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General Malaise "vs." reading comprehension ; also some talk of skyim and the elder scrolls (1 Viewer)

Took out my first blood dragon last night. On the way to him though, there was some kind of pillar type thing that blasted me with a huge bolt of electricity, took 90% of my health, then hit me again and killed me before I could get out of the way. The next time I headed there, I shot the pillar with an arrow and went by, and got pvvn3d by the dragon. After that, I saved just before this pillar and experimented with sneaking and not sneaking. Both times got me fried again. Tried just sprinting through its range hoping to not get hit, tried shooting it again. Finally, I went a little down the side of the cliff next to the path and got behind the pillar. There was a lesser soul gem in the pillar that I picked up which seemed to render the trap useless. WTF was that?
So you actually ran in to one of these outdoors?? I run in to them quite a bit in dungeons and love them. Great source of gems once I knock them out with a bow. Don't know that I have ever run in to one outdoors though. Being a directional weapon, it seems almost silly.
I ran into one once outside, I think I did encounter it vs. A dragon too...
 
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So how many folks are running multiple characters concurrenty? Seems like at least a few are. I am very much a "complete character one, then start with character two" type of player. I think I'd get all kinds of mixed up with my saves and whatnot trying to run multiple guys. But I could see where it would keep it fresh too going back and forth depending on your mood.
Yeah I have enough trouble keeping up with one. I couldn't run multiple characters.
On Xbox my main character is saved to the Cloud, my second is saved to the arcade internal harddrive, third will be saved to the 60GB harddrive.
I wish each character would make it's own subdirectory. Oh, I do have two PS3 user accounts though. I guess I could have one character under each user account. That would keep them totally separate. Duh.
 
Took out my first blood dragon last night. On the way to him though, there was some kind of pillar type thing that blasted me with a huge bolt of electricity, took 90% of my health, then hit me again and killed me before I could get out of the way. The next time I headed there, I shot the pillar with an arrow and went by, and got pvvn3d by the dragon. After that, I saved just before this pillar and experimented with sneaking and not sneaking. Both times got me fried again. Tried just sprinting through its range hoping to not get hit, tried shooting it again. Finally, I went a little down the side of the cliff next to the path and got behind the pillar. There was a lesser soul gem in the pillar that I picked up which seemed to render the trap useless. WTF was that?
So you actually ran in to one of these outdoors?? I run in to them quite a bit in dungeons and love them. Great source of gems once I knock them out with a bow. Don't know that I have ever run in to one outdoors though. Being a directional weapon, it seems almost silly.
I ran into one once outside, I think I did encounter it vs. A dragon too...
Either of you two recall where? Wouldn't mind checking it out. Haven't had a good dragon fight in awhile.Speaking of that, I investigated one of the dragon lair icons yesterday as I was searching for the Vigil of Disbella or whatever they call the girl. Found an awesome overlook right above the keep that was supposed to be the lair. No dragon. It was a new location for me, so I know I didn't already kill the dragon there. Do dragons go walkabout on occasion? You know, take off cruisin' the hood looking for a caravan to torch or whatever? Or is this lair just a dud that probably requires me to trigger a quest first before it shows up? Was kind of bummed nothing was there.
 
Took out my first blood dragon last night. On the way to him though, there was some kind of pillar type thing that blasted me with a huge bolt of electricity, took 90% of my health, then hit me again and killed me before I could get out of the way. The next time I headed there, I shot the pillar with an arrow and went by, and got pvvn3d by the dragon. After that, I saved just before this pillar and experimented with sneaking and not sneaking. Both times got me fried again. Tried just sprinting through its range hoping to not get hit, tried shooting it again. Finally, I went a little down the side of the cliff next to the path and got behind the pillar. There was a lesser soul gem in the pillar that I picked up which seemed to render the trap useless. WTF was that?
So you actually ran in to one of these outdoors?? I run in to them quite a bit in dungeons and love them. Great source of gems once I knock them out with a bow. Don't know that I have ever run in to one outdoors though. Being a directional weapon, it seems almost silly.
I ran into one once outside, I think I did encounter it vs. A dragon too...
Either of you two recall where? Wouldn't mind checking it out. Haven't had a good dragon fight in awhile.Speaking of that, I investigated one of the dragon lair icons yesterday as I was searching for the Vigil of Disbella or whatever they call the girl. Found an awesome overlook right above the keep that was supposed to be the lair. No dragon. It was a new location for me, so I know I didn't already kill the dragon there. Do dragons go walkabout on occasion? You know, take off cruisin' the hood looking for a caravan to torch or whatever? Or is this lair just a dud that probably requires me to trigger a quest first before it shows up? Was kind of bummed nothing was there.
Dragons do go on walkabout. I had a quest to kill one, found it on my way to the lair and never realized there was a wordwall in the lair until looking the location up online later. As for that trap,
it was on the steps up to the dragon lair due south of riften, I don't recall the name
 
Dragons do go on walkabout. I had a quest to kill one, found it on my way to the lair and never realized there was a wordwall in the lair until looking the location up online later. As for that trap,

it was on the steps up to the dragon lair due south of riften, I don't recall the name
Hmmm, maybe I did it then and just don't recall. I seem to remeber having done that lair as a quest for the Jarl's right hand woman in Riften. As a bounty quest as a matter of fact. I'll check it this weekend and see if the location is already on my map.
 
Took out my first blood dragon last night.

