Ignoratio Elenchi
Footballguy
Your team is doomed.207 points this week. What a waste.
Your team is doomed.207 points this week. What a waste.
The teams are published and I've got everything set up to run on Sunday! You can get started here http://ffltools.com/fbg35k I wont be able to do a semi-live cut (at least for this week) because of the number of teams and the way I am doing it takes way to long. I am currently researching ways to make that script more efficient, but for now you can see your scores update at 15 minute increments when the games are being played.To jump in with an update between all the stats discussion, I'm still on target to have the FBG35K Semi-live scoring (15 minute updates) ready to go for this weekend's games.
I ran into some major issues with the way I coded it a couple years ago and I'm basically rewriting the way it works from the ground up (including the stats gathering) it's more efficient and MUCH faster because of that. I've also corrected the scoring issues (negative yards not counting and some defense issues) from previous years based on initial testing.
As I've mentioned before, when this is ready, I will update this thread, plus add one at http://ffltools.com.
Looks right for me, thanks!The teams are published and I've got everything set up to run on Sunday! You can get started here http://ffltools.com/fbg35k I wont be able to do a semi-live cut (at least for this week) because of the number of teams and the way I am doing it takes way to long. I am currently researching ways to make that script more efficient, but for now you can see your scores update at 15 minute increments when the games are being played.To jump in with an update between all the stats discussion, I'm still on target to have the FBG35K Semi-live scoring (15 minute updates) ready to go for this weekend's games.
I ran into some major issues with the way I coded it a couple years ago and I'm basically rewriting the way it works from the ground up (including the stats gathering) it's more efficient and MUCH faster because of that. I've also corrected the scoring issues (negative yards not counting and some defense issues) from previous years based on initial testing.
As I've mentioned before, when this is ready, I will update this thread, plus add one at http://ffltools.com.
Let me know if you see anything off.
awesome, OCThe teams are published and I've got everything set up to run on Sunday! You can get started here http://ffltools.com/fbg35k I wont be able to do a semi-live cut (at least for this week) because of the number of teams and the way I am doing it takes way to long. I am currently researching ways to make that script more efficient, but for now you can see your scores update at 15 minute increments when the games are being played.To jump in with an update between all the stats discussion, I'm still on target to have the FBG35K Semi-live scoring (15 minute updates) ready to go for this weekend's games.
I ran into some major issues with the way I coded it a couple years ago and I'm basically rewriting the way it works from the ground up (including the stats gathering) it's more efficient and MUCH faster because of that. I've also corrected the scoring issues (negative yards not counting and some defense issues) from previous years based on initial testing.
As I've mentioned before, when this is ready, I will update this thread, plus add one at http://ffltools.com.
Let me know if you see anything off.
Figured I'd post this fact for the other folks going to the OC Matrix
Yes, it uses the entry numbers as your unique identifier. If you have an account on ffltools, you can also "link" your team to your account so you don't have to enter it every time, you can also save other entries if you want to track a few.awesome, OCThe teams are published and I've got everything set up to run on Sunday! You can get started here http://ffltools.com/fbg35k I wont be able to do a semi-live cut (at least for this week) because of the number of teams and the way I am doing it takes way to long. I am currently researching ways to make that script more efficient, but for now you can see your scores update at 15 minute increments when the games are being played.To jump in with an update between all the stats discussion, I'm still on target to have the FBG35K Semi-live scoring (15 minute updates) ready to go for this weekend's games.
I ran into some major issues with the way I coded it a couple years ago and I'm basically rewriting the way it works from the ground up (including the stats gathering) it's more efficient and MUCH faster because of that. I've also corrected the scoring issues (negative yards not counting and some defense issues) from previous years based on initial testing.
As I've mentioned before, when this is ready, I will update this thread, plus add one at http://ffltools.com.
Let me know if you see anything off.I take it that your system uses folks' entry numbers as opposed to nicknames? That's how it worked for me. Of course since I have a nice low entry number that's easy to remember that's no problem
Figured I'd post this fact for the other folks going to the OC Matrix
![]()
-QG
I named my team and my contest number isn't showing up on my contest page...anyone know how to get team numbers if you've "named" your team?awesome, OCThe teams are published and I've got everything set up to run on Sunday! You can get started here http://ffltools.com/fbg35k I wont be able to do a semi-live cut (at least for this week) because of the number of teams and the way I am doing it takes way to long. I am currently researching ways to make that script more efficient, but for now you can see your scores update at 15 minute increments when the games are being played.To jump in with an update between all the stats discussion, I'm still on target to have the FBG35K Semi-live scoring (15 minute updates) ready to go for this weekend's games.
I ran into some major issues with the way I coded it a couple years ago and I'm basically rewriting the way it works from the ground up (including the stats gathering) it's more efficient and MUCH faster because of that. I've also corrected the scoring issues (negative yards not counting and some defense issues) from previous years based on initial testing.
As I've mentioned before, when this is ready, I will update this thread, plus add one at http://ffltools.com.
