works. I could see myself picking up an IPAD just to command when I'm bored some place)

 
It looks good and I will definitely buy it. The question will be on which console. The 360 or One.

The Commander mode looks really interesting but do you play the whole game from the tablet? For PC players that will probably be great but I wonder how it will translate for console players? I hope there will be servers where this feature will be disabled.
You can play commander mode on your console or PC. The tablet is just another option (and IMO, a really cool one if it works. I could see myself picking up an IPAD just to command when I'm bored some place)
Well in that case its a hugely cool thing. This is the kind of thing I would get a tablet for a well.

 

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