On the way to him though, there was some kind of pillar type thing that blasted me with a huge bolt of electricity, took 90% of my health, then hit me again and killed me before I could get out of the way. The next time I headed there, I shot the pillar with an arrow and went by, and got pvvn3d by the dragon. After that, I saved just before this pillar and experimented with sneaking and not sneaking. Both times got me fried again. Tried just sprinting through its range hoping to not get hit, tried shooting it again. Finally, I went a little down the side of the cliff next to the path and got behind the pillar. There was a lesser soul gem in the pillar that I picked up which seemed to render the trap useless.

WTF was that?
So you actually ran in to one of these outdoors?? I run in to them quite a bit in dungeons and love them. Great source of gems once I knock them out with a bow. Don't know that I have ever run in to one outdoors though. Being a directional weapon, it seems almost silly.
I ran into one once outside, I think I did encounter it vs. A dragon too...
Either of you two recall where? Wouldn't mind checking it out. Haven't had a good dragon fight in awhile.Speaking of that, I investigated one of the dragon lair icons yesterday as I was searching for the Vigil of Disbella or whatever they call the girl. Found an awesome overlook right above the keep that was supposed to be the lair. No dragon. It was a new location for me, so I know I didn't already kill the dragon there. Do dragons go walkabout on occasion? You know, take off cruisin' the hood looking for a caravan to torch or whatever? Or is this lair just a dud that probably requires me to trigger a quest first before it shows up? Was kind of bummed nothing was there.
Dragons do go on walkabout. I had a quest to kill one, found it on my way to the lair and never realized there was a wordwall in the lair until looking the location up online later. As for that trap,

it was on the steps up to the dragon lair due south of riften, I don't recall the name
Yep, I think that's where I encountered it. Halfway up the climb.
 
Ran into my first major glitch last night :hot:

I am doing the Civil War quests and am on the Imperial side, saved Whiterun took back the Hold in Riften and another place, etc. Went to see the general after my last hold takeover and he didn't promote me to Tribune but told me to see Rikke and I started the regain Winterhold Hold. Trek over to the imperial camp outside of Winterhold and no matter what I do I can't get the reporting for duty dialog for Rikke. Wasted almost two hours last night and if I can't finish this quest line I am going to be really pissed. So far I have tried killing her, shouting at her, sleeping, fast traveling back and forth to the camp, cooking on the pit all result in nothing. :hot: :hot: :hot: :hot:
 
FWIW I use heavy armor and sneak. I found the Steed Stone early on and it just made sense. I have boots enchanted with major sneaking (+40% sneak) and my sneak is now up in the 70s I think (Level 34).

I hoarded perks in the early going until I had a feel for which I would use. I realized I never used my shield and loved the damage of a two-handed weapon, and of those the greatsword swings fastest, so that's my close weapon of choice. I used some magic early on, but I've got my two handed at +60% now and there's just no need. Took out a troll the other day with just the sword.

I use archery quite a bit. At first it was just to soften targets up until they charged me, but as archery and sneak got better and better, I found that I don't even need a close attack if I don't want to. Also, with a soul trap enchanted bow, I have more filled soul gems than I could ever use.

My MVP's (most valuable perks), in no particular order.

Archery: extra damage (there are 5 of 20% each, I take these as soon as I level high enough. Big boost). Zoom (start plugging people from a lot further away; works well with sneak).

Two handed: extra damage (ditto). Decapitate (not really any advantage to your character, but it's hands down the best cut-scene kill IMO. PS those heads roll a long way if you finish someone on a hill).

Sneak: Sneak attack for 3x damage (I use with archery constantly). Sneak attack for 16x damage with a dagger.

Heavy armor: the +20% perks and matching set bonus.

Restoration: I hardly use magic, but the dual cast for healing is money. I think this is the only one I "cheated" to level up. I would use restoration constantly after a battle, even if I was down only a couple of points or the area was cleared. I really wanted this perk for emergencies.

IMO there is absolutely no point in using perks on lockpicking, speech or pickpocket, unless you have everything else you want.

 
FWIW I use heavy armor and sneak. I found the Steed Stone early on and it just made sense. I have boots enchanted with major sneaking (+40% sneak) and my sneak is now up in the 70s I think (Level 34). I hoarded perks in the early going until I had a feel for which I would use. I realized I never used my shield and loved the damage of a two-handed weapon, and of those the greatsword swings fastest, so that's my close weapon of choice. I used some magic early on, but I've got my two handed at +60% now and there's just no need. Took out a troll the other day with just the sword.I use archery quite a bit. At first it was just to soften targets up until they charged me, but as archery and sneak got better and better, I found that I don't even need a close attack if I don't want to. Also, with a soul trap enchanted bow, I have more filled soul gems than I could ever use.My MVP's (most valuable perks), in no particular order.Archery: extra damage (there are 5 of 20% each, I take these as soon as I level high enough. Big boost). Zoom (start plugging people from a lot further away; works well with sneak).Two handed: extra damage (ditto). Decapitate (not really any advantage to your character, but it's hands down the best cut-scene kill IMO. PS those heads roll a long way if you finish someone on a hill).Sneak: Sneak attack for 3x damage (I use with archery constantly). Sneak attack for 16x damage with a dagger. Heavy armor: the +20% perks and matching set bonus.Restoration: I hardly use magic, but the dual cast for healing is money. I think this is the only one I "cheated" to level up. I would use restoration constantly after a battle, even if I was down only a couple of points or the area was cleared. I really wanted this perk for emergencies.IMO there is absolutely no point in using perks on lockpicking, speech or pickpocket, unless you have everything else you want.
I'm starting to think this is the best all-around pattern. I have monkeyed with one handed swaps between magic/shield and it's just not as effective as a big axe to the skull.
 