Let me know if you see anything off.I take it that your system uses folks' entry numbers as opposed to nicknames? That's how it worked for me. Of course since I have a nice low entry number that's easy to remember that's no problem
Figured I'd post this fact for the other folks going to the OC Matrix
![]()
-QG
I have the same issue. Is there a way to get our team "number". Thank you for doing this. Should add to the fun of the contest.I named my team and my contest number isn't showing up on my contest page...anyone know how to get team numbers if you've "named" your team?
I added a "how to" on this here. http://ffltools.com/fbg35k/entryid.phpI have the same issue. Is there a way to get our team "number". Thank you for doing this. Should add to the fun of the contest.I named my team and my contest number isn't showing up on my contest page...anyone know how to get team numbers if you've "named" your team?
I must be pointing to an old file, I will find and remove that, sorry.I found my team the first time with my team id# Now, I'm getting this The requested URL /fbg35k/test.php was not found on this server.
This issue has been fixedI found my team the first time with my team id# Now, I'm getting this The requested URL /fbg35k/test.php was not found on this server.
Give it another go, I'm sure it was the change I just made that fixed this.Hrrmmm....tried it with my entry number and it's giving me the big middle finger anyway.I'm sure I'm probably fat fingering something.Thanks for doing this.![]()
Awesome. Thanks for the links to find my number - it worked like a charm. I love the format.I added a "how to" on this here. http://ffltools.com/fbg35k/entryid.phpI have the same issue. Is there a way to get our team "number". Thank you for doing this. Should add to the fun of the contest.I named my team and my contest number isn't showing up on my contest page...anyone know how to get team numbers if you've "named" your team?I must be pointing to an old file, I will find and remove that, sorry.I found my team the first time with my team id# Now, I'm getting this The requested URL /fbg35k/test.php was not found on this server.
Awesome. Thanks for the links to find my number - it worked like a charm. I love the format.
Locked and linked. Thanks OC.This issue has been fixedI found my team the first time with my team id# Now, I'm getting this The requested URL /fbg35k/test.php was not found on this server.
It's in the url for your team. The 6-digit number at the end.-QGI named my team and my contest number isn't showing up on my contest page...anyone know how to get team numbers if you've "named" your team?
How many teams do you have registered? Is it enough that you will be able to generate a decent cut line guess.I added a "how to" on this here. http://ffltools.com/fbg35k/entryid.phpI have the same issue. Is there a way to get our team "number". Thank you for doing this. Should add to the fun of the contest.I named my team and my contest number isn't showing up on my contest page...anyone know how to get team numbers if you've "named" your team?I must be pointing to an old file, I will find and remove that, sorry.I found my team the first time with my team id# Now, I'm getting this The requested URL /fbg35k/test.php was not found on this server.
I've got every team in the DB and I'm working on fixing the script to process every team. It takes about 30 minutes to run right now, so I will be able to get a current cut after the games on Sunday going into Monday. I'd expect to improves this, but I need to work through it still. It's a lot on the server to run through 11K teams, even if each process takes less than a second.How many teams do you have registered? Is it enough that you will be able to generate a decent cut line guess.I added a "how to" on this here. http://ffltools.com/fbg35k/entryid.phpI have the same issue. Is there a way to get our team "number". Thank you for doing this. Should add to the fun of the contest.I named my team and my contest number isn't showing up on my contest page...anyone know how to get team numbers if you've "named" your team?I must be pointing to an old file, I will find and remove that, sorry.I found my team the first time with my team id# Now, I'm getting this The requested URL /fbg35k/test.php was not found on this server.
I wish to add my Thanks to OC also.
In appreciation of his efforts, I pledge to donate a specific amount at the end of my run for each week my team remains Alive in this contest utilizing the Donation Link found at the bottom of the FFLTools site.
I added a "how to" on this here. http://ffltools.com/fbg35k/entryid.php , this link is also right under where you enter your Entry ID for future reference.I changed my entry number to a nickname and now can't find the number anywheres?
Thanks OC for flexing the innernet skillz.
I agree with all the others, thanks for a MUCH appreciated place to view our scores - for all the junkies of this contest (and there are a lot), it add a whole 'nother dimension of fun/enjoyment to follow the scores on your website.And I also agree the format looks great.Thanks to everyone for the Thank You's... Good luck to everyone![]()
And anotherThanks to everyone for the Thank You's... Good luck to everyone![]()
It's going to be a great year Lewis!Fantastic OC! Major props to add even more fun to this contest. This is going to be a fun year.
