I've never been a big Madden player, but my son got it for Chanukah so I've been getting into it lately.
Lots of stupid little quirks, but I think this one tops the list: I have been watching football for more than four decades. In all of that time I can recall exactly two instances where an NFL team employed the fake spike (Marino vs Jets and Stafford vs Cowboys). Yet every team's Madden playbook contains not one, not two, but three different fake spike plays. Even worse, if you accidentally hold down the B button at the conclusion of the previous play, it defaults to a fake spike for the next play. And even worse than that, once you go into that formation, you can only audible to other fake spike plays. Which means if you don't want to fake spike, you either have to burn a timeout or let the play clock run down and take a delay penalty.
What purpose does this serve? If someone on the EA design team had a chub for fake spikes, I could see burying a single call in the playbook and letting those in the know use it when they wanted (which is pretty much what they do with other trick plays). But why are they so determined to force us to use it?