FWIW I use heavy armor and sneak. I found the Steed Stone early on and it just made sense. I have boots enchanted with major sneaking (+40% sneak) and my sneak is now up in the 70s I think (Level 34). I hoarded perks in the early going until I had a feel for which I would use. I realized I never used my shield and loved the damage of a two-handed weapon, and of those the greatsword swings fastest, so that's my close weapon of choice. I used some magic early on, but I've got my two handed at +60% now and there's just no need. Took out a troll the other day with just the sword.I use archery quite a bit. At first it was just to soften targets up until they charged me, but as archery and sneak got better and better, I found that I don't even need a close attack if I don't want to. Also, with a soul trap enchanted bow, I have more filled soul gems than I could ever use.My MVP's (most valuable perks), in no particular order.Archery: extra damage (there are 5 of 20% each, I take these as soon as I level high enough. Big boost). Zoom (start plugging people from a lot further away; works well with sneak).Two handed: extra damage (ditto). Decapitate (not really any advantage to your character, but it's hands down the best cut-scene kill IMO. PS those heads roll a long way if you finish someone on a hill).Sneak: Sneak attack for 3x damage (I use with archery constantly). Sneak attack for 16x damage with a dagger. Heavy armor: the +20% perks and matching set bonus.Restoration: I hardly use magic, but the dual cast for healing is money. I think this is the only one I "cheated" to level up. I would use restoration constantly after a battle, even if I was down only a couple of points or the area was cleared. I really wanted this perk for emergencies.IMO there is absolutely no point in using perks on lockpicking, speech or pickpocket, unless you have everything else you want.
I'm starting to think this is the best all-around pattern. I have monkeyed with one handed swaps between magic/shield and it's just not as effective as a big axe to the skull.
PS sneak attack with a dagger still makes my heart race. Every time. Great fun.
 
FWIW I use heavy armor and sneak. I found the Steed Stone early on and it just made sense. I have boots enchanted with major sneaking (+40% sneak) and my sneak is now up in the 70s I think (Level 34). I hoarded perks in the early going until I had a feel for which I would use. I realized I never used my shield and loved the damage of a two-handed weapon, and of those the greatsword swings fastest, so that's my close weapon of choice. I used some magic early on, but I've got my two handed at +60% now and there's just no need. Took out a troll the other day with just the sword.I use archery quite a bit. At first it was just to soften targets up until they charged me, but as archery and sneak got better and better, I found that I don't even need a close attack if I don't want to. Also, with a soul trap enchanted bow, I have more filled soul gems than I could ever use.My MVP's (most valuable perks), in no particular order.Archery: extra damage (there are 5 of 20% each, I take these as soon as I level high enough. Big boost). Zoom (start plugging people from a lot further away; works well with sneak).Two handed: extra damage (ditto). Decapitate (not really any advantage to your character, but it's hands down the best cut-scene kill IMO. PS those heads roll a long way if you finish someone on a hill).Sneak: Sneak attack for 3x damage (I use with archery constantly). Sneak attack for 16x damage with a dagger. Heavy armor: the +20% perks and matching set bonus.Restoration: I hardly use magic, but the dual cast for healing is money. I think this is the only one I "cheated" to level up. I would use restoration constantly after a battle, even if I was down only a couple of points or the area was cleared. I really wanted this perk for emergencies.IMO there is absolutely no point in using perks on lockpicking, speech or pickpocket, unless you have everything else you want.
This is me except I use a hammer and stamina bow. works good to ground flying dragons, and then finish them off
 
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I'm really enjoying this game....but it's still waay to easy to "break". You can still backup while fighting effectively, the AI in opponents isn't that great, the dragon confrontations; while cool in the leadup when they are flying overhead, quickly devolve into lameness. The leveling system still leaves a bit to be desired as does the sheer amount of magical weapons that you can get. That's just flat out absurd. It reminds me a lot of GTA: San Andreas, in that it's so ambitiously big it doesn't fill out the little things. They could have cut out a few things in an effort to make the game a little bit tighter.

 
I'm really enjoying this game....but it's still waay to easy to "break". You can still backup while fighting effectively, the AI in opponents isn't that great, the dragon confrontations; while cool in the leadup when they are flying overhead, quickly devolve into lameness. The leveling system still leaves a bit to be desired as does the sheer amount of magical weapons that you can get. That's just flat out absurd. It reminds me a lot of GTA: San Andreas, in that it's so ambitiously big it doesn't fill out the little things. They could have cut out a few things in an effort to make the game a little bit tighter.
http://is.gd/aYnNqH
 
FWIW I use heavy armor and sneak. I found the Steed Stone early on and it just made sense. I have boots enchanted with major sneaking (+40% sneak) and my sneak is now up in the 70s I think (Level 34). I hoarded perks in the early going until I had a feel for which I would use. I realized I never used my shield and loved the damage of a two-handed weapon, and of those the greatsword swings fastest, so that's my close weapon of choice. I used some magic early on, but I've got my two handed at +60% now and there's just no need. Took out a troll the other day with just the sword.I use archery quite a bit. At first it was just to soften targets up until they charged me, but as archery and sneak got better and better, I found that I don't even need a close attack if I don't want to. Also, with a soul trap enchanted bow, I have more filled soul gems than I could ever use.My MVP's (most valuable perks), in no particular order.Archery: extra damage (there are 5 of 20% each, I take these as soon as I level high enough. Big boost). Zoom (start plugging people from a lot further away; works well with sneak).Two handed: extra damage (ditto). Decapitate (not really any advantage to your character, but it's hands down the best cut-scene kill IMO. PS those heads roll a long way if you finish someone on a hill).Sneak: Sneak attack for 3x damage (I use with archery constantly). Sneak attack for 16x damage with a dagger. Heavy armor: the +20% perks and matching set bonus.Restoration: I hardly use magic, but the dual cast for healing is money. I think this is the only one I "cheated" to level up. I would use restoration constantly after a battle, even if I was down only a couple of points or the area was cleared. I really wanted this perk for emergencies.IMO there is absolutely no point in using perks on lockpicking, speech or pickpocket, unless you have everything else you want.
Now I don't feel so bad...this is almost exactly the character I was trying to build for myself with the only major differance being that I use the One-handed weapons.I'm going to make my way to that Steed Stone when I have a chance too.I'm assuinng I can Google how to Enchant but any tips for the boots and Bow would be great since my internet access is limited at workThanks!
 