Footballguys - my contest teamOfficial scores will be released on Tuesday (or possibly Wednesday or Thursday) each week.'Organized Chaos said:I've got every team in the DB and I'm working on fixing the script to process every team. It takes about 30 minutes to run right now, so I will be able to get a current cut after the games on Sunday going into Monday. I'd expect to improves this, but I need to work through it still. It's a lot on the server to run through 11K teams, even if each process takes less than a second.'Drunken Cowboy said:How many teams do you have registered? Is it enough that you will be able to generate a decent cut line guess.I added a "how to" on this here. http://ffltools.com/fbg35k/entryid.phpI have the same issue. Is there a way to get our team "number". Thank you for doing this. Should add to the fun of the contest.I named my team and my contest number isn't showing up on my contest page...anyone know how to get team numbers if you've "named" your team?I must be pointing to an old file, I will find and remove that, sorry.I found my team the first time with my team id# Now, I'm getting this The requested URL /fbg35k/test.php was not found on this server.'Cantonese32 said:I wish to add my Thanks to OC also.
In appreciation of his efforts, I pledge to donate a specific amount at the end of my run for each week my team remains Alive in this contest utilizing the Donation Link found at the bottom of the FFLTools site.
I added a "how to" on this here. http://ffltools.com/fbg35k/entryid.php , this link is also right under where you enter your Entry ID for future reference.'bushdocda said:I changed my entry number to a nickname and now can't find the number anywheres?
Thanks OC for flexing the innernet skillz.
You need to get the Entry ID (it's a number in the URL when looking at your team), not the nickname you set up for your team.This shows you how to get that number here.. http://ffltools.com/fbg35k/entryid.phpFootballguys - my contest teamOfficial scores will be released on Tuesday (or possibly Wednesday or Thursday) each week.'Organized Chaos said:I've got every team in the DB and I'm working on fixing the script to process every team. It takes about 30 minutes to run right now, so I will be able to get a current cut after the games on Sunday going into Monday. I'd expect to improves this, but I need to work through it still. It's a lot on the server to run through 11K teams, even if each process takes less than a second.'Drunken Cowboy said:How many teams do you have registered? Is it enough that you will be able to generate a decent cut line guess.I added a "how to" on this here. http://ffltools.com/fbg35k/entryid.phpI have the same issue. Is there a way to get our team "number". Thank you for doing this. Should add to the fun of the contest.I named my team and my contest number isn't showing up on my contest page...anyone know how to get team numbers if you've "named" your team?I must be pointing to an old file, I will find and remove that, sorry.I found my team the first time with my team id# Now, I'm getting this The requested URL /fbg35k/test.php was not found on this server.'Cantonese32 said:I wish to add my Thanks to OC also.
In appreciation of his efforts, I pledge to donate a specific amount at the end of my run for each week my team remains Alive in this contest utilizing the Donation Link found at the bottom of the FFLTools site.
I added a "how to" on this here. http://ffltools.com/fbg35k/entryid.php , this link is also right under where you enter your Entry ID for future reference.'bushdocda said:I changed my entry number to a nickname and now can't find the number anywheres?
Thanks OC for flexing the innernet skillz.
Your entry is called
helltoupee.
Check your status here.
Info to appear here shortly.
What is my FBG35K Entry ID?
Thanks,
Mike
Error, check your team ID again, this one isn't in our database!
strange problem as I'm entering the right info but its not coming up in the data base
You need to get the Entry ID (it's a number in the URL when looking at your team), not the nickname you set up for your team.This shows you how to get that number here.. http://ffltools.com/fbg35k/entryid.phpFootballguys - my contest teamOfficial scores will be released on Tuesday (or possibly Wednesday or Thursday) each week.'Organized Chaos said:I've got every team in the DB and I'm working on fixing the script to process every team. It takes about 30 minutes to run right now, so I will be able to get a current cut after the games on Sunday going into Monday. I'd expect to improves this, but I need to work through it still. It's a lot on the server to run through 11K teams, even if each process takes less than a second.'Drunken Cowboy said:How many teams do you have registered? Is it enough that you will be able to generate a decent cut line guess.I added a "how to" on this here. http://ffltools.com/fbg35k/entryid.phpI have the same issue. Is there a way to get our team "number". Thank you for doing this. Should add to the fun of the contest.I named my team and my contest number isn't showing up on my contest page...anyone know how to get team numbers if you've "named" your team?I must be pointing to an old file, I will find and remove that, sorry.I found my team the first time with my team id# Now, I'm getting this The requested URL /fbg35k/test.php was not found on this server.'Cantonese32 said:I wish to add my Thanks to OC also.
In appreciation of his efforts, I pledge to donate a specific amount at the end of my run for each week my team remains Alive in this contest utilizing the Donation Link found at the bottom of the FFLTools site.
I added a "how to" on this here. http://ffltools.com/fbg35k/entryid.php , this link is also right under where you enter your Entry ID for future reference.'bushdocda said:I changed my entry number to a nickname and now can't find the number anywheres?
Thanks OC for flexing the innernet skillz.
Your entry is called
helltoupee.
Check your status here.
Info to appear here shortly.
What is my FBG35K Entry ID?
Thanks,
Mike
Error, check your team ID again, this one isn't in our database!
strange problem as I'm entering the right info but its not coming up in the data base
wow I'm an idiot. Sorry