So I spent this weekend first working some old side missions I had on the board and then decided to dive into the Dark Brotherhood story. I am glad I decided to play through it. A decent story and the missions are kind of cool. I am getting near the end. I decided to let the Jester live. I kind of agree Astrid dissed the Night Mother and he didn't try to kill me, well other than luring me as deep as possible into the other sanctuary. But those guys went down pretty easy really. So I am at the part where I am going to play a chef. I just know that somehow Astrid is going to screw me. And I don't mean the good way. She is either going to rat me out once I do the chef job or she is going to try to kill me. I can just see it in her beady little eyes. She's jealous. Anyway before I do the big job I have some smaller contracts to finish and a side mission to do so I am going to knock those out and then go see how exactly she tries to play me.
After I finish this line I'll move back to the main line and do Diplomatic Immunity. After that maybe the Companions line.
I will say I am starting to question keeping a follower. I am getting pretty powerful now and a lot of times they get in the way. But then again it is nice to have someone else draw fire at times and the extra carrying comes in handy as well. I'm doing the Dark Brotherhood followerless and it has been nice actually not to have to figure out where they are stuck now or redoign because they died. I'm conflicted.
Well thanks for reading the blog, see you soon.
The Dark Brotherhood is the coolest questline, just like in Oblivion. I appreciate that they included an alternate questline in case you want to rat the Brotherhood out, but it's so much less satisfying.
My experience is followers are helpful depending on your character. If you're sneaky, they're great early on, a pain in the butt between levels 10-40, but then come in handy again when you have to fight Ancient Dragons and super powerful NPCs. If you're a wizard who doesn't specialize in Conjuration, they're essential all the time. If you're a warrior type, they're also always handy.