FWIW I use heavy armor and sneak. I found the Steed Stone early on and it just made sense. I have boots enchanted with major sneaking (+40% sneak) and my sneak is now up in the 70s I think (Level 34). I hoarded perks in the early going until I had a feel for which I would use. I realized I never used my shield and loved the damage of a two-handed weapon, and of those the greatsword swings fastest, so that's my close weapon of choice. I used some magic early on, but I've got my two handed at +60% now and there's just no need. Took out a troll the other day with just the sword.I use archery quite a bit. At first it was just to soften targets up until they charged me, but as archery and sneak got better and better, I found that I don't even need a close attack if I don't want to. Also, with a soul trap enchanted bow, I have more filled soul gems than I could ever use.My MVP's (most valuable perks), in no particular order.Archery: extra damage (there are 5 of 20% each, I take these as soon as I level high enough. Big boost). Zoom (start plugging people from a lot further away; works well with sneak).Two handed: extra damage (ditto). Decapitate (not really any advantage to your character, but it's hands down the best cut-scene kill IMO. PS those heads roll a long way if you finish someone on a hill).Sneak: Sneak attack for 3x damage (I use with archery constantly). Sneak attack for 16x damage with a dagger. Heavy armor: the +20% perks and matching set bonus.Restoration: I hardly use magic, but the dual cast for healing is money. I think this is the only one I "cheated" to level up. I would use restoration constantly after a battle, even if I was down only a couple of points or the area was cleared. I really wanted this perk for emergencies.IMO there is absolutely no point in using perks on lockpicking, speech or pickpocket, unless you have everything else you want.
Now I don't feel so bad...this is almost exactly the character I was trying to build for myself with the only major differance being that I use the One-handed weapons.I'm going to make my way to that Steed Stone when I have a chance too.I'm assuinng I can Google how to Enchant but any tips for the boots and Bow would be great since my internet access is limited at workThanks!
To enchant you first need a weapon that has an enchantment on it. If you don't have that then you need to do some dungeon crawls to find them. Once you have a few enchanted(I am still looking for absorb health :rant: ) weapons you head to an enchantment table and disenchant them to learn that enchantment. Then you need a filled soul gem and you can then enchant whatever you would like at the enchantment table. One big gotcha is that whenever you disenchant something it gets destroyed so you lose that item. This is a problem early in enchantment when you find a better weapon than you can enchant. The other thing is that a lot of of the magika regen enchanted items you find tend to be much stronger than what you will be able to enchant.
 
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FWIW I use heavy armor and sneak. I found the Steed Stone early on and it just made sense. I have boots enchanted with major sneaking (+40% sneak) and my sneak is now up in the 70s I think (Level 34). I hoarded perks in the early going until I had a feel for which I would use. I realized I never used my shield and loved the damage of a two-handed weapon, and of those the greatsword swings fastest, so that's my close weapon of choice. I used some magic early on, but I've got my two handed at +60% now and there's just no need. Took out a troll the other day with just the sword.I use archery quite a bit. At first it was just to soften targets up until they charged me, but as archery and sneak got better and better, I found that I don't even need a close attack if I don't want to. Also, with a soul trap enchanted bow, I have more filled soul gems than I could ever use.My MVP's (most valuable perks), in no particular order.Archery: extra damage (there are 5 of 20% each, I take these as soon as I level high enough. Big boost). Zoom (start plugging people from a lot further away; works well with sneak).Two handed: extra damage (ditto). Decapitate (not really any advantage to your character, but it's hands down the best cut-scene kill IMO. PS those heads roll a long way if you finish someone on a hill).Sneak: Sneak attack for 3x damage (I use with archery constantly). Sneak attack for 16x damage with a dagger. Heavy armor: the +20% perks and matching set bonus.Restoration: I hardly use magic, but the dual cast for healing is money. I think this is the only one I "cheated" to level up. I would use restoration constantly after a battle, even if I was down only a couple of points or the area was cleared. I really wanted this perk for emergencies.IMO there is absolutely no point in using perks on lockpicking, speech or pickpocket, unless you have everything else you want.
Now I don't feel so bad...this is almost exactly the character I was trying to build for myself with the only major differance being that I use the One-handed weapons.I'm going to make my way to that Steed Stone when I have a chance too.I'm assuinng I can Google how to Enchant but any tips for the boots and Bow would be great since my internet access is limited at workThanks!
To enchant you first need a weapon that has an enchantment on it. If you don't have that then you need to do some dungeon crawls to find them. Once you have a few enchanted(I am still looking for absorb health :rant: ) weapons you head to an enchantment table and disenchant them to learn that enchantment. Then you need a filled soul gem and you can then enchant whatever you would like at the enchantment table. One big gotcha is that whenever you disenchant something it gets destroyed so you lose that item. This is a problem early in enchantment when you find a better weapon than you can enchant. The other thing is that a lot of of the magika regen enchanted items you find tend to be much stronger than what you will be able to enchant.
OK, just so I understand...using Thorn's set up as an example. So I would need to find something enchanted with majoor sneaking then head to enmchantment table and destroy it. After that, I would have to find a soul gem and then I can enchant some boots?
 
Are there word walls in all the upside-down trident dungeons? Cause I recently cleared one, looked everywhere, and could not find one.

 
FWIW I use heavy armor and sneak. I found the Steed Stone early on and it just made sense. I have boots enchanted with major sneaking (+40% sneak) and my sneak is now up in the 70s I think (Level 34). I hoarded perks in the early going until I had a feel for which I would use. I realized I never used my shield and loved the damage of a two-handed weapon, and of those the greatsword swings fastest, so that's my close weapon of choice. I used some magic early on, but I've got my two handed at +60% now and there's just no need. Took out a troll the other day with just the sword.I use archery quite a bit. At first it was just to soften targets up until they charged me, but as archery and sneak got better and better, I found that I don't even need a close attack if I don't want to. Also, with a soul trap enchanted bow, I have more filled soul gems than I could ever use.My MVP's (most valuable perks), in no particular order.Archery: extra damage (there are 5 of 20% each, I take these as soon as I level high enough. Big boost). Zoom (start plugging people from a lot further away; works well with sneak).Two handed: extra damage (ditto). Decapitate (not really any advantage to your character, but it's hands down the best cut-scene kill IMO. PS those heads roll a long way if you finish someone on a hill).Sneak: Sneak attack for 3x damage (I use with archery constantly). Sneak attack for 16x damage with a dagger. Heavy armor: the +20% perks and matching set bonus.Restoration: I hardly use magic, but the dual cast for healing is money. I think this is the only one I "cheated" to level up. I would use restoration constantly after a battle, even if I was down only a couple of points or the area was cleared. I really wanted this perk for emergencies.IMO there is absolutely no point in using perks on lockpicking, speech or pickpocket, unless you have everything else you want.
Now I don't feel so bad...this is almost exactly the character I was trying to build for myself with the only major differance being that I use the One-handed weapons.I'm going to make my way to that Steed Stone when I have a chance too.I'm assuinng I can Google how to Enchant but any tips for the boots and Bow would be great since my internet access is limited at workThanks!
To enchant you first need a weapon that has an enchantment on it. If you don't have that then you need to do some dungeon crawls to find them. Once you have a few enchanted(I am still looking for absorb health :rant: ) weapons you head to an enchantment table and disenchant them to learn that enchantment. Then you need a filled soul gem and you can then enchant whatever you would like at the enchantment table. One big gotcha is that whenever you disenchant something it gets destroyed so you lose that item. This is a problem early in enchantment when you find a better weapon than you can enchant. The other thing is that a lot of of the magika regen enchanted items you find tend to be much stronger than what you will be able to enchant.
OK, just so I understand...using Thorn's set up as an example. So I would need to find something enchanted with majoor sneaking then head to enmchantment table and destroy it. After that, I would have to find a soul gem and then I can enchant some boots?
Correct, but when you enchant initially they won't be nearly as strong as what you find. You need to grind out Enchanting to be able to put on good enchantments. When I first started I did daggers of banish to make money and level enchanting and smithing. Now I can enchant stronger than most things I find (other than the magika regen ones) and can put dual enchantments on stuff (had to use perks to go up the enchanting level tree)
 
It was a Nord barrow northeast of Riften. Had some back story to it about some mage trapping some spirits that you free at the end and they give you this crappy sword. The boss battle was pretty tough as she is some powerful conjurer and keeps enemies coming at you. Was pretty disappointed there was not a word wall, but I looked everywhere in the boss chamber.

Apparently I have been missing a LOT in this game. Reading the location of all of them, about half are quests that I have already completed.

EG:

Clear Skies

Skyrim itself yields before the Thu’um, as you clear away fog and inclement weather.

Sky, Spring, Summer

Location. You will get all three words for this shout from Arngeir in the mission ‘Throat of the World’, when you get to High Hrothgar.

Read more: http://segmentnext.com/2011/11/11/elder-scrolls-v-skyrim-dragon-shouts-location-guide/#ixzz1jw6eq2L3
I completed this quest and did not get any of these. Good Lord, my lack of organization skills is hurting me in fantasy-land as well as real life.

 
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FWIW I use heavy armor and sneak. I found the Steed Stone early on and it just made sense. I have boots enchanted with major sneaking (+40% sneak) and my sneak is now up in the 70s I think (Level 34). I hoarded perks in the early going until I had a feel for which I would use. I realized I never used my shield and loved the damage of a two-handed weapon, and of those the greatsword swings fastest, so that's my close weapon of choice. I used some magic early on, but I've got my two handed at +60% now and there's just no need. Took out a troll the other day with just the sword.I use archery quite a bit. At first it was just to soften targets up until they charged me, but as archery and sneak got better and better, I found that I don't even need a close attack if I don't want to. Also, with a soul trap enchanted bow, I have more filled soul gems than I could ever use.My MVP's (most valuable perks), in no particular order.Archery: extra damage (there are 5 of 20% each, I take these as soon as I level high enough. Big boost). Zoom (start plugging people from a lot further away; works well with sneak).Two handed: extra damage (ditto). Decapitate (not really any advantage to your character, but it's hands down the best cut-scene kill IMO. PS those heads roll a long way if you finish someone on a hill).Sneak: Sneak attack for 3x damage (I use with archery constantly). Sneak attack for 16x damage with a dagger. Heavy armor: the +20% perks and matching set bonus.Restoration: I hardly use magic, but the dual cast for healing is money. I think this is the only one I "cheated" to level up. I would use restoration constantly after a battle, even if I was down only a couple of points or the area was cleared. I really wanted this perk for emergencies.IMO there is absolutely no point in using perks on lockpicking, speech or pickpocket, unless you have everything else you want.
Now I don't feel so bad...this is almost exactly the character I was trying to build for myself with the only major differance being that I use the One-handed weapons.I'm going to make my way to that Steed Stone when I have a chance too.I'm assuinng I can Google how to Enchant but any tips for the boots and Bow would be great since my internet access is limited at workThanks!
To enchant you first need a weapon that has an enchantment on it. If you don't have that then you need to do some dungeon crawls to find them. Once you have a few enchanted(I am still looking for absorb health :rant: ) weapons you head to an enchantment table and disenchant them to learn that enchantment. Then you need a filled soul gem and you can then enchant whatever you would like at the enchantment table. One big gotcha is that whenever you disenchant something it gets destroyed so you lose that item. This is a problem early in enchantment when you find a better weapon than you can enchant. The other thing is that a lot of of the magika regen enchanted items you find tend to be much stronger than what you will be able to enchant.
OK, just so I understand...using Thorn's set up as an example. So I would need to find something enchanted with majoor sneaking then head to enmchantment table and destroy it. After that, I would have to find a soul gem and then I can enchant some boots?
Correct, but when you enchant initially they won't be nearly as strong as what you find. You need to grind out Enchanting to be able to put on good enchantments. When I first started I did daggers of banish to make money and level enchanting and smithing. Now I can enchant stronger than most things I find (other than the magika regen ones) and can put dual enchantments on stuff (had to use perks to go up the enchanting level tree)
:goodposting: I wore sneaking boots I found for a long time until my enchant was high enough to produce a reasonable facsimile. Enchanting or finding a soul trap bow is a great way to jump start things, because then you don't have to find filled gems, you can fill your own, and lots of places sell empty ones.Also, when you do the Azura's Star quest
You have the option to return the broken star either to the woman at the altar or the man at the pub. The woman at the altar gives you a greater soul gem that is refillable. The guy at the pub gives you a black soul gem that is refillable. Black soul gems are for humans and humanoids. The greater soul gem is for everything else. The black soul gems are way easier to fill because there are some very weak humans out there (bandits, for example). So bringing the broken star to the guy in the pub is a huge advantage.
 
FWIW I use heavy armor and sneak. I found the Steed Stone early on and it just made sense. I have boots enchanted with major sneaking (+40% sneak) and my sneak is now up in the 70s I think (Level 34). I hoarded perks in the early going until I had a feel for which I would use. I realized I never used my shield and loved the damage of a two-handed weapon, and of those the greatsword swings fastest, so that's my close weapon of choice. I used some magic early on, but I've got my two handed at +60% now and there's just no need. Took out a troll the other day with just the sword.I use archery quite a bit. At first it was just to soften targets up until they charged me, but as archery and sneak got better and better, I found that I don't even need a close attack if I don't want to. Also, with a soul trap enchanted bow, I have more filled soul gems than I could ever use.My MVP's (most valuable perks), in no particular order.Archery: extra damage (there are 5 of 20% each, I take these as soon as I level high enough. Big boost). Zoom (start plugging people from a lot further away; works well with sneak).Two handed: extra damage (ditto). Decapitate (not really any advantage to your character, but it's hands down the best cut-scene kill IMO. PS those heads roll a long way if you finish someone on a hill).Sneak: Sneak attack for 3x damage (I use with archery constantly). Sneak attack for 16x damage with a dagger. Heavy armor: the +20% perks and matching set bonus.Restoration: I hardly use magic, but the dual cast for healing is money. I think this is the only one I "cheated" to level up. I would use restoration constantly after a battle, even if I was down only a couple of points or the area was cleared. I really wanted this perk for emergencies.IMO there is absolutely no point in using perks on lockpicking, speech or pickpocket, unless you have everything else you want.
As a mage I liked having the Extra Pockets perk from Pickpocket for the extra 100 carry weight. Combined with the Steed Stone, that gives you a 500 carry weight even if you never put a level up into Stamina, and heavy armor you're wearing won't count towards the weight. Maybe not as useful for someone who actually increased their Stamina and got extra carry weight that way.I suppose it was unneeded given how easy it is to make money in the game once you know how, but I still hate leaving loot behind. It's the principle of the thing. :nerd:
 
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FWIW I use heavy armor and sneak. I found the Steed Stone early on and it just made sense. I have boots enchanted with major sneaking (+40% sneak) and my sneak is now up in the 70s I think (Level 34). I hoarded perks in the early going until I had a feel for which I would use. I realized I never used my shield and loved the damage of a two-handed weapon, and of those the greatsword swings fastest, so that's my close weapon of choice. I used some magic early on, but I've got my two handed at +60% now and there's just no need. Took out a troll the other day with just the sword.I use archery quite a bit. At first it was just to soften targets up until they charged me, but as archery and sneak got better and better, I found that I don't even need a close attack if I don't want to. Also, with a soul trap enchanted bow, I have more filled soul gems than I could ever use.My MVP's (most valuable perks), in no particular order.Archery: extra damage (there are 5 of 20% each, I take these as soon as I level high enough. Big boost). Zoom (start plugging people from a lot further away; works well with sneak).Two handed: extra damage (ditto). Decapitate (not really any advantage to your character, but it's hands down the best cut-scene kill IMO. PS those heads roll a long way if you finish someone on a hill).Sneak: Sneak attack for 3x damage (I use with archery constantly). Sneak attack for 16x damage with a dagger. Heavy armor: the +20% perks and matching set bonus.Restoration: I hardly use magic, but the dual cast for healing is money. I think this is the only one I "cheated" to level up. I would use restoration constantly after a battle, even if I was down only a couple of points or the area was cleared. I really wanted this perk for emergencies.IMO there is absolutely no point in using perks on lockpicking, speech or pickpocket, unless you have everything else you want.
Now I don't feel so bad...this is almost exactly the character I was trying to build for myself with the only major differance being that I use the One-handed weapons.I'm going to make my way to that Steed Stone when I have a chance too.I'm assuinng I can Google how to Enchant but any tips for the boots and Bow would be great since my internet access is limited at workThanks!
To enchant you first need a weapon that has an enchantment on it. If you don't have that then you need to do some dungeon crawls to find them. Once you have a few enchanted(I am still looking for absorb health :rant: ) weapons you head to an enchantment table and disenchant them to learn that enchantment. Then you need a filled soul gem and you can then enchant whatever you would like at the enchantment table. One big gotcha is that whenever you disenchant something it gets destroyed so you lose that item. This is a problem early in enchantment when you find a better weapon than you can enchant. The other thing is that a lot of of the magika regen enchanted items you find tend to be much stronger than what you will be able to enchant.
OK, just so I understand...using Thorn's set up as an example. So I would need to find something enchanted with majoor sneaking then head to enmchantment table and destroy it. After that, I would have to find a soul gem and then I can enchant some boots?
Not sure if I'm reading too much from your wording, but just in case... it doesn't matter if the object is one of Minor Sneaking, Major Sneaking, Extreme Sneaking, Eminent Sneaking, or Peerless Sneaking. You learn the same exact thing from all of them, Fortify Sneak.The strength of your resulting enchantment when you put Fortify Sneak on something is dependent solely on your Enchantment skill, any perks, and the strength of the soul gem. It doesn't depend on how strong the item was that you disenchanted to learn the base ability.Also, if all you care about is finding quickly an item that you can disenchant, it's much easier to find this stuff from merchants than it is to go dungeon diving. Hit the merchants in Whiterun that sell items of the type you want, fast travel to another city and check there, another city and check there, etc. By the time you hit the major spots and are back in whiterun enough time will have passed they will have restocked new items. Something as common as boots of sneaking you should find pretty quick.
 
I suppose it was unneeded given how easy it is to make money in the game once you know how, but I still hate leaving loot behind. It's the principle of the thing. :nerd:
:lmao: I have this underlying OCD to go back and clear out and sell everything in every dungeon. I too have the carry weight seed stone, extra pockets, and going for the conditioning heavy armor perk. Also helps to carry several weapons to choose from.
 
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I suppose it was unneeded given how easy it is to make money in the game once you know how, but I still hate leaving loot behind. It's the principle of the thing. :nerd:
:lmao: I have this underlying OCD to go back and clear out and sell everything in every dungeon. I too have the carry weight seed stone, extra pockets, and going for the conditioning heavy armor perk. Also helps to carry several weapons to choose from.
I have so much crap now that I couldn't sell it all unless that's all I did for about 8 hours.
 
I suppose it was unneeded given how easy it is to make money in the game once you know how, but I still hate leaving loot behind. It's the principle of the thing. :nerd:
:lmao: I have this underlying OCD to go back and clear out and sell everything in every dungeon. I too have the carry weight seed stone, extra pockets, and going for the conditioning heavy armor perk. Also helps to carry several weapons to choose from.
wait, what?

 
I suppose it was unneeded given how easy it is to make money in the game once you know how, but I still hate leaving loot behind. It's the principle of the thing. :nerd:
:lmao: I have this underlying OCD to go back and clear out and sell everything in every dungeon. I too have the carry weight seed stone, extra pockets, and going for the conditioning heavy armor perk. Also helps to carry several weapons to choose from.
I have so much crap now that I couldn't sell it all unless that's all I did for about 8 hours.
Yeah, my house in whiterun is ripe for an episode of Hoarders.
 
I suppose it was unneeded given how easy it is to make money in the game once you know how, but I still hate leaving loot behind. It's the principle of the thing. :nerd:
:lmao: I have this underlying OCD to go back and clear out and sell everything in every dungeon. I too have the carry weight seed stone, extra pockets, and going for the conditioning heavy armor perk. Also helps to carry several weapons to choose from.
I have so much crap now that I couldn't sell it all unless that's all I did for about 8 hours.
Yeah, my house in whiterun is ripe for an episode of Hoarders.
:lmao: This needs to be on YouTube.
 
I suppose it was unneeded given how easy it is to make money in the game once you know how, but I still hate leaving loot behind. It's the principle of the thing. :nerd:
:lmao: I have this underlying OCD to go back and clear out and sell everything in every dungeon. I too have the carry weight seed stone, extra pockets, and going for the conditioning heavy armor perk. Also helps to carry several weapons to choose from.
I have so much crap now that I couldn't sell it all unless that's all I did for about 8 hours.
Yeah, my house in whiterun is ripe for an episode of Hoarders.
Do you not use the furniture?I have all my stuff in containers. For example the trunk upstairs in the main room holds all my weapons, the dresser holds all my materials for smithing, the apothecary bag holds all my alchemy items, etc...
 
I'll bet some of you guys have a neater, more organized house in Skyrim as opposed to your real life house. Just don't let the wife know. :unsure:

 
I suppose it was unneeded given how easy it is to make money in the game once you know how, but I still hate leaving loot behind. It's the principle of the thing. :nerd:
:lmao: I have this underlying OCD to go back and clear out and sell everything in every dungeon. I too have the carry weight seed stone, extra pockets, and going for the conditioning heavy armor perk. Also helps to carry several weapons to choose from.
I have so much crap now that I couldn't sell it all unless that's all I did for about 8 hours.
Yeah, my house in whiterun is ripe for an episode of Hoarders.
Do you not use the furniture?I have all my stuff in containers. For example the trunk upstairs in the main room holds all my weapons, the dresser holds all my materials for smithing, the apothecary bag holds all my alchemy items, etc...
I put all my crap in the trunk in my pad in Solitude. If ever there was a Trunk of Holding, this is it. It must be enormous to hold hundreds of dragon bones and scales.
 
I suppose it was unneeded given how easy it is to make money in the game once you know how, but I still hate leaving loot behind. It's the principle of the thing. :nerd:
:lmao: I have this underlying OCD to go back and clear out and sell everything in every dungeon. I too have the carry weight seed stone, extra pockets, and going for the conditioning heavy armor perk. Also helps to carry several weapons to choose from.
I have so much crap now that I couldn't sell it all unless that's all I did for about 8 hours.
Yeah, my house in whiterun is ripe for an episode of Hoarders.
Do you not use the furniture?I have all my stuff in containers. For example the trunk upstairs in the main room holds all my weapons, the dresser holds all my materials for smithing, the apothecary bag holds all my alchemy items, etc...
yes, I do. I was speaking on the sheer magnitude of items, not their organization.
 
I suppose it was unneeded given how easy it is to make money in the game once you know how, but I still hate leaving loot behind. It's the principle of the thing. :nerd:
:lmao: I have this underlying OCD to go back and clear out and sell everything in every dungeon. I too have the carry weight seed stone, extra pockets, and going for the conditioning heavy armor perk. Also helps to carry several weapons to choose from.
wait, what?
It's a perk from the Pickpocket tree that gives you +100 carry weight.
 
I suppose it was unneeded given how easy it is to make money in the game once you know how, but I still hate leaving loot behind. It's the principle of the thing. :nerd:
:lmao: I have this underlying OCD to go back and clear out and sell everything in every dungeon. I too have the carry weight seed stone, extra pockets, and going for the conditioning heavy armor perk. Also helps to carry several weapons to choose from.
The Steed Stone already gives you that same benefit that the Conditioning perk does. Actually the Steed version is even better as I believe it makes anything you wear weightless while the perk just does heavy armor you wear.
 
Geirmund's hall doesn't load for me so that's a nice quest line that I followed that's wasted...

The only thing I hoard are jewels. I never sell them and am carrying around hundreds.

 
I suppose it was unneeded given how easy it is to make money in the game once you know how, but I still hate leaving loot behind. It's the principle of the thing. :nerd:
:lmao: I have this underlying OCD to go back and clear out and sell everything in every dungeon. I too have the carry weight seed stone, extra pockets, and going for the conditioning heavy armor perk. Also helps to carry several weapons to choose from.
I have so much crap now that I couldn't sell it all unless that's all I did for about 8 hours.
Yeah, my house in whiterun is ripe for an episode of Hoarders.
Do you not use the furniture?I have all my stuff in containers. For example the trunk upstairs in the main room holds all my weapons, the dresser holds all my materials for smithing, the apothecary bag holds all my alchemy items, etc...
yes, I do. I was speaking on the sheer magnitude of items, not their organization.
That's another thing I don't like about the game....let me organize my house a little better. I'd like all my skulls on a shelf..not laying all over the floor.
 
I suppose it was unneeded given how easy it is to make money in the game once you know how, but I still hate leaving loot behind. It's the principle of the thing. :nerd:
:lmao: I have this underlying OCD to go back and clear out and sell everything in every dungeon. I too have the carry weight seed stone, extra pockets, and going for the conditioning heavy armor perk. Also helps to carry several weapons to choose from.
wait, what?
My link
 
I suppose it was unneeded given how easy it is to make money in the game once you know how, but I still hate leaving loot behind. It's the principle of the thing. :nerd:
:lmao: I have this underlying OCD to go back and clear out and sell everything in every dungeon. I too have the carry weight seed stone, extra pockets, and going for the conditioning heavy armor perk. Also helps to carry several weapons to choose from.
I have so much crap now that I couldn't sell it all unless that's all I did for about 8 hours.
Yeah, my house in whiterun is ripe for an episode of Hoarders.
Do you not use the furniture?I have all my stuff in containers. For example the trunk upstairs in the main room holds all my weapons, the dresser holds all my materials for smithing, the apothecary bag holds all my alchemy items, etc...
I just bought the house and furnished it all up but I have no idea what or where the apothecary bag is. Help would be appreciated.

 
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Ok, Morokei is pwning my mage like a prom date who wandered into Homer's bar.

Need advice.
Character type and build?
Looks like everyone online took him out easily by shooting arrows in sneak mode. I don't have that option.

I'm a pure mage.

Level 19.

55 Destruction (Fire perks, as well as Impact, Dual Casting, Rune Master, etc.)

41 Conjuration (only use dual casted Fire Atronachs)

44 Alteration (one perk in Mage Armor, doubling Stoneskin)

My best weapon is the Staff of Jyrik Gaudurson (25 points shock, 50 points magicka). I only turn to it as a last resort as it runs out of charges pretty fast.

I'm screwed, huh?

 

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